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iD/modules/svg/path.js
T

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JavaScript

import {
geoIdentity as d3_geoIdentity,
geoPath as d3_geoPath
} from 'd3-geo';
export function svgPath(projection, graph, isArea) {
// Explanation of magic numbers:
// "padding" here allows space for strokes to extend beyond the viewport,
// so that the stroke isn't drawn along the edge of the viewport when
// the shape is clipped.
//
// When drawing lines, pad viewport by 5px.
// When drawing areas, pad viewport by 65px in each direction to allow
// for 60px area fill stroke (see ".fill-partial path.fill" css rule)
var cache = {};
var padding = isArea ? 65 : 5;
var viewport = projection.clipExtent();
var paddedExtent = [
[viewport[0][0] - padding, viewport[0][1] - padding],
[viewport[1][0] + padding, viewport[1][1] + padding]
];
var clip = d3_geoIdentity().clipExtent(paddedExtent).stream;
var project = projection.stream;
var path = d3_geoPath()
.projection({stream: function(output) { return project(clip(output)); }});
var svgpath = function(entity) {
if (entity.id in cache) {
return cache[entity.id];
} else {
return cache[entity.id] = path(entity.asGeoJSON(graph));
}
};
svgpath.geojson = path;
return svgpath;
}