From 4b1af71d105665689324ed5fdcd271209d968d6e Mon Sep 17 00:00:00 2001 From: John Firebaugh Date: Thu, 10 Oct 2013 11:27:56 -0700 Subject: [PATCH] Don't prevent following an existing way when drawing (fixes #1430) --- js/id/behavior/draw_way.js | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/js/id/behavior/draw_way.js b/js/id/behavior/draw_way.js index 60ad60679..eca3cc4b7 100644 --- a/js/id/behavior/draw_way.js +++ b/js/id/behavior/draw_way.js @@ -123,12 +123,13 @@ iD.behavior.DrawWay = function(context, wayId, index, mode, baseGraph) { // Connect the way to an existing way. drawWay.addWay = function(loc, edge) { + var previousEdge = startIndex ? + [way.nodes[startIndex], way.nodes[startIndex - 1]] : + [way.nodes[0], way.nodes[1]]; // Avoid creating duplicate segments - if (!isArea) { - if (edge[0] === way.nodes[way.nodes.length - 1] || - edge[1] === way.nodes[way.nodes.length - 1]) return; - } + if (!isArea && iD.geo.edgeEqual(edge, previousEdge)) + return; var newNode = iD.Node({ loc: loc });