fix: play button red flash on app start

Use optimistic rendering for file existence check - assume file exists while async check runs, only show error if file is actually missing
This commit is contained in:
zarzet
2026-01-03 00:52:34 +07:00
parent 08bca30fcd
commit 8fcb389bb2
2 changed files with 19 additions and 2 deletions
+3
View File
@@ -10,6 +10,9 @@
- **Branding**: Changed idle screen title from "Search Music" to "SpotiFLAC"
- **About Page Redesign**: New Material Expressive 3 grouped layout with app header, contributors section with GitHub avatars, and organized links
### Fixed
- **Play Button Flash**: Fixed play button briefly showing red error icon on app start (now uses optimistic rendering)
### Performance
- **Optimized State Management**: Use `.select()` for Riverpod providers to prevent unnecessary widget rebuilds
- **List Keys**: Added keys to all list builders for efficient list updates and reordering
+16 -2
View File
@@ -16,27 +16,41 @@ class QueueTab extends ConsumerStatefulWidget {
class _QueueTabState extends ConsumerState<QueueTab> {
final Map<String, bool> _fileExistsCache = {};
final Set<String> _pendingChecks = {}; // Track pending async checks
static const int _maxCacheSize = 500; // Limit cache size to prevent memory leak
/// Check if file exists - returns true optimistically while checking
/// This prevents the "red flash" on app start
bool _checkFileExists(String? filePath) {
if (filePath == null) return false;
// If already cached, return cached value
if (_fileExistsCache.containsKey(filePath)) {
return _fileExistsCache[filePath]!;
}
// If check is pending, return true optimistically (assume file exists)
if (_pendingChecks.contains(filePath)) {
return true;
}
// Limit cache size - remove oldest entry if full
if (_fileExistsCache.length >= _maxCacheSize) {
_fileExistsCache.remove(_fileExistsCache.keys.first);
}
// Mark as pending and start async check
_pendingChecks.add(filePath);
Future.microtask(() async {
final exists = await File(filePath).exists();
_pendingChecks.remove(filePath);
if (mounted && _fileExistsCache[filePath] != exists) {
setState(() => _fileExistsCache[filePath] = exists);
}
});
_fileExistsCache[filePath] = false;
return false;
// Return true optimistically while checking
return true;
}
Future<void> _openFile(String filePath) async {