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// Copyright 2021 Jonas Kruckenberg
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// SPDX-License-Identifier: MIT
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#[cfg(feature = "system-tray")]
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use crate::Tray;
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use serde_repr::Deserialize_repr;
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#[cfg(feature = "system-tray")]
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use tauri::Manager;
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use tauri::{PhysicalPosition, PhysicalSize, Result, Runtime, Window};
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/// Well known window positions.
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#[derive(Debug, Deserialize_repr)]
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#[repr(u16)]
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pub enum Position {
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TopLeft = 0,
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TopRight,
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BottomLeft,
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BottomRight,
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TopCenter,
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BottomCenter,
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LeftCenter,
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RightCenter,
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Center,
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#[cfg(feature = "system-tray")]
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TrayLeft,
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#[cfg(feature = "system-tray")]
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TrayBottomLeft,
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#[cfg(feature = "system-tray")]
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TrayRight,
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#[cfg(feature = "system-tray")]
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TrayBottomRight,
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#[cfg(feature = "system-tray")]
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TrayCenter,
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#[cfg(feature = "system-tray")]
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TrayBottomCenter,
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}
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/// A [`Window`] extension that provides extra methods related to positioning.
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pub trait WindowExt {
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/// Moves the [`Window`] to the given [`Position`]
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///
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/// All positions are relative to the **current** screen.
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fn move_window(&self, position: Position) -> Result<()>;
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}
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impl<R: Runtime> WindowExt for Window<R> {
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fn move_window(&self, pos: Position) -> Result<()> {
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use Position::*;
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let screen = self.current_monitor()?.unwrap();
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let screen_position = screen.position();
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let screen_size = PhysicalSize::<i32> {
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width: screen.size().width as i32,
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height: screen.size().height as i32,
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};
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let window_size = PhysicalSize::<i32> {
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width: self.outer_size()?.width as i32,
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height: self.outer_size()?.height as i32,
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};
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#[cfg(feature = "system-tray")]
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let (tray_position, tray_size) = self
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.state::<Tray>()
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.0
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.lock()
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.unwrap()
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.map(|(pos, size)| {
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(
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Some((pos.x as i32, pos.y as i32)),
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Some((size.width as i32, size.height as i32)),
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)
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})
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.unwrap_or_default();
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let physical_pos = match pos {
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TopLeft => *screen_position,
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TopRight => PhysicalPosition {
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x: screen_position.x + (screen_size.width - window_size.width),
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y: screen_position.y,
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},
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BottomLeft => PhysicalPosition {
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x: screen_position.x,
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y: screen_size.height - (window_size.height - screen_position.y),
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},
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BottomRight => PhysicalPosition {
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x: screen_position.x + (screen_size.width - window_size.width),
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y: screen_size.height - (window_size.height - screen_position.y),
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},
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TopCenter => PhysicalPosition {
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x: screen_position.x + ((screen_size.width / 2) - (window_size.width / 2)),
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y: screen_position.y,
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},
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BottomCenter => PhysicalPosition {
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x: screen_position.x + ((screen_size.width / 2) - (window_size.width / 2)),
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y: screen_size.height - (window_size.height - screen_position.y),
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},
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LeftCenter => PhysicalPosition {
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x: screen_position.x,
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y: screen_position.y + (screen_size.height / 2) - (window_size.height / 2),
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},
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RightCenter => PhysicalPosition {
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x: screen_position.x + (screen_size.width - window_size.width),
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y: screen_position.y + (screen_size.height / 2) - (window_size.height / 2),
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},
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Center => PhysicalPosition {
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x: screen_position.x + ((screen_size.width / 2) - (window_size.width / 2)),
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y: screen_position.y + (screen_size.height / 2) - (window_size.height / 2),
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},
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#[cfg(feature = "system-tray")]
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TrayLeft => {
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if let Some((tray_x, tray_y)) = tray_position {
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PhysicalPosition {
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x: tray_x,
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y: tray_y - window_size.height,
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}
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} else {
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panic!("tray position not set");
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}
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}
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#[cfg(feature = "system-tray")]
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TrayBottomLeft => {
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if let Some((tray_x, tray_y)) = tray_position {
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PhysicalPosition {
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x: tray_x,
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y: tray_y,
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}
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} else {
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panic!("Tray position not set");
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}
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}
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#[cfg(feature = "system-tray")]
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TrayRight => {
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if let (Some((tray_x, tray_y)), Some((tray_width, _))) = (tray_position, tray_size)
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{
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PhysicalPosition {
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x: tray_x + tray_width,
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y: tray_y - window_size.height,
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}
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} else {
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panic!("Tray position not set");
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}
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}
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#[cfg(feature = "system-tray")]
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TrayBottomRight => {
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if let (Some((tray_x, tray_y)), Some((tray_width, _))) = (tray_position, tray_size)
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{
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PhysicalPosition {
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x: tray_x + tray_width,
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y: tray_y,
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}
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} else {
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panic!("Tray position not set");
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}
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}
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#[cfg(feature = "system-tray")]
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TrayCenter => {
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if let (Some((tray_x, tray_y)), Some((tray_width, _))) = (tray_position, tray_size)
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{
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PhysicalPosition {
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x: tray_x + (tray_width / 2) - (window_size.width / 2),
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y: tray_y - window_size.height,
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}
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} else {
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panic!("Tray position not set");
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}
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}
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#[cfg(feature = "system-tray")]
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TrayBottomCenter => {
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if let (Some((tray_x, tray_y)), Some((tray_width, _))) = (tray_position, tray_size)
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{
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PhysicalPosition {
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x: tray_x + (tray_width / 2) - (window_size.width / 2),
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y: tray_y,
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}
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} else {
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panic!("Tray position not set");
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}
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}
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};
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self.set_position(tauri::Position::Physical(physical_pos))
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}
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}
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@@ -0,0 +1,71 @@
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// Copyright 2021 Jonas Kruckenberg
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// SPDX-License-Identifier: MIT
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//! A plugin for Tauri that helps position your windows at well-known locations.
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//!
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//! # Cargo features
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//!
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//! - **system-tray**: Enables system-tray-relative positions.
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//!
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//! Note: This requires attaching the Tauri plugin, *even* when using the trait extension only.
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mod ext;
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pub use ext::*;
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use tauri::{
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plugin::{self, TauriPlugin},
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Result, Runtime,
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};
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#[cfg(feature = "system-tray")]
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use tauri::{AppHandle, Manager, PhysicalPosition, PhysicalSize, SystemTrayEvent};
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#[cfg(feature = "system-tray")]
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struct Tray(std::sync::Mutex<Option<(PhysicalPosition<f64>, PhysicalSize<f64>)>>);
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#[cfg(feature = "system-tray")]
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pub fn on_tray_event<R: Runtime>(app: &AppHandle<R>, event: &SystemTrayEvent) {
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match event {
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SystemTrayEvent::LeftClick { position, size, .. } => {
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app.state::<Tray>()
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.0
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.lock()
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.unwrap()
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.replace((*position, *size));
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}
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SystemTrayEvent::RightClick { position, size, .. } => {
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app.state::<Tray>()
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.0
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.lock()
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.unwrap()
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.replace((*position, *size));
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}
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SystemTrayEvent::DoubleClick { position, size, .. } => {
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app.state::<Tray>()
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.0
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.lock()
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.unwrap()
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.replace((*position, *size));
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}
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_ => (),
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}
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}
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#[tauri::command]
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async fn move_window<R: Runtime>(window: tauri::Window<R>, position: Position) -> Result<()> {
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window.move_window(position)
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}
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/// The Tauri plugin that exposes [`WindowExt::move_window`] to the webview.
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pub fn init<R: Runtime>() -> TauriPlugin<R> {
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let plugin =
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plugin::Builder::new("positioner").invoke_handler(tauri::generate_handler![move_window]);
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#[cfg(feature = "system-tray")]
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let plugin = plugin.setup(|app_handle| {
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app_handle.manage(Tray(std::sync::Mutex::new(None)));
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Ok(())
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});
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plugin.build()
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}
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