Bryan Housel
bd81f7fdbe
Add aeroway=aerodrome to Military Airfield preset, adjust terms
...
(closes #5164 )
2018-07-20 22:34:00 -04:00
Bryan Housel
fa6e195c2d
Add user info, require authentication to edit a note
2018-07-17 00:55:43 -04:00
Bryan Housel
73d0f30453
Merge branch 'notes'
2018-07-16 16:59:35 -04:00
Andreas Hässler
d9f9f6e855
Add passenger information display preset
2018-07-13 23:15:43 +02:00
Thomas Hervey
7fb42ac9d6
added note reporting and margin to save buttons
2018-07-13 17:09:51 -04:00
Bryan Housel
91add0c33e
WIP on buttons, simplify, remove some event dispatch
...
- I made the buttons work like GitHub comment-on-issue buttons
before typing: "Close Note" / "Comment" (disabled)
after typing: "Close and Comment" / "Comment" (enabled)
- I removed a bunch of the event dispatches. These are useful for sending
events to listeners/observers outside of the module. In this case I think
we can handle most of the things from within the uiNoteEditor. We can still
dispatch an 'update' event so that modeSelectNote can reselect and redraw
the note after some change happens to it.
TODO - make the buttons work / check the OSM API stuff.
2018-07-11 23:10:01 -04:00
Bryan Housel
3454753bf6
Drop more/less toggle and just use a scrollbar for long comments
2018-07-11 16:00:54 -04:00
Bryan Housel
e9e2f9ba8f
Style note header
2018-07-11 15:41:43 -04:00
Bryan Housel
cbd4020e33
npm run build
2018-07-10 17:45:18 -04:00
Bryan Housel
dc3e569ee4
Merge pull request #5133 from vershwal/kiosk_level
...
added level field to shop/kiosk
2018-07-10 16:18:30 -04:00
Bryan Housel
369877bcb2
Refine css for footway=crossing and other special paths
...
(closes #5126 )
2018-07-10 15:47:07 -04:00
vershwal
a1376c1192
added level field to shop/kiosk
2018-07-11 00:12:09 +05:30
Bryan Housel
0a4d4ff36f
Simplify - "Site Type"
2018-07-10 02:10:46 -04:00
Bryan Housel
cd7cdd95e9
Add "View on Bing Maps" link, cleanup css
...
(closes #5125 )
2018-07-10 02:04:39 -04:00
James Kingdom
7605a05e51
Add "network" field to ATM preset
...
(closes #5119 )
2018-07-09 17:49:44 -04:00
James Kingdom
7acef06e53
Add "cash_in" field to ATM preset
...
(closes #5118 )
2018-07-09 17:37:13 -04:00
James Kingdom
ed9c934322
Add "site_type" to archaeological site preset
...
(closes #5124 )
2018-07-09 16:42:14 -04:00
Bryan Housel
4fda478f57
Merge branch 'check' of https://github.com/vershwal/iD into vershwal-check
2018-07-09 09:32:15 -04:00
Thomas Hervey
14356cefe2
WIP: toggle note status
2018-07-08 12:50:02 -05:00
Bryan Housel
fae485860a
npm run build
2018-07-07 23:27:45 -04:00
tohaklim
3e334b11a3
Attempt to improve entrance searchability
...
I am currently unable to bring-up entrance by typing in "entrance" on a vertex, this might help?
2018-07-07 14:56:54 +01:00
Bryan Housel
d137aa0046
Add "More/Less" toggle for too long comments (curr limit 600 chars)
2018-07-07 00:25:42 -04:00
Thomas Hervey
61ae541cfc
updated: notes save buttons
2018-07-03 10:57:53 -04:00
Thomas Hervey
b4c6607384
merged from remote
2018-07-03 10:49:36 -04:00
Bryan Housel
68a3e6e69a
npm run build
2018-07-03 09:15:22 -04:00
Tobias
095ae133c4
Add capacity to playground:swing-preset
...
The capacity defines if there is one swing on the object or more. A lot of playgrounds have one structure with two swings on it.
2018-07-03 14:00:36 +02:00
Thomas Hervey
86dc0c9012
updated: new comments in notes sidebar ui
2018-07-02 15:51:55 -04:00
Bryan Housel
a474e3bb9f
Working on note editor style and ui, simplify d3 code
2018-07-02 12:35:07 -04:00
Bryan Housel
9517635d4d
Merge branch 'master' into notes
2018-06-29 21:54:24 -04:00
Thomas Hervey
737ccfcfba
updated: siebar displays note details on hover (via svg)
2018-06-29 14:43:01 -04:00
Bryan Housel
53a00c0f6c
npm run imagery
2018-06-28 18:54:44 -04:00
Bryan Housel
bc01939b93
Actually throttle connection, filter out bad term translations
...
The bad term translations are where a person translated the instructions:
"<translate with synonyms or related terms for..."
2018-06-25 19:33:36 -04:00
Bryan Housel
c9e9135900
npm run build to update retaining wall height field
2018-06-25 15:41:52 -04:00
Tobias
7ff178b675
Add attribute height to tag for retaining_wall
...
Same as for hedge https://github.com/openstreetmap/iD/blob/mast/data/presets/presets/barrier/hedge.json
2018-06-25 20:48:41 +02:00
Bryan Housel
048ea07025
npm run imagery
2018-06-25 12:12:27 -04:00
Bryan Housel
6a79f2692b
Blacklist more worldwide imagery sources that are generated from osm
2018-06-25 12:12:27 -04:00
Bryan Housel
112ef76426
Add preset for emergency=lifeguard
...
(closes #4918 )
2018-06-24 13:41:00 -04:00
Bryan Housel
ec6ab6e65d
Add preset for emergency=fire_alarm_box
2018-06-24 12:58:19 -04:00
Bryan Housel
9f7e55b27d
Add height, name fields to natural=cliff, improve search terms
...
(closes #5095 )
2018-06-24 12:20:45 -04:00
Bryan Housel
b1252d43ff
Add booth field to telephone presets
...
(closes #5088 )
2018-06-24 12:11:56 -04:00
Bryan Housel
a5b8e4b8bd
Rename from emergency=first_aid to emergency=first_aid_kit
...
re: https://github.com/osmlab/osm-tagging/issues/7
re: #5097
2018-06-23 22:03:05 -04:00
Bryan Housel
c5a21724c0
Add "road" and "street" as search terms for all road presets
...
(closes #5103 )
2018-06-23 00:47:45 -04:00
Bryan Housel
917c6dd6fc
Add hires checkbox to toggle 512 and 1024 resolutions
...
Also added code to calculate quadkey maps for:
- 2048 (works but is pretty slow and not that better than 1024)
- 4096 (doesn't work)
2018-06-22 23:07:07 -04:00
Bryan Housel
2786974210
Add preset for emergency=siren
...
(closes #5100 )
2018-06-21 12:27:58 -04:00
Thomas Hervey
db0fe7e539
merged from master
2018-06-21 11:06:57 -04:00
Bryan Housel
716a3f7a01
Add a preset for emergency=first_aid
...
(closes #5097 )
2018-06-20 13:56:50 -04:00
Bryan Housel
7d67816521
Add indoor and ref fields to emergency=phone
2018-06-20 13:40:21 -04:00
Thomas Hervey
1ed915e69c
added: map data notes toggle
2018-06-19 10:31:26 -04:00
vershwal
1b16d4763e
Added name field to motorway_junction
2018-06-19 16:46:20 +05:30
Bryan Housel
723155eadf
Add building and bench fields to amenity=shelter preset
...
(closes #5084 )
This also removes the rules that would treat `amenity=shelter` as
a building for rendering and for feature filtering.
2018-06-18 13:45:39 -04:00