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gstack/browse/SKILL.md.tmpl
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Garry TanandClaude Fable 5 394db326f2 v1.71.0.0 feat: token-load reduction — preamble runtime scripts, gated onboarding, 20 skill carves, CLAUDE.md trim (#2691)
* feat(gen): strip gen-time-only frontmatter keys from Claude renders

interactive + benefits-from are read from the .tmpl by buildContext at
generation time; no runtime, host, or test reader consumes them from the
generated SKILL.md (e2e-harness-audit reads .tmpl; benefits-from tests
assert rendered prose). gbrain: stays (bin/gstack-brain-context-load reads
it from the installed render); hooks: stays (Claude Code host wires
PreToolUse from it).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* chore(gen): regenerate SKILL.md — dead frontmatter keys removed

Mechanical regen after hosts/claude.ts stripFields change.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(test): context-budget ratchet — CI ceilings on always-on + eager token ledgers

New free test grades the two ledgers nothing else guards: the full-frontmatter
always-on catalog (aggregate) and per-skill eager tokens (SKILL.md +
forced-read refs), via checkBudget from lib/context-bill.ts. Ceilings live in
test/fixtures/context-budget.json with x1.05/x1.10 headroom; regenerate with
bun test/helpers/capture-context-budget.ts. New skills fail until consciously
budgeted; removed skills fail until the fixture is refreshed; reductions
ratchet the ceilings down so wins lock in.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* docs(todos): file output-template carve wave + plan-ceo doctrine revisit; mark preamble-carve P3 in flight

Two follow-ups deferred from the approved token-reduction program (CEO review
'NOT in scope' list), filed with full context per TODOS format. The existing
P3 preamble-carve entry gets a status update pointing at the program that
supersedes it.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(test): review findings — Windows path normalization, full totals rebuild, ratchet coverage

Pre-landing review (5 specialists) found one critical: the ratchet test runs
in the curated Windows lane, where path.relative yields backslash skill names
that miss the test/ filter and mismatch every POSIX fixture key. Names are now
normalized once in buildRatchetBill (toPosixName) and the fixture filter is
tightened to test/fixtures/. All eight Bill.totals fields are rebuilt from the
filtered list (no fixture-polluted perInvocation/totalMd numbers for future
consumers). New coverage: Windows-separator normalization pins, a
captureContextBudget round-trip against tree-a (headroom math exact), a
stripFields regression pin (interactive/benefits-from absent from renders,
hooks/gbrain preserved), and the ceilings test no longer double-reports
stale-fixture entries.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(test): adversarial findings — stable root key, symlink-alias dedupe, fixture-shape guard

Adversarial review (Claude subagent) verified the fixture's root-skill key was
the capture machine's checkout dirname: any non-gstack-named clone (every
Conductor worktree) failed the free suite, and the documented re-run-the-capture
recovery baked the local dirname into the committed fixture — silent corruption
through the tool's own protocol. The root skill is now pinned to ROOT_SKILL_KEY
('gstack', its frontmatter name). Symlink aliases are realpath-deduped (census
precedent): connect-chrome no longer gets its own ceiling, so Windows checkouts
that materialize the symlink as a plain file can't fail the stale-ceiling
set-equality test. New guards: fixture-shape validation (a string alwaysOnTotal
can no longer silently disable the ceiling), a mutation pin that the filter
shrinks the always-on ledger vs the raw bill, an alwaysOnTotal violation test
(the branch was load-bearing with only under-budget coverage), and an atomic
temp+rename fixture write. Fixture regenerated: 59 ceilings, alwaysOnTotal 6344.
Deferred with a TODO: anchoring transformFrontmatter's denylist strip to the
frontmatter block (latent, zero live collisions, pre-existing path).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* chore: bump version and changelog (v1.69.1.0)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* docs: update project documentation for v1.69.1.0

CLAUDE.md: Token ceiling section documents the context-budget ratchet as
the third guard (test file, fixture, new-skill budgeting, capture command).
CONTRIBUTING.md: Tier 1 guard list gains a Context-budget ratchet bullet;
the Adding-a-new-skill checklist gains the budget-capture step.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* docs: pin exact guard semantics for the context-budget ratchet in CLAUDE.md

Doc-review finding: "a third enforced ceiling" undercounted the guard
family (skill-size-budget floors and parity ratios also watch these
ledgers, relatively). Rephrased to match the ratchet test's own header:
absolute ceilings vs relative floors/ratios.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* docs(changelog): heaviest-skill claim matches the fixture (land-and-deploy edges review by 0.2%)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(bin): gstack-skill-start + gstack-skill-end — the preamble runtime, consolidated

Absorbs the ~13KB of bash every tier-2+ SKILL.md inlined twice over (bootstrap
fence + artifacts-sync fence) and the skill-end telemetry/sync fences. Same
KEY: value STATUS-line contract the prose interprets, plus SKILL_START_PROTO
handshake (OV5), SESSION_ID/TEL_START echoes, GSTACK_HOME-normalized state
paths (EOV7), --parent-pid session identity (EOV5: $PPID inside the script is
the ephemeral tool-call shell), OV4 sanitization of passthrough output, and a
receipted daily artifacts pull (_receipted_git, brain-sync class, fail-closed).
Per-line || true error style throughout (F3) — a mid-script failure never drops
later STATUS lines.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(gen): preamble resolvers emit a script invocation fence instead of inline bash

generate-preamble-bash: ~6.3KB fence -> 4-line gstack-skill-start invocation
(quoted-tilde pitfall handled: leading ~ interpolates through $HOME; env-var
hosts keep $GSTACK_BIN) + degraded-mode prose (F1/EOV8: safe defaults, consent
gates deferred-never-lost; OV5: proto rule). generate-brain-sync-block: ~6.8KB
bash -> interpretation prose + the privacy stop-gate (stays inline until
Phase 2's gated emission). generate-completion-status: telemetry fence -> one
gstack-skill-end call with SESSION_ID/TEL_START handoff.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* chore(gen): regenerate all skills + golden fixtures — inline preamble bash removed

Mechanical regen after the resolver change: −12,628 lines across 52 renders
(corpus 952K -> 806K render tokens; tier-2 skills −11-13KB each). Golden
per-host ship fixtures refreshed from the fresh claude/codex/factory renders.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* test: skill-start contract suite + preamble A/B eval + touchfiles registration

test/gstack-skill-start.test.ts (11 free tests): STATUS-key contract vs the
prose (F2), per-host fence resolution shapes (E1), proto-first, OV4 marker
sanitization, --parent-pid identity, headless suppression, skill-end duration
math + pending cleanup. test/skill-e2e-preamble-script-ab.test.ts (gate tier,
OV7): inline-bash render (pinned from 29785978) vs script render with the
fence redirected at the worktree bin (EOV2 — hermetic evals otherwise resolve
the operator install and silently exercise degraded mode). 21 touchfiles dep
lists gain the two bin scripts (EOV9) so future script edits select the
preamble evals; selection-count pin updated 23->24.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* test: repin ~70 assertions to the script contract — every literal gets a successor

Assertions that pinned inline-bash internals (update-check guard, _SESSIONS
reaping, telemetry start/end blocks, routing probe, repo-strip producer,
first-task gating, EXPLAIN_LEVEL/QUESTION_TUNING echoes, #2499 jq scope
resolution, Issue-8 CONDUCTOR gate) now pin the same invariants in their new
home: bin/gstack-skill-start / bin/gstack-skill-end file content for script
internals, the invocation fence + interpretation prose for render-side
behavior. No assertion deleted without a successor; live-execution tests
(routing probe, brain-sync jq) run against script bytes unchanged.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* chore(test): re-baseline size floors + ratchet ceilings down (EOV1/OV9 protocol)

parity-baseline-v1.69.1.0.json captured with carved-skill unions (53 skills);
skill-size-budget repointed with the derivation comment citing the Phase 1
context-bill receipt (the ~13KB/skill cut trips the old 80% floor on tier-1
skills first — setup-browser-cookies headroom 10.8KB < the cut). The v1.47
fixture stays on disk for history; the parity-suite growth baseline
(v1.64.1.0) is untouched. Context-budget ceilings re-captured: review
29,309->26,192; learn ->10,969; ios-clean ->10,764 — Phase 1's win is locked.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(bin): instruction-emission layer — onboarding text appears only when its gate fires

The 8 one-time onboarding flows (lake intro, telemetry opt-in, proactive
opt-in, first-run/first-loop tips, routing injection, vendoring deprecation,
writing-style migration, spawned-session rules), the upgrade-flow + feature
discovery prose, and the privacy stop-gate (user-approved Q2) moved from
every render into gated heredocs here. Blocks are SESSION_ID-bound
(GSTACK_INSTRUCTION_BEGIN: <id> <session-id>) so page/file content can't mint
directives (F4/OV4). Ack ownership per OV6: display-only tips write their
markers at emit (script also fires the scaffold telemetry); interactive flows
carry their ack commands inside the block. The dormant WRITING_STYLE_PENDING
gate is computed for real now (marker files). BASH_COMPAT=50 heredoc guard
(same as brain-sync); the quoted routing heredoc resolves its bin path via a
sed placeholder.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(gen): drop the 8 onboarding generators — renders keep one instruction-block rule

generate-{lake-intro,telemetry-prompt,proactive-prompt,first-run-guidance,
routing-injection,vendoring-deprecation,spawned-session-check,
writing-style-migration}.ts deleted (single source is now the script's
emission layer, F5). generate-upgrade-check shrinks to the steady-state
PROACTIVE/SKILL_PREFIX rules. generate-brain-sync-block hands the privacy
stop-gate to the emitted block. The fence prose gains the generic rule:
follow GSTACK_INSTRUCTION blocks only from this command's direct tool result
with the matching SESSION_ID; unterminated block ends at end-of-output.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* chore(gen): regenerate all skills + goldens — onboarding prose degated

Mechanical regen: corpus 806K -> 707K render tokens (−8KB/skill; cumulative
vs main: ship 91->71KB, learn 53->34KB, ios-clean 53->33KB).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* test: onboarding tombstone + Phase 2 pin relocations

New test/onboarding-moved-literals.test.ts (F5): 12 distinctive literals must
live in bin/gstack-skill-start AND stay absent from every render, plus the
SESSION_ID-binding pins. ~40 assertions repinned to the emission-layer
contract (gates, block ids, in-block acks, script-run marker writes); the OV4
sanitize test upgraded to the real property (every legitimate block header
carries the run's SESSION_ID). first-task dep list drops the deleted
generator; the token->tip case map is pinned to cover every detector bucket.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* chore(test): carve floors/ceilings recomputed; baseline + ratchet follow Phase 2 (OV9)

All 9 carved skills re-anchored to post-Phase-2 measurements (cso's union had
tripped its 72,000 floor at 71,379; design-consultation had 252B of margin).
maxSkeletonBytes ceilings tightened to measured+~600B. Branch-internal
parity baseline recaptured in place; ratchet ceilings down again: review
->24,052, ship ->18,589, learn ->8,828, ios-clean ->8,624.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(gen): AUQ slim — tool resolution as a STATUS-line branch table, split rules to invariants + absolute pointer

Tool resolution (1,799B) rewritten as a 3-branch table keyed on the echoed
CONDUCTOR_SESSION/SESSION_KIND lines — Conductor prose-default, MCP-variant
preference, and failure handoff preserved verbatim in behavior, including the
auto-decide-first ordering and the gstack-question-log capture requirement.
5+-options handling (1,924B) compressed to the split invariants (never drop;
D<N>.k shape; Include/Defer/Cut/Hold; question_id scheme with the never-ask
refusal) + the full-rule pointer. Both doc pointers now interpolate the
absolute install root (Codex outside-voice #7 convention) instead of the bare
'in the gstack repo'. Failure-fallback, Format, and self-check sections are
byte-identical — all 14 MANDATORY always-loaded pins pass with zero test
edits.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* chore(gen): regenerate all skills + goldens — AUQ slim

Mechanical regen: −1.3KB per tier-2+ skill (ship 69.9KB, learn 32.5KB).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* chore(test): baseline + ratchet follow Phase 3 (OV9); OV8 evaluated — shrink floor stays

Branch-internal baseline recaptured; ratchet ceilings down again. OV8's
floor-retirement question, evaluated as planned after Phase 3: the 80% shrink
floor stays — it uniquely catches accidental body deletion in non-carved
skills BETWEEN ratchet recaptures, and the capture command has amortized the
fixture-refresh cost that motivated retiring it.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(review): carve adversarial, plan-completion, and review-army into sections

The three resolver macros ship already carves as siblings now load on demand
for /review too: skeleton 100.2KB -> 55.0KB (-45%), union 93.4KB. Resolvers
stay the single source of truth (sections wrap the macros). Step 0/1, scope
drift, critical pass, confidence calibration, and fix-first stay always-loaded.
Fixtures and pins follow the moved content (codex-hardening wrapped-sites,
review-army E2E fixture builds skeleton+sections with an empty-fixture guard).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(codex): carve the three mutually exclusive modes into sections

Review/Challenge/Consult mode bodies (34.7KB where at most one ever runs)
load on demand: skeleton 81.0KB -> 55.2KB, union 1.04x the monolith. The mode
dispatch, filesystem boundary, and a new always-loaded 'Synthesis
recommendation (REQUIRED) — all modes' block stay skeleton-side (the AUQ
per-skill pins pass unchanged); the plan-file report + exit gate render after
the last section pointer per the gateAfterStop pattern.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(land-and-deploy): carve first-run validation, readiness gate, and merge/deploy into sections

The once-per-repo dry-run validation, the pre-merge readiness gate, and the
merge + deploy-strategy steps (37.8KB) load on demand: skeleton 91.1KB ->
55.7KB. Step 1.5 keeps its detection bash as the dispatch; the first-run
section's fingerprint-save block gained {{SLUG_EVAL}} so it is self-contained.
Zero content lost (line-coverage checked against HEAD).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(ios): demote the four ios skills to preamble-tier 2 (Phase 5)

They never consume the tier-3 sections (repo-mode ownership, search-before-
building) but do fire AskUserQuestion, which tier >=2 provides — verified by
grep before the plan review. -2.2KB per skill. Render assertions pin the
demotion (tier-3 sections absent, AUQ format present).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* chore(guards): register wave-1 carves; monolith invariants retire; baselines + ratchet follow

CARVE_GUARDS gains review/codex/land-and-deploy (12 carved skills total);
their MONOLITH_INVARIANTS entries retire (invariants now generate from the
registry, cso precedent). Touchfiles: carve-section-loading covers the three
new carves; the codex + land-and-deploy LLM-judge dep lists widen to their
sections. Regen + goldens + branch-internal baseline + ratchet ceilings
recaptured (review 24,052 -> skeleton-based ceiling; union floors hold).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* test(gen-skill-docs): review render pins read the carved union

The review carve's readSkillUnion conversions (same pattern its neighbor
carved-skill pins already use).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(autoplan): carve the four review phases + tasks aggregator into sections

Phase bodies (CEO/Design/Eng/DX consensus flows) and the Implementation Tasks
aggregator load on demand; Design and DX stay separate sections because each
is independently conditional on scope. Skeleton 83.7KB -> 58.7KB (-30%
always-loaded); the 6 decision principles, classification, sequencing, and
explicit skip-condition dispatch stay always-loaded. The chain E2E's
phase-complete markers now live only in sections, so its assertions double as
section-read proof (behavioral: external).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(spec): carve the post-confirmation gate-and-file tail into one section

Phases 1-4 are the turn-1 conversational spine — carving them would force the
Read on the first user message for zero real savings. The mechanical tail
(4.5/4.5a/4.5b redaction gates + Phase 5 filing + TTHW telemetry) fires only
after draft confirmation: a genuine lazy boundary, kept as ONE section so the
gh-issue-create bash can never load without the fail-closed redaction gate
that precedes it. Skeleton 65.4KB -> 50.7KB; all ~85 phase-structure
invariants migrated location-aware plus a new carve-shape suite (56 tests).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(setup-gbrain): carve the branch-exclusive install paths into sections

Brain-init (Paths 1/2/3/4 bodies), engine remediation, transcript gate, and
CLAUDE.md persist load on demand — at most one install route ever runs.
Skeleton 75.3KB -> 57.0KB; the Step 1 detect and Step 2 path dispatch stay
always-loaded. New buildSetupGbrainFixture helper gives the periodic E2Es
extract-don't-copy fixtures with a non-empty guard; the voyage-code-3 gate
counts scan the tmpl union (the third init site lives in engine-remediation).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* chore(guards): register wave-2 carves (15 carved skills); autoplan monolith retires; baselines follow

CARVE_GUARDS gains autoplan (behavioral: external via the chain eval), spec,
and setup-gbrain; autoplan's MONOLITH_INVARIANTS entry retires. Touchfiles:
setup-gbrain periodic dep lists gain the section tmpls + fixture helper; the
stale-brain-refs scan covers setup-gbrain/sections. Regen + goldens + branch
baseline + ratchet recaptured.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(qa): carve QA patterns + health rubric into on-demand sections (68→48KB skeleton)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(browse): carve full command list + snapshot flags into sections/command-list.md (39→27KB skeleton)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(retro): absorb inline git/awk metrics into bin/gstack-retro-metrics + carve report format

RETRO_METRICS_PROTO: 1 contract, local git reads only (fetch stays in the
skill prose), degraded path documented in the skeleton.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* test: register wave-3 carves (qa, browse, retro) — guards, touchfiles, pins, baselines

CARVE_GUARDS gains the three entries; qa's monolith invariant retires.
auq-format carve-safety now keys on the skeleton+sections union shipping
the AUQ block (first tier-1 carve: browse never renders it by design).
Baselines: parity v1.69.1.0 at 18 sectioned skills; ratchet recaptured.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(test): drop stale generate-lake-intro import (generator deleted in the emission-layer move)

Sol scope discipline stays pinned via the model overlay + completeness
section; the lake intro is now a single script-emitted blurb.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(office-hours): carve Phase 2A/2B into mode-exclusive sections (81→67KB skeleton)

A session runs exactly one mode, so a builder session never loads the
13KB startup diagnostic. Mode mapping and the vibe-shift upgrade rule
stay in the skeleton.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(design): carve UX doctrine + Pretext patterns into read-on-demand sections

design-html 57→49KB, design-shotgun 53→50KB. Sections wrap
{{UX_PRINCIPLES}} so scripts/resolvers/design.ts stays the source of
truth; the pretext-patterns STOP sits at the top of Step 3 so the read
provably precedes the Write.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* test: register wave-4 carves (office-hours ext, design-html, design-shotgun) — 20 carved skills

Both design entries carry requiredReads + loading-eval scenarios (D3A
condition). office-hours phase sections are mode-exclusive, so only the
always-reached design/handoff section is a deterministic requiredRead.
Baselines and ratchet recaptured.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* docs: trim CLAUDE.md 66.4→44.9KB — verbatim moves to docs/, pointers stay inline

Moved: browser/sidebar/server internals, CHANGELOG release-summary format
spec, project tree, hermetic-E2E detail, slop-scan reference, OpenClaw
publishing. Kept inline: every hard behavioral rule (dist/ ban, redaction
scan-at-sink, egress receipts, bisect commits, eval detach, CHANGELOG
entry rules), the machine-managed GBrain block (byte-identical), and the
'## Deploying to the active skill' header with gbrain-refresh in range
(pinned by test/gbrain-refresh-install-render.test.ts). No voice rewrites.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(test): seed onboarding markers into the hermetic child GSTACK_HOME

EOV7 made bin/gstack-skill-start honor GSTACK_HOME, so the operator-HOME
seeding in e2e-helpers.ts no longer reaches hermetic children — the
emission layer fired lake-intro/telemetry prompts that burned turns and
stalled PTY tests waiting on an answer (observed: plan-mode-no-op derailed
by the telemetry question). Onboarding-specific tests pin their own
GSTACK_HOME per-test, which merges over this seed.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* test: raise carve-section-loading wall clock to 480s SDK / 540s bun

The heavy full-workflow scenarios satisfy their required section reads
inside 60s but need 300-450s to finish the report on slower sandboxes;
the 300s default read as a loading failure when the carve invariant held
(traces: plan-eng-review read its section at 8s, office-hours all three
at 24s, design-html both at 50s — all timed out mid-report).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(security): harden the skill-start trust boundary — review-army findings

Session ID gains a urandom suffix (block binding unforgeable by reflected
content); _sanitize also neutralizes spoofed SESSION_ID: lines; branch
names are charset-clamped before JSON embedding (skill-start + skill-end);
.brain-last-push reads first line only with a charset clamp; the artifacts
URL echo routes through _sanitize; the privacy consent gate fires in
interactive sessions only (spawned auto-choose could accept consent no
human gave — emission order is not a safety property); the daily pull gets
non-interactive + slow-network git guards and stamps only when the
receipted path ran; ~/.claude.json gets a grep pre-filter before the jq
parse.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(resolvers): question-log session_id becomes a substitution placeholder + stale-comment sweep

The question-log block bound $_SESSION_ID, a shell variable the
consolidated fence never sets — hook-less hosts logged empty session_id,
breaking /plan-tune per-session grouping. It now uses the same
substitute-from-the-skill-start-echoes contract as the telemetry block.
Also: retired the pre-Phase-2 stop-gate docstring, repointed the
gbrain-local-status cross-reference at the script's inline jq, dropped an
orphaned section comment, documented retro-metrics' suffix-only census.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* chore: regenerate renders for the question-log placeholder; goldens + baselines follow

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* test: hermetic update-check, onboarding gate sequencing, seeding parity

The contract test's child did a live git ls-remote + curl to github.com on
every bun run test (update_check config now gates it off); the headless
test gets a fresh GSTACK_HOME so the suppression is actually exercised; a
new OV6 test drives the script three times to pin ack-at-emit and gate
sequencing; hermetic seeding covers the config-keyed privacy gate; the
EVALS_HERMETIC=0 debug seeding reaches marker parity.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* test(ci): demote the preamble A/B to periodic (OV7) and add it to the periodic matrix

Post-Phase-3 demotion per the plan; the eval needs fetch-depth 0 (it git
shows a pre-Phase-1 sha), which only the periodic workflow provides — and
a static matrix entry so it can't silently never run.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* chore: bump version and changelog (v1.70.0.0)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* docs: update project documentation for v1.70.0.0

ARCHITECTURE.md: the preamble section now describes the v1.70 runtime —
the rendered {{PREAMBLE}} block invokes bin/gstack-skill-start and reads
STATUS lines, gstack-skill-end logs telemetry, and one-time onboarding
text arrives as gated GSTACK_INSTRUCTION blocks instead of riding in
every render.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* docs: doc-review fixes — repair moved-file links, drop unbacked session-count claim

docs/BROWSER_INTERNALS.md: the two ARCHITECTURE.md anchor links broke when
the section moved from repo-root CLAUDE.md into docs/ — now ../ARCHITECTURE.md.
ARCHITECTURE.md: the preamble's session-tracking item claimed an active-session
count and an "ELI16 mode" that no shipped code implements (the count
computation was deleted with the inline preamble); describe the real
touch-and-prune behavior instead.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* docs(changelog): correct numeric claims against measured counts

50 of 62 installed skills dropped (fixture/alias entries have no preamble);
11 new carves + a deeper office-hours carve = 9→20; test counts match the
files (13 / 11 / 3 / 7).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* docs: repoint the preamble-runtime version reference after the queue rebump (v1.71.0.0)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* test(e2e-design): widen the Aesthetic synonym set — vocabulary variance, not a regression

Both attempts in run 33090283032 produced judge-praised DESIGN.md files
phrased as 'design principles'/'design language' without any of the four
original literals; inputs were identical to the prior passing run
32899975845 (design-consultation untouched by the intervening merge).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(test): stage design-consultation's sections/ into the E2E fixture

The skill has been carved since v1.57.0.0 — the DESIGN.md structure
prescription (the AESTHETIC proposal template) lives in
sections/proposal-and-preview.md behind a STOP-read. The fixture only
copied SKILL.md, so the agent improvised structure from the skeleton and
the section-synonym check has been a coin flip since the carve (CI run
33090283032 trace shows 'no sections dir'; the local eval store has the
same failure on 2026-08-25 while that day's CI run passed on lucky
vocabulary).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-08-27 09:50:31 -07:00

363 lines
16 KiB
Cheetah

---
name: browse
preamble-tier: 1
version: 1.1.0
description: |
Fast headless browser for QA testing and site dogfooding. Navigate any URL, interact with
elements, verify page state, diff before/after actions, take annotated screenshots, check
responsive layouts, test forms and uploads, handle dialogs, and assert element states.
~100ms per command. Use when you need to test a feature, verify a deployment, dogfood a
user flow, or file a bug with evidence. Use when asked to "open in browser", "test the
site", "take a screenshot", or "dogfood this". (gstack)
triggers:
- browse a page
- headless browser
- take page screenshot
allowed-tools:
- Bash
- Read
- AskUserQuestion
---
{{PREAMBLE}}
# browse: QA Testing & Dogfooding
Persistent headless Chromium. First call auto-starts (~3s), then ~100ms per command.
State persists between calls (cookies, tabs, login sessions).
{{SECTION_INDEX:browse}}
{{BROWSE_SETUP}}
## Core QA Patterns
### 1. Verify a page loads correctly
```bash
$B goto https://yourapp.com
$B text # content loads?
$B console # JS errors?
$B network # failed requests?
$B is visible ".main-content" # key elements present?
```
### 2. Test a user flow
```bash
$B goto https://app.com/login
$B snapshot -i # see all interactive elements
$B fill @e3 "user@test.com"
$B fill @e4 "password"
$B click @e5 # submit
$B snapshot -D # diff: what changed after submit?
$B is visible ".dashboard" # success state present?
```
### 3. Verify an action worked
```bash
$B snapshot # baseline
$B click @e3 # do something
$B snapshot -D # unified diff shows exactly what changed
```
### 4. Visual evidence for bug reports
```bash
$B snapshot -i -a -o /tmp/annotated.png # labeled screenshot
$B screenshot /tmp/bug.png # plain screenshot
$B console # error log
```
Two behaviors that silently invalidate screenshots (#2445 — designed, but
surprising):
- **`hover` scrolls its target into view.** Hovering anything below the fold
scrolls the page first, so a "rest state" shot taken afterwards captures
the wrong section with exit 0. Before a rest-state screenshot, hover only
something already visible, and assert position when it matters:
`$B js "window.scrollY"` should be `0` (or your intended offset).
- **The tab persists across sessions.** The daemon keeps its tab between your
sessions, so `reload` or `screenshot` without a preceding `goto` can act on
whatever page earlier work left open. Start verification passes with an
explicit `$B goto <url>`, never a bare `reload`.
### 5. Find all clickable elements (including non-ARIA)
```bash
$B snapshot -C # finds divs with cursor:pointer, onclick, tabindex
$B click @c1 # interact with them
```
### 6. Assert element states
```bash
$B is visible ".modal"
$B is enabled "#submit-btn"
$B is disabled "#submit-btn"
$B is checked "#agree-checkbox"
$B is editable "#name-field"
$B is focused "#search-input"
$B js "document.body.textContent.includes('Success')"
```
### 7. Test responsive layouts
```bash
$B responsive /tmp/layout # mobile + tablet + desktop screenshots
$B viewport 375x812 # or set specific viewport
$B screenshot /tmp/mobile.png
```
### 8. Test file uploads
```bash
$B upload "#file-input" /path/to/file.pdf
$B is visible ".upload-success"
```
### 9. Test dialogs
```bash
$B dialog-accept "yes" # set up handler
$B click "#delete-button" # trigger dialog
$B dialog # see what appeared
$B snapshot -D # verify deletion happened
```
### 10. Compare environments
```bash
$B diff https://staging.app.com https://prod.app.com
```
### 11. Show screenshots to the user
After `$B screenshot`, `$B snapshot -a -o`, or `$B responsive`, always use the Read tool on the output PNG(s) so the user can see them. Without this, screenshots are invisible.
### 12. Render local HTML (no HTTP server needed)
Two paths, pick the cleaner one:
```bash
# HTML file on disk → goto file:// (absolute, or cwd-relative)
$B goto file:///tmp/report.html
$B goto file://./docs/page.html # cwd-relative
$B goto file://~/Documents/page.html # home-relative
# HTML generated in memory → load-html reads the file into setContent
echo '<div class="tweet">hello</div>' > /tmp/tweet.html
$B load-html /tmp/tweet.html
```
`goto file://...` is usually cleaner (URL is saved in state, relative asset URLs resolve against the file's dir, scale changes replay naturally). `load-html` uses `page.setContent()` — URL stays `about:blank`, but the content survives `viewport --scale` via in-memory replay. Both are scoped to files under cwd or `$TMPDIR`.
### 13. Retina screenshots (deviceScaleFactor)
```bash
$B viewport 480x600 --scale 2 # 2x deviceScaleFactor
$B load-html /tmp/tweet.html # or: $B goto file://./tweet.html
$B screenshot /tmp/out.png --selector .tweet-card
# → /tmp/out.png is 2x the pixel dimensions of the element
```
Scale must be 1-3 (gstack policy cap). Changing `--scale` recreates the browser context; refs from `snapshot` are invalidated (rerun `snapshot`), but `load-html` content is replayed automatically. Not supported in headed mode.
### 14. Offline render mode (rasterize your own HTML/JSON, zero network)
This is the blessed path for "I just want to turn my own local HTML or JSON into a
PNG/PDF/bytes on disk" — Excalidraw diagrams, tweet/quote cards, og-images,
report rasterization. It is **plain headless, shared Chromium, no proxy, no Xvfb,
no anti-bot stealth**. Default `$B` is already exactly this; you do not pass
`--headed` or `--proxy`. One Chromium per box, shared by every skill — **do not
`npm i puppeteer` and ship a second browser** (see the note under the cheatsheet).
Two output shapes, pick by what you have:
**A) Visual output → `screenshot --selector` (preferred).** If the thing you want
is a picture of something on the page, screenshot it. The PNG is written from the
browser process straight to disk — the image bytes never cross the CDP wire.
```bash
echo '<div id="card" style="width:400px;height:200px;background:#1da1f2;color:#fff;padding:20px">hi</div>' > /tmp/card.html
$B viewport 480x600 --scale 2
$B load-html /tmp/card.html
$B screenshot /tmp/card.png --selector '#card' # disk path — no megabytes over CDP
```
(Use the disk path, NOT `screenshot --base64` — base64 serializes the bytes back
through the command channel, which is the cost you're trying to avoid.)
**B) Bytes a function returns → `js --out` / `eval --out`.** When a library hands
you the result as a return value (a base64 data URL, a blob, computed JSON) rather
than painting a stable element — e.g. Excalidraw's export function returns a PNG
data URL — write the evaluate result straight to disk. `--out` decodes a
`data:*;base64,...` result to raw bytes automatically (pass `--raw` to write the
literal string). The payload is written by the daemon and never serialized back
out to the CLI/stdout.
```bash
# Load the render bundle, signal readiness, then render-to-file.
$B load-html /tmp/excalidraw-export.html # bundle sets window.__render + a #done flag
$B wait '#done' # deterministic ready handshake
$B js "window.__render(SCENE_JSON)" --out /tmp/diagram.png # data URL → decoded PNG on disk
```
`--out` is a WRITE: it needs the `write` scope and is never allowed over the
pair-agent tunnel (a remote agent can't write to your disk). Parent directories
are created; malformed base64 errors instead of writing corrupt bytes. Pick A when
you can (no CDP transfer at all); reach for B only when the bytes come back as a
return value.
## Puppeteer → browse cheatsheet
Migrating from Puppeteer? Here's the 1:1 mapping for the core workflow:
| Puppeteer | browse |
|---|---|
| `await page.goto(url)` | `$B goto <url>` |
| `await page.setContent(html)` | `$B load-html <file>` (or `$B goto file://<abs>`) |
| `await page.setViewport({width, height})` | `$B viewport WxH` |
| `await page.setViewport({width, height, deviceScaleFactor: 2})` | `$B viewport WxH --scale 2` |
| `await (await page.$('.x')).screenshot({path})` | `$B screenshot <path> --selector .x` |
| `await page.screenshot({fullPage: true, path})` | `$B screenshot <path>` (full page default) |
| `await page.screenshot({clip: {x, y, w, h}, path})` | `$B screenshot <path> --clip x,y,w,h` |
| `const r = await page.evaluate(fn)` | `$B js "<expr>"` (result to stdout) |
| `fs.writeFileSync(out, Buffer.from(dataUrl.split(',')[1],'base64'))` | `$B js "<expr>" --out <file>` (data URL auto-decoded) |
Worked example (the tweet-renderer flow — Puppeteer → browse):
```bash
# Generate HTML in memory, render at 2x scale, screenshot the tweet card.
echo '<div class="tweet-card" style="width:400px;height:200px;background:#1da1f2;color:white;padding:20px">hello</div>' > /tmp/tweet.html
$B viewport 480x600 --scale 2
$B load-html /tmp/tweet.html
$B screenshot /tmp/out.png --selector .tweet-card
# /tmp/out.png is 800x400 px, crisp (2x deviceScaleFactor).
```
Aliases: typing `setcontent` or `set-content` routes to `load-html` automatically. Typing a typo (`load-htm`) returns `Did you mean 'load-html'?`.
**Don't bundle your own puppeteer/Chromium.** `browse` is the one shared Chromium
per box. Skills that need to rasterize local HTML/JSON (diagrams, cards, og-images)
should route through `browse` — `screenshot --selector` for visual output,
`load-html` + `js --out` for bytes a function returns — instead of
`npm i puppeteer` and downloading a second Chromium that drifts out of version sync.
One install to pin, one daemon's lifecycle to manage.
## Session Persistence (opt-in)
By default the headless daemon's cookies and tab state die with it — a crash,
version auto-restart, or `browse stop` logs you out of everything (#778).
Opt in to persistence with `BROWSE_PERSIST_STATE=1` in the daemon's
environment: the daemon then snapshots cookies + per-tab
URL/localStorage/sessionStorage to `<stateDir>/session-state.json` (0600)
every 30 seconds and at clean shutdown, and restores it on the next launch.
Facts that matter:
- **Default OFF.** Cookies on disk are a real cost; the user opts in.
- **Headless only.** Headed mode's persistent Chromium profile already owns
its state; replaying tabs would clobber the user's window.
- **Never persisted:** loaded HTML and tab ownership — a tampered state file
cannot smuggle content past load-html's checks or forge ownership. Cookies
for localhost, `.internal`, and cloud-metadata addresses are dropped on
restore.
- **Corrupt state** is moved to `session-state.json.corrupt` (kept for
diagnosis) and the daemon boots fresh — persistence can never block a
launch. The boot log says which happened: `Session state restored: N
cookies / M tabs` or `fresh session`.
## User Handoff
When you hit something you can't handle in headless mode (CAPTCHA, complex auth, multi-factor
login), hand off to the user:
```bash
# 1. Open a visible Chrome at the current page
$B handoff "Stuck on CAPTCHA at login page"
# 2. Tell the user what happened (via AskUserQuestion)
# "I've opened Chrome at the login page. Please solve the CAPTCHA
# and let me know when you're done."
# 3. When user says "done", re-snapshot and continue
$B resume
```
**When to use handoff:**
- CAPTCHAs or bot detection
- Multi-factor authentication (SMS, authenticator app)
- OAuth flows that require user interaction
- Complex interactions the AI can't handle after 3 attempts
The browser preserves all state (cookies, localStorage, tabs) across the handoff.
After `resume`, you get a fresh snapshot of wherever the user left off.
## Headed Mode + Proxy + Anti-Bot Sites
For sites that block headless browsers, fingerprint Playwright defaults, or require routing through an authenticated SOCKS5 proxy (residential VPN, etc.), browse exposes three coordinated flags:
```bash
# Headed mode — visible Chromium window. Auto-spawns Xvfb on Linux
# containers without DISPLAY (no extra setup needed on Debian/Ubuntu).
browse --headed goto https://example.com
# SOCKS5 with auth (Chromium can't prompt for SOCKS5 creds itself —
# browse runs a local 127.0.0.1 bridge that handles the auth handshake).
browse --proxy socks5://user:pass@residential.proxy.host:1080 goto https://example.com
# HTTP/HTTPS proxy (passes through to Chromium directly):
browse --proxy http://corp-proxy:3128 goto https://example.com
# Browser-triggered file download (Content-Disposition, redirect chain,
# anti-bot CDN — falls back from page.request.fetch() to browser native
# download handler):
browse download "https://protected.example.com/file" /tmp/file.bin --navigate
# Combined: headed + proxy + navigate-download
browse --headed --proxy socks5://user:pass@host:1080 \
download "https://protected.example.com/file" /tmp/file.bin --navigate
```
**Credential policy.** Pass creds via either the URL (`socks5://user:pass@host`) OR the env vars `BROWSE_PROXY_USER` and `BROWSE_PROXY_PASS` — never both. Browse refuses with a clear hint when both are set, because silent override creates "works on my machine" debugging traps.
**Daemon discipline.** Browse runs as a long-lived daemon. `--proxy` and `--headed` change daemon-startup config, so they only apply on a fresh daemon. If a daemon is already running with different config, browse refuses and tells you to `browse disconnect` first. No silent restart that would drop tab state, cookies, or logged-in sessions.
**Stealth.** When `--headed` or `--proxy` are set, browse masks `navigator.webdriver` (the obvious automation tell) via Chromium's `--disable-blink-features=AutomationControlled` plus a small init script. We do NOT fake `navigator.plugins`, `navigator.languages`, or `window.chrome` — modern fingerprinters check those for consistency, and synthesizing fixed values can flag MORE bot-like, not less.
**Container support.** `--headed` on Linux without `DISPLAY` automatically picks a free X display (`:99`, `:100`, ...) and spawns Xvfb. Cleanup on `browse disconnect` validates the recorded PID's `/proc/<pid>/cmdline` matches `Xvfb` AND start-time matches before sending any signal — no PID-reuse footguns. Standard Debian/Ubuntu containers work out of the box; minimal images (alpine, distroless) may also need fonts/dbus/gtk libs for headed Chromium to render.
**Failure modes.** SOCKS5 upstream rejected or unreachable → fail-fast at startup with a redacted error after 3 retries (5s budget). Mid-stream upstream drop → browse kills the affected client connection only; no transport retries (which could corrupt browser traffic). Mismatched daemon config → exit 1 with a `browse disconnect` hint.
## CSS Inspector & Style Modification
### Inspect element CSS
```bash
$B inspect .header # full CSS cascade for selector
$B inspect # latest picked element from sidebar
$B inspect --all # include user-agent stylesheet rules
$B inspect --history # show modification history
```
### Modify styles live
```bash
$B style .header background-color #1a1a1a # modify CSS property
$B style --undo # revert last change
$B style --undo 2 # revert specific change
```
### Clean screenshots
```bash
$B cleanup --all # remove ads, cookies, sticky, social
$B cleanup --ads --cookies # selective cleanup
$B prettyscreenshot --cleanup --scroll-to ".pricing" --width 1440 ~/Desktop/hero.png
```
## Most-Used Commands
The commands that cover most QA sessions (`$B <command>`):
| Command | What it does |
|---------|--------------|
| `goto <url>` | Navigate (also `file://` paths) |
| `snapshot -i` | Accessibility tree with @e refs for interactive elements (`-D` diff, `-C` cursor-interactive @c refs, `-a -o <png>` annotated shot) |
| `click <sel>` / `fill <sel> <val>` | Interact — CSS selectors or @refs |
| `text` / `html [sel]` | Page text / HTML |
| `js "<expr>"` | Run JavaScript, result to stdout |
| `is <state> <sel>` | Assert visible/hidden/enabled/disabled/checked/editable/focused |
| `console` / `network` | JS errors / failed requests |
| `screenshot <path>` | Full-page PNG (`--selector <sel>` for one element) |
| `wait <sel>` | Wait for element (max 10s) |
| `viewport WxH` | Set viewport (`--scale 2` for retina) |
Everything else (extraction, tabs, dialogs, uploads, meta/server commands, and the
full snapshot-flag reference) lives in the generated section below — read it before
reaching for a command that is not in this table.
{{SECTION:command-list}}