Commit Graph

38 Commits

Author SHA1 Message Date
Bryan Housel
9ce06549e1 Add new poi icons, make them work on point, vertex, area label
(closes #3856)
2017-02-26 23:28:29 -05:00
Bryan Housel
d5805dc3cd import textDirection instead of caching first time rtl detection 2017-01-19 19:08:44 +05:30
Bryan Housel
afb51ab4bd Add halo for area icons
(closes #3762)
2017-01-15 01:10:28 +05:30
Bryan Housel
04b9c08bff Adjust maki sizes and fill opacity
New icons are solid fill and take up a bit more of the icon space, so need to
be scaled differntly.
2017-01-14 23:06:23 +05:30
Bryan Housel
9b922899a6 Restore maki icons on vertices and areas 2017-01-14 22:08:47 +05:30
Bryan Housel
d63c766e69 Split into utilDisplayName / utilDisplayNameForPath
This is because utilDisplayName gets called a bunch of places and we
only want to add the Arabic reversal code for textpath labels
2017-01-03 20:58:56 -05:00
Bryan Housel
a55ab036aa Don't assume that all the ids in selectedIDs are valid
(This is becuse they might have been deleted in a delete operation
and we are immediately redrawing the results of that operation before
reselecting something else)
2016-12-09 11:46:22 -05:00
Bryan Housel
1912251251 Add labels for vertices
(closes #2709)
2016-12-07 16:58:27 -05:00
Bryan Housel
6b18ea76ff Hide labels along selected ways, or near selected vertices
(closes #3636)
2016-12-07 15:38:14 -05:00
Bryan Housel
8cd2d7097c Add preset for camp_site=camp_pitch for individual pitches 2016-10-31 17:08:01 -04:00
Bryan Housel
46b6086dcf Update projection arg for d3.geoPath(), deprecate d3.geoClipExtent() 2016-10-29 15:27:06 -04:00
Bryan Housel
efd9e6df4b Memoize and avoid extra calls to utilDetect() 2016-10-18 21:48:39 -04:00
Bryan Housel
bf857c419a Center label baseline hack for IE11, Edge
(closes #3020)
2016-10-18 21:28:20 -04:00
Bryan Housel
0036a3b308 Assign label priority by tag key and value (e.g. for highways) 2016-10-18 15:46:24 -04:00
Bryan Housel
9d98aae955 Insert small boxes along text path into collision tree
(closes #1645)
2016-10-18 15:12:09 -04:00
Bryan Housel
0d0b9b0d9b Use geoEuclideanDistance for simpler code 2016-10-18 00:56:18 -04:00
Bryan Housel
24e83189b8 Use bulk loading for rtree inserts, preparation for collision rectangle labels 2016-10-17 23:56:42 -04:00
Bryan Housel
0c35b8f9ab Fix bug in partial label redraw, tighten margins around line labels 2016-10-17 21:28:37 -04:00
Bryan Housel
1da02e57e2 Fix min/max collision box in getPointLabel, remove debug=true 2016-10-17 17:08:40 -04:00
Bryan Housel
f4e7cb6727 Add debugging for both drawn and skipped label collision trees 2016-10-17 16:27:47 -04:00
Bryan Housel
adb1fdd940 Add area labels and icons both to collision tree 2016-10-17 15:40:09 -04:00
Bryan Housel
f3505c2f3d All labels should use baseline middle, fix math, bboxes for area labels 2016-10-17 14:52:23 -04:00
Bryan Housel
4381bd11ac Simplify code for determining label font size (eliminate style inspection) 2016-10-17 13:57:15 -04:00
Bryan Housel
ae96d3942c Support RTL for point labels, fix math 2016-10-17 12:50:56 -04:00
Bryan Housel
e7f20a379e Fix label autohiding
(closes #3464)
2016-10-17 11:55:56 -04:00
Bryan Housel
8f044dd05e Minor code fiddling, preparing to address line labeling issues today 2016-10-17 10:36:06 -04:00
Bryan Housel
07fa5fcc34 Refactor Entity, Node, Relation, Tags, Way from core to osm 2016-10-11 22:41:24 -04:00
Bryan Housel
3102a4ae6a Rename all the things to include pseudonamespaces 2016-10-04 19:06:20 -04:00
Bryan Housel
6d2e999885 Fix enter/update selections for textpaths and text labels 2016-09-26 23:25:59 -04:00
Bryan Housel
a6d683eaf7 Code cleanups in svg, ui for selection merging, fix Mapillary. 2016-09-17 23:26:49 -04:00
Bryan Housel
afb88f2ae6 Fix rendering selections for all the OSM layers
This includes some renames for clarity.. "surface" -> "selection"
to make it clearer that rendering functions take a selection, and
don't necessarily render to the literal `#surface` node anymore.
2016-09-08 22:37:06 -04:00
Bryan Housel
a86f34b4ef Pacify eslint, get build and tests running again 2016-08-26 01:15:07 -04:00
Tom MacWright
cdb533fa84 Begin d3 v4 update 2016-08-21 15:19:27 -04:00
Tom MacWright
604d1e2719 import lodash (#3257) 2016-07-19 12:04:16 -04:00
Kushan Joshi
b3492b17a0 external modules for SVG 2016-07-06 14:39:14 -04:00
Bryan Housel
197b936d50 Upgrade rbush to 2.x 2016-07-01 23:12:51 -04:00
Bryan Housel
2e10c9e21e Eliminate vendored rbush library
(re: #3180)
2016-06-26 21:34:10 -04:00
Beau Gunderson
fb838645ae refactor svg into ES6 modules for #3118 2016-06-16 11:58:23 -07:00