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* feat(auq): add gstack-session-kind + echo SESSION_KIND in preamble Classifies the session as spawned | headless | interactive from env markers (OPENCLAW_SESSION / GSTACK_HEADLESS / CONDUCTOR_* / CLAUDE_CODE_ENTRYPOINT / CI), defaulting to interactive. Echoed once at skill start alongside BRANCH/REPO_MODE so the AskUserQuestion-failure fallback can branch without a shell-out at failure time. Degrade-safe: empty/error => interactive. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(auq): prose fallback when AskUserQuestion fails (interactive sessions) On a genuine AUQ failure (tool absent, or present-but-erroring like Conductor's flaky MCP returning '[Tool result missing due to internal error]'): retry once, then branch on SESSION_KIND — spawned auto-chooses, headless BLOCKs, interactive renders a prose decision brief the user answers by typing a letter. The prose fallback MUST surface the triad: a clear ELI10 of the issue, a per-choice Completeness score, and a recommendation+why (one paragraph per choice). Carves out the [plan-tune auto-decide] denial as NOT a failure, and qualifies the former 'tool_use, not prose' assertions so the rule isn't self-contradicting. Tests pin the triad, the SESSION_KIND branch, the OV2 collision guard, the always-loaded guarantee, and a cross-file invariant on the auto-decide prefix. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * test(auq): default GSTACK_HEADLESS=1 in eval/E2E runners Headless harness runs classify as headless (BLOCK on AUQ failure rather than emit a prose question no one reads). SDK runner uses ambient mutation, not the Options.env object, to avoid breaking the SDK auth pipeline. Interactive-path suites opt out by overriding the env per-run. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(auq): defensive PostToolUse error-fallback hook (OV3:B) When an AskUserQuestion call returns an error/missing result, this hook injects additionalContext reminding the model to run the prose fallback for the current SESSION_KIND. It does not render prose itself — it guarantees the reminder fires at the moment of failure instead of relying on the model recalling SESSION_KIND. Inert on success and inert if the platform never invokes PostToolUse on tool errors (unverified — could not force the Conductor MCP error in a harness; see the spike doc). The prompt-level fallback covers the case regardless. Decision logic is unit-tested deterministically; registered in setup beside the existing AUQ hooks. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * chore(auq): regenerate SKILL.md for all hosts + refresh ship goldens Regenerated from the resolver changes (gen:skill-docs --host all). Refreshes the byte-exact ship golden fixtures (claude/codex/factory). Spec prose tightened so the cross-cutting preamble addition stays under the 5% per-skill parity ceiling (investigate 4.8%) — guard unchanged. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(test): kebab testNames for section-loading E2Es to match TOUCHFILES keys The two section-loading E2E tests used display-form testNames ('/ship section-loading', '/plan-ceo-review section-loading') while every other E2E testName and their E2E_TOUCHFILES keys are kebab. The completeness gate does an exact `name in E2E_TOUCHFILES` check, so it failed (pre-existing on main); diff- based selection also couldn't match them. Align to ship-section-loading / plan-ceo-section-loading. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(test): make external-host freshness checks deterministic The parameterized host smoke + --host all freshness tests assumed an external `gen:skill-docs --host all` had run first (it never does in `bun test`), so which host reported STALE varied by sibling-test timing — flaky. Regenerate the gitignored external host dirs in a beforeAll so the --dry-run check is deterministic. It still catches non-deterministic generation (the real bug class for regenerated outputs); the tracked-claude freshness test runs earlier and is unaffected. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * test(parity): headroom for AUQ cross-cutting addition on carved document-release Merging main brought the carve of document-release (smaller skeleton); the AUQ prose-fallback adds ~2KB to every skill's always-loaded preamble, landing document-release at ~5.9% over the pre-carve v1.53.0.0 baseline. Add a per-carve maxSizeRatio override (CARVE_GUARDS single source of truth) and bump only this skill to 1.08. All other skills keep the strict 1.05 ceiling. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(auq): harden error-fallback hook + harness per adversarial review Codex pre-landing review found three real issues: - The PostToolUse fallback hook shared source 'plan-tune-cathedral' with the question-log hook (same event+matcher); gstack-settings-hook replaces the entry, so it would have clobbered plan-tune capture. Give it its own 'auq-error-fallback' source (separate entry, both run); ALREADY_INSTALLED now requires both sources. - isErrorResponse triggered on any string containing 'internal error'/'is_error', so a real answer or a {"is_error": false} payload could fire the fallback after a successful question. Narrow it to the missing-result sentinel + boolean is_error. - The SDK runner mutated process.env.GSTACK_HEADLESS process-wide (leaked headless into later tests). Removed; GSTACK_HEADLESS=1 now lives in the eval package.json scripts, scoped to the invocation and inherited by the SDK child. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * chore: bump version and changelog (v1.57.2.0) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
262 lines
9.5 KiB
TypeScript
262 lines
9.5 KiB
TypeScript
/**
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* Cathedral parity-eval harness (v1.45.0.0 T0b).
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*
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* Compares CURRENT SKILL.md output to a v1.44.1 golden baseline along three
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* axes: STRUCTURE (frontmatter shape), CONTENT (must-preserve phrases per
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* skill family), and SIZE (per-skill byte budget). The fourth axis —
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* BEHAVIORAL parity via LLM-as-judge — runs on top of this harness in the
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* periodic-tier eval suite (paid, ~$0.20 per skill judge call).
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*
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* The structural + content checks ship in v1.45.0.0 as the foundation; the
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* LLM-judge layer lands in v2.0.0.0 alongside the sections/ pattern. Both
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* use this module's APIs.
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*
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* Why a separate harness from skill-size-budget.test.ts: that one enforces
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* size discipline only. This module supports content invariants per skill
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* family (e.g., cso must preserve OWASP/STRIDE; plan-ceo must preserve
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* mode-selection phrasing) so future compression can't silently strip
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* load-bearing prose even when size stays within ratio.
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*/
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import * as fs from 'fs';
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import * as path from 'path';
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import type { ParityBaseline, SkillBaselineEntry } from './capture-parity-baseline';
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import { captureBaseline } from './capture-parity-baseline';
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import { CARVE_GUARDS } from './carve-guards';
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export interface ParityInvariant {
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skill: string;
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/** Phrases that MUST appear in the generated SKILL.md (case-insensitive substring). */
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mustContain?: string[];
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/** Markdown H2 headings that MUST appear. */
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mustHaveHeadings?: string[];
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/** Maximum byte size growth ratio vs baseline. 1.0 = no growth allowed. */
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maxSizeRatio?: number;
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/** Minimum byte size (catches over-stripping cliffs). */
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minBytes?: number;
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/**
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* Carved skill (v2 plan T9): the skill is a skeleton SKILL.md plus on-demand
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* sections/*.md. When true:
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* - mustContain / mustHaveHeadings run against skeleton + ALL sections unioned,
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* so a phrase that moved into a section still counts (content preserved, just
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* relocated — that's the whole point of the carve).
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* - minBytes / maxSizeRatio run against the UNION bytes, not the skeleton alone
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* (total behavior must not shrink; the win is what's no longer always-loaded,
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* which the union size deliberately does NOT measure — maxSkeletonBytes does).
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* - maxSkeletonBytes asserts the always-loaded skeleton actually shrank.
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* Without this, lowering minBytes to fit a 65KB skeleton would make the size
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* floor toothless (Codex outside-voice #12).
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*/
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sectioned?: boolean;
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/** Max bytes for the always-loaded skeleton SKILL.md (carved skills only). */
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maxSkeletonBytes?: number;
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}
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export interface ParityCheckResult {
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skill: string;
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passed: boolean;
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failures: string[];
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}
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/**
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* Read a skill's check text + sizes. For a carved skill, union the skeleton with
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* every sections/*.md so relocated content still counts and the union size
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* measures total preserved behavior; skeletonBytes is reported separately so the
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* always-loaded shrink can be asserted. For a monolith, text == skeleton.
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*/
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export function readSkillForParity(
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repoRoot: string,
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skill: string,
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sectioned: boolean,
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): { text: string; unionBytes: number; skeletonBytes: number } {
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const skeleton = fs.readFileSync(path.join(repoRoot, skill, 'SKILL.md'), 'utf-8');
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const skeletonBytes = Buffer.byteLength(skeleton, 'utf-8');
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if (!sectioned) return { text: skeleton, unionBytes: skeletonBytes, skeletonBytes };
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let text = skeleton;
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let unionBytes = skeletonBytes;
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const sectionsDir = path.join(repoRoot, skill, 'sections');
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if (fs.existsSync(sectionsDir)) {
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for (const f of fs.readdirSync(sectionsDir).sort()) {
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if (!f.endsWith('.md')) continue;
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const sec = fs.readFileSync(path.join(sectionsDir, f), 'utf-8');
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text += '\n' + sec;
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unionBytes += Buffer.byteLength(sec, 'utf-8');
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}
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}
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return { text, unionBytes, skeletonBytes };
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}
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export function checkSkillParity(
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invariant: ParityInvariant,
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current: SkillBaselineEntry,
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baseline: SkillBaselineEntry | undefined,
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repoRoot: string,
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): ParityCheckResult {
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const failures: string[] = [];
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const needText = !!(invariant.mustContain?.length || invariant.mustHaveHeadings?.length);
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// Resolve the text + size to check against. Carved skills union skeleton +
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// sections; monoliths use the skeleton alone. Read on demand so size-only
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// invariants don't pay for a file read they don't need (monolith path).
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let checkText: string | null = null;
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let checkBytes = current.skillMdBytes;
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if (invariant.sectioned) {
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try {
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const r = readSkillForParity(repoRoot, invariant.skill, true);
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checkText = r.text;
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checkBytes = r.unionBytes;
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if (invariant.maxSkeletonBytes !== undefined && r.skeletonBytes > invariant.maxSkeletonBytes) {
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failures.push(`skeleton ${r.skeletonBytes} > maxSkeletonBytes ${invariant.maxSkeletonBytes}`);
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}
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} catch (err) {
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failures.push(`cannot read carved skill ${invariant.skill}: ${(err as Error).message}`);
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}
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} else if (needText) {
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try {
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checkText = fs.readFileSync(path.join(repoRoot, invariant.skill, 'SKILL.md'), 'utf-8');
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} catch (err) {
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failures.push(`cannot read ${path.join(repoRoot, invariant.skill, 'SKILL.md')}: ${(err as Error).message}`);
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}
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}
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// SIZE checks (union bytes for carved skills, skeleton bytes for monoliths)
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if (invariant.maxSizeRatio !== undefined && baseline) {
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const ratio = checkBytes / baseline.skillMdBytes;
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if (ratio > invariant.maxSizeRatio) {
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failures.push(`size ratio ${ratio.toFixed(3)} > maxSizeRatio ${invariant.maxSizeRatio}`);
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}
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}
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if (invariant.minBytes !== undefined && checkBytes < invariant.minBytes) {
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failures.push(`size ${checkBytes} < minBytes ${invariant.minBytes}`);
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}
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// CONTENT checks
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if (needText && checkText !== null) {
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const lower = checkText.toLowerCase();
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for (const phrase of invariant.mustContain ?? []) {
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if (!lower.includes(phrase.toLowerCase())) {
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failures.push(`missing required phrase: "${phrase}"`);
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}
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}
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for (const heading of invariant.mustHaveHeadings ?? []) {
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if (!checkText.includes(heading)) {
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failures.push(`missing required heading: "${heading}"`);
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}
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}
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}
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return {
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skill: invariant.skill,
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passed: failures.length === 0,
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failures,
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};
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}
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export interface ParityReport {
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baselineTag: string;
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currentCapturedAt: string;
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totalChecks: number;
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passed: number;
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failed: number;
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details: ParityCheckResult[];
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}
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export function runParityChecks(opts: {
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repoRoot: string;
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baseline: ParityBaseline;
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invariants: ParityInvariant[];
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}): ParityReport {
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const { repoRoot, baseline, invariants } = opts;
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const current = captureBaseline({ repoRoot });
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const details: ParityCheckResult[] = [];
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for (const invariant of invariants) {
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const baselineEntry = baseline.skills[invariant.skill];
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const currentEntry = current.skills[invariant.skill];
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if (!currentEntry) {
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details.push({
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skill: invariant.skill,
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passed: false,
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failures: [`skill removed: ${invariant.skill} present in baseline but not current state`],
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});
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continue;
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}
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details.push(checkSkillParity(invariant, currentEntry, baselineEntry, repoRoot));
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}
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return {
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baselineTag: baseline.tag,
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currentCapturedAt: current.capturedAt,
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totalChecks: details.length,
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passed: details.filter(d => d.passed).length,
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failed: details.filter(d => !d.passed).length,
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details,
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};
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}
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/**
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* Standard invariant registry — the v1.45.0.0 set.
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*
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* Each entry pins what must-not-break in a skill family. Extend as future
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* skills land. Phase B (v2.0.0.0) adds LLM-judge invariants on top of these.
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*/
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/**
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* Monolith (non-carved) invariants — hand-written. Carved-skill invariants are
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* generated from CARVE_GUARDS below (single source of truth), so they never drift
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* from the size-budget / static / behavioral guards.
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*/
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const MONOLITH_INVARIANTS: ParityInvariant[] = [
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// cso is now carved — its invariant is generated from CARVE_GUARDS below.
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{
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skill: 'review',
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mustContain: ['confidence', 'P1', 'P2'],
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mustHaveHeadings: ['## Preamble', '## When to invoke'],
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maxSizeRatio: 1.05,
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minBytes: 70_000,
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},
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{
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skill: 'qa',
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mustContain: ['bug', 'browse', 'fix'],
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mustHaveHeadings: ['## Preamble', '## When to invoke'],
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maxSizeRatio: 1.05,
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minBytes: 50_000,
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},
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{
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skill: 'investigate',
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mustContain: ['root cause', 'hypothes'],
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mustHaveHeadings: ['## Preamble', '## When to invoke'],
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maxSizeRatio: 1.05,
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minBytes: 30_000,
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},
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{
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skill: 'autoplan',
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mustContain: ['ceo', 'eng', 'design'],
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mustHaveHeadings: ['## Preamble', '## When to invoke'],
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maxSizeRatio: 1.05,
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minBytes: 70_000,
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},
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];
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/**
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* Carved-skill invariants, GENERATED from the canonical CARVE_GUARDS registry
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* (EQ1: single source of truth). Each carve's skeleton-shrink floor
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* (maxSkeletonBytes), union floor (minUnionBytes), and content invariants
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* (mustContain) live in carve-guards.ts; this just projects them into the parity
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* shape. Adding a carve there auto-adds its union guard here — which is how
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* plan-devex-review (previously in SECTIONS_EXTRACTED but missing a sectioned
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* parity invariant) is now guarded.
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*/
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const CARVED_INVARIANTS: ParityInvariant[] = Object.values(CARVE_GUARDS).map((g) => ({
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skill: g.skill,
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sectioned: true,
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maxSkeletonBytes: g.maxSkeletonBytes,
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minBytes: g.minUnionBytes,
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mustContain: g.mustContain,
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mustHaveHeadings: ['## Preamble', '## When to invoke'],
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maxSizeRatio: g.maxSizeRatio ?? 1.05,
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}));
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export const PARITY_INVARIANTS: ParityInvariant[] = [
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...MONOLITH_INVARIANTS,
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...CARVED_INVARIANTS,
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];
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