Files
iD/modules/actions/straighten.js

99 lines
3.0 KiB
JavaScript

import { actionDeleteNode } from './delete_node';
import {
geoVecInterp,
geoVecLength
} from '../geo';
/*
* Based on https://github.com/openstreetmap/potlatch2/net/systemeD/potlatch2/tools/Straighten.as
*/
export function actionStraighten(wayId, projection) {
function positionAlongWay(n, s, e) {
return ((n[0] - s[0]) * (e[0] - s[0]) + (n[1] - s[1]) * (e[1] - s[1])) /
(Math.pow(e[0] - s[0], 2) + Math.pow(e[1] - s[1], 2));
}
var action = function(graph, t) {
if (t === null || !isFinite(t)) t = 1;
t = Math.min(Math.max(+t, 0), 1);
var way = graph.entity(wayId),
nodes = graph.childNodes(way),
points = nodes.map(function(n) { return projection(n.loc); }),
startPoint = points[0],
endPoint = points[points.length-1],
toDelete = [],
i;
for (i = 1; i < points.length-1; i++) {
var node = nodes[i],
point = points[i];
if (t < 1 || graph.parentWays(node).length > 1 ||
graph.parentRelations(node).length ||
node.hasInterestingTags()) {
var u = positionAlongWay(point, startPoint, endPoint),
p = [
startPoint[0] + u * (endPoint[0] - startPoint[0]),
startPoint[1] + u * (endPoint[1] - startPoint[1])
],
loc2 = projection.invert(p);
graph = graph.replace(node.move(geoVecInterp(node.loc, loc2, t)));
} else {
// safe to delete
if (toDelete.indexOf(node) === -1) {
toDelete.push(node);
}
}
}
for (i = 0; i < toDelete.length; i++) {
graph = actionDeleteNode(toDelete[i].id)(graph);
}
return graph;
};
action.disabled = function(graph) {
// check way isn't too bendy
var way = graph.entity(wayId),
nodes = graph.childNodes(way),
points = nodes.map(function(n) { return projection(n.loc); }),
startPoint = points[0],
endPoint = points[points.length-1],
threshold = 0.2 * geoVecLength(startPoint, endPoint),
i;
if (threshold === 0) {
return 'too_bendy';
}
for (i = 1; i < points.length-1; i++) {
var point = points[i],
u = positionAlongWay(point, startPoint, endPoint),
p0 = startPoint[0] + u * (endPoint[0] - startPoint[0]),
p1 = startPoint[1] + u * (endPoint[1] - startPoint[1]),
dist = Math.sqrt(Math.pow(p0 - point[0], 2) + Math.pow(p1 - point[1], 2));
// to bendy if point is off by 20% of total start/end distance in projected space
if (isNaN(dist) || dist > threshold) {
return 'too_bendy';
}
}
};
action.transitionable = true;
return action;
}