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mirror of https://github.com/FoggedLens/iD.git synced 2026-02-13 01:02:58 +00:00
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5f1c79c91d37d0d5f5a5920d65fb3c606340ea2d
iD/css
History
Bryan Housel 723155eadf Add building and bench fields to amenity=shelter preset
(closes #5084)

This also removes the rules that would treat `amenity=shelter` as
a building for rendering and for feature filtering.
2018-06-18 13:45:39 -04:00
..
00_reset.css
Combine all the css files into dist/iD.css
2017-02-20 15:55:27 -05:00
20_map.css
Fix fills for preset icons, remove iD sprite and idraw files
2018-06-08 23:10:07 -04:00
25_areas.css
Reduce intensity of yellow area strokes
2017-07-22 00:17:02 -04:00
30_highways.css
Fix fills for preset icons, remove iD sprite and idraw files
2018-06-08 23:10:07 -04:00
35_aeroways.css
Fix styles for several aeroway, highway, railway areas
2017-07-21 00:54:14 -04:00
40_railways.css
Fix fills for preset icons, remove iD sprite and idraw files
2018-06-08 23:10:07 -04:00
45_waterways.css
Fix fills for preset icons, remove iD sprite and idraw files
2018-06-08 23:10:07 -04:00
50_misc.css
Add building and bench fields to amenity=shelter preset
2018-06-18 13:45:39 -04:00
55_cursors.css
Fix join-line and join-point cursors css to work with touch targets
2018-04-18 22:17:28 -04:00
60_photos.css
Final style tweaks, back to z16.5 to avoid hitting 1000 bubble limit
2018-06-13 16:39:41 -04:00
70_fills.css
Hide the active vertex while drawing in wireframe mode
2018-01-24 13:37:12 -05:00
80_app.css
Fix fills for preset icons, remove iD sprite and idraw files
2018-06-08 23:10:07 -04:00
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