mirror of
https://github.com/FoggedLens/iD.git
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55 lines
1.6 KiB
JavaScript
55 lines
1.6 KiB
JavaScript
iD.behavior.DragNode = function(mode) {
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var history = mode.history,
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size = mode.map.size(),
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nudgeInterval,
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projection = mode.map.projection;
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function edge(point) {
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var pad = [30, 100, 30, 100];
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if (point[0] > size[0] - pad[0]) return [-10, 0];
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else if (point[0] < pad[2]) return [10, 0];
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else if (point[1] > size[1] - pad[1]) return [0, -10];
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else if (point[1] < pad[3]) return [0, 10];
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return null;
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}
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function startNudge(nudge) {
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if (nudgeInterval) window.clearInterval(nudgeInterval);
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nudgeInterval = window.setInterval(function() {
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mode.map.pan(nudge).redraw();
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}, 50);
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}
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function stopNudge(nudge) {
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if (nudgeInterval) window.clearInterval(nudgeInterval);
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nudgeInterval = null;
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}
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return iD.behavior.drag()
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.delegate(".node")
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.origin(function(entity) {
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return projection(entity.loc);
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})
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.on('start', function() {
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history.perform(
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iD.actions.Noop());
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})
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.on('move', function(entity) {
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d3.event.sourceEvent.stopPropagation();
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var nudge = edge(d3.event.point);
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if (nudge) startNudge(nudge);
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else stopNudge();
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history.replace(
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iD.actions.MoveNode(entity.id, projection.invert(d3.event.point)),
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'moved a node');
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})
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.on('end', function() {
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stopNudge();
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history.replace(
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iD.actions.Noop(),
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'moved a node');
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});
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};
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