GANimation conditional attacks
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@@ -416,14 +416,14 @@ class Solver(Utils):
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for target_idx in range(targets.size(0)):
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# Transfer to different classes
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# if target_idx == 0:
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if target_idx == 0:
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# img = regular_image_transform(Image.open(images_to_animate_path[idx])).unsqueeze(0).cuda()
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# Wrong Class
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# x_adv, perturb = pgd_attack.perturb(image_to_animate, black, targets[0, :].unsqueeze(0).cuda())
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# Joint Class Conditional
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# x_adv, perturb = pgd_attack.perturb_joint_class(image_to_animate, black, targets[:, :].cuda())
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x_adv, perturb = pgd_attack.perturb_joint_class(image_to_animate, black, targets[:, :].cuda())
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# Iterative Class Conditional
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# x_adv, perturb = pgd_attack.perturb_iter_class(image_to_animate, black, targets[:, :].cuda())
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@@ -434,11 +434,11 @@ class Solver(Utils):
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targets_au = targets[target_idx, :].unsqueeze(0).cuda()
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# Normal Attack
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x_adv, perturb = pgd_attack.perturb(image_to_animate, black, targets_au)
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# x_adv, perturb = pgd_attack.perturb(image_to_animate, black, targets_au)
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# x_adv, perturb = x_advs[target_idx]
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# x_adv = image_to_animate + perturb
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x_adv = image_to_animate + perturb
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# No Attack
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# x_adv = image_to_animate
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