Files
iD/modules/behavior/draw_way.js
2017-09-24 21:43:54 -04:00

337 lines
9.4 KiB
JavaScript

import _clone from 'lodash-es/clone';
import { t } from '../util/locale';
import {
actionAddEntity,
actionAddMidpoint,
actionMoveNode,
actionNoop
} from '../actions';
import { behaviorDraw } from './draw';
import {
geoChooseEdge,
geoEdgeEqual
} from '../geo';
import {
modeBrowse,
modeSelect
} from '../modes';
import {
osmNode,
osmWay
} from '../osm';
import { utilEntitySelector } from '../util';
export function behaviorDrawWay(context, wayId, index, mode, startGraph) {
var origWay = context.entity(wayId),
isArea = context.geometry(wayId) === 'area',
tempEdits = 0,
annotation = t((origWay.isDegenerate() ?
'operations.start.annotation.' :
'operations.continue.annotation.') + context.geometry(wayId)),
draw = behaviorDraw(context),
startIndex,
start,
end,
segment;
// initialize the temporary drawing entities
if (!isArea) {
startIndex = typeof index === 'undefined' ? origWay.nodes.length - 1 : 0;
start = osmNode({ id: 'nStart', loc: context.entity(origWay.nodes[startIndex]).loc });
end = osmNode({ id: 'nEnd', loc: context.map().mouseCoordinates() });
segment = osmWay({ id: 'wTemp',
nodes: typeof index === 'undefined' ? [start.id, end.id] : [end.id, start.id],
tags: _clone(origWay.tags)
});
} else {
end = osmNode({ loc: context.map().mouseCoordinates() });
}
// Push an annotated state for undo to return back to.
// We must make sure to remove this edit later.
context.perform(actionNoop(), annotation);
tempEdits++;
// Add the temporary drawing entities to the graph.
// We must make sure to remove this edit later.
context.perform(AddDrawEntities());
tempEdits++;
function move(datum) {
var loc;
if (datum.type === 'node' && datum.id !== end.id) {
loc = datum.loc;
} else if (datum.type === 'way') {
var dims = context.map().dimensions(),
mouse = context.mouse(),
pad = 5,
trySnap = mouse[0] > pad && mouse[0] < dims[0] - pad &&
mouse[1] > pad && mouse[1] < dims[1] - pad;
if (trySnap) {
loc = geoChooseEdge(context.childNodes(datum), context.mouse(), context.projection).loc;
}
}
if (!loc) {
loc = context.map().mouseCoordinates();
}
context.replace(actionMoveNode(end.id, loc));
end = context.entity(end.id);
}
function undone() {
// Undo popped the history back to the initial annotated no-op edit.
// Remove initial no-op edit and whatever edit happened immediately before it.
context.pop(2);
tempEdits = 0;
if (context.hasEntity(wayId)) {
context.enter(mode);
} else {
context.enter(modeBrowse(context));
}
}
function setActiveElements() {
var active = isArea ? [wayId, end.id] : [segment.id, start.id, end.id];
context.surface().selectAll(utilEntitySelector(active))
.classed('active', true);
}
var drawWay = function(surface) {
draw.on('move', move)
.on('click', drawWay.add)
.on('clickWay', drawWay.addWay)
.on('clickNode', drawWay.addNode)
.on('undo', context.undo)
.on('cancel', drawWay.cancel)
.on('finish', drawWay.finish);
context.map()
.dblclickEnable(false)
.on('drawn.draw', setActiveElements);
setActiveElements();
surface.call(draw);
context.history()
.on('undone.draw', undone);
};
drawWay.off = function(surface) {
// Drawing was interrupted unexpectedly.
// This can happen if the user changes modes,
// clicks geolocate button, a hashchange event occurs, etc.
if (tempEdits) {
context.pop(tempEdits);
while (context.graph() !== startGraph) {
context.pop();
}
}
context.map()
.on('drawn.draw', null);
surface.call(draw.off)
.selectAll('.active')
.classed('active', false);
context.history()
.on('undone.draw', null);
};
function AddDrawEntities() {
return function(graph) {
if (isArea) {
// For area drawing, there is no need for a temporary node.
// `end` gets inserted into the way as the penultimate node.
return graph
.replace(end)
.replace(origWay.addNode(end.id));
} else {
// For line drawing, add a temporary start, end, and segment to the graph.
// This allows us to class the new segment as `active`, but still
// connect it back to parts of the way that have already been drawn.
return graph
.replace(start)
.replace(end)
.replace(segment);
}
};
}
function ReplaceDrawEntities(newNode) {
return function(graph) {
if (isArea) {
// For area drawing, we didn't create a temporary node.
// `newNode` gets inserted into the _original_ way as the penultimate node.
return graph
.replace(origWay.addNode(newNode.id))
.remove(end);
} else {
// For line drawing, add the `newNode` to the way at specified index,
// and remove the temporary start, end, and segment.
return graph
.replace(origWay.addNode(newNode.id, index))
.remove(end)
.remove(segment)
.remove(start);
}
};
}
// Accept the current position of the temporary node and continue drawing.
drawWay.add = function(loc) {
// prevent duplicate nodes
var last = context.hasEntity(origWay.nodes[origWay.nodes.length - (isArea ? 2 : 1)]);
if (last && last.loc[0] === loc[0] && last.loc[1] === loc[1]) return;
context.pop(tempEdits);
if (isArea) {
context.perform(
AddDrawEntities(),
annotation
);
} else {
var newNode = osmNode({loc: loc});
context.perform(
actionAddEntity(newNode),
ReplaceDrawEntities(newNode),
annotation
);
}
tempEdits = 0;
context.enter(mode);
};
// Connect the way to an existing way.
drawWay.addWay = function(loc, edge) {
if (isArea) {
context.pop(tempEdits);
context.perform(
AddDrawEntities(),
actionAddMidpoint({ loc: loc, edge: edge}, end),
annotation
);
} else {
var previousEdge = startIndex ?
[origWay.nodes[startIndex], origWay.nodes[startIndex - 1]] :
[origWay.nodes[0], origWay.nodes[1]];
// Avoid creating duplicate segments
if (geoEdgeEqual(edge, previousEdge))
return;
context.pop(tempEdits);
var newNode = osmNode({ loc: loc });
context.perform(
actionAddMidpoint({ loc: loc, edge: edge}, newNode),
ReplaceDrawEntities(newNode),
annotation
);
}
tempEdits = 0;
context.enter(mode);
};
// Connect the way to an existing node and continue drawing.
drawWay.addNode = function(node) {
// Avoid creating duplicate segments
if (origWay.areAdjacent(node.id, origWay.nodes[origWay.nodes.length - 1])) return;
// Clicks should not occur on the drawing node, however a space keypress can
// sometimes grab that node's datum (before it gets classed as `active`?) #4016
if (node.id === end.id) {
drawWay.add(node.loc);
return;
}
context.pop(tempEdits);
context.perform(
ReplaceDrawEntities(node),
annotation
);
tempEdits = 0;
context.enter(mode);
};
// Finish the draw operation, removing the temporary edits.
// If the way has enough nodes to be valid, it's selected.
// Otherwise, delete everything and return to browse mode.
drawWay.finish = function() {
context.pop(tempEdits);
tempEdits = 0;
var way = context.hasEntity(wayId);
if (!way || way.isDegenerate()) {
drawWay.cancel();
return;
}
window.setTimeout(function() {
context.map().dblclickEnable(true);
}, 1000);
context.enter(modeSelect(context, [wayId]).newFeature(true));
};
// Cancel the draw operation, delete everything, and return to browse mode.
drawWay.cancel = function() {
context.pop(tempEdits);
tempEdits = 0;
while (context.graph() !== startGraph) {
context.pop();
}
window.setTimeout(function() {
context.map().dblclickEnable(true);
}, 1000);
context.enter(modeBrowse(context));
};
drawWay.tail = function(text) {
draw.tail(text);
return drawWay;
};
return drawWay;
}