iD.geo.euclideanDistance should only be used for calculations of
projected coordinates or display (pixel) coordinates.
iD.geo.sphericalDistance calculates approximate geographical
distances, accounting for distortions at higher latitudes. This
can be used for determining the nearest node (operations.Delete,
actions.Circularize) or relative length comparisons (actions.Split).
This yields a 10x paint performance increase at
#map=18.88/38.85208/-76.72632, as measured with
Chrome Canary's "Continuous Page Repainting" mode.
Fixes#885.
Multipolygon relations report their geometry as 'area' and are rendered
as such. However, they do not render a stroke. The stroke rendering
will come from the individual lines, which are given the tag
classes of their parent relations, allowing them to have a stroke
style matching the style of simple areas with the same tags.
Untagged circular ways are no longer considered areas. This prevents
an untagged inner way of a multipolygon from rendering as an area and
is consistent with how P2 and JOSM treat them.
In the CSS, it's no longer necessary to deal with multipolygons
explicitly in selectors. But keep in mind that area boundaries can
now be rendered either as lines or as area strokes. In most cases
the selector should be `path.stroke.tag-_____`, i.e. an explicit
`.area` or `.line` classes should not be included.
Finally, the parent ways of selected multipolygons are given the 'selected'
class.
Having two kinds of Ways (fetched and non-fetched)
introduced some accidental complexity. This brings things
more in line with how parentWays/parentRelations work.
Fixes#73.