- Makes the "Sidebar" toggle button permanent but removes the label
- Did some things to the "Save" button to make it the same width whether there
is a count or not (prevents the buttons from jumping when pressing undo/redo)
- Removes a lot of the floated col rules that aren't used much anymore
- Dragging the sidebar below a minimum size collapses it
- A button in the top toolbar lets you uncollapse the sidebar, complete with icon and tooltip
- Double-clicking the divider toggles the sidebar collapse
- Collapse-toggling is animated
- Selecting a feature or ending an add-feature mode auto-opens the sidebar
- Photoviewer UI has been moved from init.js to photoviewer.js
- The photoviewer now has a slight margin to set it away from the sidebar
- The undo/redo, save, and progress indicator controls are now floated to the right
- The save count has been redesigned to visually integrate with the save button
- When the sidebar is collapsed, the mode buttons are centered
- Full right-to-left layout support for all of the above
A few things going on in this commit:
- uiConfirm already has an OK button, so I'm trying to use that instead of uiModal.
- The confirm OK button cancels, which is maybe a problem. I might change it.
- Dispatch a change event instead of trying to call a function back in uiBackground
- Remove some of the custom css, since we already have some shared button css
- add utilNoAuto to textarea (this just prevents autocomplete and other
annoying behaviors especially in Safari)
This commit includes a bunch of minor things:
- change keyboard shortcut to 'E' to not conflict with anything
- move `disabled` check from operation into action and simplify
- use `actionMoveNode` to place the detached node at the mouse cursor
- disable the operation if the node is connected to hidden features
- lots of code simplification
- make the icon more centered
- I made the buttons work like GitHub comment-on-issue buttons
before typing: "Close Note" / "Comment" (disabled)
after typing: "Close and Comment" / "Comment" (enabled)
- I removed a bunch of the event dispatches. These are useful for sending
events to listeners/observers outside of the module. In this case I think
we can handle most of the things from within the uiNoteEditor. We can still
dispatch an 'update' event so that modeSelectNote can reselect and redraw
the note after some change happens to it.
TODO - make the buttons work / check the OSM API stuff.