27 Commits

Author SHA1 Message Date
Bryan Housel
33fab5580b Before calling init() make sure the assetPath is set
init kicks off building the ui, which can fetch spritesheets for the <defs>
The assetPath needs to be set otherwise these files will not be found
2021-08-16 22:06:42 -04:00
Quincy Morgan
c893147e15 Convert some element ids to classes to avoid collisions when embedding iD 2020-03-20 13:53:17 -07:00
Bryan Housel
e19bcb77d5 Require init() call before coreContext starts doing things
(closes #7304)
2020-01-29 19:27:12 -05:00
Bryan Housel
2e2b037e36 Move a bunch of commonly used vector and projection math functions into geo
- geoVecAdd
- geoVecSubtract
- geoVecScale
- geoZoomToScale
- geoScaleToZoom
2017-12-18 15:05:42 -05:00
Bryan Housel
89d8d37576 Drawing all the correct vertices now where I want them, simplify classes
Some highlights
- `getSiblingAndChildVertices` are expensive, so they're saved and called less frequently
- draw touch targets for all the visible vertices
- remove redundant css classes and `setClass` function
2017-12-15 17:28:20 -05:00
Bryan Housel
b9e48d1682 WIP: Move layer-hit to layer-points with explict sublayers, update tests
This is more work to further isolate the layers that entities draw to.
It makes it easier to debug what is going on, and can eventually lead to
deferred drawing, if each draw function is in its own place and not dependant
on anything else.

I've started to replace the vertex-hover with an explicit layer for touch
targets.

Also had to change a lot of the svg tests, which are really brittle.
Things would happen like - the surface would be created, it would kick of a
deferred redraw, which would notice that the zoom was 0 and call
editOff, which would remove the osm layers that were just created and
that the tests were trying to draw to. These tests need proper zoom and
projection otherwise nothing works.
2017-12-14 17:38:43 -05:00
Bryan Housel
c7044bec3a Better mock for select mode, fixes false test failures 2017-08-09 11:09:08 -04:00
Bryan Housel
f800e5afbc Remove unnecessary window parameter to Context 2016-11-10 15:19:03 -05:00
Bryan Housel
87950fd472 Fix lib export, flatten names in tests and docs 2016-10-04 21:56:09 -04:00
Bryan Housel
273407da3d Fix svg layer selections, fix and add tests.. 2016-09-09 14:19:13 -04:00
Tom MacWright
20962074ba Fix vertices areas midlines 2016-09-06 10:58:07 -04:00
Bryan Housel
a86f34b4ef Pacify eslint, get build and tests running again 2016-08-26 01:15:07 -04:00
Bryan Housel
7ca6d06254 Replace iD global with iD.Context() module (#3254) 2016-07-19 10:15:32 -04:00
Kushan Joshi
1db442b9e8 Remove linting errors fromspec/svg 2016-06-15 18:26:11 +05:30
Bryan Housel
e22bd1eceb Pass projection to iD.svg.Layers in tests 2016-06-10 13:06:28 -04:00
Bryan Housel
45e4e730a8 iD.svg.Surface -> iD.svg.Layers 2016-02-24 15:41:22 -05:00
Bryan Housel
26f8849c3a render triangular midpoints to show direction of way #1085 2014-07-16 00:30:21 -04:00
Bryan Housel
1a2b9c82f6 add tests, jshint cleanup 2014-06-16 11:49:07 -04:00
John Firebaugh
a84a3364cc selection -> selectedIDs
Overloading "selection" is a bad idea.
2013-06-03 15:48:03 -07:00
John Firebaugh
78aee5b6aa Fix tests 2013-04-23 20:09:36 -07:00
John Firebaugh
77ce20c8c1 Add configurable image path 2013-04-16 17:20:21 -07:00
John Firebaugh
944f44defd Really fix spec 2013-03-13 17:45:16 -07:00
John Firebaugh
71897a53cd Fix spec 2013-03-13 17:42:16 -07:00
John Firebaugh
56a3edcf7f Fix tests
Disabling translation test, it's just too painful
2013-02-27 20:47:49 -08:00
Ansis Brammanis
dfeff7e00d Fix svg midpoint tests 2013-02-18 18:38:01 -05:00
Ansis Brammanis
d3d0851596 Fix svg/midpoint tests
Proper solution waiting on 369
2013-02-05 00:51:54 -05:00
John Firebaugh
459dc00ce5 Change the midpoint data a bit
Store the ways which share the segment and the index of
the segment. This will be used in both DragWay and Draw
behaviors.
2013-01-30 15:47:33 -05:00