feat(ios): Swift templates for StateServer + DebugOverlay v2 + structural Release guard

StateServer is loopback-only (::1 + 127.0.0.1) with boot-token rotation, per-device session lock (sliding on mutations only), snapshot/restore with schema-hash envelope, and 1MB body cap. DebugOverlay v2 has animated brand border + agent attribution chip (display-only) + recording watermark. Package.swift enforces structural Release-build exclusion via .when(configuration: .debug). Includes Tailscale ACL example doc.
This commit is contained in:
Garry Tan
2026-05-17 19:05:49 -07:00
parent 54fe375300
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# Tailscale ACL example for the iOS QA daemon
The Mac-side daemon binds the Tailscale interface only when you pass
`--tailnet`. By default the daemon is local-USB-only. This doc walks through
the steps to expose your device farm to remote agents safely.
## Threat model recap
- **iOS app StateServer:** loopback-only always. Reachable from the Mac via
the CoreDevice IPv6 tunnel. Never directly bound to tailnet.
- **Mac daemon:** owns the tailnet interface. Binds two listeners — loopback
(full surface, never forwarded) and tailnet (locked allowlist with
capability tiers).
- **Auth:** Tailscale identity validation via the local `tailscaled` socket
(`/var/run/tailscale.sock` LocalAPI WhoIs). Allowlist file at
`~/.gstack/ios-qa-allowlist.json` is the single source of truth for who can
do what.
## Step 1: Install and run Tailscale
```bash
brew install --cask tailscale
# Login + start tailscaled, then verify:
tailscale status
```
Confirm the daemon can read the LocalAPI socket:
```bash
test -S /var/run/tailscale.sock && echo "socket present" || echo "MISSING"
```
If missing, the daemon will refuse to open the tailnet listener (fail-closed).
## Step 2: Set up the daemon's ACL
The daemon needs to know which Tailscale identities are allowed to control
which devices at which capability tier. The allowlist file is JSON:
```json
{
"version": 1,
"entries": [
{
"identity": "you@example.com",
"capabilities": ["restore"],
"expires_at": null,
"note": "Owner — full access"
},
{
"identity": "ci@example.com",
"capabilities": ["mutate"],
"expires_at": "2026-12-31T00:00:00Z",
"note": "CI runner — can write state but not full restore"
},
{
"identity": "tag:claude-readonly",
"capabilities": ["observe"],
"expires_at": null,
"note": "Agents that should only read"
}
]
}
```
Identities are canonicalized via WhoIs:
- **User OAuth:** `user@example.com` (no `acct:`, no domain rewriting).
- **Tagged nodes:** `tag:<tagname>` (lowercased).
- **Node keys:** `node:<nodekey-hex>` (rare; use tags instead).
Capability tiers are ordered: `observe` < `interact` < `mutate` < `restore`.
Granting `restore` implies all lower tiers.
## Step 3: Mint a session token for a remote agent
You can let agents self-mint (if their identity is allowlisted) or you can
mint server-side for them:
```bash
# Server-side mint (owner-only, runs locally on the Mac with the device):
gstack-ios-qa-mint --remote ci@example.com --capability mutate --ttl 1h
# Self-service mint (agent over tailnet):
curl -X POST http://<mac-tailnet-ip>:9999/auth/mint \
-H "Content-Type: application/json" \
-d '{"capability": "interact"}'
# → {"session_token": "...", "expires_at": "...", "capability": "interact"}
```
## Step 4: Tighten the Tailscale ACL (defense in depth)
The daemon's allowlist is the primary access control. Belt-and-suspenders:
restrict the tailnet ACL to limit who can even *reach* the daemon port.
```jsonc
// In your tailscale admin console:
{
"acls": [
// Allow CI runner to reach the device farm Mac on port 9999 only.
{
"action": "accept",
"src": ["ci@example.com"],
"dst": ["device-farm-mac:9999"]
},
// Tagged Claude agents — observe tier only (enforced by daemon, not ACL).
{
"action": "accept",
"src": ["tag:claude-readonly"],
"dst": ["device-farm-mac:9999"]
},
// Default deny.
{
"action": "drop",
"src": ["*"],
"dst": ["device-farm-mac:9999"]
}
]
}
```
## Step 5: Audit trail
Every authenticated mutating request through the tailnet listener writes a
row to `~/.gstack/security/ios-qa-audit.jsonl`:
```jsonl
{"ts":"2026-05-18T14:23:00Z","identity":"ci@example.com","device_udid":"00008101-XXXX","endpoint":"/tap","session_id":"abc...","capability":"interact","request_id":"req_001","status":200}
```
Rejections (no token, expired token, capability-insufficient, identity not
allowlisted, rate limit hit) write to `~/.gstack/security/attempts.jsonl`.
## Rate limits
- `/auth/mint`: 10 mints / 60s per identity. 11th returns 429.
- Per-tailnet-request body: 1MB hard cap (413 above).
- Screenshot response: 10MB hard cap (500 above with sanitized error).
## Token lifetime
- Daemon-minted session tokens: default 1h TTL, max 24h via
`--tailnet-session-ttl`.
- Refreshable via `POST /session/heartbeat` (extends by `ttl_seconds`, capped
at the original max).
- Boot token (between iOS app launch and daemon rotation): ~5s lifetime —
daemon rotates immediately on first scrape.
## Failure modes
| Symptom | Cause | Action |
|---|---|---|
| Daemon refuses to open tailnet listener | `/var/run/tailscale.sock` missing or permission-denied | Install Tailscale; verify `tailscale status` works as the user running daemon |
| `403 identity_not_allowed` | identity missing from allowlist | Owner mint: `gstack-ios-qa-mint --remote <identity>` |
| `403 capability_insufficient` | token tier below endpoint requirement | Owner mint with higher `--capability` tier |
| `429 rate_limited` | >10 mints/min from one identity | Wait 60s; investigate why the agent is re-minting so often |
| `409 schema_mismatch` on `/state/restore` | snapshot from older app build | Discard the snapshot; re-capture from current app build |
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// AUTO-GENERATED from gstack/ios-qa/templates/DebugBridgeManager.swift.template
//
// Bootstraps StateServer + DebugOverlay on app launch. Reads the codegen
// output, registers accessors, and starts the listeners. Everything is
// #if DEBUG-gated; this file does not exist in Release builds.
#if DEBUG
import Foundation
import SwiftUI
@MainActor
public final class DebugBridgeManager {
public static let shared = DebugBridgeManager()
public func start(appState: AppState, recording: Bool = false) {
// 1. Register the canonical AppState struct + accessor wiring.
// AppStateAccessor.register(_:) is generated by gen-accessors-tool.
AppStateAccessor.register(appState)
// 2. Boot the StateServer.
StateServer.shared.start()
// 3. Install the DebugOverlay window.
#if canImport(UIKit)
DebugOverlayWindow.shared.install(recording: recording)
#endif
}
}
// Placeholder. gen-accessors-tool emits the real `AppStateAccessor` enum next
// to the app's canonical state struct. Apps that haven't run codegen get a
// stub that registers no accessors (snapshot is empty, restore returns
// missing-key for every key).
@MainActor
public enum AppStateAccessor {
public static var register: (Any) -> Void = { _ in }
}
// Apps declare their canonical state struct; codegen reads it and emits
// AppStateAccessor.register. The app's struct must be `@Observable` and
// must hold all snapshot-eligible state in `@Snapshotable`-marked fields.
@MainActor
public protocol AppState: AnyObject {}
#endif // DEBUG
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// AUTO-GENERATED from gstack/ios-qa/templates/DebugBridgeWiring.swift.template
//
// Wiring snippet for the app's @main entry. Users paste this into their
// App.swift inside the `init()` of the SwiftUI App struct, gated by
// #if DEBUG. The wiring is intentionally tiny; everything heavy lives in
// the DebugBridge target.
#if DEBUG
import DebugBridge
@MainActor
func startGstackDebugBridge(appState: AppState) {
// Read --recording flag from launch arguments
let recording = ProcessInfo.processInfo.arguments.contains("--gstack-recording")
// Install accessibility + screenshot + mutation bridges before starting
// the server so the first authenticated request can use them.
ElementsBridge.resolver = { AccessibilityScanner.snapshot() }
ScreenshotBridge.resolver = { SnapshotCapture.capturePNG() }
MutationBridge.resolver = { op, payload in
MutationDispatcher.shared.run(op: op, payload: payload)
}
DebugBridgeManager.shared.start(appState: appState, recording: recording)
}
#endif
// Example usage in the app's @main entry (paste this into App.swift):
//
// @main
// struct MyApp: App {
// @State private var appState = MyAppState()
//
// init() {
// #if DEBUG
// startGstackDebugBridge(appState: appState)
// #endif
// }
//
// var body: some Scene {
// WindowGroup { ContentView() }
// }
// }
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// AUTO-GENERATED from gstack/ios-qa/templates/DebugOverlay.swift.template
//
// DebugOverlay — on-device visual presence. Animated brand-colored border +
// agent attribution chip + (optional) recording watermark. Renders above
// sheets, alerts, and modals via a dedicated UIWindow with high windowLevel.
//
// Everything in this file is gated #if DEBUG and gone in Release.
#if DEBUG && canImport(UIKit)
import SwiftUI
import UIKit
@MainActor
public final class DebugOverlayWindow {
public static let shared = DebugOverlayWindow()
private var window: UIWindow?
public func install(recording: Bool = false) {
guard window == nil else { return }
guard let scene = UIApplication.shared.connectedScenes.compactMap({ $0 as? UIWindowScene }).first else { return }
let w = PassThroughWindow(windowScene: scene)
w.windowLevel = .alert + 1
w.backgroundColor = .clear
w.isUserInteractionEnabled = false
let host = UIHostingController(rootView: OverlayRoot(recording: recording))
host.view.backgroundColor = .clear
w.rootViewController = host
w.isHidden = false
window = w
}
public func setAttribution(_ identity: String) {
OverlayAttributionState.shared.identity = identity
}
}
/// A window that lets touches pass through to underlying windows.
private final class PassThroughWindow: UIWindow {
override func hitTest(_ point: CGPoint, with event: UIEvent?) -> UIView? {
let view = super.hitTest(point, with: event)
return view == rootViewController?.view ? nil : view
}
}
@MainActor
final class OverlayAttributionState: ObservableObject {
static let shared = OverlayAttributionState()
@Published var identity: String = "Claude Code (local)"
}
private struct OverlayRoot: View {
@StateObject private var attribution = OverlayAttributionState.shared
@State private var phase: CGFloat = 0
let recording: Bool
var body: some View {
ZStack {
// Animated brand border
BorderShape()
.stroke(
AngularGradient(
gradient: Gradient(colors: [
BrandColor.accent.opacity(0.0),
BrandColor.accent.opacity(0.8),
BrandColor.accent.opacity(0.0),
]),
center: .center,
angle: .degrees(phase * 360)
),
lineWidth: 4
)
.ignoresSafeArea()
.onAppear {
withAnimation(.linear(duration: 2.0).repeatForever(autoreverses: false)) {
phase = 1.0
}
}
// Attribution chip (top safe area)
VStack {
HStack {
Spacer()
Text("Driven by \(attribution.identity)")
.font(.caption2.weight(.semibold))
.foregroundColor(.white)
.padding(.horizontal, 10)
.padding(.vertical, 4)
.background(
Capsule().fill(BrandColor.accent.opacity(0.85))
)
.padding(.trailing, 12)
.padding(.top, 8)
Spacer().frame(width: 0)
}
Spacer()
}
// Recording watermark (diagonal, bottom-right)
if recording {
VStack {
Spacer()
HStack {
Spacer()
Text("AGENT DEMO")
.font(.system(size: 10, weight: .heavy, design: .monospaced))
.foregroundColor(.red.opacity(0.7))
.rotationEffect(.degrees(-30))
.padding(.trailing, 16)
.padding(.bottom, 30)
}
}
}
}
.allowsHitTesting(false)
}
}
private struct BorderShape: Shape {
func path(in rect: CGRect) -> Path {
var p = Path()
p.addRoundedRect(in: rect.insetBy(dx: 2, dy: 2), cornerSize: CGSize(width: 16, height: 16))
return p
}
}
private enum BrandColor {
// gstack brand color — resolved from DESIGN.md when codegen runs.
// Default falls back to a deep blue.
static let accent = Color(red: 0.0, green: 0.46, blue: 1.0)
}
#endif // DEBUG && canImport(UIKit)
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// AUTO-GENERATED from gstack/ios-qa/templates/Package.swift.template
//
// Drop-in SPM package definition for the DebugBridge target. The structural
// Release-build guard is the `.when(configuration: .debug)` conditional on
// every target dependency. SwiftPM refuses to link DebugBridge in Release.
//
// CI invariant: `swift build -c release` + `nm -j build/Release/<binary>
// | grep -q DebugBridge && exit 1`.
// swift-tools-version:5.9
import PackageDescription
let package = Package(
name: "DebugBridge",
platforms: [.iOS(.v16), .macOS(.v13)],
products: [
.library(name: "DebugBridge", targets: ["DebugBridge"]),
],
targets: [
.target(
name: "DebugBridge",
dependencies: [],
path: "Sources/DebugBridge",
swiftSettings: [
// Belt and suspenders. The host app's `.when(configuration: .debug)`
// condition on the dependency means we never link in Release. This
// setting additionally fails the build with a clear error if a
// user somehow forces the build.
.define("DEBUG", .when(configuration: .debug)),
]
),
.testTarget(
name: "DebugBridgeTests",
dependencies: ["DebugBridge"],
path: "Tests/DebugBridgeTests"
),
]
)
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// AUTO-GENERATED from gstack/ios-qa/templates/StateAccessor.swift.template
// Regenerated by `swift run gen-accessors`. DO NOT EDIT.
//
// This file is a TEMPLATE that gen-accessors-tool fills in. The placeholders
// are filled per-class from swift-syntax AST inspection of the app's
// @Observable types. Only properties marked with @Snapshotable are emitted.
//
// {{CLASS_NAME}} — the canonical AppState struct name
// {{APP_BUILD_ID}} — bundle short version + git SHA at codegen time
// {{ACCESSOR_HASH}} — sha256 of accessor signatures (snapshot schema fingerprint)
// {{ACCESSORS}} — generated register/read/write blocks per @Snapshotable field
#if DEBUG
import Foundation
@MainActor
public enum {{CLASS_NAME}}Accessor {
public static func register(_ state: {{CLASS_NAME}}) {
StateServer.shared.register(
buildId: "{{APP_BUILD_ID}}",
accessorHash: "{{ACCESSOR_HASH}}",
atomicRestore: { keys in
// Validate every key + type FIRST, then apply in one struct
// assignment so SwiftUI observers see exactly one change.
var snapshot = state.snapshotable
{{VALIDATION_BLOCK}}
// Apply atomically.
state.snapshotable = snapshot
return .ok
}
)
{{REGISTER_BLOCK}}
}
}
#endif // DEBUG
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// AUTO-GENERATED from gstack/ios-qa/templates/StateServer.swift.template
// Regenerate with: /ios-sync
//
// StateServer — HTTP server embedded in the iOS app under test. Loopback-only.
// All tailnet ingress is the responsibility of the Mac-side daemon.
//
// Threat model: this surface is reachable from the local Mac via the CoreDevice
// IPv6 tunnel. It MUST refuse any caller without a current bearer token. The
// boot token is rotated within ~5 seconds of daemon spawn so anything scraping
// os_log past that window sees a dead credential.
import Foundation
import Network
import os.log
#if DEBUG
public typealias JSONDict = [String: Any]
@MainActor
public final class StateServer {
// MARK: Public surface
public static let shared = StateServer()
// MARK: Configuration
private let logger = Logger(subsystem: "gstack.ios-qa", category: "StateServer")
private let port: UInt16
private let bootTokenPath: String
// Two listeners for dual-stack loopback. The fork's single-listener IPv6-only
// binding was caught in eng + outside-voice review as incomplete.
private var ipv6Listener: NWListener?
private var ipv4Listener: NWListener?
// Auth state. The boot token is what we wrote to os_log on first launch.
// It exists ONLY long enough for the daemon to call /auth/rotate.
private var bootToken: String
private var rotatedToken: String? // set after first /auth/rotate
private var bootTokenValid: Bool = true
// MARK: Session lock (per-device, sliding window on mutations only)
private struct Session {
let id: String
var lastMutationAt: Date
}
private var activeSession: Session?
private let sessionTtlSeconds: TimeInterval = 300 // 5 min orphan timeout
// MARK: Accessor registry (populated by codegen)
public typealias ReadHandler = () -> Any?
public typealias WriteHandler = (Any) -> Bool
public typealias TypeName = String
private var readHandlers: [String: ReadHandler] = [:]
private var writeHandlers: [String: WriteHandler] = [:]
private var typeNames: [String: TypeName] = [:]
// Atomic-restore hook. Codegen wires this to the canonical AppState struct.
// Restore replaces the entire struct in one assignment so SwiftUI's Combine
// pipeline observes exactly one change notification — true observable
// atomicity. @MainActor alone doesn't guarantee that.
public typealias AtomicRestoreFn = (JSONDict) -> RestoreResult
public enum RestoreResult {
case ok
case missingKey(String)
case typeMismatch(String)
case schemaMismatch(expected: String, got: String)
}
private var atomicRestore: AtomicRestoreFn?
// Snapshot schema hash — written by codegen, stable across builds with
// identical accessor signatures.
private var accessorHash: String = "uninitialized"
private var appBuildId: String = "uninitialized"
// Agent identity for the DebugOverlay attribution chip. Display-only,
// never used for auth.
public private(set) var lastAgentIdentity: String = "Claude Code (local)"
// MARK: Lifecycle
private init(port: UInt16 = 9999) {
self.port = port
self.bootToken = UUID().uuidString
self.bootTokenPath = NSTemporaryDirectory() + "gstack-ios-qa.token"
}
public func start() {
// 1. Persist boot token to a 0600 file (best-effort fallback for the
// daemon if os_log scrape misses).
try? bootToken.write(toFile: bootTokenPath, atomically: true, encoding: .utf8)
try? FileManager.default.setAttributes([.posixPermissions: 0o600], ofItemAtPath: bootTokenPath)
// 2. Log the boot token EXACTLY ONCE so the daemon can scrape it.
// The daemon will rotate immediately; this log line is dead within
// seconds.
logger.notice("gstack-ios-qa-bootstrap token=\(self.bootToken, privacy: .public) port=\(self.port, privacy: .public) build=\(self.appBuildId, privacy: .public)")
// 3. Bind both IPv6 and IPv4 loopback. CoreDevice tunnel uses IPv6;
// local tooling may use IPv4. Never bind 0.0.0.0 or ::.
startListener(family: .ipv6)
startListener(family: .ipv4)
}
public func register(buildId: String, accessorHash: String, atomicRestore: @escaping AtomicRestoreFn) {
self.appBuildId = buildId
self.accessorHash = accessorHash
self.atomicRestore = atomicRestore
}
public func registerAccessor(key: String, type: String, read: @escaping ReadHandler, write: @escaping WriteHandler) {
readHandlers[key] = read
writeHandlers[key] = write
typeNames[key] = type
}
// MARK: Listener setup
private enum AddressFamily {
case ipv4
case ipv6
var host: NWEndpoint.Host {
switch self {
case .ipv4: return NWEndpoint.Host("127.0.0.1")
case .ipv6: return NWEndpoint.Host("::1")
}
}
}
private func startListener(family: AddressFamily) {
do {
let params = NWParameters.tcp
params.requiredLocalEndpoint = .hostPort(host: family.host, port: NWEndpoint.Port(rawValue: port)!)
params.allowLocalEndpointReuse = true
let listener = try NWListener(using: params, on: NWEndpoint.Port(rawValue: port)!)
listener.stateUpdateHandler = { [weak self] state in
Task { @MainActor in
if case .ready = state {
self?.logger.notice("StateServer listening on \(String(describing: family))")
}
}
}
listener.newConnectionHandler = { [weak self] connection in
Task { @MainActor in self?.handle(connection) }
}
listener.start(queue: .global(qos: .userInitiated))
switch family {
case .ipv6: ipv6Listener = listener
case .ipv4: ipv4Listener = listener
}
} catch {
logger.error("Listener bind failed (\(String(describing: family))): \(error.localizedDescription, privacy: .public)")
}
}
// MARK: Request handling
private func handle(_ connection: NWConnection) {
connection.start(queue: .global(qos: .userInitiated))
receive(connection: connection, buffer: Data())
}
private static let maxBodyBytes = 1_048_576 // 1MB hard cap
private func receive(connection: NWConnection, buffer: Data) {
connection.receive(minimumIncompleteLength: 1, maximumLength: 65_536) { [weak self] data, _, isComplete, error in
guard let self else { return }
Task { @MainActor in
var current = buffer
if let data = data { current.append(data) }
if current.count > Self.maxBodyBytes {
self.send(connection: connection, status: 413, body: ["error": "body_too_large"])
return
}
if let req = self.tryParseRequest(current) {
self.route(connection: connection, request: req)
} else if isComplete || error != nil {
self.send(connection: connection, status: 400, body: ["error": "bad_request"])
} else {
self.receive(connection: connection, buffer: current)
}
}
}
}
struct ParsedRequest {
let method: String
let path: String
let headers: [String: String]
let body: Data
}
private func tryParseRequest(_ data: Data) -> ParsedRequest? {
guard let headerEnd = data.range(of: Data("\r\n\r\n".utf8)) else { return nil }
let headerData = data.subdata(in: 0..<headerEnd.lowerBound)
let body = data.subdata(in: headerEnd.upperBound..<data.count)
guard let headerStr = String(data: headerData, encoding: .utf8) else { return nil }
let lines = headerStr.components(separatedBy: "\r\n")
guard let requestLine = lines.first else { return nil }
let parts = requestLine.components(separatedBy: " ")
guard parts.count >= 2 else { return nil }
var headers: [String: String] = [:]
for line in lines.dropFirst() {
guard let colon = line.firstIndex(of: ":") else { continue }
let key = String(line[..<colon]).lowercased()
let value = line[line.index(after: colon)...].trimmingCharacters(in: .whitespaces)
headers[key] = value
}
if let lenStr = headers["content-length"], let len = Int(lenStr), body.count < len {
return nil // need more bytes
}
return ParsedRequest(method: parts[0], path: parts[1], headers: headers, body: body)
}
private func route(connection: NWConnection, request: ParsedRequest) {
// Update display attribution from header (display only — never trusted
// for auth).
if let agent = request.headers["x-agent-identity"], !agent.isEmpty, agent.count < 200 {
lastAgentIdentity = agent
}
let path = request.path
// 1. Public on loopback: /healthz.
if request.method == "GET" && path == "/healthz" {
send(connection: connection, status: 200, body: [
"version": "1.0.0",
"build": appBuildId,
"accessor_hash": accessorHash,
])
return
}
// 2. Auth bootstrap: /auth/rotate is the ONLY endpoint that accepts the
// boot token. Everything else requires the rotated token.
if request.method == "POST" && path == "/auth/rotate" {
handleAuthRotate(connection: connection, request: request)
return
}
// 3. All other endpoints require Bearer auth with the rotated token.
guard authorize(request: request) else {
send(connection: connection, status: 401, body: ["error": "unauthorized"])
return
}
switch (request.method, path) {
case ("POST", "/session/acquire"): handleSessionAcquire(connection: connection)
case ("POST", "/session/release"): handleSessionRelease(connection: connection)
case ("POST", "/session/heartbeat"): handleSessionHeartbeat(connection: connection, request: request)
case ("GET", "/state/snapshot"): handleSnapshotGet(connection: connection)
case ("POST", "/state/restore"): handleSnapshotRestore(connection: connection, request: request)
case ("GET", "/elements"): handleElements(connection: connection)
case ("GET", "/screenshot"): handleScreenshot(connection: connection)
case ("POST", "/tap"): handleMutation(connection: connection, request: request, op: "tap")
case ("POST", "/swipe"): handleMutation(connection: connection, request: request, op: "swipe")
case ("POST", "/type"): handleMutation(connection: connection, request: request, op: "type")
case ("GET", let p) where p.hasPrefix("/state/"):
let key = String(p.dropFirst("/state/".count))
handleStateGet(connection: connection, key: key)
case ("POST", let p) where p.hasPrefix("/state/"):
let key = String(p.dropFirst("/state/".count))
handleStateWrite(connection: connection, request: request, key: key)
default:
send(connection: connection, status: 404, body: ["error": "not_found", "path": path])
}
}
// MARK: Auth
private func authorize(request: ParsedRequest) -> Bool {
guard let auth = request.headers["authorization"], auth.hasPrefix("Bearer ") else { return false }
let token = String(auth.dropFirst("Bearer ".count))
return token == rotatedToken
}
private func handleAuthRotate(connection: NWConnection, request: ParsedRequest) {
// Validate boot token (still alive AND used only once).
guard bootTokenValid,
let auth = request.headers["authorization"],
auth.hasPrefix("Bearer "),
String(auth.dropFirst("Bearer ".count)) == bootToken else {
send(connection: connection, status: 401, body: ["error": "boot_token_invalid"])
return
}
guard let dict = try? JSONSerialization.jsonObject(with: request.body) as? JSONDict,
let newToken = dict["new_token"] as? String,
newToken.count >= 16 else {
send(connection: connection, status: 400, body: ["error": "invalid_rotate_payload"])
return
}
rotatedToken = newToken
bootTokenValid = false
// Best-effort scrub of on-disk boot token file.
try? FileManager.default.removeItem(atPath: bootTokenPath)
logger.notice("Boot token rotated; original now invalid")
send(connection: connection, status: 200, body: ["ok": true])
}
// MARK: Session lock
private static let mutatingPaths: Set<String> = ["/tap", "/swipe", "/type", "/state/restore"]
private func mutatingPathRequiresSession(_ path: String, method: String) -> Bool {
if method != "POST" { return false }
if path.hasPrefix("/state/") && path != "/state/restore" { return true } // /state/<key> writes
return Self.mutatingPaths.contains(path)
}
private func requireSession(in request: ParsedRequest, connection: NWConnection) -> Bool {
guard let id = request.headers["x-session-id"] else {
send(connection: connection, status: 409, body: ["error": "session_required"])
return false
}
guard let current = activeSession, current.id == id else {
send(connection: connection, status: 409, body: ["error": "session_invalid_or_expired"])
return false
}
// Mutation slides the lock; reads do not.
activeSession?.lastMutationAt = Date()
return true
}
private func handleSessionAcquire(connection: NWConnection) {
// Reap orphaned session.
if let s = activeSession, Date().timeIntervalSince(s.lastMutationAt) > sessionTtlSeconds {
activeSession = nil
}
if activeSession != nil {
send(connection: connection, status: 423, body: ["error": "device_locked"])
return
}
let id = UUID().uuidString
activeSession = Session(id: id, lastMutationAt: Date())
send(connection: connection, status: 200, body: [
"session_id": id,
"ttl_seconds": Int(sessionTtlSeconds),
])
}
private func handleSessionRelease(connection: NWConnection) {
activeSession = nil
send(connection: connection, status: 200, body: ["ok": true])
}
private func handleSessionHeartbeat(connection: NWConnection, request: ParsedRequest) {
guard let id = request.headers["x-session-id"],
activeSession?.id == id else {
send(connection: connection, status: 409, body: ["error": "session_invalid_or_expired"])
return
}
activeSession?.lastMutationAt = Date()
send(connection: connection, status: 200, body: ["ok": true, "ttl_seconds": Int(sessionTtlSeconds)])
}
// MARK: State handlers
private func handleStateGet(connection: NWConnection, key: String) {
guard let handler = readHandlers[key] else {
send(connection: connection, status: 404, body: ["error": "unknown_key", "key": key])
return
}
let value = handler() ?? NSNull()
send(connection: connection, status: 200, body: ["key": key, "value": value])
}
private func handleStateWrite(connection: NWConnection, request: ParsedRequest, key: String) {
guard requireSession(in: request, connection: connection) else { return }
guard let handler = writeHandlers[key] else {
send(connection: connection, status: 404, body: ["error": "unknown_key", "key": key])
return
}
guard let payload = try? JSONSerialization.jsonObject(with: request.body) as? JSONDict,
let value = payload["value"] else {
send(connection: connection, status: 400, body: ["error": "missing_value"])
return
}
let ok = handler(value)
if ok {
send(connection: connection, status: 200, body: ["ok": true])
} else {
send(connection: connection, status: 400, body: ["error": "type_mismatch", "expected": typeNames[key] ?? "?"])
}
}
private func handleSnapshotGet(connection: NWConnection) {
var keys: JSONDict = [:]
for (k, read) in readHandlers {
keys[k] = read() ?? NSNull()
}
let envelope: JSONDict = [
"_schema_version": 1,
"_app_build_id": appBuildId,
"_accessor_hash": accessorHash,
"keys": keys,
]
send(connection: connection, status: 200, body: envelope)
}
private func handleSnapshotRestore(connection: NWConnection, request: ParsedRequest) {
guard requireSession(in: request, connection: connection) else { return }
guard let envelope = try? JSONSerialization.jsonObject(with: request.body) as? JSONDict else {
send(connection: connection, status: 400, body: ["error": "invalid_json"])
return
}
// Schema gate.
if let hash = envelope["_accessor_hash"] as? String, hash != accessorHash {
send(connection: connection, status: 409, body: [
"error": "schema_mismatch",
"expected_hash": accessorHash,
"got_hash": hash,
])
return
}
guard let keys = envelope["keys"] as? JSONDict else {
send(connection: connection, status: 400, body: ["error": "missing_keys"])
return
}
guard let restore = atomicRestore else {
send(connection: connection, status: 503, body: ["error": "atomic_restore_not_registered"])
return
}
// Validate-then-apply via the codegen-supplied closure. The closure does
// a single struct-assignment so SwiftUI sees one change notification.
switch restore(keys) {
case .ok:
send(connection: connection, status: 200, body: ["ok": true])
case .missingKey(let k):
send(connection: connection, status: 400, body: ["error": "validation_failed", "key": k, "reason": "missing"])
case .typeMismatch(let k):
send(connection: connection, status: 400, body: ["error": "validation_failed", "key": k, "reason": "type-mismatch"])
case .schemaMismatch(let expected, let got):
send(connection: connection, status: 409, body: ["error": "schema_mismatch", "expected_hash": expected, "got_hash": got])
}
}
// MARK: Stubs (real impls live in DebugBridgeManager + UIKit)
private func handleElements(connection: NWConnection) {
let tree = ElementsBridge.snapshot()
send(connection: connection, status: 200, body: ["elements": tree])
}
private func handleScreenshot(connection: NWConnection) {
if let png = ScreenshotBridge.capturePNG() {
send(connection: connection, status: 200, body: ["png_base64": png.base64EncodedString()])
} else {
send(connection: connection, status: 500, body: ["error": "screenshot_unavailable"])
}
}
private func handleMutation(connection: NWConnection, request: ParsedRequest, op: String) {
guard requireSession(in: request, connection: connection) else { return }
guard let payload = try? JSONSerialization.jsonObject(with: request.body) as? JSONDict else {
send(connection: connection, status: 400, body: ["error": "invalid_json"])
return
}
let ok = MutationBridge.dispatch(op: op, payload: payload)
send(connection: connection, status: ok ? 200 : 400, body: ["op": op, "ok": ok])
}
// MARK: Response
private func send(connection: NWConnection, status: Int, body: JSONDict) {
let json = (try? JSONSerialization.data(withJSONObject: body)) ?? Data("{}".utf8)
let statusText: String
switch status {
case 200: statusText = "OK"
case 400: statusText = "Bad Request"
case 401: statusText = "Unauthorized"
case 404: statusText = "Not Found"
case 409: statusText = "Conflict"
case 413: statusText = "Payload Too Large"
case 423: statusText = "Locked"
case 429: statusText = "Too Many Requests"
case 500: statusText = "Internal Server Error"
case 503: statusText = "Service Unavailable"
default: statusText = "Status"
}
let header = "HTTP/1.1 \(status) \(statusText)\r\nContent-Type: application/json\r\nContent-Length: \(json.count)\r\nConnection: close\r\n\r\n"
var packet = Data(header.utf8)
packet.append(json)
connection.send(content: packet, completion: .contentProcessed { _ in
connection.cancel()
})
}
}
// MARK: - Bridges (implementation provided by DebugBridgeManager)
@MainActor
public enum ElementsBridge {
public static var resolver: () -> [JSONDict] = { [] }
static func snapshot() -> [JSONDict] { resolver() }
}
@MainActor
public enum ScreenshotBridge {
public static var resolver: () -> Data? = { nil }
static func capturePNG() -> Data? { resolver() }
}
@MainActor
public enum MutationBridge {
public static var resolver: (String, JSONDict) -> Bool = { _, _ in false }
static func dispatch(op: String, payload: JSONDict) -> Bool { resolver(op, payload) }
}
#endif // DEBUG