mirror of
https://github.com/garrytan/gstack.git
synced 2026-05-02 03:35:09 +02:00
95d9116003
- Install ALL skills to temp HOME (not just one) to catch missing SKILL.md - Pre-flight asserts every .agents/ dir has both SKILL.md and openai.yaml - Assert no "invalid SKILL.md" or "Skipped loading" in stderr - Add existingHome option to runCodexSkill for pre-populated temp HOMEs - Increase discover test timeout to 120s (all-skills load takes longer)
301 lines
9.7 KiB
TypeScript
301 lines
9.7 KiB
TypeScript
/**
|
|
* Codex CLI subprocess runner for skill E2E testing.
|
|
*
|
|
* Spawns `codex exec` as a completely independent process, parses its JSONL
|
|
* output, and returns structured results. Follows the same pattern as
|
|
* session-runner.ts but adapted for the Codex CLI.
|
|
*
|
|
* Key differences from Claude session-runner:
|
|
* - Uses `codex exec` instead of `claude -p`
|
|
* - Output is JSONL with different event types (item.completed, turn.completed, thread.started)
|
|
* - Uses `--json` flag instead of `--output-format stream-json`
|
|
* - Needs temp HOME with skill installed at ~/.codex/skills/{skillName}/SKILL.md
|
|
*/
|
|
|
|
import * as fs from 'fs';
|
|
import * as path from 'path';
|
|
import * as os from 'os';
|
|
|
|
// --- Interfaces ---
|
|
|
|
export interface CodexResult {
|
|
output: string; // Full agent message text
|
|
reasoning: string[]; // [codex thinking] blocks
|
|
toolCalls: string[]; // [codex ran] commands
|
|
tokens: number; // Total tokens used
|
|
exitCode: number; // Process exit code
|
|
durationMs: number; // Wall clock time
|
|
sessionId: string | null; // Thread ID for session continuity
|
|
rawLines: string[]; // Raw JSONL lines for debugging
|
|
stderr: string; // Stderr output (skill loading errors, auth failures)
|
|
}
|
|
|
|
// --- JSONL parser (ported from Python in codex/SKILL.md.tmpl) ---
|
|
|
|
export interface ParsedCodexJSONL {
|
|
output: string;
|
|
reasoning: string[];
|
|
toolCalls: string[];
|
|
tokens: number;
|
|
sessionId: string | null;
|
|
}
|
|
|
|
/**
|
|
* Parse an array of JSONL lines from `codex exec --json` into structured data.
|
|
* Pure function — no I/O, no side effects.
|
|
*
|
|
* Handles these Codex event types:
|
|
* - thread.started → extract thread_id (session ID)
|
|
* - item.completed → extract reasoning, agent_message, command_execution
|
|
* - turn.completed → extract token usage
|
|
*/
|
|
export function parseCodexJSONL(lines: string[]): ParsedCodexJSONL {
|
|
const outputParts: string[] = [];
|
|
const reasoning: string[] = [];
|
|
const toolCalls: string[] = [];
|
|
let tokens = 0;
|
|
let sessionId: string | null = null;
|
|
|
|
for (const line of lines) {
|
|
if (!line.trim()) continue;
|
|
try {
|
|
const obj = JSON.parse(line);
|
|
const t = obj.type || '';
|
|
|
|
if (t === 'thread.started') {
|
|
const tid = obj.thread_id || '';
|
|
if (tid) sessionId = tid;
|
|
} else if (t === 'item.completed' && obj.item) {
|
|
const item = obj.item;
|
|
const itype = item.type || '';
|
|
const text = item.text || '';
|
|
|
|
if (itype === 'reasoning' && text) {
|
|
reasoning.push(text);
|
|
} else if (itype === 'agent_message' && text) {
|
|
outputParts.push(text);
|
|
} else if (itype === 'command_execution') {
|
|
const cmd = item.command || '';
|
|
if (cmd) toolCalls.push(cmd);
|
|
}
|
|
} else if (t === 'turn.completed') {
|
|
const usage = obj.usage || {};
|
|
const turnTokens = (usage.input_tokens || 0) + (usage.output_tokens || 0);
|
|
tokens += turnTokens;
|
|
}
|
|
} catch { /* skip malformed lines */ }
|
|
}
|
|
|
|
return {
|
|
output: outputParts.join('\n'),
|
|
reasoning,
|
|
toolCalls,
|
|
tokens,
|
|
sessionId,
|
|
};
|
|
}
|
|
|
|
// --- Skill installation helper ---
|
|
|
|
/**
|
|
* Install a SKILL.md into a temp HOME directory for Codex to discover.
|
|
* Creates ~/.codex/skills/{skillName}/SKILL.md in the temp HOME and copies
|
|
* agents/openai.yaml when present so Codex sees the same metadata as a real install.
|
|
*
|
|
* Returns the temp HOME path. Caller is responsible for cleanup.
|
|
*/
|
|
export function installSkillToTempHome(
|
|
skillDir: string,
|
|
skillName: string,
|
|
tempHome?: string,
|
|
): string {
|
|
const home = tempHome || fs.mkdtempSync(path.join(os.tmpdir(), 'codex-e2e-'));
|
|
const destDir = path.join(home, '.codex', 'skills', skillName);
|
|
fs.mkdirSync(destDir, { recursive: true });
|
|
|
|
const srcSkill = path.join(skillDir, 'SKILL.md');
|
|
if (fs.existsSync(srcSkill)) {
|
|
fs.copyFileSync(srcSkill, path.join(destDir, 'SKILL.md'));
|
|
}
|
|
|
|
const srcOpenAIYaml = path.join(skillDir, 'agents', 'openai.yaml');
|
|
if (fs.existsSync(srcOpenAIYaml)) {
|
|
const destAgentsDir = path.join(destDir, 'agents');
|
|
fs.mkdirSync(destAgentsDir, { recursive: true });
|
|
fs.copyFileSync(srcOpenAIYaml, path.join(destAgentsDir, 'openai.yaml'));
|
|
}
|
|
|
|
return home;
|
|
}
|
|
|
|
// --- Main runner ---
|
|
|
|
/**
|
|
* Run a Codex skill via `codex exec` and return structured results.
|
|
*
|
|
* Spawns codex in a temp HOME with the skill installed, parses JSONL output,
|
|
* and returns a CodexResult. Skips gracefully if codex binary is not found.
|
|
*/
|
|
export async function runCodexSkill(opts: {
|
|
skillDir: string; // Path to skill directory containing SKILL.md
|
|
prompt: string; // What to ask Codex to do with the skill
|
|
timeoutMs?: number; // Default 300000 (5 min)
|
|
cwd?: string; // Working directory
|
|
skillName?: string; // Skill name for installation (default: dirname)
|
|
sandbox?: string; // Sandbox mode (default: 'read-only')
|
|
existingHome?: string; // Pre-populated temp HOME (skips installSkillToTempHome)
|
|
}): Promise<CodexResult> {
|
|
const {
|
|
skillDir,
|
|
prompt,
|
|
timeoutMs = 300_000,
|
|
cwd,
|
|
skillName,
|
|
sandbox = 'read-only',
|
|
existingHome,
|
|
} = opts;
|
|
|
|
const startTime = Date.now();
|
|
const name = skillName || path.basename(skillDir) || 'gstack';
|
|
|
|
// Check if codex binary exists
|
|
const whichResult = Bun.spawnSync(['which', 'codex']);
|
|
if (whichResult.exitCode !== 0) {
|
|
return {
|
|
output: 'SKIP: codex binary not found',
|
|
reasoning: [],
|
|
toolCalls: [],
|
|
tokens: 0,
|
|
exitCode: -1,
|
|
durationMs: Date.now() - startTime,
|
|
sessionId: null,
|
|
rawLines: [],
|
|
stderr: '',
|
|
};
|
|
}
|
|
|
|
// Set up temp HOME with skill installed (or use pre-populated one)
|
|
const ownedHome = !existingHome;
|
|
const tempHome = existingHome || fs.mkdtempSync(path.join(os.tmpdir(), 'codex-e2e-'));
|
|
const realHome = os.homedir();
|
|
|
|
try {
|
|
if (ownedHome) {
|
|
installSkillToTempHome(skillDir, name, tempHome);
|
|
}
|
|
|
|
// Symlink real Codex auth config so codex can authenticate from temp HOME.
|
|
// Codex stores auth in ~/.codex/ — we need the config but not the skills
|
|
// (we install our own test skills above).
|
|
const realCodexConfig = path.join(realHome, '.codex');
|
|
const tempCodexDir = path.join(tempHome, '.codex');
|
|
if (fs.existsSync(realCodexConfig)) {
|
|
// Copy auth-related files from real ~/.codex/ into temp ~/.codex/
|
|
// (skills/ is already set up by installSkillToTempHome)
|
|
const entries = fs.readdirSync(realCodexConfig);
|
|
for (const entry of entries) {
|
|
if (entry === 'skills') continue; // don't clobber our test skills
|
|
const src = path.join(realCodexConfig, entry);
|
|
const dst = path.join(tempCodexDir, entry);
|
|
if (!fs.existsSync(dst)) {
|
|
fs.cpSync(src, dst, { recursive: true });
|
|
}
|
|
}
|
|
}
|
|
|
|
// Build codex exec command
|
|
const args = ['exec', prompt, '--json', '-s', sandbox];
|
|
|
|
// Spawn codex with temp HOME so it discovers our installed skill
|
|
const proc = Bun.spawn(['codex', ...args], {
|
|
cwd: cwd || skillDir,
|
|
stdout: 'pipe',
|
|
stderr: 'pipe',
|
|
env: {
|
|
...process.env,
|
|
HOME: tempHome,
|
|
},
|
|
});
|
|
|
|
// Race against timeout
|
|
let timedOut = false;
|
|
const timeoutId = setTimeout(() => {
|
|
timedOut = true;
|
|
proc.kill();
|
|
}, timeoutMs);
|
|
|
|
// Stream and collect JSONL from stdout
|
|
const collectedLines: string[] = [];
|
|
const stderrPromise = new Response(proc.stderr).text();
|
|
|
|
const reader = proc.stdout.getReader();
|
|
const decoder = new TextDecoder();
|
|
let buf = '';
|
|
|
|
try {
|
|
while (true) {
|
|
const { done, value } = await reader.read();
|
|
if (done) break;
|
|
buf += decoder.decode(value, { stream: true });
|
|
const lines = buf.split('\n');
|
|
buf = lines.pop() || '';
|
|
for (const line of lines) {
|
|
if (!line.trim()) continue;
|
|
collectedLines.push(line);
|
|
|
|
// Real-time progress to stderr
|
|
try {
|
|
const event = JSON.parse(line);
|
|
if (event.type === 'item.completed' && event.item) {
|
|
const item = event.item;
|
|
if (item.type === 'command_execution' && item.command) {
|
|
const elapsed = Math.round((Date.now() - startTime) / 1000);
|
|
process.stderr.write(` [codex ${elapsed}s] ran: ${item.command.slice(0, 100)}\n`);
|
|
} else if (item.type === 'agent_message' && item.text) {
|
|
const elapsed = Math.round((Date.now() - startTime) / 1000);
|
|
process.stderr.write(` [codex ${elapsed}s] message: ${item.text.slice(0, 100)}\n`);
|
|
}
|
|
}
|
|
} catch { /* skip — parseCodexJSONL will handle it later */ }
|
|
}
|
|
}
|
|
} catch { /* stream read error — fall through to exit code handling */ }
|
|
|
|
// Flush remaining buffer
|
|
if (buf.trim()) {
|
|
collectedLines.push(buf);
|
|
}
|
|
|
|
const stderr = await stderrPromise;
|
|
const exitCode = await proc.exited;
|
|
clearTimeout(timeoutId);
|
|
|
|
const durationMs = Date.now() - startTime;
|
|
|
|
// Parse all collected JSONL lines
|
|
const parsed = parseCodexJSONL(collectedLines);
|
|
|
|
// Log stderr if non-empty (may contain auth errors, etc.)
|
|
if (stderr.trim()) {
|
|
process.stderr.write(` [codex stderr] ${stderr.trim().slice(0, 200)}\n`);
|
|
}
|
|
|
|
return {
|
|
output: parsed.output,
|
|
reasoning: parsed.reasoning,
|
|
toolCalls: parsed.toolCalls,
|
|
tokens: parsed.tokens,
|
|
exitCode: timedOut ? 124 : exitCode,
|
|
durationMs,
|
|
sessionId: parsed.sessionId,
|
|
rawLines: collectedLines,
|
|
stderr,
|
|
};
|
|
} finally {
|
|
// Clean up temp HOME (only if we created it)
|
|
if (ownedHome) {
|
|
try { fs.rmSync(tempHome, { recursive: true, force: true }); } catch { /* non-fatal */ }
|
|
}
|
|
}
|
|
}
|