Files
ctrld/cmd/cli/cli.go
Cuong Manh Le a1fda2c0de cmd/cli: make self-check process faster
The "ctrld start" command is running slow, and using much CPU than
necessary. The problem was made because of several things:

1. ctrld process is waiting for 5 seconds before marking listeners up.
   That ends up adding those seconds to the self-check process, even
   though the listeners may have been already available.

2. While creating socket control client, "s.Status()" is called to
   obtain ctrld service status, so we could terminate early if the
   service failed to run. However, that would make a lot of syscall in a
   hot loop, eating the CPU constantly while the command is running. On
   Windows, that call would become slower after each calls. The same
   effect could be seen using Windows services manager GUI, by pressing
   start/stop/restart button fast enough, we could see a timeout raised.

3. The socket control server is started lately, after all the listeners
   up. That would make the loop for creating socket control client run
   longer and use much resources than necessary.

Fixes for these problems are quite obvious:

1. Removing hard code 5 seconds waiting. NotifyStartedFunc is enough to
   ensure that listeners are ready for accepting requests.

2. Check "s.Status()" only once before the loop. There has been already
   30 seconds timeout, so if anything went wrong, the self-check process
   could be terminated, and won't hang forever.

3. Starting socket control server earlier, so newSocketControlClient can
   connect to server with fewest attempts, then querying "/started"
   endpoint to ensure the listeners have been ready.

With these fixes, "ctrld start" now run much faster on modern machines,
taking ~1-2 seconds (previously ~5-8 seconds) to finish. On dual cores
VM, it takes ~5-8 seconds (previously a few dozen seconds or timeout).

---

While at it, there are two refactoring for making the code easier to
read/maintain:

- PersistentPreRun is now used in root command to init console logging,
  so we don't have to initialize them in sub-commands.

- NotifyStartedFunc now use channel for synchronization, instead of a
  mutex, making the ugly asymetric calls to lock goes away, making the
  code more idiom, and theoretically have better performance.
2024-05-09 18:39:30 +07:00

75 KiB