Files
iD/js/iD/graph/Graph.js
T
2012-11-15 15:34:48 -05:00

86 lines
2.9 KiB
JavaScript

iD.Graph = function(entities, annotation) {
if (!(this instanceof iD.Graph)) return new iD.Graph(entities, annotation);
this.entities = entities || {};
for (var id in this.entities) {
if (this.entities[id].type === 'way') {
// top left, bottom right
var extent = [
[-Infinity, Infinity],
[Infinity, -Infinity]];
var w = this.fetch(id);
for (var j = 0, l = w.nodes.length; j < l; j++) {
if (w.nodes[j].lon > extent[0][0]) extent[0][0] = w.nodes[j].lon;
if (w.nodes[j].lon < extent[1][0]) extent[1][0] = w.nodes[j].lon;
if (w.nodes[j].lat < extent[0][1]) extent[0][1] = w.nodes[j].lat;
if (w.nodes[j].lat > extent[1][1]) extent[1][1] = w.nodes[j].lat;
}
this.entities[id]._extent = extent;
}
}
this.annotation = annotation;
};
iD.Graph.prototype = {
entity: function(id) {
return this.entities[id];
},
merge: function(graph) {
var entities = _.clone(this.entities);
_.defaults(entities, graph.entities);
return iD.Graph(entities, this.annotation);
},
replace: function(entity, annotation) {
var entities = _.clone(this.entities);
entities[entity.id] = entity;
return iD.Graph(entities, annotation);
},
remove: function(entity, annotation) {
var entities = _.clone(this.entities);
delete entities[entity.id];
return iD.Graph(entities, annotation);
},
// get all objects that intersect an extent.
intersects: function(extent) {
var items = [];
function nodeIntersect(entity) {
return entity.lon > extent[0][0] &&
entity.lon < extent[1][0] &&
entity.lat < extent[0][1] &&
entity.lat > extent[1][1];
}
function wayIntersect(entity) {
return entity._extent[0][0] > extent[0][0] &&
entity._extent[1][0] < extent[1][0] &&
entity._extent[0][1] < extent[0][1] &&
entity._extent[1][1] > extent[1][1];
}
for (var i in this.entities) {
var entity = this.entities[i];
if (entity.type === 'node' && nodeIntersect(entity)) {
items.push(entity);
} else if (entity.type === 'way') {
var w = this.fetch(entity.id);
if (wayIntersect(w)) items.push(w);
}
}
return items;
},
// Resolve the id references in a way, replacing them with actual objects.
fetch: function(id) {
var entity = iD.Entity(this.entities[id]);
if (!entity.nodes || !entity.nodes.length) return entity;
var nodes = [];
for (var i = 0, l = entity.nodes.length; i < l; i++) {
nodes[i] = this.fetch(entity.nodes[i]);
}
entity.nodes = nodes;
return entity;
}
};