Files
iD/modules/util/double_up.js
Quincy Morgan f8f69a777a Replace inconsistently-supported dblclick events with custom handler on platforms supporting pointer events
Fix issue where double-tap-to-zoom would not be properly disabled when drawing on touch devices (close #2128)
Support adding nodes to ways with double-tap with on touch devices (close #2677)
Support double-tap-to-zoom with styluses on touch devices
Don't accept double click/tap events if the taps are far apart
Don't re-enter modeSelect when clicking the selected feature again
2020-03-06 12:46:26 -08:00

81 lines
2.7 KiB
JavaScript

import { dispatch as d3_dispatch } from 'd3-dispatch';
import { mouse as d3_mouse } from 'd3-selection';
import { utilRebind } from './rebind';
import { geoVecLength } from '../geo/vector';
// a double-click / double-tap event detector with wider
export function utilDoubleUp() {
var dispatch = d3_dispatch('doubleUp');
var _maxTimespan = 500; // milliseconds
var _maxDistance = 20; // web pixels; be somewhat generous to account for touch devices
var _pointer; // object representing the pointer that could trigger double up
function pointerIsValidFor(loc) {
// second pointerup must occur within a small timeframe after the first pointerdown
return new Date().getTime() - _pointer.startTime <= _maxTimespan &&
// all pointer events must occur within a small distance of the first pointerdown
geoVecLength(_pointer.startLoc, loc) <= _maxDistance;
}
function pointerdown() {
// d3_mouse works since pointer events inherit from mouse events
var loc = d3_mouse(this);
if (_pointer && !pointerIsValidFor(loc)) {
// if this pointer is no longer valid, clear it so another can be started
_pointer = undefined;
}
if (!_pointer) {
// don't rely on the pointerId since it can change between down events on touch devices
_pointer = {
startLoc: loc,
startTime: new Date().getTime(),
upCount: 0
};
}
}
function pointerup() {
if (!_pointer) return;
_pointer.upCount += 1;
if (_pointer.upCount === 2) { // double up!
var loc = d3_mouse(this);
if (pointerIsValidFor(loc)) {
dispatch.call('doubleUp', this, loc);
}
// clear the pointer info in any case
_pointer = undefined;
}
}
function doubleUp(selection) {
if ('PointerEvent' in window) {
// dblclick isn't well supported on touch devices so manually use
// pointer events if they're available
selection
.on('pointerdown.doubleUp', pointerdown)
.on('pointerup.doubleUp', pointerup);
} else {
// fallback to dblclick
selection
.on('dblclick.doubleUp', function() {
dispatch.call('doubleUp', this, d3_mouse(this));
});
}
}
doubleUp.off = function(selection) {
selection
.on('pointerdown.doubleUp', null)
.on('pointerup.doubleUp', null)
.on('dblclick.doubleUp', null);
};
return utilRebind(doubleUp, dispatch, 'on');
}