Bryan Housel
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33fab5580b
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Before calling init() make sure the assetPath is set
init kicks off building the ui, which can fetch spritesheets for the <defs>
The assetPath needs to be set otherwise these files will not be found
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2021-08-16 22:06:42 -04:00 |
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Bryan Housel
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919687d2cf
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Replace legacy names still used in tests, remove the legacy exports
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2020-02-21 23:12:25 -05:00 |
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Bryan Housel
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e19bcb77d5
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Require init() call before coreContext starts doing things
(closes #7304)
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2020-01-29 19:27:12 -05:00 |
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Bryan Housel
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71b2d2c6b7
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Upgrade legacy symbols in tests
- iD.Context -> iD.coreContext
- iD.Graph -> iD.coreGraph
- iD.Node -> iD.osmNode
- iD.Way -> iD.osmWay
- iD.Relation -> iD.osmRelation
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2019-01-30 15:43:02 -05:00 |
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Bryan Housel
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f800e5afbc
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Remove unnecessary window parameter to Context
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2016-11-10 15:19:03 -05:00 |
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Tom MacWright
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cdb533fa84
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Begin d3 v4 update
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2016-08-21 15:19:27 -04:00 |
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Bryan Housel
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7ca6d06254
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Replace iD global with iD.Context() module (#3254)
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2016-07-19 10:15:32 -04:00 |
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Bryan Housel
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bd60aceaf0
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Add tile debugging, redraw when debug flags change
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2016-05-19 00:43:01 -04:00 |
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John Firebaugh
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c7363623ad
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Fix tests
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2013-08-22 14:16:30 -07:00 |
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John Firebaugh
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734d53e08b
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Refactor background in preparation for multiple overlays
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2013-07-15 14:05:11 -07:00 |
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