Files
iD/js/id/modes/add_area.js
T
2013-01-31 12:06:21 -05:00

89 lines
2.7 KiB
JavaScript

iD.modes.AddArea = function() {
var mode = {
id: 'add-area',
button: 'area',
title: t('modes.add_area.title'),
description: t('modes.add_area.description'),
key: t('modes.add_area.key')
};
var behavior,
defaultTags = {area: 'yes'};
mode.enter = function() {
var map = mode.map,
history = mode.history,
controller = mode.controller;
function start(loc) {
var graph = history.graph(),
node = iD.Node({loc: loc}),
way = iD.Way({tags: defaultTags});
history.perform(
iD.actions.AddEntity(node),
iD.actions.AddEntity(way),
iD.actions.AddVertex(way.id, node.id),
iD.actions.AddVertex(way.id, node.id));
controller.enter(iD.modes.DrawArea(way.id, graph));
}
function startFromWay(other, loc, index) {
var graph = history.graph(),
node = iD.Node({loc: loc}),
way = iD.Way({tags: defaultTags});
history.perform(
iD.actions.AddEntity(node),
iD.actions.AddEntity(way),
iD.actions.AddVertex(way.id, node.id),
iD.actions.AddVertex(way.id, node.id),
iD.actions.AddVertex(other.id, node.id, index));
controller.enter(iD.modes.DrawArea(way.id, graph));
}
function startFromNode(node) {
var graph = history.graph(),
way = iD.Way({tags: defaultTags});
history.perform(
iD.actions.AddEntity(way),
iD.actions.AddVertex(way.id, node.id),
iD.actions.AddVertex(way.id, node.id));
controller.enter(iD.modes.DrawArea(way.id, graph));
}
function startFromMidpoint(midpoint) {
var graph = history.graph(),
node = iD.Node(),
way = iD.Way({tags: defaultTags});
history.perform(
iD.actions.AddMidpoint(midpoint, node),
iD.actions.AddEntity(way),
iD.actions.AddVertex(way.id, node.id),
iD.actions.AddVertex(way.id, node.id));
controller.enter(iD.modes.DrawArea(way.id, graph));
}
behavior = iD.behavior.AddWay(mode)
.on('start', start)
.on('startFromWay', startFromWay)
.on('startFromNode', startFromNode)
.on('startFromMidpoint', startFromMidpoint);
mode.map.surface.call(behavior);
mode.map.tail(t('modes.add_area.tail'));
};
mode.exit = function() {
mode.map.surface.call(behavior.off);
};
return mode;
};