Parse .cue files in library scanner (Go + SAF) to display individual
tracks instead of one large audio file. Add FFmpeg-based CUE splitting
to extract tracks into separate FLAC files with embedded metadata and
cover art.
- Go: CUE parser, two-pass scan (CUE first, skip referenced audio),
virtual paths (cue#trackNN) for DB UNIQUE constraint, audioDir
override for SAF temp-file scenarios
- Android: SAF scanner recognizes .cue in both full and incremental
scan, copies .cue+audio to temp for Go parsing, unchanged-CUE audio
sibling dedup, parseCueSheet handler resolves SAF audio siblings
- Dart: FFmpegService.splitCueToTracks, CUE split UI in track metadata
screen, persistent output dir for SAF splits with write-back
- CUE virtual path normalization across fileExists/fileStat/deleteFile/
openFile; play/share/open blocked for virtual tracks with guidance to
split first; delete only removes DB entry, not shared .cue file
- iOS: parseCueSheet handler
- Localization: 12 new CUE-related strings
Requested by @Seerafimm
Closes#201
- Replace manual CHANGELOG.md parsing with git-cliff action in release workflow
- Add cliff.toml config for conventional commit grouping and GitHub integration
- Extract buildPathMatchKeys into shared utility with Android storage alias support
- Deduplicate local library items overlapping with downloaded items in queue tab
Merge branch 'l10n_dev' into dev.
- Update translations for 10 languages (de, fr, hi, id, ja, ko, nl, ru, zh_CN, zh_TW)
- Add new language support: Spanish (es-ES), Portuguese (pt-PT), Turkish (tr-TR)
- Translate previously untranslated English strings to their respective languages
- Add new localization keys: collection/playlist management, batch convert, share, advanced filename tags
- Consolidate and remove deprecated translation keys
Conflicts resolved:
- app_en.arb: kept dev version (reflects Amazon Music moved to extension)
- All other ARB files: kept l10n_dev version (proper Crowdin translations)
Version rolled back from v4.x to v3.7.0. After extensive work on v4's
internal streaming engine, smart queue, DASH pipeline, and media controls,
we realized v3 was already feature-complete. Adding more big features
only made maintenance increasingly difficult and the developer's life
miserable. Stripped back to what works: external player only, cleaner
codebase, sustainable long-term.
- Remove just_audio, audio_service, audio_session and entire internal
playback engine (smart queue, notification, shuffle/repeat, prefetch)
- Remove PlaybackItem model, MiniPlayerBar widget, notification drawables
- Remove playerMode setting (external-only now)
- Migrate MainActivity from AudioServiceFragmentActivity to
FlutterFragmentActivity
- Migrate Qobuz to MusicDL API
- Update changelog with v3.7.0 rollback explanation