Commit Graph

5 Commits

Author SHA1 Message Date
Doug Borg
fe401cc04b Prioritize closest nodes to viewport center when render limit is active
Sort nodes by squared distance from viewport center before applying the
render limit, so visible nodes always make the cut instead of arbitrary
selection causing gaps that shift as you pan.

Also: inject node provider for testability, deduplicate validity filter,
and reduce debug log spam to state transitions only.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-09 15:09:37 -06:00
Doug Borg
c712aba724 Add flutter_lints and fix analyzer errors, dead code, and unused imports 2026-02-08 14:23:06 -07:00
stopflock
24214e94f9 Fix node edge blinking, prevent nav+edit conflicts, smarter follow-me w/rt nav 2025-12-05 15:27:01 -06:00
stopflock
bb3d398c9c More camera -> node 2025-12-02 21:17:07 -06:00
stopflock
3d5edf320e Break up map_view monopoly 2025-12-02 20:26:43 -06:00