Files
iD/js/id/svg/midpoints.js
John Firebaugh b7894ceaf0 Calculate participating ways in AddMidpoint
Due to differenced redraw, midpoint.ways was getting stale,
so sometimes dragging a midpoint didn't add the new node to
all ways. Better to calculate participating ways when needed.
This also simplifies the code for adding a midpoint via double
click. It does make filtering midpoints on redraw a bit more
expensive, but a cursory profile didn't show it being a problem.

Fixes #763.
2013-02-27 20:41:38 -08:00

62 lines
1.9 KiB
JavaScript

iD.svg.Midpoints = function(projection) {
return function drawMidpoints(surface, graph, entities, filter, extent) {
var midpoints = {};
if (!surface.select('.layer-hit g.vertex').node()) {
return surface.selectAll('.layer-hit g.midpoint').remove();
}
for (var i = 0; i < entities.length; i++) {
if (entities[i].type !== 'way') continue;
var entity = entities[i],
nodes = graph.childNodes(entity);
// skip the last node because it is always repeated
for (var j = 0; j < nodes.length - 1; j++) {
var a = nodes[j],
b = nodes[j + 1],
id = [a.id, b.id].sort().join('-');
if (!midpoints[id]) {
var loc = iD.geo.interp(a.loc, b.loc, 0.5);
if (extent.intersects(loc) && iD.geo.dist(projection(a.loc), projection(b.loc)) > 40) {
midpoints[id] = {
type: 'midpoint',
id: id,
loc: loc,
edge: [a.id, b.id]
};
}
}
}
}
var groups = surface.select('.layer-hit').selectAll('g.midpoint')
.filter(filter)
.data(_.values(midpoints), function(d) { return d.id; });
var group = groups.enter()
.insert('g', ':first-child')
.attr('class', 'midpoint');
group.append('circle')
.attr('r', 8)
.attr('class', 'shadow');
group.append('circle')
.attr('r', 3)
.attr('class', 'fill');
groups.attr('transform', iD.svg.PointTransform(projection));
// Propagate data bindings.
groups.select('circle.shadow');
groups.select('circle.fill');
groups.exit()
.remove();
};
};