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19 lines
1016 B
Markdown
19 lines
1016 B
Markdown
### [CVE-2021-26825](https://cve.mitre.org/cgi-bin/cvename.cgi?name=CVE-2021-26825)
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### Description
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An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::load_image() function at line: const size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size; The bug leads to Dynamic stack buffer overflow. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.
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### POC
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#### Reference
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- https://github.com/godotengine/godot/pull/45702
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- https://github.com/godotengine/godot/pull/45702/files
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#### Github
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No PoCs found on GitHub currently.
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