Files
phishingclub/backend/vendor/github.com/go-rod/rod/lib/proto/emulation.go
T
Ronni Skansing f5e6f53d75 update vendor
Signed-off-by: Ronni Skansing <rskansing@gmail.com>
2026-05-24 09:57:07 +02:00

926 lines
32 KiB
Go

// This file is generated by "./lib/proto/generate"
package proto
/*
Emulation
This domain emulates different environments for the page.
*/
// EmulationScreenOrientationType enum.
type EmulationScreenOrientationType string
const (
// EmulationScreenOrientationTypePortraitPrimary enum const.
EmulationScreenOrientationTypePortraitPrimary EmulationScreenOrientationType = "portraitPrimary"
// EmulationScreenOrientationTypePortraitSecondary enum const.
EmulationScreenOrientationTypePortraitSecondary EmulationScreenOrientationType = "portraitSecondary"
// EmulationScreenOrientationTypeLandscapePrimary enum const.
EmulationScreenOrientationTypeLandscapePrimary EmulationScreenOrientationType = "landscapePrimary"
// EmulationScreenOrientationTypeLandscapeSecondary enum const.
EmulationScreenOrientationTypeLandscapeSecondary EmulationScreenOrientationType = "landscapeSecondary"
)
// EmulationScreenOrientation Screen orientation.
type EmulationScreenOrientation struct {
// Type Orientation type.
Type EmulationScreenOrientationType `json:"type"`
// Angle Orientation angle.
Angle int `json:"angle"`
}
// EmulationDisplayFeatureOrientation enum.
type EmulationDisplayFeatureOrientation string
const (
// EmulationDisplayFeatureOrientationVertical enum const.
EmulationDisplayFeatureOrientationVertical EmulationDisplayFeatureOrientation = "vertical"
// EmulationDisplayFeatureOrientationHorizontal enum const.
EmulationDisplayFeatureOrientationHorizontal EmulationDisplayFeatureOrientation = "horizontal"
)
// EmulationDisplayFeature ...
type EmulationDisplayFeature struct {
// Orientation of a display feature in relation to screen
Orientation EmulationDisplayFeatureOrientation `json:"orientation"`
// Offset The offset from the screen origin in either the x (for vertical
// orientation) or y (for horizontal orientation) direction.
Offset int `json:"offset"`
// MaskLength A display feature may mask content such that it is not physically
// displayed - this length along with the offset describes this area.
// A display feature that only splits content will have a 0 mask_length.
MaskLength int `json:"maskLength"`
}
// EmulationDevicePostureType enum.
type EmulationDevicePostureType string
const (
// EmulationDevicePostureTypeContinuous enum const.
EmulationDevicePostureTypeContinuous EmulationDevicePostureType = "continuous"
// EmulationDevicePostureTypeFolded enum const.
EmulationDevicePostureTypeFolded EmulationDevicePostureType = "folded"
)
// EmulationDevicePosture ...
type EmulationDevicePosture struct {
// Type Current posture of the device
Type EmulationDevicePostureType `json:"type"`
}
// EmulationMediaFeature ...
type EmulationMediaFeature struct {
// Name ...
Name string `json:"name"`
// Value ...
Value string `json:"value"`
}
// EmulationVirtualTimePolicy (experimental) advance: If the scheduler runs out of immediate work, the virtual time base may fast forward to
// allow the next delayed task (if any) to run; pause: The virtual time base may not advance;
// pauseIfNetworkFetchesPending: The virtual time base may not advance if there are any pending
// resource fetches.
type EmulationVirtualTimePolicy string
const (
// EmulationVirtualTimePolicyAdvance enum const.
EmulationVirtualTimePolicyAdvance EmulationVirtualTimePolicy = "advance"
// EmulationVirtualTimePolicyPause enum const.
EmulationVirtualTimePolicyPause EmulationVirtualTimePolicy = "pause"
// EmulationVirtualTimePolicyPauseIfNetworkFetchesPending enum const.
EmulationVirtualTimePolicyPauseIfNetworkFetchesPending EmulationVirtualTimePolicy = "pauseIfNetworkFetchesPending"
)
// EmulationUserAgentBrandVersion (experimental) Used to specify User Agent Client Hints to emulate. See https://wicg.github.io/ua-client-hints
type EmulationUserAgentBrandVersion struct {
// Brand ...
Brand string `json:"brand"`
// Version ...
Version string `json:"version"`
}
// EmulationUserAgentMetadata (experimental) Used to specify User Agent Client Hints to emulate. See https://wicg.github.io/ua-client-hints
// Missing optional values will be filled in by the target with what it would normally use.
type EmulationUserAgentMetadata struct {
// Brands (optional) Brands appearing in Sec-CH-UA.
Brands []*EmulationUserAgentBrandVersion `json:"brands,omitempty"`
// FullVersionList (optional) Brands appearing in Sec-CH-UA-Full-Version-List.
FullVersionList []*EmulationUserAgentBrandVersion `json:"fullVersionList,omitempty"`
// FullVersion (deprecated) (optional) ...
FullVersion string `json:"fullVersion,omitempty"`
// Platform ...
Platform string `json:"platform"`
// PlatformVersion ...
PlatformVersion string `json:"platformVersion"`
// Architecture ...
Architecture string `json:"architecture"`
// Model ...
Model string `json:"model"`
// Mobile ...
Mobile bool `json:"mobile"`
// Bitness (optional) ...
Bitness string `json:"bitness,omitempty"`
// Wow64 (optional) ...
Wow64 bool `json:"wow64,omitempty"`
}
// EmulationSensorType (experimental) Used to specify sensor types to emulate.
// See https://w3c.github.io/sensors/#automation for more information.
type EmulationSensorType string
const (
// EmulationSensorTypeAbsoluteOrientation enum const.
EmulationSensorTypeAbsoluteOrientation EmulationSensorType = "absolute-orientation"
// EmulationSensorTypeAccelerometer enum const.
EmulationSensorTypeAccelerometer EmulationSensorType = "accelerometer"
// EmulationSensorTypeAmbientLight enum const.
EmulationSensorTypeAmbientLight EmulationSensorType = "ambient-light"
// EmulationSensorTypeGravity enum const.
EmulationSensorTypeGravity EmulationSensorType = "gravity"
// EmulationSensorTypeGyroscope enum const.
EmulationSensorTypeGyroscope EmulationSensorType = "gyroscope"
// EmulationSensorTypeLinearAcceleration enum const.
EmulationSensorTypeLinearAcceleration EmulationSensorType = "linear-acceleration"
// EmulationSensorTypeMagnetometer enum const.
EmulationSensorTypeMagnetometer EmulationSensorType = "magnetometer"
// EmulationSensorTypeProximity enum const.
EmulationSensorTypeProximity EmulationSensorType = "proximity"
// EmulationSensorTypeRelativeOrientation enum const.
EmulationSensorTypeRelativeOrientation EmulationSensorType = "relative-orientation"
)
// EmulationSensorMetadata (experimental) ...
type EmulationSensorMetadata struct {
// Available (optional) ...
Available bool `json:"available,omitempty"`
// MinimumFrequency (optional) ...
MinimumFrequency *float64 `json:"minimumFrequency,omitempty"`
// MaximumFrequency (optional) ...
MaximumFrequency *float64 `json:"maximumFrequency,omitempty"`
}
// EmulationSensorReadingSingle (experimental) ...
type EmulationSensorReadingSingle struct {
// Value ...
Value float64 `json:"value"`
}
// EmulationSensorReadingXYZ (experimental) ...
type EmulationSensorReadingXYZ struct {
// X ...
X float64 `json:"x"`
// Y ...
Y float64 `json:"y"`
// Z ...
Z float64 `json:"z"`
}
// EmulationSensorReadingQuaternion (experimental) ...
type EmulationSensorReadingQuaternion struct {
// X ...
X float64 `json:"x"`
// Y ...
Y float64 `json:"y"`
// Z ...
Z float64 `json:"z"`
// W ...
W float64 `json:"w"`
}
// EmulationSensorReading (experimental) ...
type EmulationSensorReading struct {
// Single (optional) ...
Single *EmulationSensorReadingSingle `json:"single,omitempty"`
// Xyz (optional) ...
Xyz *EmulationSensorReadingXYZ `json:"xyz,omitempty"`
// Quaternion (optional) ...
Quaternion *EmulationSensorReadingQuaternion `json:"quaternion,omitempty"`
}
// EmulationDisabledImageType (experimental) Enum of image types that can be disabled.
type EmulationDisabledImageType string
const (
// EmulationDisabledImageTypeAvif enum const.
EmulationDisabledImageTypeAvif EmulationDisabledImageType = "avif"
// EmulationDisabledImageTypeWebp enum const.
EmulationDisabledImageTypeWebp EmulationDisabledImageType = "webp"
)
// EmulationCanEmulate (deprecated) Tells whether emulation is supported.
type EmulationCanEmulate struct{}
// ProtoReq name.
func (m EmulationCanEmulate) ProtoReq() string { return "Emulation.canEmulate" }
// Call the request.
func (m EmulationCanEmulate) Call(c Client) (*EmulationCanEmulateResult, error) {
var res EmulationCanEmulateResult
return &res, call(m.ProtoReq(), m, &res, c)
}
// EmulationCanEmulateResult (deprecated) ...
type EmulationCanEmulateResult struct {
// Result True if emulation is supported.
Result bool `json:"result"`
}
// EmulationClearDeviceMetricsOverride Clears the overridden device metrics.
type EmulationClearDeviceMetricsOverride struct{}
// ProtoReq name.
func (m EmulationClearDeviceMetricsOverride) ProtoReq() string {
return "Emulation.clearDeviceMetricsOverride"
}
// Call sends the request.
func (m EmulationClearDeviceMetricsOverride) Call(c Client) error {
return call(m.ProtoReq(), m, nil, c)
}
// EmulationClearGeolocationOverride Clears the overridden Geolocation Position and Error.
type EmulationClearGeolocationOverride struct{}
// ProtoReq name.
func (m EmulationClearGeolocationOverride) ProtoReq() string {
return "Emulation.clearGeolocationOverride"
}
// Call sends the request.
func (m EmulationClearGeolocationOverride) Call(c Client) error {
return call(m.ProtoReq(), m, nil, c)
}
// EmulationResetPageScaleFactor (experimental) Requests that page scale factor is reset to initial values.
type EmulationResetPageScaleFactor struct{}
// ProtoReq name.
func (m EmulationResetPageScaleFactor) ProtoReq() string { return "Emulation.resetPageScaleFactor" }
// Call sends the request.
func (m EmulationResetPageScaleFactor) Call(c Client) error {
return call(m.ProtoReq(), m, nil, c)
}
// EmulationSetFocusEmulationEnabled (experimental) Enables or disables simulating a focused and active page.
type EmulationSetFocusEmulationEnabled struct {
// Enabled Whether to enable to disable focus emulation.
Enabled bool `json:"enabled"`
}
// ProtoReq name.
func (m EmulationSetFocusEmulationEnabled) ProtoReq() string {
return "Emulation.setFocusEmulationEnabled"
}
// Call sends the request.
func (m EmulationSetFocusEmulationEnabled) Call(c Client) error {
return call(m.ProtoReq(), m, nil, c)
}
// EmulationSetAutoDarkModeOverride (experimental) Automatically render all web contents using a dark theme.
type EmulationSetAutoDarkModeOverride struct {
// Enabled (optional) Whether to enable or disable automatic dark mode.
// If not specified, any existing override will be cleared.
Enabled bool `json:"enabled,omitempty"`
}
// ProtoReq name.
func (m EmulationSetAutoDarkModeOverride) ProtoReq() string {
return "Emulation.setAutoDarkModeOverride"
}
// Call sends the request.
func (m EmulationSetAutoDarkModeOverride) Call(c Client) error {
return call(m.ProtoReq(), m, nil, c)
}
// EmulationSetCPUThrottlingRate Enables CPU throttling to emulate slow CPUs.
type EmulationSetCPUThrottlingRate struct {
// Rate Throttling rate as a slowdown factor (1 is no throttle, 2 is 2x slowdown, etc).
Rate float64 `json:"rate"`
}
// ProtoReq name.
func (m EmulationSetCPUThrottlingRate) ProtoReq() string { return "Emulation.setCPUThrottlingRate" }
// Call sends the request.
func (m EmulationSetCPUThrottlingRate) Call(c Client) error {
return call(m.ProtoReq(), m, nil, c)
}
// EmulationSetDefaultBackgroundColorOverride Sets or clears an override of the default background color of the frame. This override is used
// if the content does not specify one.
type EmulationSetDefaultBackgroundColorOverride struct {
// Color (optional) RGBA of the default background color. If not specified, any existing override will be
// cleared.
Color *DOMRGBA `json:"color,omitempty"`
}
// ProtoReq name.
func (m EmulationSetDefaultBackgroundColorOverride) ProtoReq() string {
return "Emulation.setDefaultBackgroundColorOverride"
}
// Call sends the request.
func (m EmulationSetDefaultBackgroundColorOverride) Call(c Client) error {
return call(m.ProtoReq(), m, nil, c)
}
// EmulationSetDeviceMetricsOverride Overrides the values of device screen dimensions (window.screen.width, window.screen.height,
// window.innerWidth, window.innerHeight, and "device-width"/"device-height"-related CSS media
// query results).
type EmulationSetDeviceMetricsOverride struct {
// Width Overriding width value in pixels (minimum 0, maximum 10000000). 0 disables the override.
Width int `json:"width"`
// Height Overriding height value in pixels (minimum 0, maximum 10000000). 0 disables the override.
Height int `json:"height"`
// DeviceScaleFactor Overriding device scale factor value. 0 disables the override.
DeviceScaleFactor float64 `json:"deviceScaleFactor"`
// Mobile Whether to emulate mobile device. This includes viewport meta tag, overlay scrollbars, text
// autosizing and more.
Mobile bool `json:"mobile"`
// Scale (experimental) (optional) Scale to apply to resulting view image.
Scale *float64 `json:"scale,omitempty"`
// ScreenWidth (experimental) (optional) Overriding screen width value in pixels (minimum 0, maximum 10000000).
ScreenWidth *int `json:"screenWidth,omitempty"`
// ScreenHeight (experimental) (optional) Overriding screen height value in pixels (minimum 0, maximum 10000000).
ScreenHeight *int `json:"screenHeight,omitempty"`
// PositionX (experimental) (optional) Overriding view X position on screen in pixels (minimum 0, maximum 10000000).
PositionX *int `json:"positionX,omitempty"`
// PositionY (experimental) (optional) Overriding view Y position on screen in pixels (minimum 0, maximum 10000000).
PositionY *int `json:"positionY,omitempty"`
// DontSetVisibleSize (experimental) (optional) Do not set visible view size, rely upon explicit setVisibleSize call.
DontSetVisibleSize bool `json:"dontSetVisibleSize,omitempty"`
// ScreenOrientation (optional) Screen orientation override.
ScreenOrientation *EmulationScreenOrientation `json:"screenOrientation,omitempty"`
// Viewport (experimental) (optional) If set, the visible area of the page will be overridden to this viewport. This viewport
// change is not observed by the page, e.g. viewport-relative elements do not change positions.
Viewport *PageViewport `json:"viewport,omitempty"`
// DisplayFeature (experimental) (optional) If set, the display feature of a multi-segment screen. If not set, multi-segment support
// is turned-off.
DisplayFeature *EmulationDisplayFeature `json:"displayFeature,omitempty"`
// DevicePosture (deprecated) (experimental) (optional) If set, the posture of a foldable device. If not set the posture is set
// to continuous.
// Deprecated, use Emulation.setDevicePostureOverride.
DevicePosture *EmulationDevicePosture `json:"devicePosture,omitempty"`
}
// ProtoReq name.
func (m EmulationSetDeviceMetricsOverride) ProtoReq() string {
return "Emulation.setDeviceMetricsOverride"
}
// Call sends the request.
func (m EmulationSetDeviceMetricsOverride) Call(c Client) error {
return call(m.ProtoReq(), m, nil, c)
}
// EmulationSetDevicePostureOverride (experimental) Start reporting the given posture value to the Device Posture API.
// This override can also be set in setDeviceMetricsOverride().
type EmulationSetDevicePostureOverride struct {
// Posture ...
Posture *EmulationDevicePosture `json:"posture"`
}
// ProtoReq name.
func (m EmulationSetDevicePostureOverride) ProtoReq() string {
return "Emulation.setDevicePostureOverride"
}
// Call sends the request.
func (m EmulationSetDevicePostureOverride) Call(c Client) error {
return call(m.ProtoReq(), m, nil, c)
}
// EmulationClearDevicePostureOverride (experimental) Clears a device posture override set with either setDeviceMetricsOverride()
// or setDevicePostureOverride() and starts using posture information from the
// platform again.
// Does nothing if no override is set.
type EmulationClearDevicePostureOverride struct{}
// ProtoReq name.
func (m EmulationClearDevicePostureOverride) ProtoReq() string {
return "Emulation.clearDevicePostureOverride"
}
// Call sends the request.
func (m EmulationClearDevicePostureOverride) Call(c Client) error {
return call(m.ProtoReq(), m, nil, c)
}
// EmulationSetScrollbarsHidden (experimental) ...
type EmulationSetScrollbarsHidden struct {
// Hidden Whether scrollbars should be always hidden.
Hidden bool `json:"hidden"`
}
// ProtoReq name.
func (m EmulationSetScrollbarsHidden) ProtoReq() string { return "Emulation.setScrollbarsHidden" }
// Call sends the request.
func (m EmulationSetScrollbarsHidden) Call(c Client) error {
return call(m.ProtoReq(), m, nil, c)
}
// EmulationSetDocumentCookieDisabled (experimental) ...
type EmulationSetDocumentCookieDisabled struct {
// Disabled Whether document.coookie API should be disabled.
Disabled bool `json:"disabled"`
}
// ProtoReq name.
func (m EmulationSetDocumentCookieDisabled) ProtoReq() string {
return "Emulation.setDocumentCookieDisabled"
}
// Call sends the request.
func (m EmulationSetDocumentCookieDisabled) Call(c Client) error {
return call(m.ProtoReq(), m, nil, c)
}
// EmulationSetEmitTouchEventsForMouseConfiguration enum.
type EmulationSetEmitTouchEventsForMouseConfiguration string
const (
// EmulationSetEmitTouchEventsForMouseConfigurationMobile enum const.
EmulationSetEmitTouchEventsForMouseConfigurationMobile EmulationSetEmitTouchEventsForMouseConfiguration = "mobile"
// EmulationSetEmitTouchEventsForMouseConfigurationDesktop enum const.
EmulationSetEmitTouchEventsForMouseConfigurationDesktop EmulationSetEmitTouchEventsForMouseConfiguration = "desktop"
)
// EmulationSetEmitTouchEventsForMouse (experimental) ...
type EmulationSetEmitTouchEventsForMouse struct {
// Enabled Whether touch emulation based on mouse input should be enabled.
Enabled bool `json:"enabled"`
// Configuration (optional) Touch/gesture events configuration. Default: current platform.
Configuration EmulationSetEmitTouchEventsForMouseConfiguration `json:"configuration,omitempty"`
}
// ProtoReq name.
func (m EmulationSetEmitTouchEventsForMouse) ProtoReq() string {
return "Emulation.setEmitTouchEventsForMouse"
}
// Call sends the request.
func (m EmulationSetEmitTouchEventsForMouse) Call(c Client) error {
return call(m.ProtoReq(), m, nil, c)
}
// EmulationSetEmulatedMedia Emulates the given media type or media feature for CSS media queries.
type EmulationSetEmulatedMedia struct {
// Media (optional) Media type to emulate. Empty string disables the override.
Media string `json:"media,omitempty"`
// Features (optional) Media features to emulate.
Features []*EmulationMediaFeature `json:"features,omitempty"`
}
// ProtoReq name.
func (m EmulationSetEmulatedMedia) ProtoReq() string { return "Emulation.setEmulatedMedia" }
// Call sends the request.
func (m EmulationSetEmulatedMedia) Call(c Client) error {
return call(m.ProtoReq(), m, nil, c)
}
// EmulationSetEmulatedVisionDeficiencyType enum.
type EmulationSetEmulatedVisionDeficiencyType string
const (
// EmulationSetEmulatedVisionDeficiencyTypeNone enum const.
EmulationSetEmulatedVisionDeficiencyTypeNone EmulationSetEmulatedVisionDeficiencyType = "none"
// EmulationSetEmulatedVisionDeficiencyTypeBlurredVision enum const.
EmulationSetEmulatedVisionDeficiencyTypeBlurredVision EmulationSetEmulatedVisionDeficiencyType = "blurredVision"
// EmulationSetEmulatedVisionDeficiencyTypeReducedContrast enum const.
EmulationSetEmulatedVisionDeficiencyTypeReducedContrast EmulationSetEmulatedVisionDeficiencyType = "reducedContrast"
// EmulationSetEmulatedVisionDeficiencyTypeAchromatopsia enum const.
EmulationSetEmulatedVisionDeficiencyTypeAchromatopsia EmulationSetEmulatedVisionDeficiencyType = "achromatopsia"
// EmulationSetEmulatedVisionDeficiencyTypeDeuteranopia enum const.
EmulationSetEmulatedVisionDeficiencyTypeDeuteranopia EmulationSetEmulatedVisionDeficiencyType = "deuteranopia"
// EmulationSetEmulatedVisionDeficiencyTypeProtanopia enum const.
EmulationSetEmulatedVisionDeficiencyTypeProtanopia EmulationSetEmulatedVisionDeficiencyType = "protanopia"
// EmulationSetEmulatedVisionDeficiencyTypeTritanopia enum const.
EmulationSetEmulatedVisionDeficiencyTypeTritanopia EmulationSetEmulatedVisionDeficiencyType = "tritanopia"
)
// EmulationSetEmulatedVisionDeficiency Emulates the given vision deficiency.
type EmulationSetEmulatedVisionDeficiency struct {
// Type Vision deficiency to emulate. Order: best-effort emulations come first, followed by any
// physiologically accurate emulations for medically recognized color vision deficiencies.
Type EmulationSetEmulatedVisionDeficiencyType `json:"type"`
}
// ProtoReq name.
func (m EmulationSetEmulatedVisionDeficiency) ProtoReq() string {
return "Emulation.setEmulatedVisionDeficiency"
}
// Call sends the request.
func (m EmulationSetEmulatedVisionDeficiency) Call(c Client) error {
return call(m.ProtoReq(), m, nil, c)
}
// EmulationSetGeolocationOverride Overrides the Geolocation Position or Error. Omitting any of the parameters emulates position
// unavailable.
type EmulationSetGeolocationOverride struct {
// Latitude (optional) Mock latitude
Latitude *float64 `json:"latitude,omitempty"`
// Longitude (optional) Mock longitude
Longitude *float64 `json:"longitude,omitempty"`
// Accuracy (optional) Mock accuracy
Accuracy *float64 `json:"accuracy,omitempty"`
}
// ProtoReq name.
func (m EmulationSetGeolocationOverride) ProtoReq() string { return "Emulation.setGeolocationOverride" }
// Call sends the request.
func (m EmulationSetGeolocationOverride) Call(c Client) error {
return call(m.ProtoReq(), m, nil, c)
}
// EmulationGetOverriddenSensorInformation (experimental) ...
type EmulationGetOverriddenSensorInformation struct {
// Type ...
Type EmulationSensorType `json:"type"`
}
// ProtoReq name.
func (m EmulationGetOverriddenSensorInformation) ProtoReq() string {
return "Emulation.getOverriddenSensorInformation"
}
// Call the request.
func (m EmulationGetOverriddenSensorInformation) Call(c Client) (*EmulationGetOverriddenSensorInformationResult, error) {
var res EmulationGetOverriddenSensorInformationResult
return &res, call(m.ProtoReq(), m, &res, c)
}
// EmulationGetOverriddenSensorInformationResult (experimental) ...
type EmulationGetOverriddenSensorInformationResult struct {
// RequestedSamplingFrequency ...
RequestedSamplingFrequency float64 `json:"requestedSamplingFrequency"`
}
// EmulationSetSensorOverrideEnabled (experimental) Overrides a platform sensor of a given type. If |enabled| is true, calls to
// Sensor.start() will use a virtual sensor as backend rather than fetching
// data from a real hardware sensor. Otherwise, existing virtual
// sensor-backend Sensor objects will fire an error event and new calls to
// Sensor.start() will attempt to use a real sensor instead.
type EmulationSetSensorOverrideEnabled struct {
// Enabled ...
Enabled bool `json:"enabled"`
// Type ...
Type EmulationSensorType `json:"type"`
// Metadata (optional) ...
Metadata *EmulationSensorMetadata `json:"metadata,omitempty"`
}
// ProtoReq name.
func (m EmulationSetSensorOverrideEnabled) ProtoReq() string {
return "Emulation.setSensorOverrideEnabled"
}
// Call sends the request.
func (m EmulationSetSensorOverrideEnabled) Call(c Client) error {
return call(m.ProtoReq(), m, nil, c)
}
// EmulationSetSensorOverrideReadings (experimental) Updates the sensor readings reported by a sensor type previously overridden
// by setSensorOverrideEnabled.
type EmulationSetSensorOverrideReadings struct {
// Type ...
Type EmulationSensorType `json:"type"`
// Reading ...
Reading *EmulationSensorReading `json:"reading"`
}
// ProtoReq name.
func (m EmulationSetSensorOverrideReadings) ProtoReq() string {
return "Emulation.setSensorOverrideReadings"
}
// Call sends the request.
func (m EmulationSetSensorOverrideReadings) Call(c Client) error {
return call(m.ProtoReq(), m, nil, c)
}
// EmulationSetIdleOverride Overrides the Idle state.
type EmulationSetIdleOverride struct {
// IsUserActive Mock isUserActive
IsUserActive bool `json:"isUserActive"`
// IsScreenUnlocked Mock isScreenUnlocked
IsScreenUnlocked bool `json:"isScreenUnlocked"`
}
// ProtoReq name.
func (m EmulationSetIdleOverride) ProtoReq() string { return "Emulation.setIdleOverride" }
// Call sends the request.
func (m EmulationSetIdleOverride) Call(c Client) error {
return call(m.ProtoReq(), m, nil, c)
}
// EmulationClearIdleOverride Clears Idle state overrides.
type EmulationClearIdleOverride struct{}
// ProtoReq name.
func (m EmulationClearIdleOverride) ProtoReq() string { return "Emulation.clearIdleOverride" }
// Call sends the request.
func (m EmulationClearIdleOverride) Call(c Client) error {
return call(m.ProtoReq(), m, nil, c)
}
// EmulationSetNavigatorOverrides (deprecated) (experimental) Overrides value returned by the javascript navigator object.
type EmulationSetNavigatorOverrides struct {
// Platform The platform navigator.platform should return.
Platform string `json:"platform"`
}
// ProtoReq name.
func (m EmulationSetNavigatorOverrides) ProtoReq() string { return "Emulation.setNavigatorOverrides" }
// Call sends the request.
func (m EmulationSetNavigatorOverrides) Call(c Client) error {
return call(m.ProtoReq(), m, nil, c)
}
// EmulationSetPageScaleFactor (experimental) Sets a specified page scale factor.
type EmulationSetPageScaleFactor struct {
// PageScaleFactor Page scale factor.
PageScaleFactor float64 `json:"pageScaleFactor"`
}
// ProtoReq name.
func (m EmulationSetPageScaleFactor) ProtoReq() string { return "Emulation.setPageScaleFactor" }
// Call sends the request.
func (m EmulationSetPageScaleFactor) Call(c Client) error {
return call(m.ProtoReq(), m, nil, c)
}
// EmulationSetScriptExecutionDisabled Switches script execution in the page.
type EmulationSetScriptExecutionDisabled struct {
// Value Whether script execution should be disabled in the page.
Value bool `json:"value"`
}
// ProtoReq name.
func (m EmulationSetScriptExecutionDisabled) ProtoReq() string {
return "Emulation.setScriptExecutionDisabled"
}
// Call sends the request.
func (m EmulationSetScriptExecutionDisabled) Call(c Client) error {
return call(m.ProtoReq(), m, nil, c)
}
// EmulationSetTouchEmulationEnabled Enables touch on platforms which do not support them.
type EmulationSetTouchEmulationEnabled struct {
// Enabled Whether the touch event emulation should be enabled.
Enabled bool `json:"enabled"`
// MaxTouchPoints (optional) Maximum touch points supported. Defaults to one.
MaxTouchPoints *int `json:"maxTouchPoints,omitempty"`
}
// ProtoReq name.
func (m EmulationSetTouchEmulationEnabled) ProtoReq() string {
return "Emulation.setTouchEmulationEnabled"
}
// Call sends the request.
func (m EmulationSetTouchEmulationEnabled) Call(c Client) error {
return call(m.ProtoReq(), m, nil, c)
}
// EmulationSetVirtualTimePolicy (experimental) Turns on virtual time for all frames (replacing real-time with a synthetic time source) and sets
// the current virtual time policy. Note this supersedes any previous time budget.
type EmulationSetVirtualTimePolicy struct {
// Policy ...
Policy EmulationVirtualTimePolicy `json:"policy"`
// Budget (optional) If set, after this many virtual milliseconds have elapsed virtual time will be paused and a
// virtualTimeBudgetExpired event is sent.
Budget *float64 `json:"budget,omitempty"`
// MaxVirtualTimeTaskStarvationCount (optional) If set this specifies the maximum number of tasks that can be run before virtual is forced
// forwards to prevent deadlock.
MaxVirtualTimeTaskStarvationCount *int `json:"maxVirtualTimeTaskStarvationCount,omitempty"`
// InitialVirtualTime (optional) If set, base::Time::Now will be overridden to initially return this value.
InitialVirtualTime TimeSinceEpoch `json:"initialVirtualTime,omitempty"`
}
// ProtoReq name.
func (m EmulationSetVirtualTimePolicy) ProtoReq() string { return "Emulation.setVirtualTimePolicy" }
// Call the request.
func (m EmulationSetVirtualTimePolicy) Call(c Client) (*EmulationSetVirtualTimePolicyResult, error) {
var res EmulationSetVirtualTimePolicyResult
return &res, call(m.ProtoReq(), m, &res, c)
}
// EmulationSetVirtualTimePolicyResult (experimental) ...
type EmulationSetVirtualTimePolicyResult struct {
// VirtualTimeTicksBase Absolute timestamp at which virtual time was first enabled (up time in milliseconds).
VirtualTimeTicksBase float64 `json:"virtualTimeTicksBase"`
}
// EmulationSetLocaleOverride (experimental) Overrides default host system locale with the specified one.
type EmulationSetLocaleOverride struct {
// Locale (optional) ICU style C locale (e.g. "en_US"). If not specified or empty, disables the override and
// restores default host system locale.
Locale string `json:"locale,omitempty"`
}
// ProtoReq name.
func (m EmulationSetLocaleOverride) ProtoReq() string { return "Emulation.setLocaleOverride" }
// Call sends the request.
func (m EmulationSetLocaleOverride) Call(c Client) error {
return call(m.ProtoReq(), m, nil, c)
}
// EmulationSetTimezoneOverride Overrides default host system timezone with the specified one.
type EmulationSetTimezoneOverride struct {
// TimezoneID The timezone identifier. List of supported timezones:
// https://source.chromium.org/chromium/chromium/deps/icu.git/+/faee8bc70570192d82d2978a71e2a615788597d1:source/data/misc/metaZones.txt
// If empty, disables the override and restores default host system timezone.
TimezoneID string `json:"timezoneId"`
}
// ProtoReq name.
func (m EmulationSetTimezoneOverride) ProtoReq() string { return "Emulation.setTimezoneOverride" }
// Call sends the request.
func (m EmulationSetTimezoneOverride) Call(c Client) error {
return call(m.ProtoReq(), m, nil, c)
}
// EmulationSetVisibleSize (deprecated) (experimental) Resizes the frame/viewport of the page. Note that this does not affect the frame's container
// (e.g. browser window). Can be used to produce screenshots of the specified size. Not supported
// on Android.
type EmulationSetVisibleSize struct {
// Width Frame width (DIP).
Width int `json:"width"`
// Height Frame height (DIP).
Height int `json:"height"`
}
// ProtoReq name.
func (m EmulationSetVisibleSize) ProtoReq() string { return "Emulation.setVisibleSize" }
// Call sends the request.
func (m EmulationSetVisibleSize) Call(c Client) error {
return call(m.ProtoReq(), m, nil, c)
}
// EmulationSetDisabledImageTypes (experimental) ...
type EmulationSetDisabledImageTypes struct {
// ImageTypes Image types to disable.
ImageTypes []EmulationDisabledImageType `json:"imageTypes"`
}
// ProtoReq name.
func (m EmulationSetDisabledImageTypes) ProtoReq() string { return "Emulation.setDisabledImageTypes" }
// Call sends the request.
func (m EmulationSetDisabledImageTypes) Call(c Client) error {
return call(m.ProtoReq(), m, nil, c)
}
// EmulationSetHardwareConcurrencyOverride (experimental) ...
type EmulationSetHardwareConcurrencyOverride struct {
// HardwareConcurrency Hardware concurrency to report
HardwareConcurrency int `json:"hardwareConcurrency"`
}
// ProtoReq name.
func (m EmulationSetHardwareConcurrencyOverride) ProtoReq() string {
return "Emulation.setHardwareConcurrencyOverride"
}
// Call sends the request.
func (m EmulationSetHardwareConcurrencyOverride) Call(c Client) error {
return call(m.ProtoReq(), m, nil, c)
}
// EmulationSetUserAgentOverride Allows overriding user agent with the given string.
// `userAgentMetadata` must be set for Client Hint headers to be sent.
type EmulationSetUserAgentOverride struct {
// UserAgent User agent to use.
UserAgent string `json:"userAgent"`
// AcceptLanguage (optional) Browser language to emulate.
AcceptLanguage string `json:"acceptLanguage,omitempty"`
// Platform (optional) The platform navigator.platform should return.
Platform string `json:"platform,omitempty"`
// UserAgentMetadata (experimental) (optional) To be sent in Sec-CH-UA-* headers and returned in navigator.userAgentData
UserAgentMetadata *EmulationUserAgentMetadata `json:"userAgentMetadata,omitempty"`
}
// ProtoReq name.
func (m EmulationSetUserAgentOverride) ProtoReq() string { return "Emulation.setUserAgentOverride" }
// Call sends the request.
func (m EmulationSetUserAgentOverride) Call(c Client) error {
return call(m.ProtoReq(), m, nil, c)
}
// EmulationSetAutomationOverride (experimental) Allows overriding the automation flag.
type EmulationSetAutomationOverride struct {
// Enabled Whether the override should be enabled.
Enabled bool `json:"enabled"`
}
// ProtoReq name.
func (m EmulationSetAutomationOverride) ProtoReq() string { return "Emulation.setAutomationOverride" }
// Call sends the request.
func (m EmulationSetAutomationOverride) Call(c Client) error {
return call(m.ProtoReq(), m, nil, c)
}
// EmulationVirtualTimeBudgetExpired (experimental) Notification sent after the virtual time budget for the current VirtualTimePolicy has run out.
type EmulationVirtualTimeBudgetExpired struct{}
// ProtoEvent name.
func (evt EmulationVirtualTimeBudgetExpired) ProtoEvent() string {
return "Emulation.virtualTimeBudgetExpired"
}