Tom MacWright
77696941cb
Reuse tiles from higher zooms
2012-11-15 12:20:31 -05:00
Tom MacWright
c6640ac828
Fix overeager buffering of the map window, much faster tile loading
2012-11-15 12:09:02 -05:00
Tom MacWright
83373fa775
Reference more prior work
2012-11-15 11:18:24 -05:00
Tom MacWright
658cc5607c
More methods
2012-11-15 11:18:14 -05:00
Tom MacWright
05e9a5af7f
More svg corner cases
2012-11-15 11:14:17 -05:00
Tom MacWright
53403591ce
Limit maximum width of inspector
2012-11-15 10:14:56 -05:00
Tom MacWright
555fefc47c
Mouseover previews of feature names
2012-11-15 10:07:57 -05:00
Tom MacWright
0603725454
Fix fast mode bug with downloading api tiles that come in during drags
2012-11-15 09:49:40 -05:00
Tom MacWright
9fd1288366
Match osm style for controls
2012-11-14 18:59:45 -05:00
Tom MacWright
4e4c585d00
Define elements
2012-11-14 18:51:00 -05:00
Tom MacWright
e46a842691
Add save button, eliminate stale styles
2012-11-14 18:40:21 -05:00
Tom MacWright
df4c14d12b
Fix tiles for intermediate zooms
2012-11-14 18:10:39 -05:00
Tom MacWright
90a394861f
Tile API requests. Fixes #15
2012-11-14 18:09:54 -05:00
Tom MacWright
5b4449572b
Transforms-based panning
2012-11-14 16:43:04 -05:00
Tom MacWright
25c80311c1
Simpler, faster line generation.
2012-11-14 16:21:45 -05:00
Tom MacWright
0921f90ad0
Transforms performance
2012-11-14 16:07:20 -05:00
Tom MacWright
f0d21b9147
Separate out fills as well.
2012-11-13 22:59:22 -05:00
Tom MacWright
35ee548487
Add makefile and lodash.
2012-11-13 22:04:10 -05:00
Tom MacWright
3b255c1fe9
Remove unused files
2012-11-13 21:59:19 -05:00
Tom MacWright
f40e12ba1d
Fix dragging nodes that are members of multiple ways
2012-11-13 21:45:04 -05:00
Tom MacWright
4bc8313157
Fix tests
2012-11-13 21:23:23 -05:00
Tom MacWright
611c4584d9
More notes
2012-11-13 21:20:39 -05:00
Tom MacWright
fe13432fb4
Ways can now continue from other ways.
2012-11-13 18:34:34 -05:00
Tom MacWright
81df223511
Bevel join lines
2012-11-13 17:57:02 -05:00
Tom MacWright
2076616063
Always-on handles, start intersecting elements again, fetch elements
...
early
2012-11-13 17:53:06 -05:00
Tom MacWright
41b0678f05
Clickable road casings, trying to fix road drawing logic
2012-11-13 14:33:52 -05:00
Tom MacWright
fb6a7658c6
Better active state for areas
2012-11-13 12:33:06 -05:00
Tom MacWright
23a0470f44
Add background circles for POIs, better select states for them.
2012-11-13 12:29:59 -05:00
Tom MacWright
fecf75a668
Add minimum-possible taginfo powered help.
2012-11-13 12:09:43 -05:00
Tom MacWright
42b6f04a35
Tune up road drawing
2012-11-12 18:55:33 -05:00
Tom MacWright
c93b2fde82
start to fix road drawing again
2012-11-12 18:34:02 -05:00
Tom MacWright
f8784b746f
Better unknown icon, select features after adding them.
2012-11-12 18:04:10 -05:00
Tom MacWright
335fd49cec
Fix downloading
2012-11-12 17:38:09 -05:00
Tom MacWright
89dded9967
Improve poi finding performance, update map style
2012-11-12 17:36:23 -05:00
Tom MacWright
c41cb34e23
Do is a reserved word, jshint is displeased.
2012-11-12 13:44:12 -05:00
Tom MacWright
88021b721a
Merge branch 'master' of github.com:systemed/iD
2012-11-12 13:40:21 -05:00
Tom MacWright
84c5345cee
Map performance improvements
2012-11-12 13:40:17 -05:00
Tom MacWright
a385f29e81
Merge pull request #71 from jfirebaugh/master
...
Preserve Entity immutability
2012-11-10 07:27:02 -08:00
John Firebaugh
3b8d640cfb
Preserve Entity immutability
...
Reintroduced an Entity class. Entity mutations will be
expressed as methods that return a new Entity.
Extract a move operation from the drag behavior. Instead
of updating an entity in place, the drag event produces
a new entity and graph and replaces the current history
version, which was created by doing a noop on dragstart.
pdata is no longer used. It was previously removed from
Graph, and I think it makes more sense to have a specialized
Entity class as well.
2012-11-09 18:58:16 -08:00
John Firebaugh
b3f3d0eff4
Local graph variable
2012-11-09 17:43:25 -08:00
John Firebaugh
59ce3f0ee8
Remove unused argument
2012-11-09 17:42:09 -08:00
Tom MacWright
3fc52a1750
Merge pull request #70 from jfirebaugh/refactor
...
Preserve Graph immutability
2012-11-09 17:05:54 -08:00
Tom MacWright
2e6ab17a83
Merge pull request #69 from jfirebaugh/constructors
...
Use instanceof trick for consistent construction style
2012-11-09 17:04:10 -08:00
John Firebaugh
13ea3325ee
Preserve Graph immutability
...
The connection calls back with a Graph, rather than
updating the one passed in the constructor in-place.
History takes care of merging the new Graph into each
version. (If we used prototype-based sharing, we could
instead update a single special-case mutable root entity
map.)
2012-11-09 17:01:06 -08:00
John Firebaugh
e403571370
Clone and manipulate entities directly
2012-11-09 16:51:46 -08:00
John Firebaugh
7f2dc815cd
Use instanceof trick for consistent construction style
...
Fixes #67 .
2012-11-09 16:33:47 -08:00
Tom MacWright
f65fe201d0
Remove UI
2012-11-09 11:23:33 -05:00
Tom MacWright
ff836560d0
Merge pull request #68 from jfirebaugh/refactor
...
Refactoring Graph manipulation
2012-11-09 04:28:58 -08:00
Tom MacWright
b9b3761896
Merge pull request #66 from jfirebaugh/formats
...
Missing file
2012-11-09 04:27:00 -08:00
John Firebaugh
c9c40311e7
Refactoring Graph manipulation
...
Extract iD.History from Graph. History is a versioned
series of Graphs that knows how to do, undo, and redo.
Graph holds entities and an annotation. A parallel array
of annotations in history is no longer necessary.
Operations no longer need a map object to be threaded
through.
Fixed #65 .
2012-11-08 21:42:10 -08:00