Quincy Morgan
0b86be7bcb
Fix bug where highlight would not appear on the first target node when continuing drawing a way
2019-02-15 11:56:31 -05:00
Quincy Morgan
96a1ec92c7
Fix prior commit
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Apply same node snap suppression behavior to dragging vertices as to drawing ways
2019-02-15 10:28:43 -05:00
Quincy Morgan
55c10d2183
Only check to suppress vertex-snap highlighting for nodes (re: #5875 )
2019-02-15 09:09:35 -05:00
Bryan Housel
6e45796be7
Merge pull request #5875 from openstreetmap/dont-snap-non-vertices
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Dont snap to non-vertices
2019-02-10 22:13:09 -05:00
SilentSpike
781558e56b
Remove redundant source property
2019-02-04 18:40:06 +00:00
SilentSpike
3ed13e9a4a
Convert KeepRight to use generic error type
2019-02-04 16:54:07 +00:00
SilentSpike
20ed8b50c9
Add generic QA error
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I've converted the improveOSM errors to use this new generic QA error
structure which should allow for more general code to be used in
behaviour and UI.
Sidebar preview is currently broken, but will be fixed shortly.
2019-02-04 16:53:59 +00:00
SilentSpike
ee5f9f3bf2
Use consistent short service name
2019-02-01 22:51:02 +00:00
SilentSpike
214cf41019
Use more generic classes for errors
2019-02-01 22:50:57 +00:00
SilentSpike
4f2646d567
Add basic title + description UI
2019-02-01 22:50:54 +00:00
Max Grossman
58e31bc45a
initial update to draw modes and hover behavior
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ref #5811
2019-02-01 17:34:40 -05:00
Bryan Housel
fadd8e2e8a
Switch KeepRight markers to use touch targets
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This makes it easier to select the KeepRight issue and avoid selecting
the OSM geometry underneath them
2019-01-04 21:17:38 -05:00
Bryan Housel
cd9203975d
Use touch targets for notes, fix a few bugs with note dragging
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(closes #5213 )
2019-01-04 15:48:39 -05:00
Thomas Hervey
31f35b0389
added basics to sidebar
2018-12-19 13:35:26 -05:00
Bryan Housel
152022aec4
Use context.keybinding for keybindings that don't change
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(closes #5487 )
2018-11-13 20:57:21 -05:00
Bryan Housel
bb30cbf555
Move lib/d3.keybinding.js -> util/keybinding.js
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almost none of the original d3 "plugin" code remains
2018-11-13 13:42:09 -05:00
Bryan Housel
0a82ab125e
Add uiDataEditor for inspecting custom map data
2018-08-25 10:10:04 -04:00
Bryan Housel
a9aca707b6
Support hovering on data features
2018-08-25 00:04:52 -04:00
Thomas Hervey
2c22fe00a2
updated: hacky note hovering; todo: complete note click handling
2018-07-02 10:44:47 -04:00
Thomas Hervey
737ccfcfba
updated: siebar displays note details on hover (via svg)
2018-06-29 14:43:01 -04:00
Bryan Housel
ddaa828ec9
Handle both target GeoJSON and osmEntity in hover
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(fixes test and allows hover on the area fills again)
2018-01-01 22:53:40 -05:00
Bryan Housel
6881205d43
All touch targets are GeoJSON now
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This makes the code a bit more consistent and lets us avoid some
hacky and probably non-performant things:
- abusing CSS classes in the draw/drag datum functions (classed `.target`)
(is this thing target? just check d.properties)
- regexing the id for `-nope$`
(is this thing a nope target? just check d.properties)
- using context.hasEntity to get a the real entity
(is this thing a real osmEntity? just check d.properties)
- fixes code like the restriction editor which uses fake ids for split ways
2018-01-01 22:37:10 -05:00
Bryan Housel
f58349864c
Add support for nope targets, line sub-segment targeting
2017-12-20 13:52:16 -05:00
Bryan Housel
ba5b3eee9c
More work on vertex drawing, add debug for touch targets
2017-12-15 00:26:37 -05:00
Bryan Housel
75d2c45fd6
Convert lodah-es and d3 to named imports for behaviors
2017-09-24 21:43:54 -04:00
Bryan Housel
4ee5d7334b
Fix spacebar drawing and hover in Firefox - don't match active node
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(closes #4016 )
2017-05-08 01:37:38 -04:00
Bryan Housel
5ca4246a6d
If drawing a way, don't hover on a node that was just placed
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(closes #3974 )
2017-04-26 13:33:21 -04:00
Bryan Housel
149cbbe350
Fix hover tests
2017-04-24 10:05:02 -04:00
Bryan Housel
6de6056c66
Don't hover sidebar or vertices when alt key disables snapping
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This makes it a little more clear that the alt key is doing its job
2017-04-23 11:11:16 -04:00
Bryan Housel
98d484fc1f
Restore hover behavior to restrictions editor, add breathe behavior
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The issue was: now that selections are immutable you can't add behaviors
to them unless they are already entered. i.e. the surface selection in
enter does not end up being the real surface after merging to update.
2016-10-30 11:35:36 -04:00
Bryan Housel
07fa5fcc34
Refactor Entity, Node, Relation, Tags, Way from core to osm
2016-10-11 22:41:24 -04:00
Bryan Housel
3102a4ae6a
Rename all the things to include pseudonamespaces
2016-10-04 19:06:20 -04:00
Bryan Housel
ab1b5ad39c
Fix hover behavior
2016-09-24 00:55:35 -04:00
Tom MacWright
ed135ce9ef
Enable lib tests
2016-09-05 10:22:45 -04:00
Bryan Housel
a86f34b4ef
Pacify eslint, get build and tests running again
2016-08-26 01:15:07 -04:00
Tom MacWright
cdb533fa84
Begin d3 v4 update
2016-08-21 15:19:27 -04:00
Kushan Joshi
0939983515
external modules for behavior
2016-06-22 12:34:43 +05:30
Kushan Joshi
14f0d95e94
modularize iD.behavior
2016-06-17 12:53:19 +05:30