John Firebaugh
f0acbc2653
loc -> point, dxdy -> delta
2012-12-21 12:10:44 -08:00
John Firebaugh
e627616603
Fix float comparison
2012-12-15 09:37:06 -08:00
John Firebaugh
209b87f7e8
Extract MoveWay action
2012-12-13 17:39:07 -08:00
John Firebaugh
ee3f5cc768
Move -> MoveNode, in preparation for MoveWay
2012-12-13 17:39:07 -08:00
Tom MacWright
adb8ab53ce
Update relation tests
2012-12-07 16:01:14 -05:00
John Firebaugh
d4832e2e95
Add closing segment of drawn areas ( fixes #217 )
2012-12-07 14:21:30 -05:00
John Firebaugh
8854dac623
More action specs; fix ReverseWay
2012-12-06 19:16:54 -05:00
John Firebaugh
9743ee282b
More mode and action overhaul
...
Pass entities to actions via id; this allows safe composition
of actions that modify the same entity.
Fix remaining ghost node cases (#213 ).
Create more logical undo states when drawing.
2012-12-06 18:39:51 -05:00
John Firebaugh
077e5cc9ce
Rename various actions
2012-12-05 16:42:48 -05:00
John Firebaugh
5666cb774e
Finish iD.actions.DeleteWay ( fixes #72 )
2012-12-05 16:35:13 -05:00
John Firebaugh
812b427ac4
Split remove action into DeleteWay and DeleteNode
2012-12-05 16:14:39 -05:00
John Firebaugh
4a3169bb1d
Test/refine iD.actions.remove
2012-12-05 16:14:39 -05:00
John Firebaugh
76849596f8
Move node removal into removeNodeWay action
2012-12-04 18:07:26 -05:00
John Firebaugh
f8fde1f10d
Move node update into addWayNode action
2012-12-04 17:54:08 -05:00