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More work on vertex drawing, add debug for touch targets
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@@ -310,11 +310,12 @@ export function coreContext() {
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/* Debug */
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var debugFlags = {
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tile: false,
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collision: false,
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imagery: false,
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imperial: false,
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driveLeft: false
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tile: false, // tile boundaries
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collision: false, // label collision bounding boxes
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imagery: false, // imagery bounding polygons
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imperial: false, // imperial (not metric) bounding polygons
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driveLeft: false, // driveLeft bounding polygons
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target: false // touch targets
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};
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context.debugFlags = function() {
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return debugFlags;
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