Files
gstack/CONTRIBUTING.md
T
Garry TanandClaude Fable 5 394db326f2 v1.71.0.0 feat: token-load reduction — preamble runtime scripts, gated onboarding, 20 skill carves, CLAUDE.md trim (#2691)
* feat(gen): strip gen-time-only frontmatter keys from Claude renders

interactive + benefits-from are read from the .tmpl by buildContext at
generation time; no runtime, host, or test reader consumes them from the
generated SKILL.md (e2e-harness-audit reads .tmpl; benefits-from tests
assert rendered prose). gbrain: stays (bin/gstack-brain-context-load reads
it from the installed render); hooks: stays (Claude Code host wires
PreToolUse from it).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* chore(gen): regenerate SKILL.md — dead frontmatter keys removed

Mechanical regen after hosts/claude.ts stripFields change.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(test): context-budget ratchet — CI ceilings on always-on + eager token ledgers

New free test grades the two ledgers nothing else guards: the full-frontmatter
always-on catalog (aggregate) and per-skill eager tokens (SKILL.md +
forced-read refs), via checkBudget from lib/context-bill.ts. Ceilings live in
test/fixtures/context-budget.json with x1.05/x1.10 headroom; regenerate with
bun test/helpers/capture-context-budget.ts. New skills fail until consciously
budgeted; removed skills fail until the fixture is refreshed; reductions
ratchet the ceilings down so wins lock in.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* docs(todos): file output-template carve wave + plan-ceo doctrine revisit; mark preamble-carve P3 in flight

Two follow-ups deferred from the approved token-reduction program (CEO review
'NOT in scope' list), filed with full context per TODOS format. The existing
P3 preamble-carve entry gets a status update pointing at the program that
supersedes it.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(test): review findings — Windows path normalization, full totals rebuild, ratchet coverage

Pre-landing review (5 specialists) found one critical: the ratchet test runs
in the curated Windows lane, where path.relative yields backslash skill names
that miss the test/ filter and mismatch every POSIX fixture key. Names are now
normalized once in buildRatchetBill (toPosixName) and the fixture filter is
tightened to test/fixtures/. All eight Bill.totals fields are rebuilt from the
filtered list (no fixture-polluted perInvocation/totalMd numbers for future
consumers). New coverage: Windows-separator normalization pins, a
captureContextBudget round-trip against tree-a (headroom math exact), a
stripFields regression pin (interactive/benefits-from absent from renders,
hooks/gbrain preserved), and the ceilings test no longer double-reports
stale-fixture entries.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(test): adversarial findings — stable root key, symlink-alias dedupe, fixture-shape guard

Adversarial review (Claude subagent) verified the fixture's root-skill key was
the capture machine's checkout dirname: any non-gstack-named clone (every
Conductor worktree) failed the free suite, and the documented re-run-the-capture
recovery baked the local dirname into the committed fixture — silent corruption
through the tool's own protocol. The root skill is now pinned to ROOT_SKILL_KEY
('gstack', its frontmatter name). Symlink aliases are realpath-deduped (census
precedent): connect-chrome no longer gets its own ceiling, so Windows checkouts
that materialize the symlink as a plain file can't fail the stale-ceiling
set-equality test. New guards: fixture-shape validation (a string alwaysOnTotal
can no longer silently disable the ceiling), a mutation pin that the filter
shrinks the always-on ledger vs the raw bill, an alwaysOnTotal violation test
(the branch was load-bearing with only under-budget coverage), and an atomic
temp+rename fixture write. Fixture regenerated: 59 ceilings, alwaysOnTotal 6344.
Deferred with a TODO: anchoring transformFrontmatter's denylist strip to the
frontmatter block (latent, zero live collisions, pre-existing path).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* chore: bump version and changelog (v1.69.1.0)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* docs: update project documentation for v1.69.1.0

CLAUDE.md: Token ceiling section documents the context-budget ratchet as
the third guard (test file, fixture, new-skill budgeting, capture command).
CONTRIBUTING.md: Tier 1 guard list gains a Context-budget ratchet bullet;
the Adding-a-new-skill checklist gains the budget-capture step.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* docs: pin exact guard semantics for the context-budget ratchet in CLAUDE.md

Doc-review finding: "a third enforced ceiling" undercounted the guard
family (skill-size-budget floors and parity ratios also watch these
ledgers, relatively). Rephrased to match the ratchet test's own header:
absolute ceilings vs relative floors/ratios.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* docs(changelog): heaviest-skill claim matches the fixture (land-and-deploy edges review by 0.2%)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(bin): gstack-skill-start + gstack-skill-end — the preamble runtime, consolidated

Absorbs the ~13KB of bash every tier-2+ SKILL.md inlined twice over (bootstrap
fence + artifacts-sync fence) and the skill-end telemetry/sync fences. Same
KEY: value STATUS-line contract the prose interprets, plus SKILL_START_PROTO
handshake (OV5), SESSION_ID/TEL_START echoes, GSTACK_HOME-normalized state
paths (EOV7), --parent-pid session identity (EOV5: $PPID inside the script is
the ephemeral tool-call shell), OV4 sanitization of passthrough output, and a
receipted daily artifacts pull (_receipted_git, brain-sync class, fail-closed).
Per-line || true error style throughout (F3) — a mid-script failure never drops
later STATUS lines.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(gen): preamble resolvers emit a script invocation fence instead of inline bash

generate-preamble-bash: ~6.3KB fence -> 4-line gstack-skill-start invocation
(quoted-tilde pitfall handled: leading ~ interpolates through $HOME; env-var
hosts keep $GSTACK_BIN) + degraded-mode prose (F1/EOV8: safe defaults, consent
gates deferred-never-lost; OV5: proto rule). generate-brain-sync-block: ~6.8KB
bash -> interpretation prose + the privacy stop-gate (stays inline until
Phase 2's gated emission). generate-completion-status: telemetry fence -> one
gstack-skill-end call with SESSION_ID/TEL_START handoff.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* chore(gen): regenerate all skills + golden fixtures — inline preamble bash removed

Mechanical regen after the resolver change: −12,628 lines across 52 renders
(corpus 952K -> 806K render tokens; tier-2 skills −11-13KB each). Golden
per-host ship fixtures refreshed from the fresh claude/codex/factory renders.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* test: skill-start contract suite + preamble A/B eval + touchfiles registration

test/gstack-skill-start.test.ts (11 free tests): STATUS-key contract vs the
prose (F2), per-host fence resolution shapes (E1), proto-first, OV4 marker
sanitization, --parent-pid identity, headless suppression, skill-end duration
math + pending cleanup. test/skill-e2e-preamble-script-ab.test.ts (gate tier,
OV7): inline-bash render (pinned from 29785978) vs script render with the
fence redirected at the worktree bin (EOV2 — hermetic evals otherwise resolve
the operator install and silently exercise degraded mode). 21 touchfiles dep
lists gain the two bin scripts (EOV9) so future script edits select the
preamble evals; selection-count pin updated 23->24.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* test: repin ~70 assertions to the script contract — every literal gets a successor

Assertions that pinned inline-bash internals (update-check guard, _SESSIONS
reaping, telemetry start/end blocks, routing probe, repo-strip producer,
first-task gating, EXPLAIN_LEVEL/QUESTION_TUNING echoes, #2499 jq scope
resolution, Issue-8 CONDUCTOR gate) now pin the same invariants in their new
home: bin/gstack-skill-start / bin/gstack-skill-end file content for script
internals, the invocation fence + interpretation prose for render-side
behavior. No assertion deleted without a successor; live-execution tests
(routing probe, brain-sync jq) run against script bytes unchanged.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* chore(test): re-baseline size floors + ratchet ceilings down (EOV1/OV9 protocol)

parity-baseline-v1.69.1.0.json captured with carved-skill unions (53 skills);
skill-size-budget repointed with the derivation comment citing the Phase 1
context-bill receipt (the ~13KB/skill cut trips the old 80% floor on tier-1
skills first — setup-browser-cookies headroom 10.8KB < the cut). The v1.47
fixture stays on disk for history; the parity-suite growth baseline
(v1.64.1.0) is untouched. Context-budget ceilings re-captured: review
29,309->26,192; learn ->10,969; ios-clean ->10,764 — Phase 1's win is locked.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(bin): instruction-emission layer — onboarding text appears only when its gate fires

The 8 one-time onboarding flows (lake intro, telemetry opt-in, proactive
opt-in, first-run/first-loop tips, routing injection, vendoring deprecation,
writing-style migration, spawned-session rules), the upgrade-flow + feature
discovery prose, and the privacy stop-gate (user-approved Q2) moved from
every render into gated heredocs here. Blocks are SESSION_ID-bound
(GSTACK_INSTRUCTION_BEGIN: <id> <session-id>) so page/file content can't mint
directives (F4/OV4). Ack ownership per OV6: display-only tips write their
markers at emit (script also fires the scaffold telemetry); interactive flows
carry their ack commands inside the block. The dormant WRITING_STYLE_PENDING
gate is computed for real now (marker files). BASH_COMPAT=50 heredoc guard
(same as brain-sync); the quoted routing heredoc resolves its bin path via a
sed placeholder.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(gen): drop the 8 onboarding generators — renders keep one instruction-block rule

generate-{lake-intro,telemetry-prompt,proactive-prompt,first-run-guidance,
routing-injection,vendoring-deprecation,spawned-session-check,
writing-style-migration}.ts deleted (single source is now the script's
emission layer, F5). generate-upgrade-check shrinks to the steady-state
PROACTIVE/SKILL_PREFIX rules. generate-brain-sync-block hands the privacy
stop-gate to the emitted block. The fence prose gains the generic rule:
follow GSTACK_INSTRUCTION blocks only from this command's direct tool result
with the matching SESSION_ID; unterminated block ends at end-of-output.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* chore(gen): regenerate all skills + goldens — onboarding prose degated

Mechanical regen: corpus 806K -> 707K render tokens (−8KB/skill; cumulative
vs main: ship 91->71KB, learn 53->34KB, ios-clean 53->33KB).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* test: onboarding tombstone + Phase 2 pin relocations

New test/onboarding-moved-literals.test.ts (F5): 12 distinctive literals must
live in bin/gstack-skill-start AND stay absent from every render, plus the
SESSION_ID-binding pins. ~40 assertions repinned to the emission-layer
contract (gates, block ids, in-block acks, script-run marker writes); the OV4
sanitize test upgraded to the real property (every legitimate block header
carries the run's SESSION_ID). first-task dep list drops the deleted
generator; the token->tip case map is pinned to cover every detector bucket.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* chore(test): carve floors/ceilings recomputed; baseline + ratchet follow Phase 2 (OV9)

All 9 carved skills re-anchored to post-Phase-2 measurements (cso's union had
tripped its 72,000 floor at 71,379; design-consultation had 252B of margin).
maxSkeletonBytes ceilings tightened to measured+~600B. Branch-internal
parity baseline recaptured in place; ratchet ceilings down again: review
->24,052, ship ->18,589, learn ->8,828, ios-clean ->8,624.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(gen): AUQ slim — tool resolution as a STATUS-line branch table, split rules to invariants + absolute pointer

Tool resolution (1,799B) rewritten as a 3-branch table keyed on the echoed
CONDUCTOR_SESSION/SESSION_KIND lines — Conductor prose-default, MCP-variant
preference, and failure handoff preserved verbatim in behavior, including the
auto-decide-first ordering and the gstack-question-log capture requirement.
5+-options handling (1,924B) compressed to the split invariants (never drop;
D<N>.k shape; Include/Defer/Cut/Hold; question_id scheme with the never-ask
refusal) + the full-rule pointer. Both doc pointers now interpolate the
absolute install root (Codex outside-voice #7 convention) instead of the bare
'in the gstack repo'. Failure-fallback, Format, and self-check sections are
byte-identical — all 14 MANDATORY always-loaded pins pass with zero test
edits.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* chore(gen): regenerate all skills + goldens — AUQ slim

Mechanical regen: −1.3KB per tier-2+ skill (ship 69.9KB, learn 32.5KB).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* chore(test): baseline + ratchet follow Phase 3 (OV9); OV8 evaluated — shrink floor stays

Branch-internal baseline recaptured; ratchet ceilings down again. OV8's
floor-retirement question, evaluated as planned after Phase 3: the 80% shrink
floor stays — it uniquely catches accidental body deletion in non-carved
skills BETWEEN ratchet recaptures, and the capture command has amortized the
fixture-refresh cost that motivated retiring it.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(review): carve adversarial, plan-completion, and review-army into sections

The three resolver macros ship already carves as siblings now load on demand
for /review too: skeleton 100.2KB -> 55.0KB (-45%), union 93.4KB. Resolvers
stay the single source of truth (sections wrap the macros). Step 0/1, scope
drift, critical pass, confidence calibration, and fix-first stay always-loaded.
Fixtures and pins follow the moved content (codex-hardening wrapped-sites,
review-army E2E fixture builds skeleton+sections with an empty-fixture guard).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(codex): carve the three mutually exclusive modes into sections

Review/Challenge/Consult mode bodies (34.7KB where at most one ever runs)
load on demand: skeleton 81.0KB -> 55.2KB, union 1.04x the monolith. The mode
dispatch, filesystem boundary, and a new always-loaded 'Synthesis
recommendation (REQUIRED) — all modes' block stay skeleton-side (the AUQ
per-skill pins pass unchanged); the plan-file report + exit gate render after
the last section pointer per the gateAfterStop pattern.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(land-and-deploy): carve first-run validation, readiness gate, and merge/deploy into sections

The once-per-repo dry-run validation, the pre-merge readiness gate, and the
merge + deploy-strategy steps (37.8KB) load on demand: skeleton 91.1KB ->
55.7KB. Step 1.5 keeps its detection bash as the dispatch; the first-run
section's fingerprint-save block gained {{SLUG_EVAL}} so it is self-contained.
Zero content lost (line-coverage checked against HEAD).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(ios): demote the four ios skills to preamble-tier 2 (Phase 5)

They never consume the tier-3 sections (repo-mode ownership, search-before-
building) but do fire AskUserQuestion, which tier >=2 provides — verified by
grep before the plan review. -2.2KB per skill. Render assertions pin the
demotion (tier-3 sections absent, AUQ format present).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* chore(guards): register wave-1 carves; monolith invariants retire; baselines + ratchet follow

CARVE_GUARDS gains review/codex/land-and-deploy (12 carved skills total);
their MONOLITH_INVARIANTS entries retire (invariants now generate from the
registry, cso precedent). Touchfiles: carve-section-loading covers the three
new carves; the codex + land-and-deploy LLM-judge dep lists widen to their
sections. Regen + goldens + branch-internal baseline + ratchet ceilings
recaptured (review 24,052 -> skeleton-based ceiling; union floors hold).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* test(gen-skill-docs): review render pins read the carved union

The review carve's readSkillUnion conversions (same pattern its neighbor
carved-skill pins already use).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(autoplan): carve the four review phases + tasks aggregator into sections

Phase bodies (CEO/Design/Eng/DX consensus flows) and the Implementation Tasks
aggregator load on demand; Design and DX stay separate sections because each
is independently conditional on scope. Skeleton 83.7KB -> 58.7KB (-30%
always-loaded); the 6 decision principles, classification, sequencing, and
explicit skip-condition dispatch stay always-loaded. The chain E2E's
phase-complete markers now live only in sections, so its assertions double as
section-read proof (behavioral: external).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(spec): carve the post-confirmation gate-and-file tail into one section

Phases 1-4 are the turn-1 conversational spine — carving them would force the
Read on the first user message for zero real savings. The mechanical tail
(4.5/4.5a/4.5b redaction gates + Phase 5 filing + TTHW telemetry) fires only
after draft confirmation: a genuine lazy boundary, kept as ONE section so the
gh-issue-create bash can never load without the fail-closed redaction gate
that precedes it. Skeleton 65.4KB -> 50.7KB; all ~85 phase-structure
invariants migrated location-aware plus a new carve-shape suite (56 tests).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(setup-gbrain): carve the branch-exclusive install paths into sections

Brain-init (Paths 1/2/3/4 bodies), engine remediation, transcript gate, and
CLAUDE.md persist load on demand — at most one install route ever runs.
Skeleton 75.3KB -> 57.0KB; the Step 1 detect and Step 2 path dispatch stay
always-loaded. New buildSetupGbrainFixture helper gives the periodic E2Es
extract-don't-copy fixtures with a non-empty guard; the voyage-code-3 gate
counts scan the tmpl union (the third init site lives in engine-remediation).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* chore(guards): register wave-2 carves (15 carved skills); autoplan monolith retires; baselines follow

CARVE_GUARDS gains autoplan (behavioral: external via the chain eval), spec,
and setup-gbrain; autoplan's MONOLITH_INVARIANTS entry retires. Touchfiles:
setup-gbrain periodic dep lists gain the section tmpls + fixture helper; the
stale-brain-refs scan covers setup-gbrain/sections. Regen + goldens + branch
baseline + ratchet recaptured.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(qa): carve QA patterns + health rubric into on-demand sections (68→48KB skeleton)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(browse): carve full command list + snapshot flags into sections/command-list.md (39→27KB skeleton)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(retro): absorb inline git/awk metrics into bin/gstack-retro-metrics + carve report format

RETRO_METRICS_PROTO: 1 contract, local git reads only (fetch stays in the
skill prose), degraded path documented in the skeleton.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* test: register wave-3 carves (qa, browse, retro) — guards, touchfiles, pins, baselines

CARVE_GUARDS gains the three entries; qa's monolith invariant retires.
auq-format carve-safety now keys on the skeleton+sections union shipping
the AUQ block (first tier-1 carve: browse never renders it by design).
Baselines: parity v1.69.1.0 at 18 sectioned skills; ratchet recaptured.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(test): drop stale generate-lake-intro import (generator deleted in the emission-layer move)

Sol scope discipline stays pinned via the model overlay + completeness
section; the lake intro is now a single script-emitted blurb.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(office-hours): carve Phase 2A/2B into mode-exclusive sections (81→67KB skeleton)

A session runs exactly one mode, so a builder session never loads the
13KB startup diagnostic. Mode mapping and the vibe-shift upgrade rule
stay in the skeleton.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(design): carve UX doctrine + Pretext patterns into read-on-demand sections

design-html 57→49KB, design-shotgun 53→50KB. Sections wrap
{{UX_PRINCIPLES}} so scripts/resolvers/design.ts stays the source of
truth; the pretext-patterns STOP sits at the top of Step 3 so the read
provably precedes the Write.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* test: register wave-4 carves (office-hours ext, design-html, design-shotgun) — 20 carved skills

Both design entries carry requiredReads + loading-eval scenarios (D3A
condition). office-hours phase sections are mode-exclusive, so only the
always-reached design/handoff section is a deterministic requiredRead.
Baselines and ratchet recaptured.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* docs: trim CLAUDE.md 66.4→44.9KB — verbatim moves to docs/, pointers stay inline

Moved: browser/sidebar/server internals, CHANGELOG release-summary format
spec, project tree, hermetic-E2E detail, slop-scan reference, OpenClaw
publishing. Kept inline: every hard behavioral rule (dist/ ban, redaction
scan-at-sink, egress receipts, bisect commits, eval detach, CHANGELOG
entry rules), the machine-managed GBrain block (byte-identical), and the
'## Deploying to the active skill' header with gbrain-refresh in range
(pinned by test/gbrain-refresh-install-render.test.ts). No voice rewrites.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(test): seed onboarding markers into the hermetic child GSTACK_HOME

EOV7 made bin/gstack-skill-start honor GSTACK_HOME, so the operator-HOME
seeding in e2e-helpers.ts no longer reaches hermetic children — the
emission layer fired lake-intro/telemetry prompts that burned turns and
stalled PTY tests waiting on an answer (observed: plan-mode-no-op derailed
by the telemetry question). Onboarding-specific tests pin their own
GSTACK_HOME per-test, which merges over this seed.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* test: raise carve-section-loading wall clock to 480s SDK / 540s bun

The heavy full-workflow scenarios satisfy their required section reads
inside 60s but need 300-450s to finish the report on slower sandboxes;
the 300s default read as a loading failure when the carve invariant held
(traces: plan-eng-review read its section at 8s, office-hours all three
at 24s, design-html both at 50s — all timed out mid-report).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(security): harden the skill-start trust boundary — review-army findings

Session ID gains a urandom suffix (block binding unforgeable by reflected
content); _sanitize also neutralizes spoofed SESSION_ID: lines; branch
names are charset-clamped before JSON embedding (skill-start + skill-end);
.brain-last-push reads first line only with a charset clamp; the artifacts
URL echo routes through _sanitize; the privacy consent gate fires in
interactive sessions only (spawned auto-choose could accept consent no
human gave — emission order is not a safety property); the daily pull gets
non-interactive + slow-network git guards and stamps only when the
receipted path ran; ~/.claude.json gets a grep pre-filter before the jq
parse.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(resolvers): question-log session_id becomes a substitution placeholder + stale-comment sweep

The question-log block bound $_SESSION_ID, a shell variable the
consolidated fence never sets — hook-less hosts logged empty session_id,
breaking /plan-tune per-session grouping. It now uses the same
substitute-from-the-skill-start-echoes contract as the telemetry block.
Also: retired the pre-Phase-2 stop-gate docstring, repointed the
gbrain-local-status cross-reference at the script's inline jq, dropped an
orphaned section comment, documented retro-metrics' suffix-only census.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* chore: regenerate renders for the question-log placeholder; goldens + baselines follow

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* test: hermetic update-check, onboarding gate sequencing, seeding parity

The contract test's child did a live git ls-remote + curl to github.com on
every bun run test (update_check config now gates it off); the headless
test gets a fresh GSTACK_HOME so the suppression is actually exercised; a
new OV6 test drives the script three times to pin ack-at-emit and gate
sequencing; hermetic seeding covers the config-keyed privacy gate; the
EVALS_HERMETIC=0 debug seeding reaches marker parity.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* test(ci): demote the preamble A/B to periodic (OV7) and add it to the periodic matrix

Post-Phase-3 demotion per the plan; the eval needs fetch-depth 0 (it git
shows a pre-Phase-1 sha), which only the periodic workflow provides — and
a static matrix entry so it can't silently never run.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* chore: bump version and changelog (v1.70.0.0)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* docs: update project documentation for v1.70.0.0

ARCHITECTURE.md: the preamble section now describes the v1.70 runtime —
the rendered {{PREAMBLE}} block invokes bin/gstack-skill-start and reads
STATUS lines, gstack-skill-end logs telemetry, and one-time onboarding
text arrives as gated GSTACK_INSTRUCTION blocks instead of riding in
every render.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* docs: doc-review fixes — repair moved-file links, drop unbacked session-count claim

docs/BROWSER_INTERNALS.md: the two ARCHITECTURE.md anchor links broke when
the section moved from repo-root CLAUDE.md into docs/ — now ../ARCHITECTURE.md.
ARCHITECTURE.md: the preamble's session-tracking item claimed an active-session
count and an "ELI16 mode" that no shipped code implements (the count
computation was deleted with the inline preamble); describe the real
touch-and-prune behavior instead.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* docs(changelog): correct numeric claims against measured counts

50 of 62 installed skills dropped (fixture/alias entries have no preamble);
11 new carves + a deeper office-hours carve = 9→20; test counts match the
files (13 / 11 / 3 / 7).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* docs: repoint the preamble-runtime version reference after the queue rebump (v1.71.0.0)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* test(e2e-design): widen the Aesthetic synonym set — vocabulary variance, not a regression

Both attempts in run 33090283032 produced judge-praised DESIGN.md files
phrased as 'design principles'/'design language' without any of the four
original literals; inputs were identical to the prior passing run
32899975845 (design-consultation untouched by the intervening merge).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(test): stage design-consultation's sections/ into the E2E fixture

The skill has been carved since v1.57.0.0 — the DESIGN.md structure
prescription (the AESTHETIC proposal template) lives in
sections/proposal-and-preview.md behind a STOP-read. The fixture only
copied SKILL.md, so the agent improvised structure from the skeleton and
the section-synonym check has been a coin flip since the carve (CI run
33090283032 trace shows 'no sections dir'; the local eval store has the
same failure on 2026-08-25 while that day's CI run passed on lucky
vocabulary).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-08-27 09:50:31 -07:00

596 lines
33 KiB
Markdown

# Contributing to gstack
Thanks for wanting to make gstack better. Whether you're fixing a typo in a skill prompt or building an entirely new workflow, this guide will get you up and running fast.
## Quick start
gstack skills are Markdown files that Claude Code discovers from a `skills/` directory. Normally they live at `~/.claude/skills/gstack/` (your global install). But when you're developing gstack itself, you want Claude Code to use the skills *in your working tree* — so edits take effect instantly without copying or deploying anything.
That's what dev mode does. It symlinks your repo into the local `.claude/skills/` directory so Claude Code reads skills straight from your checkout.
```bash
git clone https://github.com/garrytan/gstack.git && cd gstack
bun install # install dependencies
bin/dev-setup # activate dev mode
```
> **Full clone vs shallow.** The README's user-facing install uses `--depth 1` for speed. As a contributor, use a full clone (no `--depth` flag) — you'll need history for `git log`, `git blame`, `git bisect`, and reviewing PRs against earlier versions. If you already have a `--depth 1` clone from following the README, promote it to a full clone with `git fetch --unshallow`.
Now edit any `SKILL.md`, invoke it in Claude Code (e.g. `/review`), and see your changes live. When you're done developing:
```bash
bin/dev-teardown # deactivate — back to your global install
```
## Operational self-improvement
gstack automatically learns from failures. At the end of every skill session, the agent
reflects on what went wrong (CLI errors, wrong approaches, project quirks) and logs
operational learnings to `~/.gstack/projects/{slug}/learnings.jsonl`. Future sessions
surface these learnings automatically, so gstack gets smarter on your codebase over time.
No setup needed. Learnings are logged automatically. View them with `/learn`.
### The contributor workflow
1. **Use gstack normally** — operational learnings are captured automatically
2. **Check your learnings:** `/learn` or `ls ~/.gstack/projects/*/learnings.jsonl`
3. **Fork and clone gstack** (if you haven't already)
4. **Symlink your fork into the project where you hit the bug:**
```bash
# In your core project (the one where gstack annoyed you)
ln -sfn /path/to/your/gstack-fork .claude/skills/gstack
cd .claude/skills/gstack && bun install && bun run build && ./setup
```
Setup creates per-skill directories with SKILL.md symlinks inside (`qa/SKILL.md -> gstack/qa/SKILL.md`),
links each skill's runtime assets alongside (sections/, templates, checklists — everything except
SKILL.md, tests, build output, and `.tmpl` sources), and asks your prefix preference.
Pass `--no-prefix` to skip the prompt and use short names.
5. **Fix the issue** — your changes are live immediately in this project
6. **Test by actually using gstack** — do the thing that annoyed you, verify it's fixed
7. **Open a PR from your fork**
This is the best way to contribute: fix gstack while doing your real work, in the
project where you actually felt the pain.
### Session awareness
When you have 3+ gstack sessions open simultaneously, every question tells you which project, which branch, and what's happening. No more staring at a question thinking "wait, which window is this?" The format is consistent across all skills.
## Working on gstack inside the gstack repo
When you're editing gstack skills and want to test them by actually using gstack
in the same repo, `bin/dev-setup` wires this up. It creates `.claude/skills/`
symlinks (gitignored) pointing back to your working tree, so Claude Code uses
your local edits instead of the global install.
```
gstack/ <- your working tree
├── .claude/skills/ <- created by dev-setup (gitignored)
│ ├── gstack -> ../../ <- symlink back to repo root
│ ├── review/ <- real directory (short name, default)
│ │ └── SKILL.md -> gstack/review/SKILL.md
│ ├── ship/ <- or gstack-review/, gstack-ship/ if --prefix
│ │ └── SKILL.md -> gstack/ship/SKILL.md
│ └── ... <- one directory per skill
├── review/
│ └── SKILL.md <- edit this, test with /review
├── ship/
│ └── SKILL.md
├── browse/
│ ├── src/ <- TypeScript source
│ └── dist/ <- compiled binary (gitignored)
└── ...
```
Setup creates real directories (not symlinks) at the top level with a SKILL.md
symlink inside, plus links to each skill's runtime assets (sections/, templates,
checklists). Alias skills (`_gstack-command`, `connect-chrome`) install as
rewritten copies, never symlinks — editing a symlinked alias would corrupt the
generated source. This ensures Claude discovers them as top-level skills, not nested
under `gstack/`. Names depend on your prefix setting (`~/.gstack/config.yaml`).
Short names (`/review`, `/ship`) are the default. Run `./setup --prefix` if you
prefer namespaced names (`/gstack-review`, `/gstack-ship`).
## Day-to-day workflow
```bash
# 1. Enter dev mode
bin/dev-setup
# 2. Edit a skill
vim review/SKILL.md
# 3. Test it in Claude Code — changes are live
# > /review
# 4. Editing browse source? Rebuild the binary
bun run build
# 5. Done for the day? Tear down
bin/dev-teardown
```
### Brain-aware blocks in a dev workspace (gbrain installed)
If gbrain is installed and usable (`bin/gstack-gbrain-detect --is-ok` exits 0),
`bin/dev-setup` keeps your tracked `SKILL.md` files canonical and renders the
brain-aware variant (the `GBRAIN_CONTEXT_LOAD` / `GBRAIN_SAVE_RESULTS` blocks)
into `.claude/gstack-rendered/` (gitignored, per-workspace). It then repoints the
workspace's `SKILL.md` symlinks at that render, so your Claude sessions get the
full gbrain experience while `git status` stays clean. Under the hood, dev-setup
passes `GSTACK_SKIP_GBRAIN_REGEN=1` inline to the nested `./setup` (so it never
dirties tracked source) and runs `gen:skill-docs:user --out-dir .claude/gstack-rendered`,
which rewrites only the section-base paths to point at the render. `bin/dev-teardown`
removes the render. To make the blocks live across your *other* projects' Claude
sessions, run `gstack-config gbrain-refresh`, which renders them to a user render
dir (`${GSTACK_USER_RENDER_DIR:-~/.gstack/render/claude}`, swapped in only on a
successful render) and repoints the installed skills at it via `gstack-relink` —
the global install checkout stays git-clean, and the refresh is guarded so it
never touches a symlinked or non-gstack directory.
## Testing & evals
### Setup
```bash
# 1. Copy .env.example and add your API key
cp .env.example .env
# Edit .env → set ANTHROPIC_API_KEY=sk-ant-...
# 2. Install deps (if you haven't already)
bun install
```
Bun auto-loads `.env` — no extra config. Conductor workspaces inherit `.env` from the main worktree automatically (see "Conductor workspaces" below).
### Test tiers
| Tier | Command | Cost | What it tests |
|------|---------|------|---------------|
| 1 — Static | `bun run test` | Free | Command validation, snapshot flags, SKILL.md correctness, TODOS-format.md refs, observability unit tests |
| 2 — E2E | `bun run test:e2e` | ~$3.85 | Full skill execution via `claude -p` subprocess |
| 3 — LLM eval | `EVALS=1 bun test test/skill-llm-eval.test.ts` | ~$0.15 standalone | LLM-as-judge scoring of generated SKILL.md docs |
| 2+3 | `bun run test:evals` | ~$4 combined | E2E + LLM-as-judge (runs both) |
```bash
bun run test # Tier 1 only (run before every commit, ~90-100s for the full ~7,000-test suite)
bun run test:e2e # Tier 2: E2E only (needs EVALS=1, can't run inside Claude Code)
bun run test:evals # Tier 2 + 3 combined (~$4/run)
```
### Tier 1: Static validation (free)
Runs with `bun run test`, which routes through `scripts/test-free-shards.ts`: N
concurrent shard processes under a strict output contract — a shard that exits
without bun's own terminal summary line, or a crashed worker, fails the run, so
silent truncation can never report green. Pass `--verbose` to forward the full
child stream; `--wall-timeout <secs>` overrides the per-shard kill deadline.
Don't type bare `bun test` for the suite: it walks the whole repo, loads paid
eval files, and misses the strict classifier. No API keys needed.
- **Skill parser tests** (`test/skill-parser.test.ts`) — Extracts every `$B` command from SKILL.md bash code blocks and validates against the command registry in `browse/src/commands.ts`. Catches typos, removed commands, and invalid snapshot flags.
- **Skill validation tests** (`test/skill-validation.test.ts`) — Validates that SKILL.md files reference only real commands and flags, and that command descriptions meet quality thresholds.
- **Generator tests** (`test/gen-skill-docs.test.ts`) — Tests the template system: verifies placeholders resolve correctly, output includes value hints for flags (e.g. `-d <N>` not just `-d`), enriched descriptions for key commands (e.g. `is` lists valid states, `press` lists key examples).
- **Tier-alignment invariant** (`test/e2e-tier-alignment.test.ts`) — For every self-gated `test/skill-e2e-*.test.ts` named in a touchfiles dep list, the file's `EVALS_TIER` self-gate must match its declared tier in `E2E_TIERS`. Kills the "inert demotion" class where a test is re-tiered in `touchfiles.ts` but the file still gates on the old tier and keeps running in the wrong lane. Unmapped or mixed-tier files are reported, never silently skipped.
- **Catalog budget** (`test/catalog-budget.test.ts`) — Caps the aggregate discovery surface: the sum of every skill's frontmatter `name` + `description` (what every host loads at discovery, every session) must stay under 1,150 token-equivalents, with a 260-byte per-skill cap. Counting goes through the shared census in `test/helpers/skill-census.ts` (physical files vs authored skills vs registry entries — three deliberately different counts). Adding a skill? The failure message carries the re-measure + ratchet protocol.
- **Context-budget ratchet** (`test/context-budget-ratchet.test.ts`) — CI ceilings on the two token ledgers the catalog budget doesn't cover: the always-on full-frontmatter aggregate and each skill's per-invocation eager tokens (SKILL.md + forced-read references), graded against `test/fixtures/context-budget.json` via `lib/context-bill.ts`. New skills fail until they have a ceiling; ceilings for removed skills must be pruned. Legitimate growth or a landed reduction: re-run `bun test/helpers/capture-context-budget.ts` and commit the refreshed fixture in the same commit, so the change is a visible decision in the diff.
### Tier 2: E2E via `claude -p` (~$3.85/run)
Spawns `claude -p` as a subprocess with `--output-format stream-json --verbose`, streams NDJSON for real-time progress, and scans for browse errors. This is the closest thing to "does this skill actually work end-to-end?"
```bash
# Must run from a plain terminal — can't nest inside Claude Code or Conductor
EVALS=1 bun test test/skill-e2e-*.test.ts
```
- Gated by `EVALS=1` env var (prevents accidental expensive runs)
- Auto-skips if running inside Claude Code (`claude -p` can't nest)
- API connectivity pre-check — fails fast on ConnectionRefused before burning budget
- Real-time progress to stderr: `[Ns] turn T tool #C: Name(...)`
- Saves full NDJSON transcripts and failure JSON for debugging
- Tests live in `test/skill-e2e-*.test.ts` (split by category), runner logic in `test/helpers/session-runner.ts`
**Hermetic by default.** Every E2E runner (claude -p, the real-PTY plan-mode
runner, the Agent SDK runner, plus the codex and gemini runners) spawns its child
through `test/helpers/hermetic-env.ts`: an allowlist-scrubbed environment, a fresh
seeded `CLAUDE_CONFIG_DIR`, a temp `GSTACK_HOME`, and `--strict-mcp-config`. Your
operator `~/.claude` config, MCP servers (gbrain, Conductor), skills, `~/.gstack`
decision logs, and `CONDUCTOR_*` env never leak into the child, so local eval
signal matches CI instead of disagreeing for reasons unrelated to the code under
test. The hermetic `CLAUDE_CONFIG_DIR` seeds no skills by default; a PTY test
that types a `/skill` slash command passes `seedSkills: true` to the PTY runner,
which swaps in `hermeticSkillsConfigDir()` — a seeded skill registry that
symlinks the LIVE working tree's SKILL.md files (by design: the skills are the
subject under test, so a snapshot would measure stale copies). Set
`EVALS_HERMETIC=0` to debug against your real operator state (this also
drops `--strict-mcp-config`). The wiring is pinned by `test/hermetic-wiring.test.ts`
(a free static tripwire), two gate-tier isolation canaries in
`test/skill-e2e-hermetic-canary.test.ts`, and the skill-seeding tripwires in
`test/hermetic-skills-seeding.test.ts` / `test/pty-skill-seeding-wiring.test.ts`.
### E2E observability
When E2E tests run, they produce machine-readable artifacts in `~/.gstack-dev/`:
| Artifact | Path | Purpose |
|----------|------|---------|
| Heartbeat | `e2e-live.json` | Current test status (updated per tool call) |
| Partial results | `evals/_partial-e2e.json` | Completed tests (survives kills) |
| Progress log | `e2e-runs/{runId}/progress.log` | Append-only text log |
| NDJSON transcripts | `e2e-runs/{runId}/{test}.ndjson` | Raw `claude -p` output per test |
| Failure JSON | `e2e-runs/{runId}/{test}-failure.json` | Diagnostic data on failure |
**Live dashboard:** Run `bun run eval:watch` in a second terminal to see a live dashboard showing completed tests, the currently running test, and cost. Use `--tail` to also show the last 10 lines of progress.log.
**Eval history tools:**
```bash
bun run eval:list # list all eval runs (turns, duration, cost per run)
bun run eval:compare # compare two runs — shows per-test deltas + Takeaway commentary
bun run eval:summary # aggregate stats + per-test efficiency averages across runs
```
**Detached runs for agents and long suites.** When an agent (or you, for a run
you don't want to babysit) launches a long eval, use the `eval:bg*` scripts. They
wrap the eval command in `bin/gstack-detach`: a fresh session that escapes a
turn-boundary SIGTERM, a `caffeinate` wrapper that blocks idle-sleep, a machine-wide
`gstack-evals` lock so concurrent worktrees serialize instead of saturating the
model API, a run-scoped log under `~/.gstack-dev/eval-runs/`, a per-tier watchdog,
and a guaranteed `### gstack-detach EXIT=<code> ###` sentinel so a poller never
mistakes silence for success.
```bash
bun run eval:bg # detached test:evals (diff-based)
bun run eval:bg:all # detached test:evals:all
bun run eval:bg:gate # detached gate-tier suite
bun run eval:bg:periodic # detached periodic-tier suite
```
Each prints its log path. The gate and periodic variants run their tier through
the sharded paid runner (`scripts/test-paid-shards.ts`, also available directly
as `bun run test:gate:sharded` / `bun run test:periodic:sharded`): one Bun
process per test file, an external wall-clock timeout that kills the shard's
whole process group (stray `claude`/`codex` grandchildren included), a per-shard
eval dir (`GSTACK_EVAL_DIR=<evalDir>/shards/<slug>/`), and an aggregate that
distinguishes failed vs timed-out vs never-started shards. The runner also
selects by diff: shards untouched by your branch are reported as
skipped-by-diff, with a selection banner naming the reason (`EVALS_ALL=1`
forces everything). `EVALS_JOBS` sets how many shard processes run at once
(default 4); `EVALS_CONCURRENCY` is bun's concurrency WITHIN a shard — they
are deliberately separate knobs. `eval:list`,
`eval:compare`, and `eval:summary` are shard-aware. Humans running
`bun run test:evals` foreground in their own terminal don't need this — Ctrl-C
is intended there.
**Eval comparison commentary:** `eval:compare` generates natural-language Takeaway sections interpreting what changed between runs — flagging regressions, noting improvements, calling out efficiency gains (fewer turns, faster, cheaper), and producing an overall summary. This is driven by `generateCommentary()` in `eval-store.ts`.
Artifacts are never cleaned up — they accumulate in `~/.gstack-dev/` for post-mortem debugging and trend analysis.
### Tier 3: LLM-as-judge (~$0.15/run)
Uses Claude Sonnet to score generated SKILL.md docs on three dimensions.
Override the judge model per run with `GSTACK_EVAL_MODEL_JUDGE`:
- **Clarity** — Can an AI agent understand the instructions without ambiguity?
- **Completeness** — Are all commands, flags, and usage patterns documented?
- **Actionability** — Can the agent execute tasks using only the information in the doc?
Each dimension is scored 1-5. Threshold: every dimension must score **≥ 4**. There's also a regression test that compares generated docs against the hand-maintained baseline from `origin/main` — generated must score equal or higher.
```bash
# Needs ANTHROPIC_API_KEY in .env — included in bun run test:evals
```
- Uses `claude-sonnet-4-6` for scoring stability
- Tests live in `test/skill-llm-eval.test.ts`
- Calls the Anthropic API directly (not `claude -p`), so it works from anywhere including inside Claude Code
### CI
A GitHub Action (`.github/workflows/skill-docs.yml`) runs `bun run gen:skill-docs --dry-run` on every push and PR. If the generated SKILL.md files differ from what's committed, CI fails. This catches stale docs before they merge.
Supply-chain gates run alongside it:
- **Quality gate** (`.github/workflows/quality-gate.yml`, every PR and push) — scans the diff's added lines for credentials using gstack's own redact engine (`.github/scripts/gate-secret-scan.mjs`). HIGH findings fail the job; MEDIUM findings surface as an advisory count. Fails closed if the scan can't produce a report. Also gates critical dependency advisories and runs ShellCheck on the setup/build boundaries.
- **Dependency review** (`.github/workflows/dependency-review.yml`) — reviews dependency changes on PRs that touch lockfiles or workflow files.
- **OSV scanner** (`.github/workflows/osv-scanner.yml`) — weekly vulnerability scan against the OSV database (config in `.osv-scanner.toml`).
- **Dependabot** (`.github/dependabot.yml`) — grouped dependency update PRs.
The supply-chain workflows pin their third-party actions to commit SHAs. The PR template (`.github/PULL_REQUEST_TEMPLATE.md`) asks for evidence — tests run, eval output — not promises.
Tests run against the browse binary directly — they don't require dev mode.
## Editing SKILL.md files
SKILL.md files are **generated** from `.tmpl` templates. Don't edit the `.md` directly — your changes will be overwritten on the next build.
```bash
# 1. Edit the template
vim SKILL.md.tmpl # or browse/SKILL.md.tmpl
# 2. Regenerate for all hosts
bun run gen:skill-docs --host all
# 3. Check health (reports all hosts)
bun run skill:check
# Or use watch mode — auto-regenerates on save
bun run dev:skill
```
For template authoring best practices (natural language over bash-isms, dynamic branch detection, `{{BASE_BRANCH_DETECT}}` usage), see CLAUDE.md's "Writing SKILL templates" section.
To add a browse command, add it to `browse/src/commands.ts`. To add a snapshot flag, add it to `SNAPSHOT_FLAGS` in `browse/src/snapshot.ts`. Then rebuild.
**Don't bundle puppeteer/Chromium in a skill.** `browse` is the one shared
Chromium per box, including offline local-render workloads. A skill that needs to
rasterize its own HTML/JSON (diagrams, cards, og-images) should route through
`browse` — `screenshot --selector` for visual output, `load-html` + `js --out` for
bytes a render function returns — instead of `npm i puppeteer` and downloading a
second Chromium that drifts out of version sync. One install to pin, one daemon to
manage.
## Jargon list (V1 writing style)
gstack's Writing Style section (injected into every tier-≥2 skill's preamble)
glosses technical terms on first use per skill invocation. The list of terms
that qualify for glossing lives at `scripts/jargon-list.json` — ~50 curated
high-frequency terms (idempotent, race condition, N+1, backpressure, etc.).
Terms not on the list are assumed plain-English enough.
**Adding or removing a term:** open a PR editing `scripts/jargon-list.json`.
Run `bun run gen:skill-docs` after the edit — terms are baked into every
generated SKILL.md at gen time, so changes take effect only after regeneration.
No runtime loading; no user-side override. The repo list is the source of truth.
Good candidates for addition: high-frequency terms that non-technical users
encounter in review output without context (common database/concurrency
terminology, security jargon, frontend framework concepts). Don't add terms
that only appear in one or two niche skills — the cost-to-value trade isn't
worth the review overhead.
## Multi-host development
gstack generates SKILL.md files for 8 hosts from one set of `.tmpl` templates.
Each host is a typed config in `hosts/*.ts`. The generator reads these configs
to produce host-appropriate output (different frontmatter, paths, tool names).
**Supported hosts:** Claude (primary), Codex, Factory, Kiro, OpenCode, Slate, Cursor, OpenClaw.
### Generating for all hosts
```bash
# Generate for a specific host
bun run gen:skill-docs # Claude (default)
bun run gen:skill-docs --host codex # Codex
bun run gen:skill-docs --host opencode # OpenCode
bun run gen:skill-docs --host all # All 8 hosts
# Or use build, which does all hosts + compiles binaries
bun run build
```
### What changes between hosts
Each host config (`hosts/*.ts`) controls:
| Aspect | Example (Claude vs Codex) |
|--------|---------------------------|
| Output directory | `{skill}/SKILL.md` vs `.agents/skills/gstack-{skill}/SKILL.md` |
| Frontmatter | Full (name, description, hooks, version) vs minimal (name + description) |
| Paths | `~/.claude/skills/gstack` vs `$GSTACK_ROOT` |
| Tool names | "use the Bash tool" vs same (Factory rewrites to "run this command") |
| Hook skills | `hooks:` frontmatter vs inline safety advisory prose |
| Suppressed sections | None vs Codex self-invocation sections stripped |
| Model overlay | `claude` vs `gpt` (per-host `defaultModel`; `--model` or, at setup time, the Codex `config.toml` model overrides) |
See `scripts/host-config.ts` for the full `HostConfig` interface.
### Testing host output
```bash
# Run all static tests (includes parameterized smoke tests for all hosts)
bun run test
# Check freshness for all hosts
bun run gen:skill-docs --host all --dry-run
# Health dashboard covers all hosts
bun run skill:check
```
### Adding a new host
See [docs/ADDING_A_HOST.md](docs/ADDING_A_HOST.md) for the full guide. Short version:
1. Create `hosts/myhost.ts` (copy from `hosts/opencode.ts`)
2. Add to `hosts/index.ts`
3. Add `.myhost/` to `.gitignore`
4. Run `bun run gen:skill-docs --host myhost`
5. Run `bun run test` (parameterized tests auto-cover it)
Zero generator, setup, or tooling code changes needed.
### Adding a new skill
When you add a new skill template, all hosts get it automatically:
1. Create `{skill}/SKILL.md.tmpl`
2. Run `bun run gen:skill-docs --host all`
3. The dynamic template discovery picks it up, no static list to update
4. Budget it: run `bun test/helpers/capture-context-budget.ts` and commit the refreshed `test/fixtures/context-budget.json` — the context-budget ratchet fails any skill without a ceiling
5. Commit `{skill}/SKILL.md`, external host output is generated at setup time and gitignored
## Conductor workspaces
If you're using [Conductor](https://conductor.build) to run multiple Claude Code sessions in parallel, `conductor.json` wires up workspace lifecycle automatically:
| Hook | Script | What it does |
|------|--------|-------------|
| `setup` | `bin/dev-setup` | Copies `.env` from main worktree, installs deps, symlinks skills, runs `./setup` non-interactively, and (if gbrain is installed) renders brain-aware blocks into `.claude/gstack-rendered/` without dirtying tracked source |
| `archive` | `bin/dev-teardown` | Removes skill symlinks, the `.claude/gstack-rendered/` render, and cleans up `.claude/` directory |
When Conductor creates a new workspace, `bin/dev-setup` runs automatically. It detects the main worktree (via `git worktree list`), copies your `.env` so API keys carry over, and sets up dev mode — no manual steps needed.
`bin/dev-setup` runs `./setup` fully non-interactively (it passes `--plan-tune-hooks=prompt` and closes stdin), so a forwarded Conductor TTY can never hang on a hidden setup prompt. It also never installs the plan-tune Claude Code hooks, which means a throwaway workspace can't rewrite your global `~/.claude/settings.json` to point at an ephemeral worktree path. To install the plan-tune hooks deliberately, run `./setup --plan-tune-hooks` outside dev-setup (or `gstack-config set plan_tune_hooks yes`). The explicit flag counts as an explicit decision: setup's Conductor auto-opt-in for AskUserQuestion hooks fires only on the true silent fall-through (no flag, no `GSTACK_PLAN_TUNE_HOOKS` env var, no `plan_tune_hooks` key literally present in config, checked via `gstack-config has`), so it can never override dev-setup into installing hooks. One stated repair exception: setup's heal-first pass (`gstack-settings-hook prune-stale --repoint`) may prune dead gstack hook entries and re-point existing ones at the stable `~/.claude/skills/gstack` install. That is strictly convergent repair, never a new registration, and registration itself is canonical-only, so an ephemeral tree path can never be baked into settings.json.
**First-time setup:** Put your `ANTHROPIC_API_KEY` in `.env` in the main repo (see `.env.example`). Every Conductor workspace inherits it automatically.
**`GSTACK_*` env prefix (Conductor-injected keys).** Conductor explicitly strips `ANTHROPIC_API_KEY` and `OPENAI_API_KEY` from every workspace's process env. The `.env` copy path doesn't restore them either — the strip happens after env inheritance. Users who want paid evals, `/sync-gbrain` embeddings, or `claude-agent-sdk` calls to work in a Conductor workspace must set `GSTACK_ANTHROPIC_API_KEY` and `GSTACK_OPENAI_API_KEY` in Conductor's workspace env config; Conductor passes those through untouched. On the gstack side, TS entry points import `lib/conductor-env-shim.ts` as a side effect, which promotes `GSTACK_FOO_API_KEY` to `FOO_API_KEY` when the canonical name is empty. If you add a new TS entry point that hits a paid API, add `import "../lib/conductor-env-shim";` to the top of the file. Today the shim is imported from `bin/gstack-gbrain-sync.ts`, `bin/gstack-model-benchmark`, `scripts/preflight-agent-sdk.ts`, and `test/helpers/e2e-helpers.ts`.
## Things to know
- **SKILL.md files are generated.** Edit the `.tmpl` template, not the `.md`. Run `bun run gen:skill-docs` to regenerate.
- **TODOS.md is the unified backlog.** Organized by skill/component with P0-P4 priorities. `/ship` auto-detects completed items. All planning/review/retro skills read it for context.
- **Browse source changes need a rebuild.** If you touch `browse/src/*.ts`, run `bun run build`.
- **Dev mode shadows your global install.** Project-local skills take priority over `~/.claude/skills/gstack`. `bin/dev-teardown` restores the global one.
- **Conductor workspaces are independent.** Each workspace is its own git worktree. `bin/dev-setup` runs automatically via `conductor.json`.
- **`.env` propagates across worktrees.** Set it once in the main repo, all Conductor workspaces get it.
- **`.claude/skills/` is gitignored.** The symlinks never get committed.
- **Never write raw `ln -snf` in `setup`.** Every link site in `setup` MUST route through the `_link_or_copy SRC DST` helper near the `IS_WINDOWS` detection. The helper preserves `ln -snf` on Unix and switches to `cp -R` / `cp -f` on Windows without Developer Mode, where plain `ln -snf` produces frozen file copies that don't refresh on `git pull`. `test/setup-windows-fallback.test.ts` enforces this with a static invariant — a single raw `ln` call outside the helper body fails CI.
## Testing your changes in a real project
**This is the recommended way to develop gstack.** Symlink your gstack checkout
into the project where you actually use it, so your changes are live while you
do real work.
### Step 1: Symlink your checkout
```bash
# In your core project (not the gstack repo)
ln -sfn /path/to/your/gstack-checkout .claude/skills/gstack
```
### Step 2: Run setup to create per-skill symlinks
The `gstack` symlink alone isn't enough. Claude Code discovers skills through
individual top-level directories (`qa/SKILL.md`, `ship/SKILL.md`, etc.), not through
the `gstack/` directory itself. Run `./setup` to create them:
```bash
cd .claude/skills/gstack && bun install && bun run build && ./setup
```
Setup will ask whether you want short names (`/qa`) or namespaced (`/gstack-qa`).
Your choice is saved to `~/.gstack/config.yaml` and remembered for future runs.
To skip the prompt, pass `--no-prefix` (short names) or `--prefix` (namespaced).
### Step 3: Develop
Edit a template, run `bun run gen:skill-docs`, and the next `/review` or `/qa`
call picks it up immediately. No restart needed.
### Going back to the stable global install
Remove the project-local symlink. Claude Code falls back to `~/.claude/skills/gstack/`:
```bash
rm .claude/skills/gstack
```
The per-skill directories (`qa/`, `ship/`, etc.) contain SKILL.md symlinks that point
to `gstack/...`, so they'll resolve to the global install automatically.
### Switching prefix mode
If you installed gstack with one prefix setting and want to switch:
```bash
cd .claude/skills/gstack && ./setup --no-prefix # switch to /qa, /ship
cd .claude/skills/gstack && ./setup --prefix # switch to /gstack-qa, /gstack-ship
```
Setup cleans up the old symlinks automatically. No manual cleanup needed.
### Alternative: point your global install at a branch
If you don't want per-project symlinks, you can switch the global install:
```bash
cd ~/.claude/skills/gstack
git fetch origin
git checkout origin/<branch>
bun install && bun run build && ./setup
```
This affects all projects. To revert: `git checkout main && git pull && bun run build && ./setup`.
## Community PR triage (wave process)
When community PRs accumulate, batch them into themed waves:
1. **Categorize** — group by theme (security, features, infra, docs)
2. **Deduplicate** — if two PRs fix the same thing, pick the one that
changes fewer lines. Close the other with a note pointing to the winner.
3. **Collector branch** — create `pr-wave-N`, merge clean PRs, resolve
conflicts for dirty ones, verify with `bun run test && bun run build`
4. **Close with context** — every closed PR gets a comment explaining
why and what (if anything) supersedes it. Contributors did real work;
respect that with clear communication.
5. **Ship as one PR** — single PR to main with all attributions preserved
in merge commits. Include a summary table of what merged and what closed.
See [PR #205](../../pull/205) (v0.8.3) for the first wave as an example.
## Upgrade migrations
When a release changes on-disk state (directory structure, config format, stale
files) in ways that `./setup` alone can't fix, add a migration script so existing
users get a clean upgrade.
### When to add a migration
- Changed how skill directories are created (symlinks vs real dirs)
- Renamed or moved config keys in `~/.gstack/config.yaml`
- Need to delete orphaned files from a previous version
- Changed the format of `~/.gstack/` state files
Don't add a migration for: new features (users get them automatically), new
skills (setup discovers them), or code-only changes (no on-disk state).
### How to add one
1. Create `gstack-upgrade/migrations/v{VERSION}.sh` where `{VERSION}` matches
the VERSION file for the release that needs the fix.
2. Make it executable: `chmod +x gstack-upgrade/migrations/v{VERSION}.sh`
3. The script must be **idempotent** (safe to run multiple times) and
**non-fatal** (failures are logged but don't block the upgrade).
4. Include a comment block at the top explaining what changed, why the
migration is needed, and which users are affected.
Example:
```bash
#!/usr/bin/env bash
# Migration: v0.15.2.0 — Fix skill directory structure
# Affected: users who installed with --no-prefix before v0.15.2.0
set -euo pipefail
SCRIPT_DIR="$(cd "$(dirname "$0")/../.." && pwd)"
"$SCRIPT_DIR/bin/gstack-relink" 2>/dev/null || true
```
### How it runs
During `/gstack-upgrade`, after `./setup` completes (Step 4.75), the upgrade
skill scans `gstack-upgrade/migrations/` and runs every `v*.sh` script whose
version is newer than the user's old version. Scripts run in version order.
Failures are logged but never block the upgrade.
### Testing migrations
Migrations are tested as part of `bun run test` (tier 1, free). The test suite
verifies that all migration scripts in `gstack-upgrade/migrations/` are
executable and parse without syntax errors.
## Shipping your changes
When you're happy with your skill edits:
```bash
/ship
```
This runs tests, reviews the diff, triages Greptile comments (with 2-tier escalation), manages TODOS.md, bumps the version, and opens a PR. See `ship/SKILL.md` for the full workflow.