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Tests are also added and passed. One thing to note: I had to add the tree() function to history so that I can use the tree in the test; hope that's fine.
48 lines
1.5 KiB
JavaScript
48 lines
1.5 KiB
JavaScript
import _isObject from 'lodash-es/isObject';
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import { osmEntity } from '../osm';
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var ValidationIssueType = Object.freeze({
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deprecated_tags: 'deprecated_tags',
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disconnected_highway: 'disconnected_highway',
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many_deletions: 'many_deletions',
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missing_tag: 'missing_tag',
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old_multipolygon: 'old_multipolygon',
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tag_suggests_area: 'tag_suggests_area',
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map_rule_issue: 'map_rule_issue',
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crossing_ways: 'crossing_ways'
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});
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var ValidationIssueSeverity = Object.freeze({
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warning: 'warning',
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error: 'error',
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});
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export { ValidationIssueType, ValidationIssueSeverity };
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export function validationIssue(attrs) {
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this.id = function () {
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return this.type + osmEntity.key(this.entities[0]);
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};
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if (!_isObject(attrs)) throw new Error('Input attrs is not an object');
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if (!attrs.type || !ValidationIssueType.hasOwnProperty(attrs.type)) {
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throw new Error('Invalid attrs.type: ' + attrs.type);
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}
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if (!attrs.severity || !ValidationIssueSeverity.hasOwnProperty(attrs.severity)) {
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throw new Error('Invalid attrs.severity: ' + attrs.severity);
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}
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if (!attrs.message) throw new Error('attrs.message is empty');
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this.type = attrs.type;
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this.severity = attrs.severity;
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this.message = attrs.message;
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this.tooltip = attrs.tooltip;
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this.entities = attrs.entities; // expect an array of entities
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this.coordinates = attrs.coordinates; // expect a [lon, lat] array
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this.fixes = attrs.fixes; // expect an array of functions for possible fixes
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}
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