EditOggFields rebuilds only the OpusTags/vorbis comment packet and
repaginates the header pages; audio pages are copied verbatim and only
renumbered (with fresh CRCs) when the header page count changes. Cover art
is written as METADATA_BLOCK_PICTURE from the shared FLAC picture builder.
The field semantics are extracted from EditFlacFields into a shared
applyVorbisFieldEdits so FLAC and Ogg interpret edits identically.
Unsupported layouts (multiplexed streams, unknown codecs) return an error
so callers can fall back.
EditM4AFields edits standard iTunes atoms, freeform ISRC/LABEL, and
ReplayGain in a single atomic rewrite, preserving atoms it does not
control. Creates the moov>udta>meta>ilst chain (with an mdir hdlr) when a
raw stream lacks one, and shifts stco/co64 offsets for faststart files.
EditMP3Fields parses the existing ID3v2.2/2.3/2.4 tag into raw frames,
replaces only the frames the edit controls, and re-serializes as ID3v2.4
with the audio bytes streamed through untouched (temp+fsync+rename).
Unlike the ffmpeg remux this preserves foreign frames - POPM ratings,
SYLT synced lyrics, chapters, and other taggers' TXXX entries.
writeM4AFreeformTags changed the ilst size without updating chunk offsets,
which broke playback for faststart files (moov before mdat) after any
ISRC/label/ReplayGain write. Reuses the AC-4 path's shiftChunkOffsets.
Decrypt, HIGH conversion, and container conversion wrote ffmpeg output
directly under a real audio name in the final directory, so a process kill
mid-conversion left a partial file that library scans listed as a corrupt
track. Outputs now stream into a '.partial<ext>' sibling (invisible to
scans, real trailing extension so ffmpeg still infers the muxer) and are
fsynced and renamed into place only on success.
Also fixes the delete-then-rename in the ffmpeg tag embed (a kill between
the two lost the file entirely - now renames over the original) and
flushes+fsyncs SAF output streams before staged documents are published.
The staged-write-then-rename protocol was atomic against process kills but
not against power loss: f2fs/ext4 can persist the rename before the data,
leaving a zero-length or truncated file under the final name. Sync the
staged file before promoting and fsync the directory after.
go-flac's Save(samePath) rewrites the file in place by shifting the audio
body within the same inode, so a process kill or power loss mid-save
destroyed the file with no recovery copy. All tag writers now stream to a
sibling temp, fsync, and rename over the target, so an interruption leaves
either the old intact file or the new complete one. The M4A freeform and
AC-4 whole-file rewrites get the same treatment, and the WAV/AIFF writer
gains the missing fsync before its rename.
Replace the substring signal lists in isLyricsProviderUnavailableError
with typed errors (errLyricsNotFound / errLyricsServiceUnavailable in
the new lyrics_errors.go). Providers now classify failures at the point
of origin: HTTP statuses via lyricsHTTPStatusError (429/5xx cooldown),
netease API codes and paxsenix proxy failures as explicit unavailable,
and every "no lyrics/songs found" path as typed not-found.
Substring matching survives only for error payloads from third-party
proxies (rate limit, missing parameters), whose messages genuinely
arrive as free text.
Two deliberate behavior changes: LyricsPlus 429/5xx responses now cool
the provider down (previously unclassified), and proxy payloads saying
"not found" are treated as not-found instead of disabling the provider.
The 1s snapshot poll re-read and re-parsed the whole worker state file
— which retains every completed item's result (history row, possibly
full synced lyrics; 1.5-5 KB each) for the entire run — then
re-serialized it across the channel and re-iterated it on the Dart UI
isolate. Late in a 1000-track batch that is megabytes parsed several
times per second, on the Android main thread.
Pollers now echo back the state_serial of the last snapshot they fully
processed; when the state has not advanced, the native side serves a
cached compact header (no items, no results, no settings) merged with
the small progress delta — steady-state polls are O(1) regardless of
batch size, and the full payload is delivered exactly once per state
transition. The channel handler also reads and parses off the main
thread now, matching its neighbours.
The index was rebuilt from scratch every 5 minutes even while
AddToISRCIndex kept it write-consistent after every download, and each
rebuild parsed the FULL metadata of every FLAC in the library —
including multi-megabyte embedded cover art — sequentially, with the
triggering download blocked behind the build lock. For a few thousand
files that is gigabytes of flash I/O per rebuild, repeated throughout
a long batch.
- Indexing now reads only the Vorbis comment block (block headers are
walked and picture/padding payloads seeked past, never loaded)
- A per-file (size, mtime) -> ISRC cache carries across rebuilds, so a
rebuild is normally a stat walk that re-reads only changed files
- Add() refreshes the index timestamp, so the TTL no longer forces a
rebuild in the middle of the workload the index exists to serve
- Cold builds parse with 4 workers, matching the library scanner
When a provider delivers a lossy/unknown stream, the native finalizer
preserved the container but kept the requested .flac name, so every
metadata/ReplayGain write treated the file as FLAC and failed with
"failed to write FLAC metadata: failed to parse FLAC file: fLaC head
incorrect" — on the first download, on every retry (the file is never
deleted from public storage), on every manual edit attempt, and the
history backfill re-probed the same file on every app launch forever.
- Finalizer now renames a preserved lossy/unknown container away from
its .flac name to match the real content (aac/MP4 -> .m4a, mp3, opus),
mirroring the Dart pipeline, so the correct tag writer is picked
- EditFileMetadata sniffs MP4 content before taking the .flac branch
and reports what is actually wrong (rename to .m4a) instead of the
cryptic parse error
- The history audio-metadata backfill remembers paths whose probe
failed permanently (unparseable content) and stops reselecting them
on every launch; transient failures (missing file, unmounted volume)
still retry
Three-way per-key merge: Crowdin wins for keys it updated, locally
added keys that Crowdin has not exported yet are kept. Also normalizes
@@locale to underscore form (es_ES, pt_PT, zh_CN, zh_TW) and repairs
two translations whose placeholders diverged from the template
(ar extensionsInstallPartialSuccess, es_ES cueSplitSplitting).
The captcha/OAuth flow relied on the OS routing the spotiflac://
callback back into the app. In sideload containers (LiveContainer)
the guest app's URL scheme is never registered with iOS, so after
solving the challenge the redirect went nowhere and the user could
not return to the app (LiveContainer#242/#162 — unresolved upstream).
ASWebAuthenticationSession intercepts the callback scheme in-process,
so no OS-level scheme registration is involved: the session sheet
closes itself on completion and the callback URL is fed into the same
deep-link handler the OS path uses. Verification challenges, the help
dialog's open-browser action, and extension OAuth logins all prefer
the session on iOS, falling back to url_launcher if it fails to start.
Safari's cookie store is shared so captcha providers see an
established browsing context.
Making the button flexible let a tight layout squeeze its label away
entirely. Only the count text needs to give way — it ellipsizes while
the action buttons keep their full labels.
The track/album count header rows sized their text and action buttons
at natural width; on narrow layouts (or long localized labels) the
row overflowed by a few pixels. The count text and the create-playlist
button label now flex and ellipsize instead.
The signed-session test from #462 asserts the session file is 0600,
but Windows does not preserve Unix permission bits, so the suite failed
on Windows dev machines while passing in CI.
MainActivity only overrode provideFlutterEngine, so the activity's
fragment delegate treated the plugin-cached engine as its own
(createFlutterFragment forwards shouldDestroyEngineWithHost, default
true) and destroyed it when the activity finished, while the engine
stayed registered in AudioServicePlugin's FlutterEngineCache. When
AudioService stopped afterwards, disposeFlutterEngine() called
destroy() on the already destroyed engine and crashed the app with
"Cannot execute operation because FlutterJNI is not attached to
native".
Mirror audio_service's own AudioServiceFragmentActivity: expose the
plugin engine as a cached engine (getCachedEngineId), never destroy it
with the host (shouldDestroyEngineWithHost = false), and pre-create it
in onCreate. The plugin remains the engine's sole owner and disposes
it only once, when the service stops with no activity attached.
- Verification challenge no longer abandons the batch: batch mates the
worker cancel would mark skipped are requeued and fenced from later
snapshot applications, and the adoption loop restarts the queue for
requeued items when the run ends
- Pause vs cancel race: a cancelled result with no pause flag set waits
up to 1.5s for the pause intent to land on the main looper before
being classified as a permanent skip
- Stale Go cancel flag: new ResetDownloadCancel export (wired through
Android and iOS bridges) drops a pre-registered cancel with no active
download; retryItem/retryAllFailed call it so the first retry of a
cancelled-before-start item no longer aborts instantly
- Reconcile-loop errors now cancel the native worker and clear the run
id before marking items failed, instead of leaving the service
downloading a batch the UI already wrote off
The non-SAF filesystem path (Android direct mode and all of iOS) had
none of the safeguards the SAF path gained: extension downloads
streamed straight into the final filename, every error path stranded
the partial file there, and the ISRC duplicate check (exists + size>0
with a head-only FLAC parse) then accepted the truncated file as
complete forever. On iOS this was routine, not rare: the background
task grace is ~30s, after which the process is suspended mid-stream.
- fileDownload/fileDownloadChunked now stream into a .partial sibling
and promote to the final name with an atomic rename on success;
failures remove the staged file and never touch the final name
- fileWrite (full-content) uses the same stage-and-rename protocol
- writes are serialized per final output path, so concurrent queue
items that resolve to the same filename can no longer interleave
bytes into one file
The staged suffix keeps partials invisible to extension duplicate
checks, which match on the final audio extension.
go get -u across the backend: goja 2026-07-01, golang.org/x/* latest,
brotli 1.2.2, klauspost/compress 1.19. Toolchain stays on go1.25.9;
CI and docs now pin 1.25.9 explicitly.
- All SAF downloads now write under a staged .partial name; the handler
itself promotes to the final name for legacy callers (the foreground
Dart queue), so a killed process can never leave a half-written file
that the exists check then accepts as complete forever. Stale partials
are removed before reuse since fd truncation is best-effort on some
providers.
- The exists-check/create/write/publish sequence is serialized per
target file (tree URI + dir + name); two concurrent downloads that
sanitize to the same display name can no longer interleave writes
into one document — the second waits and dedupes via already_exists.
- Replacing an existing final file now renames it aside and deletes it
only after the staged copy holds the final name; a failed rename
restores it instead of losing both copies.
- The FFmpeg command pump always delivers a result for every claimed
command id, including on exception or cancellation; previously a
cancel mid-command stranded the Go post-processing call forever with
the finalizer thread blocked inside it.
Stale snapshot (queue wedged forever): the service is START_NOT_STICKY,
so a process kill or reboot mid-batch froze the state file at
is_running:true with nothing ever rewriting it. Adoption then set
isProcessing and polled that flag indefinitely; restored items sat at
downloading/queued until the user intervened. Adoption and the
reconcile poll now check DownloadService.isServiceRunning() (three
consecutive dead polls in the loop), reconcile whatever the worker
finished, requeue in-flight items, clear the run id, and hand the batch
back to the Dart queue.
Adoption gate race (duplicate executors): adoption was gated on
_canUseAndroidNativeWorker, which reads extension state that loads
asynchronously after startup and settings toggles the user may have
flipped mid-run. A background batch surviving task removal was then
orphaned while the Dart queue re-downloaded the same items. Adoption
now only requires Android; request contexts that cannot be built yet
(extensions still loading) are retried on each reconcile poll.
Queue replacement race (superseded worker kept running): startNativeWorker
only cancelled the coroutine, which cannot interrupt the blocking
gomobile call, and it reset the shared cancel flag the old loop checks -
so a replaced worker kept downloading its old batch, and its finally
block wrote is_running:false over the new run's snapshot and stopSelf'd
the service underneath it. Replacement now cancels the old run's Go
downloads and FFmpeg work first, and workers carry a generation token:
a superseded generation exits at the next checkpoint and skips the
final snapshot write and service teardown. An invalid replacement
payload no longer stops the service while a run is active.
The finalizer's catch-all cleanup deleted the finished output for any
exception, including ones thrown after the file was already published
to SAF. A failed history insert (SQLITE_BUSY against the concurrently
open Flutter connection, disk full, or a schema-version mismatch that
would throw on every download), an external .lrc write error, or a
quality-metadata refresh failure destroyed a complete, valid track and
forced a full re-download.
- Track outputPublished and skip cleanupFailedFinalizationOutput once
the file reached its final destination
- Make the history insert, external LRC write, and quality metadata
refresh non-fatal (log + history_written:false instead of failing
the item)
gofmt -r rewrite of all 506 interface{} occurrences to the any alias
(identical semantics), drop unused spec constants into comments, rename
unused parameters to _, convert three if-else chains to tagged
switches, and use slices.ContainsFunc for the private-IP check. No
behavior change; the whole package is now gofmt-clean.
Each isolated download runtime carried its own storage write mutex, so
two concurrent downloads through the same extension could interleave
writes to the shared storage file, the encrypted credentials file, or -
worst - both generate different credential salts, making the loser's
credentials undecryptable. Guard all three files with a process-wide
per-path mutex and write via temp file + rename so readers never see a
torn file. Groundwork for concurrent downloads.
The Dart queue loop was already built around an activeDownloads map and
per-item progress tracking but was gated to one download at a time. Add
a concurrentDownloads setting (1-3, default 1) exposed in Download
Settings > Performance, and let the scheduler keep up to that many
items in flight. The experimental Android native worker is still
strictly sequential, so it is skipped in favor of the Dart queue while
concurrency is enabled.
Service ids ('deezer', 'tidal', 'qobuz', 'spotify', 'amazon', 'local')
were compared as raw string literals in every dispatch chain. Introduce
MusicServices constants and use them at the comparison/switch sites so
a typo becomes a compile error instead of a silently dead branch.
track_metadata_screen.dart was 5,470 lines, most of it one State class
mixing five surfaces. Move four cohesive method clusters into private
extensions on _TrackMetadataScreenState in new part files: header/info
cards, lyrics + save/re-enrich flows, audio conversion + CUE split, and
file actions. Same library, so private state access is unchanged;
setState goes through a _setState forwarder as in queue_tab. The screen
file is now 1,575 lines.
queue_tab.dart was 7,567 lines with a single 7,300-line State class.
Continue the existing part-file split by moving six cohesive method
clusters into private extensions on _QueueTabState (same library, so
private state access is unchanged): selection mode, navigation/open
actions, collection item builders, filter UI, batch actions, and
queue/library item builders. setState calls in the parts go through a
_setState forwarder since @protected members cannot be called from
extensions. queue_tab.dart is now 2,462 lines.
# Conflicts:
# lib/screens/queue_tab.dart
legacyProviderIdFromResourceId and stripPrefixedResourceId were
copy-pasted in the album, artist, and playlist screens with slightly
different null semantics; the shared nullable variant plus explicit
?? 'spotify' fallbacks makes the difference visible at the call sites.
_AlbumTrackItem and _PlaylistTrackItem were line-for-line identical
except for the leading widget and whether the artist name is clickable;
both are now parameters of a shared TrackListTile.
download_queue_provider.dart (9,525 lines) hosted the entire download
history feature alongside the queue. Move DownloadHistoryItem/State/
Notifier and the history providers to download_history_provider.dart,
and promote the audio format/quality helpers both need into
lib/utils/audio_format_utils.dart. The queue provider re-exports the
history library, so existing imports keep working unchanged.
The two folder-access failure messages are stored on items as fixed
English sentinels so code can match on them; translate the known
sentinels at display time (error dialog and failed-row message) via new
downloadErrorSafPermissionLost / downloadErrorFolderAccessLost keys.
Also replace em dashes in recently added comments.
A track that finished downloading dropped out of the active lead zone
and re-appeared in the history zone below every still-queued sibling,
visually jumping several positions during album downloads. The existing
completion bridge masked this for only 6 seconds.
Keep completion-bridge cells pinned in the lead zone for as long as
other downloads are still active, and hide their history rows while
pinned so tracks don't render twice. Once the queue goes idle the
bridge dismisses and items settle into their normal history position.
Queue writes are debounced by 350 ms and the only guaranteed flush ran
in the provider's onDispose, which never fires when the OS kills the
backgrounded process - the most recent queue mutations were silently
lost, so items could vanish after the app sat minimised for a while.
Expose flushQueuePersistence() on the queue notifier and call it from
the app lifecycle observer on AppLifecycleState.paused, the last
reliable callback before a potential process kill.
When a download hit a verification challenge while the app was in the
background, the browser launch was attempted immediately (blocked or
silently dropped by the OS) and the 5-minute grant timeout kept running,
so the item failed without the user ever seeing the CAPTCHA.
Wait for AppLifecycleState.resumed before opening the challenge and
before starting the grant timeout, and post a local notification asking
the user to return to the app. If the process is killed while waiting,
the persisted queue already restores the item as queued on next launch.
A pending verification challenge lived in a process-global map with no
timestamp, so a challenge created while the app was backgrounded (and
never completed) was served again verbatim on the next attempt - sending
the user to an already-expired CAPTCHA page that needed a second request.
Stamp PendingAuthRequest with CreatedAt at every writer and make
ensureExtensionPendingAuthRequest discard entries older than 5 minutes,
starting a fresh signed-session verification instead.
flac.ParseFile leaks the *os.File on parse errors, and read-only callers
(ReadMetadata, ExtractCoverArt, extractLyricsFromFlac) never closed the
handle on success either. Long library or duplicate-index scans leaked
one fd per FLAC file, and on Windows the lingering handles kept files
locked (the source of the flaky TempDir cleanup failure in
TestExportsJSONWrappersAndExtensionManagerSurface).
Route all parsing through parseFlacFile, which closes on error, and
defer f.Close() at every call site. File.Save already closes the
underlying handle; the deferred second Close is a harmless no-op.
Pure mechanical move within package gobackend — no signature or behavior
change. extension_providers.go (3,798 lines) now holds only the
extensionManager provider-listing/orchestration methods; DTOs, goja value
conversion, the provider wrapper methods, download fallback, and priority
state moved to extension_{provider_types,goja_convert,provider_wrapper,
fallback,priority}.go.
Pure mechanical move within package gobackend — no signature or behavior
change, so the gomobile binding surface is identical. exports.go (4,141
lines) now holds only availability/dir/duplicate/filename exports; the
rest moved to exports_{musicbrainz,download,reenrich,metadata,lyrics,
deezer,extensions,store,library}.go along existing responsibility
boundaries.
A persisted SAF tree grant can die silently (folder deleted or renamed,
SD card removed, app data reset, system revocation). Downloads then fail
with no recovery path beyond digging through Settings.
- Add isSafTreeAccessible bridge method: the grant must still be in the
system's persisted permission list and the tree writable
- Show a warning banner in Files & Folders when the saved SAF folder is
no longer accessible, with an inline re-select action
- In the download error dialog, replace Retry with a Re-select folder
action when the failure is a lost folder grant (Android SAF or iOS
bookmark); a successful re-pick retries the item automatically
- Share the folder-access error messages as constants so the UI can
match on them reliably
The download/library folder picker on iOS previously took the bare path
string returned by file_picker and rebuilt a URL from it to create a
security-scoped bookmark. By then the picker's access grant is gone, so
bookmark creation either failed (folder selection silently rejected) or
produced a bookmark that could not be re-opened, after which the first
download run overwrote the user's chosen folder back to app Documents.
- Add a native pickIosDirectory method channel that presents
UIDocumentPickerViewController itself and creates the bookmark inside
the delegate callback, while the security-scoped grant is active
- Use it for the download directory (settings + first-run setup) and
the local library folder pickers
- Stop overwriting the saved download directory when the bookmark fails
at queue start; fail queued items with a clear message instead
- Skip the launch-time iOS path normalizer when a bookmark exists, so
it no longer rewrites external folder paths and drops their bookmark
Fixes#454
Extract InLibraryBadge (pasted verbatim in five screens) and
playLocalIfAvailable (duplicated in three) into shared code, and delete
SearchScreen, LibraryPlaylistsScreen, and CollapsingHeader, which are
imported nowhere in lib/.