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https://github.com/promptpirate-x/discord-id-bypass-tool.git
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Merge pull request #6 from CryptoKey98/main
WASD controls and Sensitivity Panel imrpovements
This commit is contained in:
@@ -34,7 +34,7 @@ https://github.com/user-attachments/assets/4aba4a67-9847-4d28-9c8c-4129a67e9332
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- **Automatic bone detection** — finds Head, Neck, Jaw bones by name or VRM humanoid API
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- **Morph target tester** — preview every blend shape with sliders, map the right mouth shape to your controller
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- **Mouth overdrive** — push morph targets beyond 100% for exaggerated expressions
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- **Gamepad + keyboard** — left stick / arrows for head, RT / Space for mouth
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- **Gamepad + keyboard** — left stick / WASD for head, RT / Space for mouth
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- **Orbit camera** — right-click drag to orbit, scroll to zoom, quick-focus buttons
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- **Zero install** — single HTML file, runs in any modern browser
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@@ -54,8 +54,8 @@ You have to click eyeleft mouthopen for some reason first, then go to Wolfhead3D
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| Action | Keyboard | Gamepad |
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|--------|----------|---------|
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| Head Yaw | ← → | L-Stick X |
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| Head Pitch | ↑ ↓ | L-Stick Y |
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| Head Yaw | A D | L-Stick X |
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| Head Pitch | W S | L-Stick Y |
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| Head Roll | Q / E | R-Stick X |
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| Mouth Open | Space | RT |
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| Reset | R | Y Button |
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+5
-5
@@ -25,7 +25,7 @@
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.vl{color:#808090}.vn{color:#64dcff;font-weight:600;font-variant-numeric:tabular-nums}
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.vbt{width:80px;height:4px;background:rgba(100,220,255,0.1);border-radius:2px;overflow:hidden;margin-left:10px}
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.vbf{height:100%;background:linear-gradient(90deg,#64dcff,#a78bfa);border-radius:2px;transition:width 0.05s linear}
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.sensitivity-panel{top:20px;left:50%;transform:translateX(-50%)}
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.sensitivity-panel{top:20px;left:28%;transform:translateX(-50%)}
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.sr{display:flex;align-items:center;gap:8px;padding:3px 0;font-size:11px;color:#a0a0b0}
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.sb{background:rgba(100,220,255,0.1);border:1px solid rgba(100,220,255,0.3);color:#64dcff;width:22px;height:22px;border-radius:4px;cursor:pointer;font-size:14px;display:flex;align-items:center;justify-content:center}
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.sb:hover{background:rgba(100,220,255,0.25)}
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@@ -149,8 +149,8 @@
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<div class="hp controls-panel">
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<div class="ht">Controls</div>
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<div class="cr"><span>Head Yaw</span><span class="ck">← → / L-Stick X</span></div>
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<div class="cr"><span>Head Pitch</span><span class="ck">↑ ↓ / L-Stick Y</span></div>
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<div class="cr"><span>Head Yaw</span><span class="ck">A D / L-Stick X</span></div>
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<div class="cr"><span>Head Pitch</span><span class="ck">W S / L-Stick Y</span></div>
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<div class="cr"><span>Head Roll</span><span class="ck">Q E / R-Stick X</span></div>
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<div class="cr"><span>Mouth</span><span class="ck">Space / RT</span></div>
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<div class="cr"><span>Reset</span><span class="ck">R / Y Button</span></div>
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@@ -921,8 +921,8 @@ function dz(v){return Math.abs(v)<CFG.dz?0:v}
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function processInput(){
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var k=S.keys,spd=2.5;
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var kY=0,kP=0,kR=0,kM=0;
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if(k['ArrowLeft'])kY+=spd;if(k['ArrowRight'])kY-=spd;
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if(k['ArrowUp'])kP+=spd;if(k['ArrowDown'])kP-=spd;
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if(k['KeyD'])kY+=spd;if(k['KeyA'])kY-=spd;
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if(k['KeyS'])kP+=spd;if(k['KeyW'])kP-=spd;
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if(k['KeyQ'])kR+=spd;if(k['KeyE'])kR-=spd;
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if(k['Space'])kM=1;
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if(k['KeyR']){S.tY=S.tP=S.tR=S.tM=0;return}
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