RudyTheDev
f41bb055f2
Add fill patterns for cemetery most common religions
2018-11-18 20:41:58 +02:00
Bryan Housel
b7e218a6cb
Remap Safari gesture events to wheel events - #5492
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(still needs some more testing)
2018-11-17 02:31:15 -05:00
RudyTheDev
3e2eaa6635
Allow fill pattern definitions to have short-hand syntax when there's only one pattern "rule"
2018-11-16 13:34:23 +02:00
RudyTheDev
1e51d5ff23
Add new wetland fill patterns; clean up pattern selection code
2018-11-16 12:51:31 +02:00
RudyTheDev
99ace5c791
Expand fill pattern definitions with optional tag-value pair requirement; add forest/wood broadleaved, needleleaved and leafless patterns using the new rules
2018-11-16 02:22:18 +02:00
RudyTheDev
1f6828a24f
Further change fill pattern definitions to allow iterating over "rules"
2018-11-16 01:37:58 +02:00
RudyTheDev
b22dfb7ebb
Change the fill pattern definition to have strict tag-value pairs
2018-11-16 00:14:54 +02:00
Bryan Housel
4e8cb9e8b0
remove duplicate scrub pattern
2018-11-15 14:27:39 -05:00
RudyTheDev
1106e593e4
Merge branch 'master' into new-stylings
2018-11-15 18:56:34 +02:00
RudyTheDev
2e9d1209e6
Add a new pattern "grass" for grass/meadow instead of dots
2018-11-15 17:45:14 +02:00
RudyTheDev
473cd60986
Add a new pattern "forest" for forest/wood; use dots for grass; use bushes (wetlands) for scrub
2018-11-15 16:40:40 +02:00
Bryan Housel
1731ce4651
Partition viewport by tiles, not by pixels
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(closes #4297 )
The previous approach split the viewport up by pixels, but each time the view
moved, the pixels would change, so it was not a stable selection of the
streetview data, and the markers would fight for position as the user moved
around.
This approach uses utilTiler to partition the view into stable tiles.
2018-11-14 14:48:42 -05:00
Bryan Housel
317a3be93b
Add tiler.getGeoJSON, useful for debugging tile settings
2018-11-14 14:22:10 -05:00
Bryan Housel
152022aec4
Use context.keybinding for keybindings that don't change
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(closes #5487 )
2018-11-13 20:57:21 -05:00
Bryan Housel
bb30cbf555
Move lib/d3.keybinding.js -> util/keybinding.js
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almost none of the original d3 "plugin" code remains
2018-11-13 13:42:09 -05:00
Bryan Housel
2ffcec965a
Don't snap notes to OSM elements
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(closes #5191 )
2018-11-12 17:23:38 -05:00
Bryan Housel
cef64b0751
Avoid requesting tiles from wrapped world
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(closes #5485 )
2018-11-12 15:50:11 -05:00
Bryan Housel
9cd40f22be
When there is no activeID, we can memoize svgSegmentWay
2018-11-12 12:17:12 -05:00
Bryan Housel
4a3d5e2316
Avoid reflow caused by restriction editor checking its dimensions
2018-11-10 00:40:45 -05:00
Bryan Housel
05a5563a41
Use a transient to memoize preset.match
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This slightly speeds up some things, including label rendering
2018-11-10 00:05:53 -05:00
Bryan Housel
cc71f924f3
Fix stacking order in turn restriction editor
2018-11-09 22:54:07 -05:00
Bryan Housel
3bc841e95b
Adjust layer ordering to draw touch targets above data layers
2018-11-09 21:48:45 -05:00
Bryan Housel
509464c932
Don't allow user to toggle sidebar in the walkthrough
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(this would mess up all the tooltips)
2018-11-08 14:07:06 -05:00
Bryan Housel
826e08149b
Setup data layers before starting the walkthrough
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(closes #5136 )
2018-11-08 13:53:13 -05:00
Bryan Housel
46326252bc
Rewrite source.polygon into array of outers without holes
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(closes #5264 , closes #5250 , closes #5272 )
2018-11-08 13:17:13 -05:00
Bryan Housel
a73a75d1d3
Adjust initialization order so that map has dimensions before hash()
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This fixes a weird regression where the hash would try to centerzoom the map,
but the map did not yet have dimensions, so the center would end up in the top-left.
2018-11-08 11:15:26 -05:00
Bryan Housel
b7df3eda38
Use new Mapillary API calls for map_features, image_detections
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(closes #5374 )
2018-11-07 23:09:11 -05:00
Bryan Housel
878bfdd144
Exclude non-searchable presets from the preset recently-used list
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(closes #5450 )
2018-11-07 11:45:39 -05:00
Bryan Housel
9c02034c0d
Merge branch 'matkoniecz-bad-tags' of https://github.com/matkoniecz/iD into matkoniecz-matkoniecz-bad-tags
2018-11-07 10:32:20 -05:00
Bryan Housel
a1dbdea725
Merge branch 'master' into flexbox-buttons
2018-11-07 10:13:40 -05:00
Bryan Housel
b860bbb5f0
Expand sidebar when selecting notes and data
2018-11-07 09:54:54 -05:00
Bryan Housel
42aa834fab
Avoid obscuring selected entity when expanding the sidebar
2018-11-06 17:03:58 -05:00
Bryan Housel
cc227ed4e2
Make map panning optional on sidebar expand/collapse
2018-11-06 16:06:45 -05:00
Bryan Housel
e31e84b109
Simplify some things I found confusing
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- class the #sidebar itself as collapsed not the #id-container
- the #sidebar is the selection, so just use `selection` instead of
`var sidebar = d3_select('#sidebar');`
(which conflicts with the closure `sidebar()` function)
- have separate functions `expand` `collapse` `toggle` rather than a
`toggle(shouldCollapse)`
2018-11-06 15:08:05 -05:00
Bryan Housel
3d65dd8903
preventDefault on sourceEvent, if present
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This prevents a crash when d3_event is not the actual event, but is a
transition event or similar
2018-11-06 14:16:23 -05:00
Bryan Housel
08e9476f3e
Fix photoviewer resize event
2018-11-06 13:09:04 -05:00
Quincy Morgan
50d0b98be8
Adds undo messages for connecting points to points, vertices, lines, and areas; and vertices to sibling and adjacent vertices
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Closes #1252
2018-11-05 17:50:15 -08:00
Bryan Housel
b4119ae1ad
Class toolbars with narrow if we detect overflow happening
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Also add css rules to drop labels from toolbar buttons if needed
2018-11-05 17:16:50 -05:00
Bryan Housel
136e4556a7
Move spinner to flex-end, and some css cleanups
2018-11-05 12:22:20 -05:00
Quincy Morgan
dcc654f269
Merge pull request #5467 from quincylvania/tag-row-flexbox
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Keeps the raw tag editor buttons fixed-width using flexbox
2018-11-04 13:07:20 -08:00
Quincy Morgan
5a2444ed40
Converts == to === in the prior commit
2018-11-04 12:42:04 -08:00
Quincy Morgan
3ff1139364
Fixes an error where preventDefault would be called on an event object without that function
2018-11-04 12:40:59 -08:00
Quincy Morgan
1db80ff49c
Adds missing semicolon
2018-11-04 12:06:32 -08:00
Quincy Morgan
f4a64c27a4
Keeps the raw tag editor buttons fixed-width using flexbox
2018-11-04 11:55:29 -08:00
Mateusz Konieczny
82857dd160
tag values with wiki page may be documented as bad
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fixes #5460
2018-11-03 15:07:37 +01:00
Bryan Housel
c1d28d9333
Wrap sidebar button in div, so the .tool-group > div rule pads it
2018-11-03 00:11:10 -04:00
Bryan Housel
d4e31a82e3
Adjust sidebar resizer to keep map still by anti-panning
2018-11-02 23:21:59 -04:00
Bryan Housel
aecbaec896
Add key to toggle the sidebar
2018-11-02 11:15:52 -04:00
Bryan Housel
c2971f667d
Remove setCenter() from map.dimensions()
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This was triggering a weird redraw which made the map slow and look wrong
The map will redraw again in a few milleseconds anyway.
This means that the the map will not stay on the center, but rather the
top-left corner, which kind of feels better anyway, as it doesn't move things
around as much.
2018-11-02 10:52:16 -04:00
Bryan Housel
26e63d64e3
Flexbox buttons in top bar
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- Makes the "Sidebar" toggle button permanent but removes the label
- Did some things to the "Save" button to make it the same width whether there
is a count or not (prevents the buttons from jumping when pressing undo/redo)
- Removes a lot of the floated col rules that aren't used much anymore
2018-11-01 23:42:26 -04:00