From 6d63f0b35b998858cf06f2a951b4f3a0184ee1e4 Mon Sep 17 00:00:00 2001 From: Bryan Housel Date: Mon, 3 Apr 2017 22:57:27 -0400 Subject: [PATCH] Adjust circle tracing instructions --- data/core.yaml | 14 +++++++------- dist/locales/en.json | 14 +++++++------- 2 files changed, 14 insertions(+), 14 deletions(-) diff --git a/data/core.yaml b/data/core.yaml index 0a8a6ef40..c3e509a5c 100644 --- a/data/core.yaml +++ b/data/core.yaml @@ -816,7 +816,7 @@ en: title: "Welcome" welcome: "Welcome! This walkthrough will teach you the basics of editing on OpenStreetMap." practice: "All of the data in this walkthrough is just for practice, and any edits that you make in the walkthrough will not be saved." - chapters: "You can use the buttons below to skip chapters at any time, or restart a chapter if you get stuck. Let's begin! **Click '{next}' to continue.**" + chapters: "You can use the buttons below to skip chapters at any time, or restart a chapter if you get stuck. Let's begin! **Click '{next}' to continue.**" navigation: title: "Navigation" drag: "The main map area shows OpenStreetMap data on top of a background. You can navigate by dragging and scrolling, just like any web map. **Drag the map!**" @@ -840,7 +840,7 @@ en: update: "Let's fill in some more details for this cafe. You can change its name, add a cuisine, or add an address. **Change the cafe details**" close2: "**When you are finished updating the cafe, hit escape, return, or click the {button} button to close the feature editor**" rightclick: "You can right-click on features to see the list of operations that can be performed on them. **Right-click to select the point you created.**" - delete: "It's ok to delete features that don't exist in the real world. Deleting a feature from OpenStreetMap removes it from the map that everyone uses, so make sure a feature is really gone before you delete it. **Click on the {button} button to delete the point.**" + delete: "It's ok to delete features that don't exist in the real world. Deleting a feature from OpenStreetMap removes it from the map that everyone uses, so make sure a feature is really gone before you delete it. **Click on the {button} button to delete the point.**" undo: "You can undo any changes that you make in the editor, up until you save your edits OpenStreetMap. **Click on the {button} button to undo the delete and get the point back.**" play: "Now that you know how to create and edit points, try creating a few more points for practice! **When you are ready to continue to the next chapter, click '{next}'.**" areas: @@ -857,13 +857,13 @@ en: lines: title: "Lines" add: "Lines are used to represent features such as roads, railroads, and rivers. **Click the {button} Line button to add a new line.**" - start: "Here is a road that is missing. Let's add it! In OpenStreetMap, lines should be drawn down the center of the road. You can drag the map while drawing if necessary. **Start a new line by clicking on the end of the road.**" + start: "Here is a road that is missing. Let's add it! In OpenStreetMap, lines should be drawn down the center of the road. You can drag the map while drawing if necessary. **Start a new line by clicking on the end of the road.**" intersect: "Click or press spacebar to add more nodes to the line. Roads, and many other types of lines, are part of a larger network. It is important for these lines to be connected properly in order for routing applications to work. **Click on {name} to create an intersection connecting the two lines.**" - finish: "Continue drawing the line for the new road. Remember that you can drag and zoom the map if needed. When you are finished drawing, click on the last node again. **Finish drawing the road.**" + finish: "Continue drawing the line for the new road. Remember that you can drag and zoom the map if needed. When you are finished drawing, click on the last node again. **Finish drawing the road.**" road: "**Select Road from the list**" residential: "There are different types of roads, the most common of which is Residential. **Choose the Residential road type**" describe: "**Name the road, then hit escape, return, or click the {button} button to close the feature editor.**" - restart: "The road needs to intersect {name}. Let's try again!" + restart: "The road needs to intersect {name}. Let's try again!" wrong_preset: "You didn't select the Residential road type. **Click here to choose again**" play: "You added a new road! Try drawing a few more lines, and see what other kinds of lines you can add to OpenStreetMap. **When you are ready to continue to the next chapter, click '{next}'.**" buildings: @@ -877,10 +877,10 @@ en: rightclick_building: "**Right-click to select the building you created.**" square_building: "The house that you just added will look even better with perfectly square corners. **Click on the {button} button to square the building shape.**" retry_square: "You didn't click the Square button. Try again." - done_square: "See how the corners of the building moved into place? Let's learn another useful trick." + done_square: "See how the corners of the building moved into place? Let's learn another useful trick." add_tank: "Let's trace this circular storage tank. **Click the {button} Area button to add a new area.**" start_tank: "Don't worry, you won't need to draw a perfect circle. Just draw an area inside the tank that touches its edge. **Click or press spacebar to place a starting node on the edge of the tank.**" - continue_tank: "Add a few more points around the edge. After you've added at least three points, finish the area by clicking on the starting node. **Continue tracing the tank.**" + continue_tank: "Add a few more points around the edge. The circle will be created outside the points that you draw. Finish the area by clicking on the starting node. **Continue tracing the tank.**" search_tank: "**Search for '{name}'**" choose_tank: "**Choose {name} from the list.**" rightclick_tank: "**Right-click to select the storage tank you created.**" diff --git a/dist/locales/en.json b/dist/locales/en.json index 2bf9c59b4..1d08ec70d 100644 --- a/dist/locales/en.json +++ b/dist/locales/en.json @@ -674,7 +674,7 @@ "title": "Welcome", "welcome": "Welcome! This walkthrough will teach you the basics of editing on OpenStreetMap.", "practice": "All of the data in this walkthrough is just for practice, and any edits that you make in the walkthrough will not be saved.", - "chapters": "You can use the buttons below to skip chapters at any time, or restart a chapter if you get stuck. Let's begin! **Click '{next}' to continue.**" + "chapters": "You can use the buttons below to skip chapters at any time, or restart a chapter if you get stuck. Let's begin! **Click '{next}' to continue.**" }, "navigation": { "title": "Navigation", @@ -700,7 +700,7 @@ "update": "Let's fill in some more details for this cafe. You can change its name, add a cuisine, or add an address. **Change the cafe details**", "close2": "**When you are finished updating the cafe, hit escape, return, or click the {button} button to close the feature editor**", "rightclick": "You can right-click on features to see the list of operations that can be performed on them. **Right-click to select the point you created.**", - "delete": "It's ok to delete features that don't exist in the real world. Deleting a feature from OpenStreetMap removes it from the map that everyone uses, so make sure a feature is really gone before you delete it. **Click on the {button} button to delete the point.**", + "delete": "It's ok to delete features that don't exist in the real world. Deleting a feature from OpenStreetMap removes it from the map that everyone uses, so make sure a feature is really gone before you delete it. **Click on the {button} button to delete the point.**", "undo": "You can undo any changes that you make in the editor, up until you save your edits OpenStreetMap. **Click on the {button} button to undo the delete and get the point back.**", "play": "Now that you know how to create and edit points, try creating a few more points for practice! **When you are ready to continue to the next chapter, click '{next}'.**" }, @@ -719,13 +719,13 @@ "lines": { "title": "Lines", "add": "Lines are used to represent features such as roads, railroads, and rivers. **Click the {button} Line button to add a new line.**", - "start": "Here is a road that is missing. Let's add it! In OpenStreetMap, lines should be drawn down the center of the road. You can drag the map while drawing if necessary. **Start a new line by clicking on the end of the road.**", + "start": "Here is a road that is missing. Let's add it! In OpenStreetMap, lines should be drawn down the center of the road. You can drag the map while drawing if necessary. **Start a new line by clicking on the end of the road.**", "intersect": "Click or press spacebar to add more nodes to the line. Roads, and many other types of lines, are part of a larger network. It is important for these lines to be connected properly in order for routing applications to work. **Click on {name} to create an intersection connecting the two lines.**", - "finish": "Continue drawing the line for the new road. Remember that you can drag and zoom the map if needed. When you are finished drawing, click on the last node again. **Finish drawing the road.**", + "finish": "Continue drawing the line for the new road. Remember that you can drag and zoom the map if needed. When you are finished drawing, click on the last node again. **Finish drawing the road.**", "road": "**Select Road from the list**", "residential": "There are different types of roads, the most common of which is Residential. **Choose the Residential road type**", "describe": "**Name the road, then hit escape, return, or click the {button} button to close the feature editor.**", - "restart": "The road needs to intersect {name}. Let's try again!", + "restart": "The road needs to intersect {name}. Let's try again!", "wrong_preset": "You didn't select the Residential road type. **Click here to choose again**", "play": "You added a new road! Try drawing a few more lines, and see what other kinds of lines you can add to OpenStreetMap. **When you are ready to continue to the next chapter, click '{next}'.**" }, @@ -740,10 +740,10 @@ "rightclick_building": "**Right-click to select the building you created.**", "square_building": "The house that you just added will look even better with perfectly square corners. **Click on the {button} button to square the building shape.**", "retry_square": "You didn't click the Square button. Try again.", - "done_square": "See how the corners of the building moved into place? Let's learn another useful trick.", + "done_square": "See how the corners of the building moved into place? Let's learn another useful trick.", "add_tank": "Let's trace this circular storage tank. **Click the {button} Area button to add a new area.**", "start_tank": "Don't worry, you won't need to draw a perfect circle. Just draw an area inside the tank that touches its edge. **Click or press spacebar to place a starting node on the edge of the tank.**", - "continue_tank": "Add a few more points around the edge. After you've added at least three points, finish the area by clicking on the starting node. **Continue tracing the tank.**", + "continue_tank": "Add a few more points around the edge. The circle will be created outside the points that you draw. Finish the area by clicking on the starting node. **Continue tracing the tank.**", "search_tank": "**Search for '{name}'**", "choose_tank": "**Choose {name} from the list.**", "rightclick_tank": "**Right-click to select the storage tank you created.**",