Files
CyberStrikeAI/internal/c2/console_encoding_test.go
T
2026-06-10 14:20:24 +08:00

52 lines
1.2 KiB
Go

package c2
import (
"encoding/base64"
"testing"
"golang.org/x/text/encoding/simplifiedchinese"
"golang.org/x/text/transform"
)
func mustGBK(t *testing.T, s string) []byte {
t.Helper()
out, _, err := transform.Bytes(simplifiedchinese.GBK.NewEncoder(), []byte(s))
if err != nil {
t.Fatal(err)
}
return out
}
func TestNormalizeConsoleOutput_WindowsGBK(t *testing.T) {
raw := mustGBK(t, "中文测试")
got := NormalizeConsoleOutput(raw, "windows")
if got != "中文测试" {
t.Fatalf("got %q want 中文测试", got)
}
}
func TestNormalizeConsoleOutput_UTF8Passthrough(t *testing.T) {
raw := []byte("hello 世界")
got := NormalizeConsoleOutput(raw, "linux")
if got != "hello 世界" {
t.Fatalf("got %q", got)
}
}
func TestResolveTaskResultText_PrefersB64(t *testing.T) {
raw := mustGBK(t, "采购订单")
b64 := base64.StdEncoding.EncodeToString(raw)
got := ResolveTaskResultText("", b64, "windows")
if got != "采购订单" {
t.Fatalf("got %q", got)
}
}
func TestResolveTaskResultText_PlainFallback(t *testing.T) {
raw := mustGBK(t, "测试")
got := ResolveTaskResultText(string(raw), "", "windows")
if got != "测试" {
t.Fatalf("got %q", got)
}
}