Add "crop" field for landuse=farm/farmland/farmyard (for #2149) Add "trees" field for landuse=orchard Add landuse=landfill Add the hoops=* field to the basketball preset (for #1984) Add amenity=nightclub Add smoking field for many presets under amenity, building, office, tourism (for #1990)
Presets
iD uses a simple presets system based on JSON preset definitions and simple structure.
Individual Presets
Specific presets are located under data/presets/presets. They're organized in a
directory hierarchy based on OSM key/value pairs. For example, the preset that matches
the tag leisure=park is in the file data/presets/presets/leisure/park.json.
Preset Format
A basic preset is of the form:
{
"name": "park",
// the geometry types for which this preset is valid.
// options are point, area, line, and vertex.
// vertexes are points that are parts of lines, like the nodes
// in a road
// lines are unclosed ways, and areas are closed ways
"geometry": [
"point", "area"
],
// terms are synonyms for the preset - these are added to fuel
// the search functionality. searching for 'woodland' will bring
// up this 'park' preset
"terms": [
"esplanade",
"village green",
"woodland"
],
// tags that are added to the feature when selecting the preset,
// and also used to match the preset against existing features.
// You can use the value "*" to match any value.
"tags": {
"leisure": "park"
},
// the icon in iD which represents this feature
"icon": "park",
// An array of field names. See the fields documentation for details of what's valid here.
"fields": [
"address"
]
}
Fields
Fields are, like presets, defined in JSON structures. A typical field is
{
"key": "access",
"type": "combo"
}
In which type is the fields's type. Valid field types are
- textarea
- radio
- combo
- check
- address
- defaultcheck - a checkbox that can be yes, no, or null - not filled
The key property names the OSM key that the field will edit. Alternatively, for
compound fields like address, you can specify an array of keys in the keys
property.
Each field definition lives in a separate file in data/presets/fields. The field
name (used in the preset fields property) is the name of the file (minus the .json
extension).
Icons
Preset icons in iD are pulled from the open source POI icon set,
Maki. Icons are stored in dist/img/maki-sprite.png.
The icons are identified in iD by the same name as they are on the Maki home. Use those
names when identifying the icon to be used for a given preset.
Building
To build presets, all you need to do is run make.
This command will take care of running the build script, which packages all presets
together with imagery data, and deprecated or discarded tags into one file, data/data.js,
which is included in the packaged iD.js file.