Commit Graph

60 Commits

Author SHA1 Message Date
Martin Raifer
7559dead80 add missing retries in walkthrough if edit menu is closed accidentally
e.g. for the "delete node" step, when the map is accidentally panned the edit menu will be closed, causing the walkthrough to get stuck
2025-01-10 16:04:55 +01:00
Deeptanshu Sankhwar
9e2f9e0324 add a short reminder for data being objective during the walkthrough, fixes #10566 (#10568) 2024-12-11 15:06:28 +01:00
Mattia Pezzotti
a75eace135 Fix for Point Tutorial (#10129) 2024-03-07 23:38:51 +01:00
Martin Raifer
282695325c fix html injection in walkthrough
closes #8846
2021-12-29 09:59:45 +01:00
Quincy Morgan
21a49bbec8 Initial support for D3 v6.2.0 2020-10-06 15:08:39 -04:00
Quincy Morgan
5435082d9c Revert t function to returning the plain string by default
Add `t.html` function for getting the string with the `lang` attribute
2020-09-22 12:03:29 -04:00
Quincy Morgan
e6703cb1cc Begin making UI adapt correctly to scaled text sizes (re: #7965) 2020-09-09 16:11:46 -04:00
Quincy Morgan
99383355b2 Update doubletap icon
Use consistent close button
Update a few strings
2020-07-13 14:33:49 -04:00
Quincy Morgan
3892600814 Reduce redundant strings in the walkthrough
Update the lines walkthrough chapter for touchscreens
Add toggled dispatch event to the edit menu
2020-07-10 15:24:01 -04:00
Quincy Morgan
cf5bf61d72 Use the same string replacements for the walkthrough as the help docs
Use keyboard styling for keys referenced in the walkthrough
Add mouse icons for left/right click referenced in the walkthrough
Add labels for all buttons referenced by icon in the walkthrough
2020-07-10 12:18:46 -04:00
Quincy Morgan
45f337e13c Merge branch 'develop' into touch-walkthrough-update 2020-07-10 10:32:36 -04:00
Quincy Morgan
3d4703b60c Fix various CSS issues 2020-07-06 15:28:25 -04:00
Quincy Morgan
0bc56f9471 Start touch support for walkthrough (re: #7692) 2020-06-26 15:48:57 -04:00
Quincy Morgan
ff4eb971ac Fix various issues that made the walkthrough non-completable 2020-05-07 13:27:20 -07:00
Quincy Morgan
60f7dc7c0b Replace presets property of context with singleton
Remove utilPreset
2020-04-01 13:08:45 -07:00
Quincy Morgan
a1af118f0e Ensure locales and presets are loaded before the UI loads (close #7406)
Consolidate localization behavior and init to a coreLocalizer function and singleton
Explicitly support `en-US` locale
Rename coreData to coreFileFetcher and export a singleton rather than using a property of coreContext
Add `apiConnections` property of coreContext to simplify adding a source switcher
Replace some init functions with re-callable, promise-supporting `ensureLoaded` functions
Make coreContext itself load the UI if a container has been specified at init time
Fix code tests
2020-03-31 12:23:31 -07:00
Quincy Morgan
74e7a108a9 Remove global selection from walkthrough (re: #7445) 2020-03-29 10:19:59 -07:00
Quincy Morgan
ece8b90be2 Don't use global selection in intro (re: #7445) 2020-03-24 11:36:34 -07:00
Quincy Morgan
36082a8119 Use ideditor as the container class instead of id-container
Scope all CSS to iD's container (close #7437)
Don't style html or body elements unless running standalone iD
2020-03-22 16:54:12 -07:00
Quincy Morgan
152d89fa22 Convert some element ids to classes to avoid collisions when embedding iD 2020-03-20 13:10:39 -07:00
Quincy Morgan
523a467836 2.x: Make toolbar horizontally scrollable when it overflows (re: #6755, re: 7545f67063b5e7007ef2d8367e3181e59c04a487)
Generalize tooltip into popover control
Use the same popover control for tooltip as the preset browser and tools list popovers
Smartly position the preset browser popover and menu bar tooltips to stay fully onscreen
Position most tooltips closer to their controls
Fix small gap that could appear between a tooltip and its arrow
Allow wider toolbar tooltips
2019-12-16 13:30:07 -05:00
Quincy Morgan
d01bb78707 Reduce circular dependencies caused by importing from indexes, the location of the validation models, and the location of areaKeys (close #6237) 2019-04-24 13:45:59 -07:00
Bryan Housel
460d144c66 Use centerZoomEase for smoother walkthrough transitions 2019-01-16 01:32:15 -05:00
Bryan Housel
f347346e70 Variable cleanups in intro 2018-09-06 14:32:09 -04:00
Bryan Housel
470835b38f Extract all graphics from iD sprite, reassemble with svg-sprite
All iD sprite graphics are now prefixed with `iD-`
Also includes support for sending the preset logos to taginfo
2018-06-08 16:06:46 -04:00
Bryan Housel
d296c26fcc Convert lodah-es and d3 to named imports for ui/intro 2017-09-26 00:27:21 -04:00
Bryan Housel
5a6a194ddf Prevent scrolling where user can get stuck in walkthrough
(closes #4033)
2017-05-11 11:56:47 -04:00
Bryan Housel
bde1c78d32 Break up longer text, mention Alt key to avoid point snapping 2017-04-18 14:06:00 -04:00
Bryan Housel
cf9eb22e5f Adjust language, remove curtain for play steps 2017-04-17 17:51:22 -04:00
Bryan Housel
b743d37a31 Fixes for RTL, improve curtain placement for edit menu steps 2017-04-17 14:06:05 -04:00
Bryan Housel
e249826b1b Adjust timings a few places so draw handler doesn't interrupt reveal 2017-04-17 11:13:32 -04:00
Bryan Housel
5acad221a9 Catch a few more conditions where the user changed tutorial data 2017-04-17 10:40:24 -04:00
Bryan Housel
992a6aa958 More guard code to protect against user undos and mode changes 2017-04-15 00:32:36 -04:00
Bryan Housel
8a2e1633c9 Adjust timings, language, transitions in walkthrough 2017-04-10 16:59:41 -04:00
Bryan Housel
ec1e5cb50d Finish delete lines section of the walkthrough, add selectMenuItem helper 2017-04-09 23:56:54 -04:00
Bryan Housel
36b90fa653 More adjustments to walkthrough language, timing 2017-04-05 22:01:15 -04:00
Bryan Housel
d3bff9e3ee Renumber introGraph to shrink it even more 2017-04-05 00:55:59 -04:00
Bryan Housel
3b01166b23 Add more info about editing, teach Undo
(closes #3680)
2017-03-31 17:19:56 -04:00
Bryan Housel
ae6ce863a4 Add continue/cleanups/restarts for each step of areas chapter 2017-03-30 00:12:48 -04:00
Bryan Housel
7da34f474b Pacify eslint 2017-03-29 12:50:29 -04:00
Bryan Housel
4c023635f4 Dispatch done before calling reveal in playsteps (to style the buttons) 2017-03-29 12:46:38 -04:00
Bryan Housel
063d5605ae Ensure each step can cleanup after itself and continueTo reliably 2017-03-28 16:41:42 -04:00
Bryan Housel
c6a40b263d Add Play step to each chapter of the walkthrough
(closes #3067)
2017-03-28 13:19:35 -04:00
Bryan Housel
6cc524a0a0 Improve walkthrough tooltip placement, fix for RTL too
(closes #3925)
2017-03-25 00:48:55 -04:00
Bryan Housel
468c1e427d All graphics from iD-sprite are now symbols that can be used
(re: #3924)
2017-03-23 21:16:32 -04:00
Bryan Housel
61d1d1f549 Make chapters code more consistent 2017-03-23 00:20:08 -04:00
Bryan Housel
8200cbb1f4 Use checkpoints to reset history to known states in walkthrough 2017-03-22 22:32:44 -04:00
Bryan Housel
697cef1b06 Fix zoom/pan for the intro curtain
(closes #2386)
2017-03-22 15:57:26 -04:00
Bryan Housel
a015b4442b "step" -> "chapter" - each chapter contains many steps 2017-03-22 10:16:39 -04:00
Bryan Housel
dc2318ab63 Add mention of the right-click menu in the walkthrough 2017-02-22 17:31:08 -05:00