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https://github.com/FoggedLens/iD.git
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68 lines
2.2 KiB
JavaScript
68 lines
2.2 KiB
JavaScript
iD.behavior.Select = function(context) {
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var behavior = function(selection) {
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var timeout = null,
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// the position of the first mousedown
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pos = null;
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function click(event) {
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d3.event = event;
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var datum = d3.select(d3.event.target).datum();
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if (datum instanceof iD.Entity) {
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if (d3.event.shiftKey) {
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context.enter(iD.modes.Select(context, context.selection().concat([datum.id])));
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} else {
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context.enter(iD.modes.Select(context, [datum.id]));
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}
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} else if (!d3.event.shiftKey) {
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context.enter(iD.modes.Browse(context));
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}
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}
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function mousedown() {
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pos = d3.mouse(context.surface().node());
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selection
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.on('mousemove.select', mousemove)
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.on('touchmove.select', mousemove);
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// we've seen a mousedown within 400ms of this one, so ignore
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// both because they will be a double click
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if (timeout !== null) {
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window.clearTimeout(timeout);
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selection.on('mousemove.select', null);
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timeout = null;
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} else {
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// queue the click handler to fire in 400ms if no other clicks
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// are detected
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timeout = window.setTimeout((function(event) {
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return function() {
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click(event);
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timeout = null;
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selection.on('mousemove.select', null);
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};
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// save the event for the click handler
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})(d3.event), 200);
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}
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}
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// allow mousemoves to cancel the click
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function mousemove() {
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if (iD.geo.dist(d3.mouse(context.surface().node()), pos) > 4) {
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window.clearTimeout(timeout);
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timeout = null;
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}
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}
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selection
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.on('mousedown.select', mousedown)
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.on('touchstart.select', mousedown);
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};
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behavior.off = function(selection) {
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selection.on('mousedown.select', null);
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};
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return behavior;
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};
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