Visible-watermark work across all three corner-mark engines plus a committed,
reproducible alpha-build pipeline (scripts/visible_alpha_solve.py) fed by committed
solid black/gray/white captures.
- jimeng: new "即梦AI" wordmark remover (reverse-alpha + thin residual inpaint,
always NCC-aligned -- the mark re-rasterizes/jitters per image). Detect via glyph
silhouette NCC (0.45 threshold; does not cross-fire with Doubao). Registered in the
visible-mark catalog; `visible --mark jimeng` / `--mark auto`.
- doubao: fix a real production defect -- the shipped remover left a READABLE
"豆包AI生成" outline on real samples while detect() returned conf 0.0 (fooled by a
thin outline), so the test passed and the "56/56 clean" claim was detector-measured,
not visual. Root cause: under-estimated alpha + fixed-geometry-no-inpaint + tight
locate box. Rebuilt alpha (careful gray-self solve), always-align, thin inpaint,
widened locate box -> readable outline becomes faint texture-level traces.
- gemini: rebuild gemini_bg_{96,48} from our own controlled captures (validated NCC
0.9998 vs the prior third-party asset); removal re-verified clean, no behaviour change.
- tests: add textured-shift regression to both engines (guards the align-on-shift path
the Doubao defect exposed; lesson: a detector-only removal test is insufficient,
assert visual residual).
- docs: CLAUDE.md, README, capture READMEs and docstrings synced; stale
"exact/pixel-exact/56-clean" claims removed.
Also includes a SynthID label-wording clarification in identify.py/cli.py
("SynthID pixel watermark" -> "SynthID watermark, inferred from C2PA metadata").
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
3.9 KiB
Jimeng (即梦AI) visible watermark capture
Status (completed 2026-05-30): solid black/gray/white Jimeng captures were obtained (issue #13, from @powersee) and the alpha map was solved. Removal is reverse-alpha plus a residual inpaint over the glyph footprint; see the
jimeng_engine.pynotes in the rootCLAUDE.md. The text below is kept as the capture plan.
Goal: capture the Jimeng / Dreamina "★ 即梦AI" visible wordmark over known flat
backgrounds so we can build a per-pixel alpha map and a reverse-alpha remover, the
same way the Gemini sparkle and Doubao strip engines work
(src/remove_ai_watermarks/gemini_engine.py, doubao_engine.py).
What we learned (verified from the captures, 2026-05-30)
- Mark: a four-point sparkle icon followed by the "即梦AI" characters, near-white semi-transparent overlay, bottom-right corner.
- Blend model: alpha compositing with a pure-white logo
watermarked = a*255 + (1-a)*original, confirmed in sRGB (a linear-light solve made the black/gray cross-residual much worse, so the compositing is plain sRGB). An L-pair-solve (independent of the L assumption) lands at ~254.6, confirming white. - Alpha is solved from the GRAY capture, not black:
a = (I - B)/(255 - B)with B a per-capture CUBIC background fit over the non-glyph pixels, averaged over channels, at FULL halo extent (down to a~0.02) and UNBLURRED. Gray (bg ~132) is the best proxy for real content (the mark sits on bright photo areas, not on black). This careful build drops the gray self-residual to ~1.3; an earlier max-channel / quadratic-bg / blurred / halo-truncated build (and a black-dominated least-squares solve) left a visible outline -- the mask quality, not the method, was the limit. - Geometry (fraction of image WIDTH, at the captured 2048): asset width ~0.211, height ~0.068, right margin ~0.023, bottom margin ~0.023. The mark scales with width; a real 1440-wide download matched width_frac ~0.21.
- Per-image render variation: the alpha maps solved independently from the black and the gray capture correlate 0.998 but not 1.0 (mean |Δa| ~0.02). Jimeng re-rasterizes the mark per generation AND jitters its position a few px, so a single alpha map does NOT pixel-cancel the mark the way Doubao's deterministic overlay does. Removal therefore: NCC-aligns the alpha to the actual mark (always, not only off-native), reverse-alphas, then clears the residual with a THIN inpaint over the glyph footprint (a wide full-footprint pass smeared the texture/edges).
How to capture (image-edit path, most reliable)
For each solid-color seed:
- Open Jimeng image generation, use the image-edit / reference mode, upload the seed.
- Prompt (Chinese preferred):
请完全按照原图重新生成这张图片,保持完全一致,不要添加或修改任何内容 - Download the ORIGINAL output file (not a screenshot). Do not crop / edit / re-save.
The black capture is the key one (white logo on black -> captured ~= a*255); the
gray capture refines the alpha at mid-tones; the white capture confirms the logo is
pure white (the mark is nearly invisible on white, as expected).
Hygiene
- Original download, never a screenshot. PNG preferred; if Jimeng only gives JPEG, note it.
- No crop / edit / re-save. Default settings, watermark left ON.
Naming, drop into captures/
jimeng_cap_A.png # black seed run through Jimeng
jimeng_cap_B.png # white seed
jimeng_cap_C.png # gray seed
jimeng_content_1.png # a normal-content download, for end-to-end validation
The solid jimeng_cap_{A,B,C}.png captures are committed (content-free: a solid
colour + the watermark; the source for scripts/visible_alpha_solve.py jimeng). The
synthetic seeds/ and the real-content jimeng_content_*.png validation download are
gitignored (local-only). Rebuild the alpha asset with:
uv run python scripts/visible_alpha_solve.py jimeng # or: all