chore: update documentation

This commit is contained in:
Lucas Nogueira
2026-09-22 11:30:47 -03:00
parent d869c162a7
commit a87a3c7d44
104 changed files with 4875 additions and 222 deletions
+41
View File
@@ -10,6 +10,7 @@ use tauri::{
use crate::NotificationBuilder;
/// Initializes the desktop implementation of the notification APIs.
pub fn init<R: Runtime, C: DeserializeOwned>(
app: &AppHandle<R>,
_api: PluginApi<R, C>,
@@ -23,6 +24,22 @@ pub fn init<R: Runtime, C: DeserializeOwned>(
pub struct Notification<R: Runtime>(AppHandle<R>);
impl<R: Runtime> crate::NotificationBuilder<R> {
/// Shows the notification.
///
/// When no title was set with [`Self::title`], the `productName` from the Tauri configuration is used instead.
/// Only the title, body, icon and sound of the notification are used on desktop;
/// the scheduling, grouping and action related options are ignored.
///
/// The notification is dispatched on a background task, so this returns as soon as the payload is prepared.
///
/// # Errors
///
/// Returns an error when the notification could not be prepared,
/// e.g. when the path of the running executable cannot be resolved on Windows.
///
/// ## Platform-specific
///
/// - **Windows**: Not supported on Windows 7 unless the `windows7-compat` Cargo feature is enabled.
pub fn show(self) -> crate::Result<()> {
let mut notification = imp::Notification::new(self.app.config().identifier.clone());
@@ -54,14 +71,38 @@ impl<R: Runtime> crate::NotificationBuilder<R> {
}
impl<R: Runtime> Notification<R> {
/// Creates a new builder for a notification.
///
/// # Examples
///
/// ```no_run
/// use tauri_plugin_notification::NotificationExt;
///
/// fn notify<R: tauri::Runtime>(app: &tauri::AppHandle<R>) {
/// app.notification()
/// .builder()
/// .title("Tauri")
/// .body("Tauri is awesome!")
/// .show()
/// .unwrap();
/// }
/// ```
pub fn builder(&self) -> NotificationBuilder<R> {
NotificationBuilder::new(self.0.clone())
}
/// Requests the permission to send notifications.
///
/// Desktop applications do not need to ask for this permission,
/// so this always resolves to [`PermissionState::Granted`] without prompting the user.
pub fn request_permission(&self) -> crate::Result<PermissionState> {
Ok(PermissionState::Granted)
}
/// Checks whether the permission to send notifications was granted.
///
/// Desktop applications do not need to ask for this permission,
/// so this always resolves to [`PermissionState::Granted`].
pub fn permission_state(&self) -> crate::Result<PermissionState> {
Ok(PermissionState::Granted)
}
+8
View File
@@ -4,12 +4,20 @@
use serde::{ser::Serializer, Serialize};
/// Alias for a [`std::result::Result`] with the error type set to [`Error`].
pub type Result<T> = std::result::Result<T, Error>;
/// Errors returned by the notification plugin.
///
/// The error is serialized to its [`Display`](std::fmt::Display) string when it crosses the IPC boundary.
#[derive(Debug, thiserror::Error)]
pub enum Error {
/// An I/O operation failed, e.g. resolving the path of the running executable on Windows.
#[error(transparent)]
Io(#[from] std::io::Error),
/// Failed to run a command on the mobile plugin implementation (Kotlin on Android, Swift on iOS).
///
/// Only available on mobile.
#[cfg(mobile)]
#[error(transparent)]
PluginInvoke(#[from] tauri::plugin::mobile::PluginInvokeError),
+21 -2
View File
@@ -75,10 +75,13 @@ impl<R: Runtime> NotificationBuilder<R> {
self
}
/// Identifier of the {@link Channel} that deliveres this notification.
/// Sets the identifier of the notification channel that delivers this notification.
///
/// If the channel does not exist, the notification won't fire.
/// Make sure the channel exists with {@link listChannels} and {@link createChannel}.
/// Make sure the channel exists with `Notification::list_channels` and
/// `Notification::create_channel`.
///
/// Only used on Android.
pub fn channel_id(mut self, id: impl Into<String>) -> Self {
self.data.channel_id.replace(id.into());
self
@@ -213,6 +216,22 @@ impl<R: Runtime> NotificationBuilder<R> {
/// Extensions to [`tauri::App`], [`tauri::AppHandle`], [`tauri::WebviewWindow`], [`tauri::Webview`] and [`tauri::Window`] to access the notification APIs.
pub trait NotificationExt<R: Runtime> {
/// Returns the notification APIs managed by the plugin.
///
/// # Examples
///
/// ```no_run
/// use tauri_plugin_notification::NotificationExt;
///
/// fn notify<R: tauri::Runtime>(app: &tauri::AppHandle<R>) {
/// app.notification()
/// .builder()
/// .title("Tauri")
/// .body("Tauri is awesome!")
/// .show()
/// .unwrap();
/// }
/// ```
fn notification(&self) -> &Notification<R>;
}
+53 -1
View File
@@ -18,7 +18,8 @@ const PLUGIN_IDENTIFIER: &str = "app.tauri.notification";
#[cfg(target_os = "ios")]
tauri::ios_plugin_binding!(init_plugin_notification);
// initializes the Kotlin or Swift plugin classes
/// Initializes the mobile implementation of the notification APIs by registering
/// the Kotlin (Android) or Swift (iOS) plugin class.
pub fn init<R: Runtime, C: DeserializeOwned>(
_app: &AppHandle<R>,
api: PluginApi<R, C>,
@@ -31,6 +32,12 @@ pub fn init<R: Runtime, C: DeserializeOwned>(
}
impl<R: Runtime> crate::NotificationBuilder<R> {
/// Shows the notification, or schedules it when [`Self::schedule`] was called.
///
/// # Errors
///
/// Returns [`Error::PluginInvoke`](crate::Error::PluginInvoke) when the mobile plugin
/// rejects the notification, e.g. when the scheduled date is in the past.
pub fn show(self) -> crate::Result<()> {
self.handle
.run_mobile_plugin::<i32>("show", self.data)
@@ -45,10 +52,29 @@ impl<R: Runtime> crate::NotificationBuilder<R> {
pub struct Notification<R: Runtime>(PluginHandle<R>);
impl<R: Runtime> Notification<R> {
/// Creates a new builder for a notification.
///
/// # Examples
///
/// ```no_run
/// use tauri_plugin_notification::NotificationExt;
///
/// fn notify<R: tauri::Runtime>(app: &tauri::AppHandle<R>) {
/// app.notification()
/// .builder()
/// .title("Tauri")
/// .body("Tauri is awesome!")
/// .show()
/// .unwrap();
/// }
/// ```
pub fn builder(&self) -> crate::NotificationBuilder<R> {
crate::NotificationBuilder::new(self.0.clone())
}
/// Requests the permission to send notifications, prompting the user when it was not decided yet.
///
/// On Android this requests the `POST_NOTIFICATIONS` runtime permission.
pub fn request_permission(&self) -> crate::Result<PermissionState> {
self.0
.run_mobile_plugin::<PermissionResponse>("requestPermissions", ())
@@ -56,6 +82,7 @@ impl<R: Runtime> Notification<R> {
.map_err(Into::into)
}
/// Checks the current state of the permission to send notifications without prompting the user.
pub fn permission_state(&self) -> crate::Result<PermissionState> {
self.0
.run_mobile_plugin::<PermissionResponse>("checkPermissions", ())
@@ -63,6 +90,13 @@ impl<R: Runtime> Notification<R> {
.map_err(Into::into)
}
/// Registers the action types a notification can reference
/// through [`NotificationBuilder::action_type_id`](crate::NotificationBuilder::action_type_id).
///
/// ## Platform-specific
///
/// - **Android**: only the identifier, title and input flag of each [`Action`] are used.
/// - **iOS**: each action type is registered as a `UNNotificationCategory`.
pub fn register_action_types(&self, types: Vec<ActionType>) -> crate::Result<()> {
let mut args = HashMap::new();
args.insert("types", types);
@@ -71,6 +105,9 @@ impl<R: Runtime> Notification<R> {
.map_err(Into::into)
}
/// Removes the delivered notifications with the given identifiers from the notification center.
///
/// Use [`Self::remove_all_active`] to remove every delivered notification.
pub fn remove_active(&self, notifications: Vec<i32>) -> crate::Result<()> {
let mut args = HashMap::new();
args.insert(
@@ -89,18 +126,21 @@ impl<R: Runtime> Notification<R> {
.map_err(Into::into)
}
/// Lists the notifications that were delivered and are still visible in the notification center.
pub fn active(&self) -> crate::Result<Vec<ActiveNotification>> {
self.0
.run_mobile_plugin("getActive", ())
.map_err(Into::into)
}
/// Removes all delivered notifications from the notification center.
pub fn remove_all_active(&self) -> crate::Result<()> {
self.0
.run_mobile_plugin("removeActive", ())
.map_err(Into::into)
}
/// Lists the scheduled notifications that have not been delivered yet.
pub fn pending(&self) -> crate::Result<Vec<PendingNotification>> {
self.0
.run_mobile_plugin("getPending", ())
@@ -119,6 +159,12 @@ impl<R: Runtime> Notification<R> {
self.0.run_mobile_plugin("cancel", ()).map_err(Into::into)
}
/// Creates a notification channel, which notifications can target
/// through [`NotificationBuilder::channel_id`](crate::NotificationBuilder::channel_id).
///
/// Notifications that reference a channel that does not exist are not delivered.
///
/// Only available on Android.
#[cfg(target_os = "android")]
pub fn create_channel(&self, channel: Channel) -> crate::Result<()> {
self.0
@@ -126,6 +172,9 @@ impl<R: Runtime> Notification<R> {
.map_err(Into::into)
}
/// Deletes the notification channel with the given identifier.
///
/// Only available on Android.
#[cfg(target_os = "android")]
pub fn delete_channel(&self, id: impl Into<String>) -> crate::Result<()> {
let mut args = HashMap::new();
@@ -135,6 +184,9 @@ impl<R: Runtime> Notification<R> {
.map_err(Into::into)
}
/// Lists the notification channels that are currently registered for the app.
///
/// Only available on Android.
#[cfg(target_os = "android")]
pub fn list_channels(&self) -> crate::Result<Vec<Channel>> {
self.0
+258
View File
@@ -8,6 +8,9 @@ use serde::{de::Error as DeError, Deserialize, Deserializer, Serialize, Serializ
use url::Url;
/// A media file attached to a notification.
///
/// Attachments are only used on mobile; desktop notifications ignore them.
#[derive(Debug, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct Attachment {
@@ -16,32 +19,65 @@ pub struct Attachment {
}
impl Attachment {
/// Creates a new attachment with the given identifier and URL.
///
/// The URL accepts the `asset` and `file` protocols.
pub fn new(id: impl Into<String>, url: Url) -> Self {
Self { id: id.into(), url }
}
}
/// The set of date fields a notification must match to be delivered.
///
/// Fields left as [`None`] match any value, so the notification fires on every date
/// whose remaining components match. Used by [`Schedule::Interval`].
#[derive(Debug, Default, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct ScheduleInterval {
/// The year the notification fires on.
pub year: Option<u8>,
/// The month of the year the notification fires on.
pub month: Option<u8>,
/// The day of the month the notification fires on.
pub day: Option<u8>,
/// The day of the week the notification fires on.
///
/// 1 - Sunday, 2 - Monday, 3 - Tuesday, 4 - Wednesday, 5 - Thursday, 6 - Friday, 7 - Saturday.
pub weekday: Option<u8>,
/// The hour of the day the notification fires on, in the 24-hour clock.
pub hour: Option<u8>,
/// The minute of the hour the notification fires on.
pub minute: Option<u8>,
/// The second of the minute the notification fires on.
pub second: Option<u8>,
}
/// The unit of the repeating interval used by [`Schedule::Every`].
///
/// It is serialized as its lowercase camelCase name, e.g. `twoWeeks`.
#[derive(Debug)]
pub enum ScheduleEvery {
/// Repeats every year.
///
/// On Android a year is approximated as 52 weeks.
Year,
/// Repeats every month.
///
/// On Android a month is approximated as 30 days.
Month,
/// Repeats every two weeks.
TwoWeeks,
/// Repeats every week.
Week,
/// Repeats every day.
Day,
/// Repeats every hour.
Hour,
/// Repeats every minute.
Minute,
/// Repeats every second.
///
/// Not supported on iOS, where repeating triggers must be at least a minute apart.
Second,
}
@@ -93,31 +129,58 @@ impl<'de> Deserialize<'de> for ScheduleEvery {
}
}
/// Defines when a notification is delivered.
///
/// Scheduling is only implemented on mobile; the desktop implementation delivers the
/// notification immediately and ignores the schedule.
#[derive(Debug, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub enum Schedule {
/// Fires at a specific date and time, which must be in the future.
#[serde(rename_all = "camelCase")]
At {
/// The date and time the notification fires at, serialized as an ISO-8601 string.
#[serde(
serialize_with = "iso8601::serialize",
deserialize_with = "time::serde::iso8601::deserialize"
)]
date: time::OffsetDateTime,
/// Whether the notification keeps repeating, using the duration between the moment it is
/// scheduled and `date` as the interval. Defaults to `false`.
///
/// The interval must be at least one minute on iOS.
#[serde(default)]
repeating: bool,
/// Whether the notification is allowed to fire while the device is in low-power idle
/// (Doze) mode. Defaults to `false`.
///
/// Only used on Android.
#[serde(default)]
allow_while_idle: bool,
},
/// Fires whenever the current date matches every field set on the given interval.
#[serde(rename_all = "camelCase")]
Interval {
/// The date fields the current date must match for the notification to fire.
interval: ScheduleInterval,
/// Whether the notification is allowed to fire while the device is in low-power idle
/// (Doze) mode. Defaults to `false`.
///
/// Only used on Android.
#[serde(default)]
allow_while_idle: bool,
},
/// Fires repeatedly, once every `count` times the given interval unit.
#[serde(rename_all = "camelCase")]
Every {
/// The unit of the repeating interval.
interval: ScheduleEvery,
/// How many interval units elapse between each notification.
count: u8,
/// Whether the notification is allowed to fire while the device is in low-power idle
/// (Doze) mode. Defaults to `false`.
///
/// Only used on Android.
#[serde(default)]
allow_while_idle: bool,
},
@@ -145,6 +208,10 @@ mod iso8601 {
}
}
/// The payload of a notification, as sent to the platform implementation.
///
/// Build it with [`NotificationBuilder`](crate::NotificationBuilder) rather than constructing it directly.
/// The identifier defaults to a random 32-bit integer when it is not provided.
#[derive(Debug, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct NotificationData {
@@ -209,6 +276,9 @@ impl Default for NotificationData {
}
}
/// A notification that was scheduled and has not been delivered yet.
///
/// Returned by `Notification::pending`, which is only available on mobile.
#[derive(Debug, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct PendingNotification {
@@ -219,23 +289,32 @@ pub struct PendingNotification {
}
impl PendingNotification {
/// The notification identifier.
pub fn id(&self) -> i32 {
self.id
}
/// The notification title, if it was set.
pub fn title(&self) -> Option<&str> {
self.title.as_deref()
}
/// The notification body, if it was set.
pub fn body(&self) -> Option<&str> {
self.body.as_deref()
}
/// The schedule that determines when the notification is delivered.
pub fn schedule(&self) -> &Schedule {
&self.schedule
}
}
/// A notification that was delivered and is still visible in the notification center.
///
/// Returned by `Notification::active`, which is only available on mobile.
/// Which fields are populated depends on the platform, since Android and iOS expose
/// different information about delivered notifications.
#[derive(Debug, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct ActiveNotification {
@@ -258,55 +337,88 @@ pub struct ActiveNotification {
}
impl ActiveNotification {
/// The notification identifier.
pub fn id(&self) -> i32 {
self.id
}
/// The tag the notification was posted with.
///
/// Only set on Android.
pub fn tag(&self) -> Option<&str> {
self.tag.as_deref()
}
/// The notification title, if it was set.
pub fn title(&self) -> Option<&str> {
self.title.as_deref()
}
/// The notification body, if it was set.
pub fn body(&self) -> Option<&str> {
self.body.as_deref()
}
/// The identifier of the group the notification belongs to.
///
/// Only set on Android.
pub fn group(&self) -> Option<&str> {
self.group.as_deref()
}
/// Whether the notification is the summary of its group.
///
/// Only set on Android. Defaults to `false`.
pub fn group_summary(&self) -> bool {
self.group_summary
}
/// The platform extras attached to the notification, as string values.
///
/// Only set on Android, where it holds the `android.app.Notification` extras bundle.
pub fn data(&self) -> &HashMap<String, String> {
&self.data
}
/// The extra payload that was stored in the notification.
pub fn extra(&self) -> &HashMap<String, serde_json::Value> {
&self.extra
}
/// The attachments of the notification.
///
/// Only set on iOS.
pub fn attachments(&self) -> &[Attachment] {
&self.attachments
}
/// The identifier of the action type the notification was registered with.
///
/// Only set on iOS.
pub fn action_type_id(&self) -> Option<&str> {
self.action_type_id.as_deref()
}
/// The schedule the notification was delivered with, if it was scheduled.
pub fn schedule(&self) -> Option<&Schedule> {
self.schedule.as_ref()
}
/// The sound resource name of the notification.
///
/// Only set on iOS.
pub fn sound(&self) -> Option<&str> {
self.sound.as_deref()
}
}
/// A group of [`Action`]s a notification can display, referenced by
/// [`NotificationBuilder::action_type_id`](crate::NotificationBuilder::action_type_id).
///
/// Register it with `Notification::register_action_types` before sending a notification that uses it.
/// It maps to a `UNNotificationCategory` on iOS and to an action group on Android.
///
/// Only available on mobile. Use [`ActionType::builder`] to construct one.
#[cfg(mobile)]
#[derive(Debug, Serialize)]
#[serde(rename_all = "camelCase")]
@@ -320,12 +432,19 @@ pub struct ActionType {
hidden_previews_show_subtitle: bool,
}
/// Builder for an [`ActionType`], created with [`ActionType::builder`].
///
/// Only available on mobile.
#[cfg(mobile)]
#[derive(Debug)]
pub struct ActionTypeBuilder(ActionType);
#[cfg(mobile)]
impl ActionType {
/// Creates a builder for an action type with the given identifier.
///
/// All the optional settings default to `false` or [`None`];
/// call [`ActionTypeBuilder::build`] to get the [`ActionType`].
pub fn builder(id: impl Into<String>) -> ActionTypeBuilder {
ActionTypeBuilder(Self {
id: id.into(),
@@ -338,30 +457,47 @@ impl ActionType {
})
}
/// The identifier of this action type.
pub fn id(&self) -> &str {
&self.id
}
/// The actions associated with this action type.
pub fn actions(&self) -> &[Action] {
&self.actions
}
/// The placeholder shown instead of the notification body when previews are hidden.
///
/// Only used on iOS.
pub fn hidden_previews_body_placeholder(&self) -> Option<&str> {
self.hidden_previews_body_placeholder.as_deref()
}
/// Whether the app is notified when the user dismisses the notification.
///
/// Only used on iOS.
pub fn custom_dismiss_action(&self) -> bool {
self.custom_dismiss_action
}
/// Whether the notification can be displayed in a CarPlay environment.
///
/// Only used on iOS.
pub fn allow_in_car_play(&self) -> bool {
self.allow_in_car_play
}
/// Whether the notification title is shown even when previews are hidden.
///
/// Only used on iOS.
pub fn hidden_previews_show_title(&self) -> bool {
self.hidden_previews_show_title
}
/// Whether the notification subtitle is shown even when previews are hidden.
///
/// Only used on iOS.
pub fn hidden_previews_show_subtitle(&self) -> bool {
self.hidden_previews_show_subtitle
}
@@ -369,11 +505,15 @@ impl ActionType {
#[cfg(mobile)]
impl ActionTypeBuilder {
/// Sets the actions associated with this action type.
pub fn actions(mut self, actions: Vec<Action>) -> Self {
self.0.actions = actions;
self
}
/// Sets the placeholder shown instead of the notification body when previews are hidden.
///
/// Only used on iOS.
pub fn hidden_previews_body_placeholder(
mut self,
hidden_previews_body_placeholder: impl Into<String>,
@@ -384,31 +524,50 @@ impl ActionTypeBuilder {
self
}
/// Sets whether the app is notified when the user dismisses the notification.
///
/// Only used on iOS.
pub fn custom_dismiss_action(mut self, custom_dismiss_action: bool) -> Self {
self.0.custom_dismiss_action = custom_dismiss_action;
self
}
/// Sets whether the notification can be displayed in a CarPlay environment.
///
/// Only used on iOS.
pub fn allow_in_car_play(mut self, allow_in_car_play: bool) -> Self {
self.0.allow_in_car_play = allow_in_car_play;
self
}
/// Sets whether the notification title is shown even when previews are hidden.
///
/// Only used on iOS.
pub fn hidden_previews_show_title(mut self, hidden_previews_show_title: bool) -> Self {
self.0.hidden_previews_show_title = hidden_previews_show_title;
self
}
/// Sets whether the notification subtitle is shown even when previews are hidden.
///
/// Only used on iOS.
pub fn hidden_previews_show_subtitle(mut self, hidden_previews_show_subtitle: bool) -> Self {
self.0.hidden_previews_show_subtitle = hidden_previews_show_subtitle;
self
}
/// Builds the [`ActionType`].
pub fn build(self) -> ActionType {
self.0
}
}
/// A button the user can tap on a notification, belonging to an [`ActionType`].
///
/// It maps to a `UNNotificationAction` on iOS. On Android only the identifier, the title
/// and the input flag are used.
///
/// Only available on mobile. Use [`Action::builder`] to construct one.
#[cfg(mobile)]
#[derive(Debug, Serialize)]
#[serde(rename_all = "camelCase")]
@@ -423,12 +582,19 @@ pub struct Action {
input_placeholder: Option<String>,
}
/// Builder for an [`Action`], created with [`Action::builder`].
///
/// Only available on mobile.
#[cfg(mobile)]
#[derive(Debug)]
pub struct ActionBuilder(Action);
#[cfg(mobile)]
impl Action {
/// Creates a builder for an action with the given identifier and button title.
///
/// All the optional settings default to `false` or [`None`];
/// call [`ActionBuilder::build`] to get the [`Action`].
pub fn builder(id: impl Into<String>, title: impl Into<String>) -> ActionBuilder {
ActionBuilder(Self {
id: id.into(),
@@ -442,34 +608,52 @@ impl Action {
})
}
/// The identifier of this action, reported back when the user triggers it.
pub fn id(&self) -> &str {
&self.id
}
/// The text displayed on the action button.
pub fn title(&self) -> &str {
&self.title
}
/// Whether the device must be unlocked for the action to run.
///
/// Only used on iOS.
pub fn requires_authentication(&self) -> bool {
self.requires_authentication
}
/// Whether the app is brought to the foreground when the action is triggered.
///
/// Only used on iOS.
pub fn foreground(&self) -> bool {
self.foreground
}
/// Whether the action is displayed as destructive, usually in red.
///
/// Only used on iOS.
pub fn destructive(&self) -> bool {
self.destructive
}
/// Whether triggering the action lets the user type a text response.
pub fn input(&self) -> bool {
self.input
}
/// The text displayed on the button that submits the text input.
///
/// Only used on iOS.
pub fn input_button_title(&self) -> Option<&str> {
self.input_button_title.as_deref()
}
/// The placeholder displayed on the empty text input field.
///
/// Only used on iOS.
pub fn input_placeholder(&self) -> Option<&str> {
self.input_placeholder.as_deref()
}
@@ -477,36 +661,53 @@ impl Action {
#[cfg(mobile)]
impl ActionBuilder {
/// Sets whether the device must be unlocked for the action to run.
///
/// Only used on iOS.
pub fn requires_authentication(mut self, requires_authentication: bool) -> Self {
self.0.requires_authentication = requires_authentication;
self
}
/// Sets whether the app is brought to the foreground when the action is triggered.
///
/// Only used on iOS.
pub fn foreground(mut self, foreground: bool) -> Self {
self.0.foreground = foreground;
self
}
/// Sets whether the action is displayed as destructive, usually in red.
///
/// Only used on iOS.
pub fn destructive(mut self, destructive: bool) -> Self {
self.0.destructive = destructive;
self
}
/// Sets whether triggering the action lets the user type a text response.
pub fn input(mut self, input: bool) -> Self {
self.0.input = input;
self
}
/// Sets the text displayed on the button that submits the text input.
///
/// Only used on iOS.
pub fn input_button_title(mut self, input_button_title: impl Into<String>) -> Self {
self.0.input_button_title.replace(input_button_title.into());
self
}
/// Sets the placeholder displayed on the empty text input field.
///
/// Only used on iOS.
pub fn input_placeholder(mut self, input_placeholder: impl Into<String>) -> Self {
self.0.input_placeholder.replace(input_placeholder.into());
self
}
/// Builds the [`Action`].
pub fn build(self) -> Action {
self.0
}
@@ -520,13 +721,24 @@ mod android {
use serde::{Deserialize, Serialize};
use serde_repr::{Deserialize_repr, Serialize_repr};
/// How much the notifications of a [`Channel`] interrupt the user.
///
/// It maps to the `NotificationManager.IMPORTANCE_*` constants and is serialized as its
/// integer value. Only available on Android.
#[derive(Debug, Clone, Copy, Serialize_repr, Deserialize_repr)]
#[repr(u8)]
pub enum Importance {
/// The notifications are not shown.
None = 0,
/// The notifications are only shown in the shade, below the fold, without a status bar icon.
Min = 1,
/// The notifications are shown without a sound.
Low = 2,
/// The notifications are shown and make a sound.
///
/// This is the value used when the channel does not define an importance.
Default = 3,
/// The notifications are shown, make a sound and pop up as a heads-up notification.
High = 4,
}
@@ -536,14 +748,29 @@ mod android {
}
}
/// How much of a notification is shown on the lock screen.
///
/// It maps to the `Notification.VISIBILITY_*` constants and is serialized as its
/// integer value. Only available on Android.
#[derive(Debug, Clone, Copy, Serialize_repr, Deserialize_repr)]
#[repr(i8)]
pub enum Visibility {
/// The notification is not shown on the lock screen at all.
Secret = -1,
/// The notification is shown on the lock screen with its sensitive content hidden.
///
/// This is the value used when the channel does not define a visibility.
Private = 0,
/// The notification is shown in full on the lock screen.
Public = 1,
}
/// A notification channel, the category users configure notification behavior on.
///
/// Notifications reference a channel through
/// [`NotificationBuilder::channel_id`](crate::NotificationBuilder::channel_id) and are not
/// delivered when the channel does not exist. Only available on Android.
/// Use [`Channel::builder`] to construct one.
#[derive(Debug, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct Channel {
@@ -558,10 +785,18 @@ mod android {
visibility: Option<Visibility>,
}
/// Builder for a [`Channel`], created with [`Channel::builder`].
///
/// Only available on Android.
#[derive(Debug)]
pub struct ChannelBuilder(Channel);
impl Channel {
/// Creates a builder for a channel with the given identifier and user visible name.
///
/// Lights and vibration are disabled, the importance defaults to [`Importance::Default`]
/// and the remaining settings default to [`None`];
/// call [`ChannelBuilder::build`] to get the [`Channel`].
pub fn builder(id: impl Into<String>, name: impl Into<String>) -> ChannelBuilder {
ChannelBuilder(Self {
id: id.into(),
@@ -576,79 +811,102 @@ mod android {
})
}
/// The identifier of this channel.
pub fn id(&self) -> &str {
&self.id
}
/// The user visible name of this channel.
pub fn name(&self) -> &str {
&self.name
}
/// The user visible description of this channel.
pub fn description(&self) -> Option<&str> {
self.description.as_deref()
}
/// The name of the sound resource played by the notifications of this channel.
///
/// The resource must be placed in the app's `res/raw` folder.
pub fn sound(&self) -> Option<&str> {
self.sound.as_deref()
}
/// Whether the notifications of this channel blink the device light.
pub fn lights(&self) -> bool {
self.lights
}
/// The color of the device light, as a color string such as `#ff0000`.
pub fn light_color(&self) -> Option<&str> {
self.light_color.as_deref()
}
/// Whether the notifications of this channel vibrate the device.
pub fn vibration(&self) -> bool {
self.vibration
}
/// How much the notifications of this channel interrupt the user.
pub fn importance(&self) -> Importance {
self.importance
}
/// How much of the notifications of this channel is shown on the lock screen.
///
/// [`Visibility::Private`] is used when this is [`None`].
pub fn visibility(&self) -> Option<Visibility> {
self.visibility
}
}
impl ChannelBuilder {
/// Sets the user visible description of the channel.
pub fn description(mut self, description: impl Into<String>) -> Self {
self.0.description.replace(description.into());
self
}
/// Sets the name of the sound resource played by the notifications of this channel.
///
/// The resource must be placed in the app's `res/raw` folder.
pub fn sound(mut self, sound: impl Into<String>) -> Self {
self.0.sound.replace(sound.into());
self
}
/// Sets whether the notifications of this channel blink the device light.
pub fn lights(mut self, lights: bool) -> Self {
self.0.lights = lights;
self
}
/// Sets the color of the device light, as a color string such as `#ff0000`.
pub fn light_color(mut self, color: impl Into<String>) -> Self {
self.0.light_color.replace(color.into());
self
}
/// Sets whether the notifications of this channel vibrate the device.
pub fn vibration(mut self, vibration: bool) -> Self {
self.0.vibration = vibration;
self
}
/// Sets how much the notifications of this channel interrupt the user.
pub fn importance(mut self, importance: Importance) -> Self {
self.0.importance = importance;
self
}
/// Sets how much of the notifications of this channel is shown on the lock screen.
pub fn visibility(mut self, visibility: Visibility) -> Self {
self.0.visibility.replace(visibility);
self
}
/// Builds the [`Channel`].
pub fn build(self) -> Channel {
self.0
}