🐛 Fix color picking sometimes not picking color and/or getting stuck in a react infinite update loop

This commit is contained in:
Belén Albeza
2025-08-11 17:02:12 +02:00
parent 60903f349f
commit 6a667c30d6

View File

@@ -51,7 +51,7 @@
(obj/set! internal-state "canvas" new-canvas)
new-canvas))))))))
(defn process-pointer-move [viewport-node canvas canvas-image-data zoom-view-context client-x client-y use-dpr?]
(defn process-pointer-move [viewport-node canvas canvas-image-data zoom-view-context client-x client-y]
(when-let [image-data (mf/ref-val canvas-image-data)]
(when-let [zoom-view-node (dom/get-element "picker-detail")]
(when-not (mf/ref-val zoom-view-context)
@@ -59,15 +59,12 @@
(let [canvas-width 260
canvas-height 140
{brx :left bry :top} (dom/get-bounding-rect viewport-node)
x (mth/floor (- client-x brx))
y (mth/floor (- client-y bry))
dpr (if use-dpr? wasm.api/dpr 1)
canvas-x (* x dpr)
canvas-y (* y dpr)
zoom-context (mf/ref-val zoom-view-context)
offset (* (+ (* canvas-y (unchecked-get image-data "width")) canvas-x) 4)
offset (* (+ (* y (unchecked-get image-data "width")) x) 4)
rgba (unchecked-get image-data "data")
r (obj/get rgba (+ 0 offset))
@@ -75,8 +72,8 @@
b (obj/get rgba (+ 2 offset))
a (obj/get rgba (+ 3 offset))
sx (- canvas-x 32)
sy (if (cfg/check-browser? :safari) canvas-y (- canvas-y 17))
sx (- x 32)
sy (if (cfg/check-browser? :safari) y (- y 17))
sw 65
sh 35
dx 0
@@ -87,7 +84,10 @@
(obj/set! zoom-context "imageSmoothingEnabled" false))
(.clearRect zoom-context 0 0 canvas-width canvas-height)
(.drawImage zoom-context canvas sx sy sw sh dx dy dw dh)
(st/emit! (dwc/pick-color [r g b a]))))))
(js/requestAnimationFrame
(fn []
(st/emit! (dwc/pick-color [r g b a]))))))))
(mf/defc pixel-overlay
{::mf/wrap-props false}
@@ -169,7 +169,7 @@
(mf/use-callback
(mf/deps viewport-node)
(fn [event]
(process-pointer-move viewport-node canvas canvas-image-data zoom-view-context (.-clientX event) (.-clientY event) false)))]
(process-pointer-move viewport-node canvas canvas-image-data zoom-view-context (.-clientX event) (.-clientY event))))]
(when (obj/get canvas-context "imageSmoothingEnabled")
(obj/set! canvas-context "imageSmoothingEnabled" false))
@@ -205,7 +205,7 @@
(fn []
(when canvas-ready
(let [{:keys [x y]} @initial-mouse-pos]
(process-pointer-move viewport-node canvas canvas-image-data zoom-view-context x y false)))))
(process-pointer-move viewport-node canvas canvas-image-data zoom-view-context x y)))))
[:div {:id "pixel-overlay"
:tab-index 0
@@ -215,15 +215,55 @@
:on-pointer-move handle-pointer-move-picker
:on-mouse-enter handle-mouse-enter}]))
(defn process-pointer-move-wasm [viewport-node canvas canvas-image-data zoom-view-context client-x client-y]
(when-let [image-data (mf/ref-val canvas-image-data)]
(when-let [zoom-view-node (dom/get-element "picker-detail")]
(when-not (mf/ref-val zoom-view-context)
(mf/set-ref-val! zoom-view-context (.getContext zoom-view-node "2d")))
(let [zoom-view-width 260
zoom-view-height 140
{brx :left bry :top} (dom/get-bounding-rect viewport-node)
x (mth/floor (- client-x brx))
y (mth/floor (- client-y bry))
canvas-x (* x wasm.api/dpr)
canvas-y (* y wasm.api/dpr)
zoom-context (mf/ref-val zoom-view-context)
;; the image-data we have is an array of pixels, starting from the
;; bottom-left corner; so we need to calculate the offset accordingly
inverted-y (- (.-height image-data) canvas-y)
offset (* (+ (* inverted-y (.-width image-data)) canvas-x) 4)
rgba (.-data image-data)
r (obj/get rgba (+ 0 offset))
g (obj/get rgba (+ 1 offset))
b (obj/get rgba (+ 2 offset))
a (obj/get rgba (+ 3 offset))
sx (- canvas-x 32)
sy (if (cfg/check-browser? :safari) canvas-y (- canvas-y 17))
sw 65
sh 35]
(when (obj/get zoom-context "imageSmoothingEnabled")
(obj/set! zoom-context "imageSmoothingEnabled" false))
(.clearRect zoom-context 0 0 zoom-view-width zoom-view-height)
(.drawImage zoom-context canvas sx sy sw sh 0 0 zoom-view-width zoom-view-height)
;; FIXME: this is throttled to avoid getting stuck in an inifinite react
;; update loop. We should fix the global state instead.
(js/requestAnimationFrame
(fn []
(st/emit! (dwc/pick-color [r g b a]))))))))
(mf/defc pixel-overlay-wasm*
{::mf/wrap-props false}
[{:keys [viewport-ref canvas-ref] :rest props}]
[{:keys [viewport-ref canvas-ref]}]
(let [viewport-node (mf/ref-val viewport-ref)
canvas (mf/ref-val canvas-ref)
canvas-context (when (some? canvas) (.getContext canvas "webgl2" #js {:willReadFrequently true}))
canvas-context (mf/use-ref nil)
canvas-image-data (mf/use-ref nil)
zoom-view-context (mf/use-ref nil)
canvas-ready? (some? (mf/ref-val canvas-image-data))
initial-mouse-pos (mf/use-state {:x 0 :y 0})
update-str (rx/subject)
@@ -257,9 +297,9 @@
(mf/use-callback
(mf/deps canvas-context)
(fn []
(when (some? canvas-context)
(let [width (unchecked-get canvas "width")
height (unchecked-get canvas "height")
(when-let [canvas-context (mf/ref-val canvas-context)]
(let [width (.-width canvas)
height (.-height canvas)
buffer (js/Uint8ClampedArray. (* width height 4))
_ (.readPixels canvas-context 0 0 width height (.-RGBA canvas-context) (.-UNSIGNED_BYTE canvas-context) buffer)
image-data (js/ImageData. buffer width height)]
@@ -282,7 +322,13 @@
(mf/use-callback
(mf/deps viewport-node)
(fn [event]
(process-pointer-move viewport-node canvas canvas-image-data zoom-view-context (.-clientX event) (.-clientY event) true)))]
(process-pointer-move-wasm viewport-node canvas canvas-image-data zoom-view-context (.-clientX event) (.-clientY event))))]
(mf/use-effect
(mf/deps canvas)
(fn []
(let [context (.getContext canvas "webgl2" #js {:willReadFrequently true, :preserveDrawingBuffer true})]
(mf/set-ref-val! canvas-context context))))
(mf/use-effect
(fn []
@@ -298,16 +344,16 @@
(mf/use-effect
(fn []
(handle-canvas-changed nil)
(handle-canvas-changed)
(let [_ (js/document.addEventListener "wasm:render" handle-canvas-changed)]
#(js/document.removeEventListener "wasm:render" handle-canvas-changed))))
(mf/use-effect
(mf/deps viewport-node canvas-ready?)
(mf/deps viewport-node canvas canvas-image-data zoom-view-context)
(fn []
(when canvas-ready?
(when (some? canvas)
(let [{:keys [x y]} @initial-mouse-pos]
(process-pointer-move viewport-node canvas canvas-image-data zoom-view-context x y true)))))
(process-pointer-move-wasm viewport-node canvas canvas-image-data zoom-view-context x y)))))
[:div {:id "pixel-overlay"
:tab-index 0