Files
gstack/captain/templates/DIGEST.md
T
Garry Tanandcapy-ai[bot] 4d48d39e51 v1.91.253.0 feat(captain): /captain skill (also /crew), crew templates and docs/captain.md for running a crew from one controller (#3473)
* feat(captain): /captain skill (also /crew), crew templates and docs/captain.md for running a crew from one controller

Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com>

* chore(captain): regenerate SKILL.md at main's version

Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com>

* feat(captain): AGENTS.md and NOTES.md templates, roles, ship lane sequence, owner device and lessons loop in docs/captain.md; owner-brief closes with the do-it reply

Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com>

* fix(captain): review pass 1: 'do it' parses as rec, READY template matches the tool's lines, slot-2 and freeze wording, mergeChangelogs named, parameter lists and doc numbers aligned

Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com>

* fix(captain): align the slot-call BASE merge, freeze repair and severe-race wording across skill, CREW.md and docs; router routes on phrases; receipt head width as printed

Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com>

* feat(captain): CREW.md template becomes pointers plus parameters; every crew rule gets a canonical home in gstack (lane discipline, outside contributions, stale READYs, standing spend, the lane side of flaky reruns in docs/captain.md; the rule-to-home map)

Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com>

---------

Co-authored-by: capy-ai[bot] <230910855+capy-ai[bot]@users.noreply.github.com>
2026-10-26 18:04:22 +00:00

1.0 KiB

Digest (<CREW_NAME>) — <date time, timezone>

Rewritten at every controller turn. One line per row, newest first within a section, every row with its thread and an age. Codes are the thread codes the host assigns.

Needs you

  • · · · default reply: · cost:

New

  • · · merged # as v (train , slot )
  • · · READY # (<--screen|--no-screen>), waiting for a train
  • · · train built: ; gate dispatched
  • · · <incident: freeze, red base, backstop dispatched; what is being done>

In progress

Thread Owns State Last report
<building / READY / train slot i / blocked on …>

Stalls to act on: a lane with no report for longer than , a READY older than FILL_HOURS with no train, a slot call unanswered for longer than .