Files
iD/modules/svg/areas.js
2018-12-15 16:33:06 +02:00

308 lines
11 KiB
JavaScript

import _map from 'lodash-es/map';
import _values from 'lodash-es/values';
import { bisector as d3_bisector } from 'd3-array';
import { osmEntity, osmIsSimpleMultipolygonOuterMember } from '../osm';
import { svgPath, svgSegmentWay, svgTagClasses } from './index';
export function svgAreas(projection, context) {
// Patterns only work in Firefox when set directly on element.
// (This is not a bug: https://bugzilla.mozilla.org/show_bug.cgi?id=750632)
var patterns = {
// tag - pattern name
// -or-
// tag - value - pattern name
// -or-
// tag - value - rules (optional tag-values, pattern name)
// (matches earlier rules first, so fallback should be last entry)
amenity: {
grave_yard: 'cemetery',
fountain: 'water_standing'
},
landuse: {
cemetery: [
{ religion: 'christian', pattern: 'cemetery_christian' },
{ religion: 'buddhist', pattern: 'cemetery_buddhist' },
{ religion: 'muslim', pattern: 'cemetery_muslim' },
{ religion: 'jewish', pattern: 'cemetery_jewish' },
{ pattern: 'cemetery' }
],
construction: 'construction',
farmland: 'farmland',
farmyard: 'farmyard',
forest: [
{ leaf_type: 'broadleaved', pattern: 'forest_broadleaved' },
{ leaf_type: 'needleleaved', pattern: 'forest_needleleaved' },
{ leaf_type: 'leafless', pattern: 'forest_leafless' },
{ pattern: 'forest' } // same as 'leaf_type:mixed'
],
grave_yard: 'cemetery',
grass: 'grass',
landfill: 'landfill',
meadow: 'meadow',
military: 'construction',
orchard: 'orchard',
reservoir: 'water_standing',
quarry: 'quarry',
vineyard: 'vineyard'
},
natural: {
beach: 'beach',
grassland: 'grass',
sand: 'beach',
scrub: 'scrub',
water: [
{ water: 'pond', pattern: 'pond' },
{ water: 'reservoir', pattern: 'water_standing' },
{ pattern: 'waves' }
],
wetland: [
{ wetland: 'marsh', pattern: 'wetland_marsh' },
{ wetland: 'swamp', pattern: 'wetland_swamp' },
{ wetland: 'bog', pattern: 'wetland_bog' },
{ wetland: 'reedbed', pattern: 'wetland_reedbed' },
{ pattern: 'wetland' }
],
wood: [
{ leaf_type: 'broadleaved', pattern: 'forest_broadleaved' },
{ leaf_type: 'needleleaved', pattern: 'forest_needleleaved' },
{ leaf_type: 'leafless', pattern: 'forest_leafless' },
{ pattern: 'forest' } // same as 'leaf_type:mixed'
]
},
traffic_calming: {
island: [
{ surface: 'grass', pattern: 'grass' },
],
chicane: [
{ surface: 'grass', pattern: 'grass' },
],
choker: [
{ surface: 'grass', pattern: 'grass' },
]
}
};
function setPattern(entity) {
// Skip pattern filling if this is a building (buildings don't get patterns applied)
if (entity.tags.building && entity.tags.building !== 'no') {
this.style.fill = this.style.stroke = '';
return;
}
for (var tag in patterns) {
var entityValue = entity.tags[tag];
if (!entityValue) continue;
if (typeof patterns[tag] === 'string') { // extra short syntax (just tag) - pattern name
this.style.fill = this.style.stroke = 'url("#pattern-' + patterns[tag] + '")';
return;
} else {
var values = patterns[tag];
for (var value in values) {
if (entityValue !== value) continue;
var rules = values[value];
if (typeof rules === 'string') { // short syntax - pattern name
this.style.fill = this.style.stroke = 'url("#pattern-' + rules + '")';
return;
} else { // long syntax - rule array
for (var ruleKey in rules) {
var rule = rules[ruleKey];
var pass = true;
for (var criterion in rule) {
if (criterion !== 'pattern') { // reserved for pattern name
// The only rule is a required tag-value pair
var v = entity.tags[criterion];
if (!v || v !== rule[criterion]) {
pass = false;
break;
}
}
}
if (pass) {
this.style.fill = this.style.stroke = 'url("#pattern-' + rule.pattern + '")';
return;
}
}
}
}
}
}
this.style.fill = this.style.stroke = '';
}
function drawTargets(selection, graph, entities, filter) {
var targetClass = context.getDebug('target') ? 'pink ' : 'nocolor ';
var nopeClass = context.getDebug('target') ? 'red ' : 'nocolor ';
var getPath = svgPath(projection).geojson;
var activeID = context.activeID();
// The targets and nopes will be MultiLineString sub-segments of the ways
var data = { targets: [], nopes: [] };
entities.forEach(function(way) {
var features = svgSegmentWay(way, graph, activeID);
data.targets.push.apply(data.targets, features.passive);
data.nopes.push.apply(data.nopes, features.active);
});
// Targets allow hover and vertex snapping
var targetData = data.targets.filter(getPath);
var targets = selection.selectAll('.area.target-allowed')
.filter(function(d) { return filter(d.properties.entity); })
.data(targetData, function key(d) { return d.id; });
// exit
targets.exit()
.remove();
// enter/update
targets.enter()
.append('path')
.merge(targets)
.attr('d', getPath)
.attr('class', function(d) { return 'way area target target-allowed ' + targetClass + d.id; });
// NOPE
var nopeData = data.nopes.filter(getPath);
var nopes = selection.selectAll('.area.target-nope')
.filter(function(d) { return filter(d.properties.entity); })
.data(nopeData, function key(d) { return d.id; });
// exit
nopes.exit()
.remove();
// enter/update
nopes.enter()
.append('path')
.merge(nopes)
.attr('d', getPath)
.attr('class', function(d) { return 'way area target target-nope ' + nopeClass + d.id; });
}
function drawAreas(selection, graph, entities, filter) {
var path = svgPath(projection, graph, true);
var areas = {};
var multipolygon;
for (var i = 0; i < entities.length; i++) {
var entity = entities[i];
if (entity.geometry(graph) !== 'area') continue;
multipolygon = osmIsSimpleMultipolygonOuterMember(entity, graph);
if (multipolygon) {
areas[multipolygon.id] = {
entity: multipolygon.mergeTags(entity.tags),
area: Math.abs(entity.area(graph))
};
} else if (!areas[entity.id]) {
areas[entity.id] = {
entity: entity,
area: Math.abs(entity.area(graph))
};
}
}
areas = _values(areas).filter(function hasPath(a) { return path(a.entity); });
areas.sort(function areaSort(a, b) { return b.area - a.area; });
areas = _map(areas, 'entity');
var strokes = areas.filter(function(area) {
return area.type === 'way';
});
var data = {
clip: areas,
shadow: strokes,
stroke: strokes,
fill: areas
};
var clipPaths = context.surface().selectAll('defs').selectAll('.clipPath-osm')
.filter(filter)
.data(data.clip, osmEntity.key);
clipPaths.exit()
.remove();
var clipPathsEnter = clipPaths.enter()
.append('clipPath')
.attr('class', 'clipPath-osm')
.attr('id', function(entity) { return entity.id + '-clippath'; });
clipPathsEnter
.append('path');
clipPaths.merge(clipPathsEnter)
.selectAll('path')
.attr('d', path);
var drawLayer = selection.selectAll('.layer-osm.areas');
var touchLayer = selection.selectAll('.layer-touch.areas');
// Draw areas..
var areagroup = drawLayer
.selectAll('g.areagroup')
.data(['fill', 'shadow', 'stroke']);
areagroup = areagroup.enter()
.append('g')
.attr('class', function(d) { return 'areagroup area-' + d; })
.merge(areagroup);
var paths = areagroup
.selectAll('path')
.filter(filter)
.data(function(layer) { return data[layer]; }, osmEntity.key);
paths.exit()
.remove();
var fills = selection.selectAll('.area-fill path.area').nodes();
var bisect = d3_bisector(function(node) {
return -node.__data__.area(graph);
}).left;
function sortedByArea(entity) {
if (this._parent.__data__ === 'fill') {
return fills[bisect(fills, -entity.area(graph))];
}
}
paths = paths.enter()
.insert('path', sortedByArea)
.merge(paths)
.each(function(entity) {
var layer = this.parentNode.__data__;
this.setAttribute('class', entity.type + ' area ' + layer + ' ' + entity.id);
if (layer === 'fill') {
this.setAttribute('clip-path', 'url(#' + entity.id + '-clippath)');
setPattern.call(this, entity);
}
})
.call(svgTagClasses())
.attr('d', path);
// Draw touch targets..
touchLayer
.call(drawTargets, graph, data.stroke, filter);
}
return drawAreas;
}