Files
shannon/apps/cli/src/scan/derive.ts
T
ezl-keygraph 0ab7c0b41b feat(preflight): add exploit-readiness probe and --validate-auth mode, and refresh suggested models (#476)
* feat(preflight): gate scans on an exploit-workload readiness probe

* feat: add --validate-auth to run authentication validation only

* feat: refuse reusing an auth-validation workspace for a scan

* chore: refresh suggested model IDs (Grok 4.7, OpenAI gpt-6-sol, Claude 5)

* fix(preflight): make the exploit-readiness probe trip the cyber safeguard reliably

* chore(preflight): update the exploit-readiness probe prompt

* feat: add --validate-model to run the preflight model checks only

* feat(cli): name cyber-access and app-login steps in the start loader

* feat(cli): refine start loader — skip app-login step when following, annotate preflight label

* feat(status): show Preflight and Cyber access verification rows for gated providers

* chore(preflight): suggest a fallback model in cyber-access remediation hints

* chore(preflight): drop env-var syntax from cyber-access fallback hints

* fix(preflight): separate finding heading from Target line in readiness probe

* refactor(preflight): rename exploit-readiness probe to cyber access verification

* fix(preflight): re-join finding heading with Target line in readiness probe

Reverts the heading/Target split from 22d84f2, gluing each finding's
heading back onto its Target line in the cyber-access probe's user
content.

* feat(validation): show a Checks summary in the validation log

* fix(cli): say a validation run failed, not that it could not start

* docs(ai-providers): replace broken Pi subscription link with /login steps

* feat(preflight): gate the openai-codex subscription on cyber access
2026-10-05 23:58:14 +05:30

449 lines
20 KiB
TypeScript

/**
* Pure derivation of a scan's per-agent and per-phase state from its Temporal snapshot.
*
* This is the single source of truth for "what state is each agent in" — both the
* human progress tree (render.ts) and the machine-readable snapshot (status-json.ts)
* consume it, so the two views can never disagree about whether an agent is running,
* skipped, or still pending. No glyphs, no color, no formatting live here.
*/
import type { RunningAgent } from '../temporal-client.js';
import {
AGENTIC_SAST_STAGE_ORDER,
agentClass,
isModelBackedOperation,
type OperationalStageState,
operationFamilyKey,
type PipelineState,
pipelineForState,
} from './pipeline.js';
import type { RenderInput } from './render.js';
import { safeFailureDetail, safeOperationKey, safeOperationLabel } from './safe-fields.js';
export type RunState = 'pending' | 'running' | 'completed' | 'failed' | 'skipped';
/** One agent's resolved state plus the raw metrics/timing a consumer needs to present it. Null metrics
* mean the value doesn't apply to the current state (e.g. duration only for completed agents). */
export interface DerivedAgent {
readonly name: string;
readonly label: string;
readonly state: RunState;
readonly durationMs: number | null;
readonly runningElapsedMs: number | null;
readonly attempt: number | null;
/** The step a running operation row is currently on, merged in from its child activity. */
readonly detail?: string;
/** Reconciliation time for this agent's class, rendered as a trailing `+ duration`.
* Reconciliation is model work that produces this agent's inputs, so it is shown
* attached to the agent it feeds rather than as free-floating background work. */
readonly attachedMs?: number;
/** This class's findings could not be grouped, so each one became its own task. */
readonly ungrouped?: boolean;
readonly error?: string;
}
/** How a phase line summarizes itself: its own wall time, or a k/N tally over its children. */
export type PhaseMetaKind = 'duration' | 'count';
export interface DerivedPhase {
readonly key: string;
readonly label: string;
/** Whether the phase renders its agents as sub-rows. Independent of {@link meta}:
* Agentic SAST lists its stages under a duration, exploitation lists its classes under a tally. */
readonly children: boolean;
readonly meta: PhaseMetaKind;
readonly state: RunState;
/** The phase's own span, when the worker records one for the phase rather than for a single
* agent inside it (Agentic SAST). The phase line presents this exactly like an agent row. */
readonly summary?: DerivedAgent;
/** Rendered after the phase's summary, e.g. to mark work that overlaps other phases. */
readonly note?: string;
readonly agents: readonly DerivedAgent[];
}
/** Terminal = anything other than an open, running execution. */
export function isTerminal(status: string): boolean {
return status !== 'RUNNING' && status !== 'UNSPECIFIED';
}
/**
* Whether the class-level failure recorded for this agent's class applies to this agent.
*
* A class failure is recorded against the class as a whole, so it matches both of that class's
* agents. A reconciliation failure, though, happens only after the analysis agent has already
* succeeded, so it belongs to the exploitation lane: attributing it to the analysis row as well
* would report an agent that completed as failed.
*/
function classFailureApplies(name: string, state: PipelineState | null): boolean {
if (!state) return false;
const vulnClass = agentClass(name);
if (!state.failedPipelines.some((f) => f.vulnType === vulnClass)) return false;
const reconciliationFailed = (state.failedReconciliations ?? []).some((r) => r.vulnerabilityClass === vulnClass);
const isAnalysisAgent = name.endsWith('-vuln');
return !(reconciliationFailed && isAnalysisAgent);
}
function isFailedAgent(name: string, state: PipelineState | null): boolean {
return !!state && (state.failedAgent === name || classFailureApplies(name, state));
}
/** An agent has entered play once it is running, has metrics, or has failed. */
function isAgentActive(name: string, state: PipelineState | null, running: Set<string>): boolean {
return running.has(name) || !!state?.agentMetrics[name] || isFailedAgent(name, state);
}
/**
* Resolve one agent's state. "Ran" is signalled by a metrics entry: a
* conditionally-skipped agent (e.g. an exploit agent when there is nothing to
* exploit) records no metrics, and the workflow tracks it in skippedAgents rather
* than completedAgents. `resolved` is true once we've moved past this agent's phase
* (the scan is terminal, or a later phase is already active), at which point a
* metric-less, non-running agent is skipped rather than still pending.
*/
function agentState(name: string, state: PipelineState | null, running: Set<string>, resolved: boolean): RunState {
if (running.has(name)) return 'running';
if (isFailedAgent(name, state)) return 'failed';
if (state?.agentMetrics[name]) return 'completed';
return resolved ? 'skipped' : 'pending';
}
/**
* Only the presence of a class failure is used here, never its `.error` text: that string is
* the worker's raw error for the failed class, not vetted for display, so it is reduced to
* a boolean before reaching safeFailureDetail's fixed sentence.
*/
function agentError(name: string, state: PipelineState | null, byAgent: Map<string, RunningAgent>): string | undefined {
const hasFailure =
classFailureApplies(name, state) || byAgent.get(name)?.lastFailure !== undefined || state?.failedAgent === name;
return safeFailureDetail(hasFailure);
}
/** Scan wall-clock elapsed ms: recorded duration for a closed scan, live elapsed for a running one. */
export function scanElapsedMs(input: RenderInput, now: number): number | undefined {
if (isTerminal(input.temporalStatus)) {
if (input.state?.summary) return input.state.summary.totalDurationMs;
if (input.endedAt !== undefined && input.startedAt !== undefined) return input.endedAt - input.startedAt;
return undefined;
}
return input.startedAt !== undefined ? now - input.startedAt : undefined;
}
/** Collapse a phase's agent states into a single state for the phase line. */
export function phaseGlyphState(states: readonly RunState[]): RunState {
if (states.some((s) => s === 'running')) return 'running';
if (states.some((s) => s === 'failed')) return 'failed';
if (states.every((s) => s === 'skipped')) return 'skipped';
if (states.every((s) => s === 'completed' || s === 'skipped')) return 'completed';
if (states.some((s) => s === 'completed')) return 'running';
return 'pending';
}
/**
* Compute each agent's RunState. This is the drift-prone part shared by every view.
*
* The pipeline is sequential across phases: the last phase with any active agent is the
* frontier. Earlier phases with nothing active were skipped (e.g. exploitation when no
* class had anything to exploit), not still pending.
*/
export function deriveAgentStates(input: RenderInput): Map<string, RunState> {
const pipeline = pipelineForState(input.state);
const runningSet = new Set(input.running.filter((runner) => runner.kind === 'agent').map((runner) => runner.agent));
const terminal = isTerminal(input.temporalStatus);
let frontier = -1;
pipeline.forEach((phase, idx) => {
if (phase.agents.some((a) => isAgentActive(a.name, input.state, runningSet))) frontier = idx;
});
const states = new Map<string, RunState>();
for (const [phaseIdx, phase] of pipeline.entries()) {
const resolved = terminal || phaseIdx < frontier;
for (const agent of phase.agents) {
states.set(agent.name, agentState(agent.name, input.state, runningSet, resolved));
}
}
return states;
}
/** Which operation families have a running parent stage, and the step to show on it. */
interface OperationFamilyView {
/** Families whose parent stage row already represents their child activities. */
readonly runningFamilies: ReadonlySet<string>;
/** Family to current step, present only where the child activities agree on one. */
readonly stepByFamily: ReadonlyMap<string, string>;
}
/**
* Resolve the parent stage rows that own their family's child activities. A family only
* resolves to a step when its running children agree: several classes reconcile at once and
* their pending activities carry no class, so a family caught mid-stride shows its parent
* rows without a step rather than attributing one to the wrong class.
*/
function operationFamilyView(
running: readonly RunningAgent[],
persistedOperations: readonly OperationalStageState[],
): OperationFamilyView {
const runningFamilies = new Set(
persistedOperations
.filter((operation) => operation.status === 'running')
.map((operation) => operationFamilyKey(operation.key)),
);
const labelsByFamily = new Map<string, Set<string>>();
for (const runner of running) {
if (runner.kind !== 'operation' || runner.parentKey === undefined) continue;
if (!runningFamilies.has(runner.parentKey)) continue;
const labels = labelsByFamily.get(runner.parentKey) ?? new Set<string>();
labels.add(runner.label);
labelsByFamily.set(runner.parentKey, labels);
}
const stepByFamily = new Map<string, string>();
for (const [family, labels] of labelsByFamily) {
const [onlyLabel] = labels;
if (labels.size === 1 && onlyLabel !== undefined) stepByFamily.set(family, lowercaseFirst(onlyLabel));
}
return { runningFamilies, stepByFamily };
}
/** Progress labels are written to start a row; as a detail they continue a sentence. */
function lowercaseFirst(label: string): string {
return label.charAt(0).toLowerCase() + label.slice(1);
}
/**
* Full structured view of the pipeline: every agent's state plus the raw
* metrics/timing needed to present it, and each phase's collapsed state.
*/
export function derivePipeline(input: RenderInput, now: number): DerivedPhase[] {
const states = deriveAgentStates(input);
const byAgent = new Map(input.running.map((r) => [r.agent, r]));
const pipeline = pipelineForState(input.state);
const agentPhases = pipeline.map((phase) => {
const agents = phase.agents.map((a): DerivedAgent => {
const state = states.get(a.name) ?? 'pending';
const metrics = input.state?.agentMetrics[a.name];
const runner = byAgent.get(a.name);
const error = agentError(a.name, input.state, byAgent);
return {
name: a.name,
label: a.label,
state,
durationMs: state === 'completed' && metrics ? metrics.durationMs : null,
runningElapsedMs: state === 'running' && runner?.startedAt !== undefined ? now - runner.startedAt : null,
attempt: state === 'running' && runner ? runner.attempt : null,
...(error !== undefined && { error }),
};
});
return {
key: phase.key,
label: phase.label,
children: phase.parallel,
meta: phase.parallel ? ('count' as const) : ('duration' as const),
state: phaseGlyphState(agents.map((ag) => ag.state)),
agents,
};
});
// Operational rows merge two sources: stages the worker has persisted (durable truth,
// including terminal outcomes) and pending activities whose stage record has not landed
// yet. Persisted keys win, so a stage is never listed twice while the two views overlap.
const persistedOperations = Object.values(input.state?.operationalStages ?? {});
const persistedKeys = new Set(persistedOperations.map((operation) => operation.key));
const { runningFamilies, stepByFamily } = operationFamilyView(input.running, persistedOperations);
const unpersistedRunning = input.running
.filter((runner) => runner.kind === 'operation' && !persistedKeys.has(runner.agent))
// A child activity whose family already has a running parent stage is that stage's current
// step, not separate work: the parent row below represents it, with the step as its detail
// where the family's children agree on one. Without such a parent it keeps its own row.
.filter((runner) => runner.parentKey === undefined || !runningFamilies.has(runner.parentKey))
.map((runner) => ({
key: runner.agent,
label: runner.label,
status: 'running' as const,
...(runner.startedAt !== undefined && { startedAt: runner.startedAt }),
...(runner.lastFailure !== undefined && { error: safeFailureDetail(true) }),
}));
const operationalAgents: DerivedAgent[] = [...persistedOperations, ...unpersistedRunning].map((operation) => {
const runner = byAgent.get(operation.key);
const operationState = operation.status as RunState;
const persistedDurationMs = 'durationMs' in operation ? (operation.durationMs ?? null) : null;
const detail = operationState === 'running' ? stepByFamily.get(operationFamilyKey(operation.key)) : undefined;
return {
name: safeOperationKey(operation.key),
label: safeOperationLabel(operation.label),
state: operationState,
durationMs: operationState === 'completed' ? persistedDurationMs : null,
runningElapsedMs:
operationState === 'running' && operation.startedAt !== undefined ? now - operation.startedAt : null,
attempt: operationState === 'running' ? (runner?.attempt ?? null) : null,
...(detail !== undefined && { detail }),
...(operation.error !== undefined && { error: safeFailureDetail(true) }),
};
});
// Operational rows are not peers of the agents. Each one is either model work that
// belongs to an agent (reconciliation), model work that belongs to the SAST engine
// (its stages), or bookkeeping that only earns a row when it is stuck or broken.
return assemblePhases(agentPhases, operationalAgents);
}
/** Reconciliation wall time per vulnerability class, plus the classes whose grouping degraded. */
interface ReconciliationView {
readonly durationByClass: ReadonlyMap<string, number>;
readonly ungroupedClasses: ReadonlySet<string>;
}
function reconciliationView(operations: readonly DerivedAgent[]): ReconciliationView {
const durationByClass = new Map<string, number>();
const ungroupedClasses = new Set<string>();
for (const operation of operations) {
if (operationFamilyKey(operation.name) !== 'reconciliation') continue;
const [, vulnerabilityClass] = operation.name.split(':');
if (vulnerabilityClass === undefined) continue;
if (operation.name.endsWith(':fallback')) {
ungroupedClasses.add(vulnerabilityClass);
continue;
}
if (operation.durationMs !== null) durationByClass.set(vulnerabilityClass, operation.durationMs);
}
return { durationByClass, ungroupedClasses };
}
/** Attach each class's reconciliation time to the agent row it feeds. */
function withReconciliation(phase: DerivedPhase, view: ReconciliationView): DerivedPhase {
const agents = phase.agents.map((agent): DerivedAgent => {
const vulnerabilityClass = agentClass(agent.name);
const attachedMs = view.durationByClass.get(vulnerabilityClass);
const ungrouped = view.ungroupedClasses.has(vulnerabilityClass);
return {
...agent,
...(attachedMs !== undefined && { attachedMs }),
...(ungrouped && { ungrouped }),
};
});
return { ...phase, agents };
}
/**
* Build the Agentic SAST phase from the aggregate span the parent workflow records and the
* per-stage rows the SAST child signals up. Scans that predate stage signalling have the
* aggregate but no stages, and render as a bare phase line rather than an error.
*/
function agenticSastPhase(operations: readonly DerivedAgent[]): DerivedPhase | undefined {
const aggregate = operations.find((operation) => operation.name === 'agentic-sast');
if (aggregate === undefined) return undefined;
const byStage = new Map<string, DerivedAgent>();
for (const operation of operations) {
const [family, stage] = operation.name.split(':');
if (family !== 'agentic-sast' || stage === undefined) continue;
// The worker's label is the scan log's Title Case form. These rows sit beside the
// lowercase class rows below them, so they read in the same register here.
byStage.set(stage, { ...operation, label: lowercaseFirst(operation.label) });
}
// Run order, not insertion order: a resumed or replayed run can persist stages out of order.
const stages = AGENTIC_SAST_STAGE_ORDER.map((stage) => byStage.get(stage)).filter(
(stage): stage is DerivedAgent => stage !== undefined,
);
return {
key: 'agentic-sast',
label: 'Agentic SAST',
children: stages.length > 0,
meta: 'duration',
state: aggregate.state,
summary: aggregate,
// It shares wall time with the pentest phases below it, so the times do not add up
// in sequence. Saying so is cheaper than a layout that pretends to be two columns.
note: 'concurrent',
agents: stages,
};
}
/** Preflight rows shown at the top of the tree, in run order. Each is its own single-line phase. */
const PREFLIGHT_ROW_KEYS = ['preflight', 'cyber-access'] as const;
/**
* The two preflight gates the worker persists — the preflight checks and the cyber-access verification —
* as top-of-tree rows. Each appears once its stage is recorded (running, then done or failed); a
* run that never reaches a gate simply omits its row.
*/
function preflightPhases(operations: readonly DerivedAgent[]): DerivedPhase[] {
const byKey = new Map(operations.map((operation) => [operation.name, operation]));
const phases: DerivedPhase[] = [];
for (const key of PREFLIGHT_ROW_KEYS) {
const operation = byKey.get(key);
if (operation === undefined) continue;
phases.push({
key: operation.name,
label: operation.label,
children: false,
meta: 'duration',
state: operation.state,
summary: operation,
agents: [operation],
});
}
return phases;
}
/**
* Bookkeeping rows worth showing. A deterministic stage that has completed says nothing —
* it can only ever read 0s — but one that is still running, or that failed, is exactly what
* an operator needs to see, so those keep a row under the phase they belong to.
*/
function troubledReportSteps(operations: readonly DerivedAgent[]): readonly DerivedAgent[] {
return operations.filter((operation) => {
if (isModelBackedOperation(operation.name)) return false;
if (operationFamilyKey(operation.name) !== 'report') return false;
return operation.state === 'running' || operation.state === 'failed';
});
}
/**
* Fold operational rows into the agent phases. Nothing here becomes a bucket of its own:
* every surviving row is either a SAST stage, time attached to an agent, or a report step
* that is currently in trouble.
*/
function assemblePhases(agentPhases: readonly DerivedPhase[], operations: readonly DerivedAgent[]): DerivedPhase[] {
const view = reconciliationView(operations);
// Reconciliation produces the exploitation queue, so its time belongs on the exploitation
// row it feeds. With exploitation off there is no such row, and it falls back to the
// analysis row for the same class so the time is never silently dropped.
const attachTo = agentPhases.some((phase) => phase.key === 'exploitation')
? 'exploitation'
: 'vulnerability-analysis';
const reportSteps = troubledReportSteps(operations);
const phases = agentPhases.map((phase) => {
if (phase.key === attachTo) return withReconciliation(phase, view);
if (phase.key === 'reporting' && reportSteps.length > 0) {
// The report agent stays on the phase line it already titles; the steps in trouble
// become its children, so nothing is listed twice.
const summary = phase.agents[0];
return {
...phase,
children: true,
...(summary !== undefined && { summary }),
state: phaseGlyphState([...phase.agents, ...reportSteps].map((row) => row.state)),
agents: reportSteps,
};
}
return phase;
});
const preflight = preflightPhases(operations);
const sast = agenticSastPhase(operations);
if (sast === undefined) return [...preflight, ...phases];
// Agentic SAST starts with the scan and runs alongside the pentest, so it reads after
// the login check rather than appended past Reporting where it never ran.
const afterAuth = phases.findIndex((phase) => phase.key === 'auth-validation') + 1;
return [...preflight, ...phases.slice(0, afterAuth), sast, ...phases.slice(afterAuth)];
}
export { agentError };