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mirror of https://github.com/FoggedLens/iD.git synced 2026-05-24 00:54:03 +02:00
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a792334c8aeffe1e66a123c3bf631bccda2486d0
iD/test/spec/svg
T
History
Quincy Morgan 85ce071704 Render "semi-paved" roads like cobblestone, paving stones, and wood with a solider line than unpaved roads (close #7466)
2020-03-26 19:26:29 -07:00
..
areas.js
Convert some element ids to classes to avoid collisions when embedding iD
2020-03-20 13:53:17 -07:00
data.js
Convert some element ids to classes to avoid collisions when embedding iD
2020-03-20 13:53:17 -07:00
icon.js
Extract all graphics from iD sprite, reassemble with svg-sprite
2018-06-08 16:06:46 -04:00
layers.js
Add Osmose QA layer and service
2020-02-03 23:01:01 +00:00
lines.js
Namespace various internal SVG ids under ideditor (re: #7445)
2020-03-22 14:39:40 -07:00
midpoints.js
Convert some element ids to classes to avoid collisions when embedding iD
2020-03-20 13:53:17 -07:00
osm.js
Adjust layer ordering to draw touch targets above data layers
2018-11-09 21:48:45 -05:00
points.js
Convert some element ids to classes to avoid collisions when embedding iD
2020-03-20 13:53:17 -07:00
svg.js
Upgrade legacy symbols in tests
2019-01-30 15:43:02 -05:00
tag_classes.js
Render "semi-paved" roads like cobblestone, paving stones, and wood with a solider line than unpaved roads (close #7466)
2020-03-26 19:26:29 -07:00
vertices.js
Convert some element ids to classes to avoid collisions when embedding iD
2020-03-20 13:53:17 -07:00
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