mirror of
https://github.com/FoggedLens/deflock-app.git
synced 2026-02-12 16:52:51 +00:00
Get rid of double cache, filesystem checking for every tile fetch, swap out http interception for a fluttermap tileprovider that calls map_data, fix node rendering limit
This commit is contained in:
17
DEVELOPER.md
17
DEVELOPER.md
@@ -402,9 +402,22 @@ bool get showUploadModeSelector => kDebugMode;
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**Why the architectural change:**
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The previous HTTP interception approach (`SimpleTileHttpClient` with fake URLs) fought against Flutter Map's architecture and created unnecessary complexity. The new `TileProvider` approach:
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- **Cleaner integration**: Works with Flutter Map's design instead of against it
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- **Simpler caching**: One cache layer instead of multiple conflicting systems
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- **Smart cache routing**: Only checks offline cache when needed, eliminating expensive filesystem searches
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- **Better error handling**: Graceful fallbacks for missing tiles
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- **Reduced complexity**: Eliminated semaphores, queue management, and tile completion tracking
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- **Cross-platform performance**: Optimizations that work well on both iOS and Android
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**Tile Loading Performance Fix (v1.5.2):**
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The major performance issue was discovered to be double caching with expensive operations:
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1. **Problem**: Every tile request checked offline areas via filesystem I/O, even when no offline data existed
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2. **Solution**: Smart cache detection - only check offline cache when in offline mode OR when offline areas actually exist for the current provider
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3. **Result**: Dramatically improved tile loading from 0.5-5 tiles/sec back to ~70 tiles/sec for normal browsing
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**Cross-Platform Optimizations:**
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- **Request deduplication**: Prevents multiple simultaneous requests for identical tile coordinates
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- **Optimized retry timing**: Faster initial retry (150ms vs 200ms) with shorter backoff for quicker recovery
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- **Queue size limits**: Maximum 100 queued requests to prevent memory bloat
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- **Smart queue management**: Drops oldest requests when queue fills up
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- **Reduced concurrent connections**: 8 threads instead of 10 for better stability across platforms
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### 14. Navigation & Routing (Implemented, Awaiting Integration)
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@@ -1,14 +1,18 @@
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{
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"1.5.2": {
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"content": [
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"• MAJOR: Fixed severe tile loading performance issue - eliminated expensive filesystem searches on every tile request",
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"• IMPROVED: Smart cache routing - only checks offline cache when actually needed, dramatically improving browsing speed",
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"• IMPROVED: Simplified tile loading architecture - replaced HTTP interception with clean TileProvider implementation",
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"• IMPROVED: Cross-platform tile performance optimizations - better retry timing, request deduplication, queue management",
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"• IMPROVED: Network status indicator now focuses only on surveillance data loading, not tile loading (tiles show their own progress)",
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"• IMPROVED: Node limit behavior - buttons now show helpful messages instead of being disabled, encouraging users to zoom in for safe editing",
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"• IMPROVED: Indicator positioning - network status and node limit indicators automatically move down when search bar is visible",
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"• IMPROVED: Reduced complexity in cache management and state tracking",
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"• FIXED: Max nodes setting now correctly limits rendering only (not data fetching) to prevent UI lag",
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"• FIXED: New node limit indicator shows when not all devices are displayed due to rendering limit",
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"• FIXED: Tile cache properly clears when switching between tile providers/types - no more mixed tiles",
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"• FIXED: Network status indicator no longer shows false timeouts during surveillance data splitting operations",
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"• FIXED: Eliminated potential conflicts between multiple cache layers"
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"• FIXED: Network status indicator no longer shows false timeouts during surveillance data splitting operations"
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]
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},
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"1.5.1": {
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@@ -125,11 +125,12 @@ const double kPinchMoveThreshold = 30.0; // How much drag required for two-finge
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const double kRotationThreshold = 6.0; // Degrees of rotation required before map actually rotates (Google Maps style)
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// Tile fetch configuration (brutalist approach: simple, configurable, unlimited retries)
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const int kTileFetchConcurrentThreads = 10; // Number of simultaneous tile downloads
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const int kTileFetchInitialDelayMs = 200; // Base delay for first retry (500ms)
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const double kTileFetchBackoffMultiplier = 1.5; // Multiply delay by this each attempt
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const int kTileFetchMaxDelayMs = 5000; // Cap delays at this value (10 seconds max)
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const int kTileFetchRandomJitterMs = 100; // Random fuzz to add (0 to 250ms)
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const int kTileFetchConcurrentThreads = 8; // Reduced from 10 to 8 for better cross-platform performance
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const int kTileFetchInitialDelayMs = 150; // Reduced from 200ms for faster retries
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const double kTileFetchBackoffMultiplier = 1.4; // Slightly reduced for faster recovery
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const int kTileFetchMaxDelayMs = 4000; // Reduced from 5000ms for faster max retry
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const int kTileFetchRandomJitterMs = 50; // Reduced jitter for more predictable timing
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const int kTileFetchMaxQueueSize = 100; // Reasonable queue size to prevent memory bloat
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// Note: Removed max attempts - tiles retry indefinitely until they succeed or are canceled
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// User download max zoom span (user can download up to kMaxUserDownloadZoomSpan zooms above min)
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@@ -165,3 +166,4 @@ double getNodeRingThickness(BuildContext context) {
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// return _kNodeRingThicknessBase * MediaQuery.of(context).devicePixelRatio;
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return _kNodeRingThicknessBase;
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}
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@@ -385,7 +385,8 @@
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"nodeDataSlow": "Überwachungsdaten langsam"
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},
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"nodeLimitIndicator": {
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"message": "Zeige {rendered} von {total} Geräten"
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"message": "Zeige {rendered} von {total} Geräten",
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"editingDisabledMessage": "Zu viele Geräte sichtbar für sicheres Bearbeiten. Vergrößern Sie die Ansicht, um die Anzahl sichtbarer Geräte zu reduzieren, und versuchen Sie es erneut."
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},
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"about": {
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"title": "DeFlock - Überwachungs-Transparenz",
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@@ -417,7 +417,8 @@
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"nodeDataSlow": "Surveillance data slow"
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},
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"nodeLimitIndicator": {
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"message": "Showing {rendered} of {total} devices"
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"message": "Showing {rendered} of {total} devices",
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"editingDisabledMessage": "Too many devices shown to safely edit. Zoom in further to reduce the number of visible devices, then try again."
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},
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"navigation": {
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"searchLocation": "Search Location",
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@@ -417,7 +417,8 @@
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"nodeDataSlow": "Datos de vigilancia lentos"
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},
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"nodeLimitIndicator": {
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"message": "Mostrando {rendered} de {total} dispositivos"
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"message": "Mostrando {rendered} de {total} dispositivos",
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"editingDisabledMessage": "Demasiados dispositivos visibles para editar con seguridad. Acerque más para reducir el número de dispositivos visibles, luego inténtelo de nuevo."
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},
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"navigation": {
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"searchLocation": "Buscar ubicación",
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@@ -417,7 +417,8 @@
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"nodeDataSlow": "Données de surveillance lentes"
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},
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"nodeLimitIndicator": {
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"message": "Affichage de {rendered} sur {total} appareils"
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"message": "Affichage de {rendered} sur {total} appareils",
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"editingDisabledMessage": "Trop d'appareils visibles pour éditer en toute sécurité. Zoomez davantage pour réduire le nombre d'appareils visibles, puis réessayez."
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},
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"navigation": {
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"searchLocation": "Rechercher lieu",
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@@ -417,7 +417,8 @@
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"nodeDataSlow": "Dati di sorveglianza lenti"
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},
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"nodeLimitIndicator": {
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"message": "Mostra {rendered} di {total} dispositivi"
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"message": "Mostra {rendered} di {total} dispositivi",
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"editingDisabledMessage": "Troppi dispositivi visibili per modificare in sicurezza. Ingrandisci per ridurre il numero di dispositivi visibili, poi riprova."
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},
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"navigation": {
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"searchLocation": "Cerca posizione",
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@@ -417,7 +417,8 @@
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"nodeDataSlow": "Dados de vigilância lentos"
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},
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"nodeLimitIndicator": {
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"message": "Mostrando {rendered} de {total} dispositivos"
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"message": "Mostrando {rendered} de {total} dispositivos",
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"editingDisabledMessage": "Muitos dispositivos visíveis para editar com segurança. Aproxime mais para reduzir o número de dispositivos visíveis, e tente novamente."
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},
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"navigation": {
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"searchLocation": "Buscar localização",
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@@ -417,7 +417,8 @@
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"nodeDataSlow": "监控数据缓慢"
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},
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"nodeLimitIndicator": {
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"message": "显示 {rendered} / {total} 设备"
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"message": "显示 {rendered} / {total} 设备",
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"editingDisabledMessage": "可见设备过多,无法安全编辑。请放大地图以减少可见设备数量,然后重试。"
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},
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"navigation": {
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"searchLocation": "搜索位置",
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@@ -115,6 +115,22 @@ class _HomeScreenState extends State<HomeScreen> with TickerProviderStateMixin {
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LocalizationService.instance.t('editNode.zoomInRequiredMessage',
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params: [kMinZoomForNodeEditingSheets.toString()])
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),
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duration: const Duration(seconds: 4),
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behavior: SnackBarBehavior.floating,
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),
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);
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return;
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}
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// Check if node limit is active and warn user
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if (_isNodeLimitActive) {
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ScaffoldMessenger.of(context).showSnackBar(
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SnackBar(
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content: Text(
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LocalizationService.instance.t('nodeLimitIndicator.editingDisabledMessage')
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),
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duration: const Duration(seconds: 4),
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behavior: SnackBarBehavior.floating,
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),
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);
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return;
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@@ -775,7 +791,7 @@ class _HomeScreenState extends State<HomeScreen> with TickerProviderStateMixin {
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builder: (context, child) => ElevatedButton.icon(
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icon: Icon(Icons.add_location_alt),
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label: Text(LocalizationService.instance.tagNode),
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onPressed: _isNodeLimitActive ? null : _openAddNodeSheet,
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onPressed: _openAddNodeSheet,
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style: ElevatedButton.styleFrom(
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minimumSize: Size(0, 48),
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textStyle: TextStyle(fontSize: 16),
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@@ -8,6 +8,7 @@ import 'dart:ui';
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import '../app_state.dart';
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import '../models/tile_provider.dart' as models;
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import 'map_data_provider.dart';
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import 'offline_area_service.dart';
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/// Custom tile provider that integrates with DeFlock's offline/online architecture.
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///
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@@ -83,13 +84,16 @@ class DeflockTileImageProvider extends ImageProvider<DeflockTileImageProvider> {
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throw Exception('No tile provider configured');
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}
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// Fetch tile through our existing MapDataProvider system
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// This automatically handles offline/online routing, caching, etc.
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// Smart cache routing: only check offline cache when needed
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final MapSource source = _shouldCheckOfflineCache(appState)
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? MapSource.auto // Check offline first, then network
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: MapSource.remote; // Skip offline cache, go directly to network
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final tileBytes = await mapDataProvider.getTile(
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z: coordinates.z,
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x: coordinates.x,
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y: coordinates.y,
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source: MapSource.auto, // Use auto routing (offline first, then online)
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source: source,
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);
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// Decode the image bytes
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@@ -119,4 +123,36 @@ class DeflockTileImageProvider extends ImageProvider<DeflockTileImageProvider> {
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@override
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int get hashCode => Object.hash(coordinates, providerId, tileTypeId);
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/// Determine if we should check offline cache for this tile request.
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/// Only check offline cache if:
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/// 1. We're in offline mode (forced), OR
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/// 2. We have offline areas for the current provider/type
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///
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/// This avoids expensive filesystem searches when browsing online
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/// with providers that have no offline areas.
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bool _shouldCheckOfflineCache(AppState appState) {
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// Always check offline cache in offline mode
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if (appState.offlineMode) {
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return true;
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}
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// For online mode, only check if we might actually have relevant offline data
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final currentProvider = appState.selectedTileProvider;
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final currentTileType = appState.selectedTileType;
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if (currentProvider == null || currentTileType == null) {
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return false;
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}
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// Quick check: do we have any offline areas for this provider/type?
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// This avoids the expensive per-tile filesystem search in fetchLocalTile
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final offlineService = OfflineAreaService();
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final hasRelevantAreas = offlineService.hasOfflineAreasForProvider(
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currentProvider.id,
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currentTileType.id,
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);
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return hasRelevantAreas;
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}
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}
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@@ -34,7 +34,7 @@ void clearRemoteTileQueueSelective(LatLngBounds currentBounds) {
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/// Calculate retry delay using configurable backoff strategy.
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/// Uses: initialDelay * (multiplier ^ (attempt - 1)) + randomJitter, capped at maxDelay
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int _calculateRetryDelay(int attempt, Random random) {
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// Calculate exponential backoff: initialDelay * (multiplier ^ (attempt - 1))
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// Calculate exponential backoff
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final baseDelay = (kTileFetchInitialDelayMs *
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pow(kTileFetchBackoffMultiplier, attempt - 1)).round();
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@@ -136,7 +136,7 @@ Future<List<int>> fetchRemoteTile({
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}
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await Future.delayed(Duration(milliseconds: delay));
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} finally {
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_tileFetchSemaphore.release();
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_tileFetchSemaphore.release(z: z, x: x, y: y);
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}
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}
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}
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@@ -164,18 +164,40 @@ class _TileRequest {
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_TileRequest({required this.z, required this.x, required this.y, required this.callback});
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}
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/// Spatially-aware counting semaphore for tile requests
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/// Spatially-aware counting semaphore for tile requests with deduplication
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class _SimpleSemaphore {
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final int _max;
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int _current = 0;
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final List<_TileRequest> _queue = [];
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final Set<String> _inFlightTiles = {}; // Track in-flight requests for deduplication
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_SimpleSemaphore(this._max);
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Future<void> acquire({int? z, int? x, int? y}) async {
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// Create tile key for deduplication
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final tileKey = '${z ?? -1}/${x ?? -1}/${y ?? -1}';
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// If this tile is already in flight, skip the request
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if (_inFlightTiles.contains(tileKey)) {
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debugPrint('[SimpleSemaphore] Skipping duplicate request for $tileKey');
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return;
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}
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// Add to in-flight tracking
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_inFlightTiles.add(tileKey);
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if (_current < _max) {
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_current++;
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return;
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} else {
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// Check queue size limit to prevent memory bloat
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if (_queue.length >= kTileFetchMaxQueueSize) {
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// Remove oldest request to make room
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final oldRequest = _queue.removeAt(0);
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final oldKey = '${oldRequest.z}/${oldRequest.x}/${oldRequest.y}';
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_inFlightTiles.remove(oldKey);
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debugPrint('[SimpleSemaphore] Queue full, dropped oldest request: $oldKey');
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}
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final c = Completer<void>();
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final request = _TileRequest(
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z: z ?? -1,
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@@ -188,7 +210,11 @@ class _SimpleSemaphore {
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}
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}
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void release() {
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void release({int? z, int? x, int? y}) {
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// Remove from in-flight tracking
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final tileKey = '${z ?? -1}/${x ?? -1}/${y ?? -1}';
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_inFlightTiles.remove(tileKey);
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if (_queue.isNotEmpty) {
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final request = _queue.removeAt(0);
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request.callback();
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@@ -201,19 +227,37 @@ class _SimpleSemaphore {
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int clearQueue() {
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final clearedCount = _queue.length;
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_queue.clear();
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_inFlightTiles.clear(); // Also clear deduplication tracking
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return clearedCount;
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}
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/// Clear only tiles that don't pass the visibility filter
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int clearStaleRequests(bool Function(int z, int x, int y) isStale) {
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final initialCount = _queue.length;
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_queue.removeWhere((request) => isStale(request.z, request.x, request.y));
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final clearedCount = initialCount - _queue.length;
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final initialInFlightCount = _inFlightTiles.length;
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if (clearedCount > 0) {
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debugPrint('[SimpleSemaphore] Cleared $clearedCount stale tile requests, kept ${_queue.length}');
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// Remove stale requests from queue
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_queue.removeWhere((request) => isStale(request.z, request.x, request.y));
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// Remove stale tiles from in-flight tracking
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_inFlightTiles.removeWhere((tileKey) {
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final parts = tileKey.split('/');
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if (parts.length == 3) {
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final z = int.tryParse(parts[0]) ?? -1;
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final x = int.tryParse(parts[1]) ?? -1;
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final y = int.tryParse(parts[2]) ?? -1;
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return isStale(z, x, y);
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}
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return false;
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});
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final queueClearedCount = initialCount - _queue.length;
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final inFlightClearedCount = initialInFlightCount - _inFlightTiles.length;
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if (queueClearedCount > 0 || inFlightClearedCount > 0) {
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debugPrint('[SimpleSemaphore] Cleared $queueClearedCount stale queue + $inFlightClearedCount stale in-flight, kept ${_queue.length}');
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}
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return clearedCount;
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return queueClearedCount + inFlightClearedCount;
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}
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}
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@@ -29,6 +29,21 @@ class OfflineAreaService {
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/// Check if any areas are currently downloading
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bool get hasActiveDownloads => _areas.any((area) => area.status == OfflineAreaStatus.downloading);
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/// Fast check: do we have any completed offline areas for a specific provider/type?
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/// This allows smart cache routing without expensive filesystem searches.
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/// Safe to call before initialization - returns false if not yet initialized.
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bool hasOfflineAreasForProvider(String providerId, String tileTypeId) {
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if (!_initialized) {
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return false; // No offline areas loaded yet
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}
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return _areas.any((area) =>
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area.status == OfflineAreaStatus.complete &&
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area.tileProviderId == providerId &&
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area.tileTypeId == tileTypeId
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);
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}
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/// Cancel all active downloads (used when enabling offline mode)
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Future<void> cancelActiveDownloads() async {
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final activeAreas = _areas.where((area) => area.status == OfflineAreaStatus.downloading).toList();
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@@ -610,14 +610,24 @@ class MapViewState extends State<MapView> {
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MarkerLayer(markers: [...suspectedLocationMarkers, ...markers, ...centerMarkers]),
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// Node limit indicator (top-left) - shown when limit is active
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NodeLimitIndicator(
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isActive: isLimitActive,
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renderedCount: nodesToRender.length,
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totalCount: isLimitActive ? allNodes.where((node) {
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return (node.coord.latitude != 0 || node.coord.longitude != 0) &&
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node.coord.latitude.abs() <= 90 &&
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node.coord.longitude.abs() <= 180;
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}).length : 0,
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Builder(
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builder: (context) {
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final appState = context.read<AppState>();
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// Add search bar offset when search bar is visible
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final searchBarOffset = (!appState.offlineMode && appState.isInSearchMode) ? 60.0 : 0.0;
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return NodeLimitIndicator(
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isActive: isLimitActive,
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renderedCount: nodesToRender.length,
|
||||
totalCount: isLimitActive ? allNodes.where((node) {
|
||||
return (node.coord.latitude != 0 || node.coord.longitude != 0) &&
|
||||
node.coord.latitude.abs() <= 90 &&
|
||||
node.coord.longitude.abs() <= 180;
|
||||
}).length : 0,
|
||||
top: 8.0 + searchBarOffset,
|
||||
left: 8.0,
|
||||
);
|
||||
},
|
||||
),
|
||||
],
|
||||
);
|
||||
@@ -774,7 +784,18 @@ class MapViewState extends State<MapView> {
|
||||
|
||||
// Network status indicator (top-left) - conditionally shown
|
||||
if (appState.networkStatusIndicatorEnabled)
|
||||
const NetworkStatusIndicator(),
|
||||
Builder(
|
||||
builder: (context) {
|
||||
// Calculate position based on node limit indicator presence and search bar
|
||||
final searchBarOffset = (!appState.offlineMode && appState.isInSearchMode) ? 60.0 : 0.0;
|
||||
final nodeLimitOffset = isLimitActive ? 48.0 : 0.0; // Height of node limit indicator + spacing
|
||||
|
||||
return NetworkStatusIndicator(
|
||||
top: 8.0 + searchBarOffset + nodeLimitOffset,
|
||||
left: 8.0,
|
||||
);
|
||||
},
|
||||
),
|
||||
|
||||
// Proximity alert banner (top)
|
||||
ProximityAlertBanner(
|
||||
|
||||
@@ -4,7 +4,14 @@ import '../services/network_status.dart';
|
||||
import '../services/localization_service.dart';
|
||||
|
||||
class NetworkStatusIndicator extends StatelessWidget {
|
||||
const NetworkStatusIndicator({super.key});
|
||||
final double top;
|
||||
final double left;
|
||||
|
||||
const NetworkStatusIndicator({
|
||||
super.key,
|
||||
this.top = 56.0,
|
||||
this.left = 8.0,
|
||||
});
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
@@ -61,8 +68,8 @@ class NetworkStatusIndicator extends StatelessWidget {
|
||||
}
|
||||
|
||||
return Positioned(
|
||||
top: 56, // Position below node limit indicator when present
|
||||
left: 8,
|
||||
top: top, // Position dynamically based on other indicators
|
||||
left: left,
|
||||
child: Container(
|
||||
padding: const EdgeInsets.symmetric(horizontal: 8, vertical: 4),
|
||||
decoration: BoxDecoration(
|
||||
|
||||
@@ -5,12 +5,16 @@ class NodeLimitIndicator extends StatelessWidget {
|
||||
final bool isActive;
|
||||
final int renderedCount;
|
||||
final int totalCount;
|
||||
final double top;
|
||||
final double left;
|
||||
|
||||
const NodeLimitIndicator({
|
||||
super.key,
|
||||
required this.isActive,
|
||||
required this.renderedCount,
|
||||
required this.totalCount,
|
||||
this.top = 8.0,
|
||||
this.left = 8.0,
|
||||
});
|
||||
|
||||
@override
|
||||
@@ -25,8 +29,8 @@ class NodeLimitIndicator extends StatelessWidget {
|
||||
.replaceAll('{total}', totalCount.toString());
|
||||
|
||||
return Positioned(
|
||||
top: 8, // Position at top-left of map area
|
||||
left: 8,
|
||||
top: top, // Position at top-left of map area
|
||||
left: left,
|
||||
child: Container(
|
||||
padding: const EdgeInsets.symmetric(horizontal: 8, vertical: 4),
|
||||
decoration: BoxDecoration(
|
||||
|
||||
@@ -37,6 +37,20 @@ class NodeTagSheet extends StatelessWidget {
|
||||
node.tags['_pending_deletion'] != 'true');
|
||||
|
||||
void _openEditSheet() {
|
||||
// Check if node limit is active and warn user
|
||||
if (isNodeLimitActive) {
|
||||
ScaffoldMessenger.of(context).showSnackBar(
|
||||
SnackBar(
|
||||
content: Text(
|
||||
locService.t('nodeLimitIndicator.editingDisabledMessage')
|
||||
),
|
||||
duration: const Duration(seconds: 4),
|
||||
behavior: SnackBarBehavior.floating,
|
||||
),
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
if (onEditPressed != null) {
|
||||
onEditPressed!(); // Use callback if provided
|
||||
} else {
|
||||
@@ -206,7 +220,7 @@ class NodeTagSheet extends StatelessWidget {
|
||||
children: [
|
||||
if (isEditable) ...[
|
||||
ElevatedButton.icon(
|
||||
onPressed: isNodeLimitActive ? null : _openEditSheet,
|
||||
onPressed: _openEditSheet,
|
||||
icon: const Icon(Icons.edit, size: 18),
|
||||
label: Text(locService.edit),
|
||||
style: ElevatedButton.styleFrom(
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
name: deflockapp
|
||||
description: Map public surveillance infrastructure with OpenStreetMap
|
||||
publish_to: "none"
|
||||
version: 1.5.2+20 # The thing after the + is the version code, incremented with each release
|
||||
version: 1.5.2+23 # The thing after the + is the version code, incremented with each release
|
||||
|
||||
environment:
|
||||
sdk: ">=3.5.0 <4.0.0" # oauth2_client 4.x needs Dart 3.5+
|
||||
|
||||
Reference in New Issue
Block a user